OpenRCT2/src/cmdline.c

282 lines
8.1 KiB
C

/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include <time.h>
#include <argparse/argparse.h>
#include "addresses.h"
#include "cmdline.h"
#include "interface/screenshot.h"
#include "network/network.h"
#include "openrct2.h"
#include "platform/platform.h"
#include "util/util.h"
#ifdef ENABLE_TESTS
#include "../test/tests.h"
#else
static int cmdline_for_test_error(const char **argv, int argc)
{
printf("OpenRCT2 has not been built with the test suite.\n");
return -1;
}
#endif
typedef struct tm tm_t;
typedef struct argparse_option argparse_option_t;
typedef struct argparse argparse_t;
typedef int (*cmdline_action)(const char **argv, int argc);
int gExitCode = 0;
int sprite_mode;
#ifndef DISABLE_NETWORK
int gNetworkStart = NETWORK_MODE_NONE;
char gNetworkStartHost[128];
int gNetworkStartPort = NETWORK_DEFAULT_PORT;
#endif // DISABLE_NETWORK
static void print_launch_information();
static void print_version();
static int cmdline_call_action(const char **argv, int argc);
static const char *const usage[] = {
"openrct2 <command> [options] [<args>]",
"openrct2 <path> [options]",
"openrct2 intro [options]",
"openrct2 edit [path] [options]",
NULL
};
/**
* A shared entry point to OpenRCT2. The command lines must be parsed before any further action is done. Invalid command lines
* will then terminate before any initialisation has even been done.
* @returns 1 if the game should run, otherwise 0.
*/
int cmdline_run(const char **argv, int argc)
{
//
int version = 0, headless = 0, verbose = 0, width = 0, height = 0, port = 0;
char *server = NULL;
char *userDataPath = NULL;
char *openrctDataPath = NULL;
argparse_option_t options[] = {
OPT_HELP(),
OPT_BOOLEAN('v', "version", &version, "show version information and exit"),
OPT_BOOLEAN(0, "headless", &headless, "run OpenRCT2 headless"),
OPT_BOOLEAN(0, "verbose", &verbose, "log verbose messages"),
OPT_INTEGER('m', "mode", &sprite_mode, "the type of sprite conversion. 0 = default, 1 = simple closest pixel match, 2 = dithering"),
OPT_STRING(0, "server", &server, "server to connect to"),
OPT_INTEGER(0, "port", &port, "Port to use. If used with --server, it will connect to specified server at this port, otherwise it will start the server"),
OPT_STRING(0, "user-data-path", &userDataPath, "path to the user data directory (containing config.ini)"),
OPT_STRING(0, "openrct-data-path", &openrctDataPath, "path to the OpenRCT2 data directory (containing languages)"),
OPT_END()
};
argparse_t argparse;
argparse_init(&argparse, options, usage, 0);
size_t argvsize = sizeof(char**) * argc;
/**
* argparse_parse ends up inadvertently mutating the argv variable, setting
* a null pointer in the array. Because of this, AppKit in OS X 10.10 will
* dereference it, causing a segmentation fault.
*/
const char** mutableArgv = malloc(argvsize);
#ifdef __APPLE__
/**
* Fixes problems with the default settings in the Xcode debugger
* with it adding the option "-NSDocumentRevisionsDebugMode"
*/
int k=0;
for (int i=0; i < argc; ++i)
if (strcmp(argv[k], "-NSDocumentRevisionsDebugMode") != 0)
mutableArgv[k++] = argv[i];
argc = k;
#else
memcpy(mutableArgv,argv,argvsize);
#endif
argc = argparse_parse(&argparse, argc, mutableArgv);
if (version) {
print_version();
free(mutableArgv);
return 0;
}
if (headless)
gOpenRCT2Headless = true;
if (verbose)
_log_levels[DIAGNOSTIC_LEVEL_VERBOSE] = 1;
if (userDataPath != NULL) {
safe_strncpy(gCustomUserDataPath, userDataPath, sizeof(gCustomUserDataPath));
}
if (openrctDataPath != NULL) {
safe_strncpy(gCustomOpenrctDataPath, openrctDataPath, sizeof(gCustomOpenrctDataPath));
}
#ifndef DISABLE_NETWORK
if (port != 0) {
gNetworkStart = NETWORK_MODE_SERVER;
gNetworkStartPort = port;
}
if (server != NULL) {
gNetworkStart = NETWORK_MODE_CLIENT;
safe_strncpy(gNetworkStartHost, server, sizeof(gNetworkStartHost));
}
#endif // DISABLE_NETWORK
if (argc != 0) {
// see comment next to cmdline_call_action for expected return codes
gExitCode = cmdline_call_action((const char**)mutableArgv, argc);
free(mutableArgv);
if (gExitCode < 0) {
// action failed, don't change exit code
// and don't start the game
return 0;
} else if (gExitCode > 0) {
// action successful, but don't start the game
// change exit code to success
gExitCode = 0;
return 0;
}
// start the game, so far exit code means success.
} else {
free(mutableArgv);
}
// Headless mode requires a park to open
if (gOpenRCT2Headless) {
if (str_is_null_or_empty(gOpenRCT2StartupActionPath)) {
printf("You must specify a park to open in headless mode.\n");
gExitCode = -1;
return 0;
}
}
if (verbose) {
print_launch_information();
}
return 1;
}
static void print_launch_information()
{
char buffer[256];
time_t timer;
tm_t* tmInfo;
// Print name and version information
openrct2_write_full_version_info(buffer, sizeof(buffer));
printf("%s\n", buffer);
printf("%s (%s)\n", OPENRCT2_PLATFORM, OPENRCT2_ARCHITECTURE);
printf("@ %s\n\n", OPENRCT2_TIMESTAMP);
// Print current time
time(&timer);
tmInfo = localtime(&timer);
strftime(buffer, sizeof(buffer), "%Y/%m/%d %H:%M:%S", tmInfo);
printf("VERBOSE: time is %s\n", buffer);
// TODO Print other potential information (e.g. user, hardware)
}
static void print_version()
{
char buffer[256];
openrct2_write_full_version_info(buffer, sizeof(buffer));
printf("%s\n", buffer);
printf("%s (%s)\n", OPENRCT2_PLATFORM, OPENRCT2_ARCHITECTURE);
}
static int cmdline_for_intro(const char **argv, int argc)
{
gOpenRCT2StartupAction = STARTUP_ACTION_INTRO;
return 0;
}
static int cmdline_for_edit(const char **argv, int argc)
{
gOpenRCT2StartupAction = STARTUP_ACTION_EDIT;
if (argc >= 1)
safe_strncpy(gOpenRCT2StartupActionPath, argv[0], 512);
return 0;
}
static int cmdline_for_none(const char **argv, int argc)
{
assert(argc >= 1);
if (platform_file_exists(argv[0])) {
gOpenRCT2StartupAction = STARTUP_ACTION_OPEN;
safe_strncpy(gOpenRCT2StartupActionPath, argv[0], 512);
return 0;
} else {
fprintf(stderr, "error: %s does not exist\n", argv[0]);
return -1;
}
}
// see comment next to cmdline_call_action for expected return codes
struct { const char *firstArg; cmdline_action action; } cmdline_table[] = {
{ "intro", cmdline_for_intro },
{ "edit", cmdline_for_edit },
{ "sprite", cmdline_for_sprite },
{ "screenshot", cmdline_for_screenshot },
#ifdef ENABLE_TESTS
{ "test", cmdline_for_test },
#else
{ "test", cmdline_for_test_error },
#endif
};
/**
* This function delegates starting the game to different handlers, if found.
*
* Three cases of return values are supported:
* - result < 0 means failure, will exit with error code
* This case is useful when user provided wrong arguments or the requested
* action failed
* - result > 0 means success, won't start game, will exit program with success code
* This case is useful when you want to do some batch action and signalize
* success to the user.
* - result == 0 means success, will launch the game.
* This is default when ran with no arguments.
*/
static int cmdline_call_action(const char **argv, int argc)
{
for (int i = 0; i < countof(cmdline_table); i++) {
if (_stricmp(cmdline_table[i].firstArg, argv[0]) != 0)
continue;
return cmdline_table[i].action(argv + 1, argc - 1);
}
return cmdline_for_none(argv, argc);
}