mirror of https://github.com/OpenRCT2/OpenRCT2.git
123 lines
5.0 KiB
C++
123 lines
5.0 KiB
C++
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include <unordered_map>
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#include "../core/IStream.hpp"
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#include "../drawing/Drawing.h"
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#include "../interface/Cursors.h"
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#include "../localisation/Localisation.h"
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#include "../object/Object.h"
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#include "ObjectList.h"
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#include "FootpathItemObject.h"
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#include "ObjectJsonHelpers.h"
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void FootpathItemObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
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{
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stream->Seek(6, STREAM_SEEK_CURRENT);
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_legacyType.path_bit.flags = stream->ReadValue<uint16>();
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_legacyType.path_bit.draw_type = stream->ReadValue<uint8>();
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_legacyType.path_bit.tool_id = stream->ReadValue<uint8>();
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_legacyType.path_bit.price = stream->ReadValue<sint16>();
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_legacyType.path_bit.scenery_tab_id = stream->ReadValue<uint8>();
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stream->Seek(1, STREAM_SEEK_CURRENT);
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GetStringTable().Read(context, stream, OBJ_STRING_ID_NAME);
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rct_object_entry sgEntry = stream->ReadValue<rct_object_entry>();
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SetPrimarySceneryGroup(&sgEntry);
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GetImageTable().Read(context, stream);
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// Validate properties
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if (_legacyType.large_scenery.price <= 0)
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{
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context->LogError(OBJECT_ERROR_INVALID_PROPERTY, "Price can not be free or negative.");
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}
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// Add path bits to 'Signs and items for footpaths' group, rather than lumping them in the Miscellaneous tab.
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// Since this is already done the other way round for original items, avoid adding those to prevent duplicates.
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const std::string identifier = GetIdentifier();
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const rct_object_entry * objectEntry = object_list_find_by_name(identifier.c_str());
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static const rct_object_entry scgPathX = Object::GetScgPathXHeader();
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if (objectEntry != nullptr &&
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(object_entry_get_source_game(objectEntry) == OBJECT_SOURCE_WACKY_WORLDS ||
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object_entry_get_source_game(objectEntry) == OBJECT_SOURCE_TIME_TWISTER ||
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object_entry_get_source_game(objectEntry) == OBJECT_SOURCE_CUSTOM))
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{
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SetPrimarySceneryGroup(&scgPathX);
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}
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}
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void FootpathItemObject::Load()
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{
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GetStringTable().Sort();
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_legacyType.name = language_allocate_object_string(GetName());
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_legacyType.image = gfx_object_allocate_images(GetImageTable().GetImages(), GetImageTable().GetCount());
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_legacyType.path_bit.scenery_tab_id = 0xFF;
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}
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void FootpathItemObject::Unload()
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{
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language_free_object_string(_legacyType.name);
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gfx_object_free_images(_legacyType.image, GetImageTable().GetCount());
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_legacyType.name = 0;
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_legacyType.image = 0;
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}
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void FootpathItemObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint32 height) const
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{
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sint32 x = width / 2;
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sint32 y = height / 2;
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gfx_draw_sprite(dpi, _legacyType.image, x - 22, y - 24, 0);
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}
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static uint8 ParseDrawType(const std::string &s)
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{
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if (s == "lamp") return PATH_BIT_DRAW_TYPE_LIGHTS;
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if (s == "bin") return PATH_BIT_DRAW_TYPE_BINS;
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if (s == "bench") return PATH_BIT_DRAW_TYPE_BENCHES;
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if (s == "fountain") return PATH_BIT_DRAW_TYPE_JUMPING_FOUNTAINS;
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return PATH_BIT_DRAW_TYPE_LIGHTS;
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}
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void FootpathItemObject::ReadJson(IReadObjectContext * context, const json_t * root)
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{
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auto properties = json_object_get(root, "properties");
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_legacyType.path_bit.draw_type = ParseDrawType(ObjectJsonHelpers::GetString(properties, "renderAs"));
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_legacyType.path_bit.tool_id = ObjectJsonHelpers::ParseCursor(ObjectJsonHelpers::GetString(properties, "cursor"), CURSOR_LAMPPOST_DOWN);
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_legacyType.path_bit.price = json_integer_value(json_object_get(properties, "price"));
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SetPrimarySceneryGroup(ObjectJsonHelpers::GetString(json_object_get(properties, "sceneryGroup")));
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// Flags
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_legacyType.path_bit.flags = ObjectJsonHelpers::GetFlags<uint16>(properties, {
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{ "isBin", PATH_BIT_FLAG_IS_BIN },
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{ "isBench", PATH_BIT_FLAG_IS_BENCH },
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{ "isBreakable", PATH_BIT_FLAG_BREAKABLE },
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{ "isLamp", PATH_BIT_FLAG_LAMP },
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{ "isJumpingFountainWater", PATH_BIT_FLAG_JUMPING_FOUNTAIN_WATER },
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{ "isJumpingFountainSnow", PATH_BIT_FLAG_JUMPING_FOUNTAIN_SNOW },
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{ "isAllowedOnQueue", PATH_BIT_FLAG_DONT_ALLOW_ON_QUEUE },
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{ "isAllowedOnSlope", PATH_BIT_FLAG_DONT_ALLOW_ON_SLOPE },
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{ "isTelevision", PATH_BIT_FLAG_IS_QUEUE_SCREEN }});
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ObjectJsonHelpers::LoadStrings(root, GetStringTable());
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ObjectJsonHelpers::LoadImages(context, root, GetImageTable());
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}
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