OpenRCT2/src/openrct2/ride/RideGroupManager.cpp

533 lines
31 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <memory>
#include <vector>
#include "RideGroupManager.h"
#include "../config/Config.h"
#include "../core/String.hpp"
#include "../localisation/StringIds.h"
#include "../management/Research.h"
#include "Ride.h"
#include "RideData.h"
#include "Track.h"
#include "TrackData.h"
static constexpr const RideGroup ride_group_corkscrew_rc = {
/*.RideType =*/ RIDE_TYPE_CORKSCREW_ROLLER_COASTER,
/*.MaximumHeight =*/ 28,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_LIFT_HILL) | (1ULL << TRACK_FLAT_ROLL_BANKING) | (1ULL << TRACK_VERTICAL_LOOP) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_STEEP) | (1ULL << TRACK_SLOPE_CURVE) | (1ULL << TRACK_SLOPE_CURVE_STEEP) | (1ULL << TRACK_S_BEND) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_CURVE) | (1ULL << TRACK_HALF_LOOP) | (1ULL << TRACK_CORKSCREW) | (1ULL << TRACK_HELIX_SMALL) | (1ULL << TRACK_BRAKES) | (1ULL << TRACK_ON_RIDE_PHOTO) | (1ULL << TRACK_BLOCK_BRAKES) | (1ULL << TRACK_BOOSTER),
/*.Naming =*/ { STR_CORKSCREW_RC_GROUP, STR_CORKSCREW_RC_GROUP_DESC },
};
static constexpr const RideGroup ride_group_hypercoaster = {
/*.RideType =*/ RIDE_TYPE_CORKSCREW_ROLLER_COASTER,
/*.MaximumHeight =*/ 45,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_LIFT_HILL) | (1ULL << TRACK_FLAT_ROLL_BANKING) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_STEEP) | (1ULL << TRACK_SLOPE_CURVE) | (1ULL << TRACK_SLOPE_CURVE_STEEP) | (1ULL << TRACK_S_BEND) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_CURVE) | (1ULL << TRACK_HELIX_SMALL) | (1ULL << TRACK_BRAKES) | (1ULL << TRACK_ON_RIDE_PHOTO) | (1ULL << TRACK_BLOCK_BRAKES) | (1ULL << TRACK_SLOPE_STEEP_LONG),
/*.Naming =*/ { STR_HYPERCOASTER_GROUP, STR_HYPERCOASTER_GROUP_DESC },
};
static constexpr const RideGroup ride_group_car_ride = {
/*.RideType =*/ RIDE_TYPE_CAR_RIDE,
/*.MaximumHeight =*/ 6,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_CURVE_VERY_SMALL) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_SPINNING_TUNNEL),
/*.Naming =*/ { STR_CAR_RIDE_GROUP, STR_CAR_RIDE_GROUP_DESC },
};
static constexpr const RideGroup ride_group_monster_trucks = {
/*.RideType =*/ RIDE_TYPE_CAR_RIDE,
/*.MaximumHeight =*/ 18,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_STEEP) | (1ULL << TRACK_CURVE_VERY_SMALL) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_RAPIDS),
/*.Naming =*/ { STR_MONSTER_TRUCKS_GROUP, STR_MONSTER_TRUCKS_GROUP_DESC },
};
static constexpr const RideGroup ride_group_steel_twister_rc = {
/*.RideType =*/ RIDE_TYPE_TWISTER_ROLLER_COASTER,
/*.MaximumHeight =*/ 40,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_FLAT) | (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_LIFT_HILL) | (1ULL << TRACK_FLAT_ROLL_BANKING) | (1ULL << TRACK_VERTICAL_LOOP) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_STEEP) | (1ULL << TRACK_SLOPE_CURVE) | (1ULL << TRACK_SLOPE_CURVE_STEEP) | (1ULL << TRACK_S_BEND) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_CURVE) | (1ULL << TRACK_HALF_LOOP) | (1ULL << TRACK_CORKSCREW) | (1ULL << TRACK_HELIX_SMALL) | (1ULL << TRACK_BRAKES) | (1ULL << TRACK_ON_RIDE_PHOTO) | (1ULL << TRACK_SLOPE_VERTICAL) | (1ULL << TRACK_BARREL_ROLL) | (1ULL << TRACK_POWERED_LIFT) | (1ULL << TRACK_HALF_LOOP_LARGE) | (1ULL << TRACK_SLOPE_CURVE_BANKED) | (1ULL << TRACK_BLOCK_BRAKES) | (1ULL << TRACK_SLOPE_ROLL_BANKING) | (1ULL << TRACK_SLOPE_STEEP_LONG) | (1ULL << TRACK_CURVE_VERTICAL) | (1ULL << TRACK_QUARTER_LOOP) | (1ULL << TRACK_BOOSTER),
/*.Naming =*/ { STR_STEEL_TWISTER_GROUP, STR_STEEL_TWISTER_GROUP_DESC },
};
static constexpr const RideGroup ride_group_hyper_twister = {
/*.RideType =*/ RIDE_TYPE_TWISTER_ROLLER_COASTER,
/*.MaximumHeight =*/ 54,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_FLAT) | (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_LIFT_HILL) | (1ULL << TRACK_FLAT_ROLL_BANKING) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_STEEP) | (1ULL << TRACK_SLOPE_CURVE) | (1ULL << TRACK_SLOPE_CURVE_STEEP) | (1ULL << TRACK_S_BEND) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_CURVE) | (1ULL << TRACK_HELIX_SMALL) | (1ULL << TRACK_BRAKES) | (1ULL << TRACK_ON_RIDE_PHOTO) | (1ULL << TRACK_SLOPE_CURVE_BANKED) | (1ULL << TRACK_BLOCK_BRAKES) | (1ULL << TRACK_SLOPE_ROLL_BANKING) | (1ULL << TRACK_SLOPE_STEEP_LONG) | (1ULL << TRACK_SLOPE_VERTICAL) | (1ULL << TRACK_CURVE_VERTICAL),
/*.Naming =*/ { STR_HYPER_TWISTER_GROUP, STR_HYPER_TWISTER_GROUP_DESC },
};
static constexpr const RideGroup ride_group_junior_rc = {
/*.RideType =*/ RIDE_TYPE_JUNIOR_ROLLER_COASTER,
/*.MaximumHeight =*/ 12,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_LIFT_HILL) | (1ULL << TRACK_LIFT_HILL_CURVE) | (1ULL << TRACK_FLAT_ROLL_BANKING) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_LONG) | (1ULL << TRACK_SLOPE_CURVE) | (1ULL << TRACK_S_BEND) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_CURVE) | (1ULL << TRACK_HELIX_SMALL) | (1ULL << TRACK_BRAKES) | (1ULL << TRACK_BLOCK_BRAKES) | (1ULL << TRACK_BOOSTER),
/*.Naming =*/ { STR_JUNIOR_RC_GROUP, STR_JUNIOR_RC_GROUP_DESC },
};
static constexpr const RideGroup ride_group_classic_mini_coaster = {
/*.RideType =*/ RIDE_TYPE_JUNIOR_ROLLER_COASTER,
/*.MaximumHeight =*/ 15,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_LIFT_HILL) | (1ULL << TRACK_LIFT_HILL_CURVE) | (1ULL << TRACK_FLAT_ROLL_BANKING) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_STEEP) | (1ULL << TRACK_SLOPE_LONG) | (1ULL << TRACK_SLOPE_CURVE) | (1ULL << TRACK_S_BEND) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_CURVE) | (1ULL << TRACK_HELIX_SMALL) | (1ULL << TRACK_BRAKES) | (1ULL << TRACK_BLOCK_BRAKES) | (1ULL << TRACK_BOOSTER),
/*.Naming =*/ { STR_CLASSIC_MINI_COASTER_GROUP, STR_CLASSIC_MINI_COASTER_GROUP_DESC },
};
static constexpr const RideGroup ride_group_steel_wild_mouse = {
/*.RideType =*/ RIDE_TYPE_STEEL_WILD_MOUSE,
/*.MaximumHeight =*/ 16,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_LIFT_HILL) | (1ULL << TRACK_LIFT_HILL_STEEP) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_STEEP) | (1ULL << TRACK_SLOPE_LONG) | (1ULL << TRACK_SLOPE_CURVE) | (1ULL << TRACK_CURVE_VERY_SMALL) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_BRAKES) | (1ULL << TRACK_BLOCK_BRAKES),
/*.Naming =*/ { STR_RIDE_NAME_WILD_MOUSE, STR_RIDE_DESCRIPTION_WILD_MOUSE },
};
static constexpr const RideGroup ride_group_spinning_wild_mouse = {
/*.RideType =*/ RIDE_TYPE_STEEL_WILD_MOUSE,
/*.MaximumHeight =*/ 16,
/*.AvailableTrackPieces =*/ (1ULL << TRACK_STRAIGHT) | (1ULL << TRACK_STATION_END) | (1ULL << TRACK_LIFT_HILL) | (1ULL << TRACK_SLOPE) | (1ULL << TRACK_SLOPE_LONG) | (1ULL << TRACK_SLOPE_CURVE) | (1ULL << TRACK_CURVE_VERY_SMALL) | (1ULL << TRACK_CURVE_SMALL) | (1ULL << TRACK_BRAKES) | (1ULL << TRACK_BLOCK_BRAKES) | (1ULL << TRACK_ROTATION_CONTROL_TOGGLE),
/*.Naming =*/ { STR_SPINNING_WILD_MOUSE_GROUP, STR_SPINNING_WILD_MOUSE_GROUP_DESC },
};
static constexpr const RideGroup corkscrew_rc_groups[MAX_RIDE_GROUPS_PER_RIDE_TYPE] = { ride_group_corkscrew_rc, ride_group_hypercoaster };
static constexpr const RideGroup junior_rc_groups[MAX_RIDE_GROUPS_PER_RIDE_TYPE] = { ride_group_junior_rc, ride_group_classic_mini_coaster };
static constexpr const RideGroup car_ride_groups[MAX_RIDE_GROUPS_PER_RIDE_TYPE] = { ride_group_car_ride, ride_group_monster_trucks };
static constexpr const RideGroup twister_rc_groups[MAX_RIDE_GROUPS_PER_RIDE_TYPE] = { ride_group_steel_twister_rc, ride_group_hyper_twister };
static constexpr const RideGroup steel_wild_mouse_groups[MAX_RIDE_GROUPS_PER_RIDE_TYPE] = { ride_group_steel_wild_mouse, ride_group_spinning_wild_mouse };
const RideGroup * RideGroupManager::GetRideGroup(const uint8 rideType, const rct_ride_entry * rideEntry)
{
switch (rideType)
{
case RIDE_TYPE_CORKSCREW_ROLLER_COASTER:
if (ride_entry_get_supported_track_pieces(rideEntry) & (1ULL << TRACK_VERTICAL_LOOP))
return &ride_group_corkscrew_rc;
else
return &ride_group_hypercoaster;
case RIDE_TYPE_JUNIOR_ROLLER_COASTER:
if (ride_entry_get_supported_track_pieces(rideEntry) & (1ULL << TRACK_SLOPE_STEEP))
return &ride_group_classic_mini_coaster;
else
return &ride_group_junior_rc;
case RIDE_TYPE_CAR_RIDE:
if (ride_entry_get_supported_track_pieces(rideEntry) & (1ULL << TRACK_SLOPE_STEEP))
return &ride_group_monster_trucks;
else
return &ride_group_car_ride;
case RIDE_TYPE_TWISTER_ROLLER_COASTER:
if (!(rideEntry->flags & RIDE_ENTRY_FLAG_NO_INVERSIONS))
return &ride_group_steel_twister_rc;
else
return &ride_group_hyper_twister;
case RIDE_TYPE_STEEL_WILD_MOUSE:
if (ride_entry_get_supported_track_pieces(rideEntry) & (1ULL << TRACK_SLOPE_STEEP))
return &ride_group_steel_wild_mouse;
else
return &ride_group_spinning_wild_mouse;
default:
return nullptr;
}
}
bool RideGroupManager::RideTypeHasRideGroups(const uint8 rideType)
{
switch (rideType)
{
case RIDE_TYPE_CORKSCREW_ROLLER_COASTER:
case RIDE_TYPE_JUNIOR_ROLLER_COASTER:
case RIDE_TYPE_CAR_RIDE:
case RIDE_TYPE_TWISTER_ROLLER_COASTER:
case RIDE_TYPE_STEEL_WILD_MOUSE:
return true;
default:
return false;
}
}
const RideGroup * RideGroupManager::RideGroupFind(const uint8 rideType, const uint8 index)
{
if (index >= MAX_RIDE_GROUPS_PER_RIDE_TYPE)
return nullptr;
switch(rideType)
{
case RIDE_TYPE_CORKSCREW_ROLLER_COASTER:
return &corkscrew_rc_groups[index];
case RIDE_TYPE_JUNIOR_ROLLER_COASTER:
return &junior_rc_groups[index];
case RIDE_TYPE_CAR_RIDE:
return &car_ride_groups[index];
case RIDE_TYPE_TWISTER_ROLLER_COASTER:
return &twister_rc_groups[index];
case RIDE_TYPE_STEEL_WILD_MOUSE:
return &steel_wild_mouse_groups[index];
default:
return nullptr;
}
}
bool RideGroupManager::RideGroupsAreEqual(const RideGroup * a, const RideGroup * b)
{
if (a != nullptr && b != nullptr && (a->Naming.name == b->Naming.name && a->Naming.description == b->Naming.description))
{
return true;
}
return false;
}
bool RideGroupManager::RideGroupIsInvented(const RideGroup * rideGroup)
{
if (!ride_type_is_invented(rideGroup->RideType))
return false;
uint8 *rideEntryIndexPtr = get_ride_entry_indices_for_ride_type(rideGroup->RideType);
while (*rideEntryIndexPtr != RIDE_ENTRY_INDEX_NULL)
{
uint8 rideEntryIndex = *rideEntryIndexPtr++;
if (!ride_entry_is_invented(rideEntryIndex))
continue;
rct_ride_entry *rideEntry = get_ride_entry(rideEntryIndex);
const RideGroup * rideEntryRideGroup = GetRideGroup(rideGroup->RideType, rideEntry);
if (!RideGroupsAreEqual(rideGroup, rideEntryRideGroup))
continue;
// The ride entry is invented and belongs to the same ride group. This means the ride group is invented.
return true;
}
return false;
}
const std::vector<const char *> RideGroupManager::GetPreferredRideEntryOrder(const uint8 rideType)
{
// clang-format off
static const std::vector<const char *> preferredRideEntryOrder[] =
{
{ "SPDRCR " }, // RIDE_TYPE_SPIRAL_ROLLER_COASTER
{ "TOGST " }, // RIDE_TYPE_STAND_UP_ROLLER_COASTER
{ "ARRSW1 ", "VEKVAMP ", "ARRSW2 " }, // RIDE_TYPE_SUSPENDED_SWINGING_COASTER
{ "NEMT " }, // RIDE_TYPE_INVERTED_ROLLER_COASTER
{ "ZLDB ", "ZLOG ", "ZPANDA " }, // RIDE_TYPE_JUNIOR_ROLLER_COASTER
{ "NRL ", "NRL2 ", "AML1 ", "TRAM1 " }, // RIDE_TYPE_MINIATURE_RAILWAY
{ "MONO1 ", "MONO2 ", "MONO3 " }, // RIDE_TYPE_MONORAIL
{ "BATFL ", "SKYTR "}, // RIDE_TYPE_MINI_SUSPENDED_COASTER
{ "RBOAT ", "BBOAT ", "CBOAT ", "SWANS ", "TRIKE ", "JSKI " }, // RIDE_TYPE_BOAT_HIRE
{ "WMOUSE ", "WMMINE "}, // RIDE_TYPE_WOODEN_WILD_MOUSE
{ "STEEP1 ", "STEEP2 ", "SBOX " }, // RIDE_TYPE_STEEPLECHASE
{ "SPCAR ", "RCR ", "TRUCK1 ", "VCR ", "CTCAR " }, // RIDE_TYPE_CAR_RIDE
{ "SSC1 " }, // RIDE_TYPE_LAUNCHED_FREEFALL
{ "BOB1 ", "INTBOB " }, // RIDE_TYPE_BOBSLEIGH_COASTER
{ "OBS1 ", "OBS2 " }, // RIDE_TYPE_OBSERVATION_TOWER
{ "SCHT1 " }, // RIDE_TYPE_LOOPING_ROLLER_COASTER
{ "DING1 " }, // RIDE_TYPE_DINGHY_SLIDE
{ "AMT1 " }, // RIDE_TYPE_MINE_TRAIN_COASTER
{ "CLIFT1 ", "CLIFT2 " }, // RIDE_TYPE_CHAIRLIFT
{ "ARRT1 ", "ARRT2 " }, // RIDE_TYPE_CORKSCREW_ROLLER_COASTER
{ }, // RIDE_TYPE_MAZE
{ }, // RIDE_TYPE_SPIRAL_SLIDE
{ "KART1 " }, // RIDE_TYPE_GO_KARTS
{ "LFB1 " }, // RIDE_TYPE_LOG_FLUME
{ "RAPBOAT " }, // RIDE_TYPE_RIVER_RAPIDS
{ }, // RIDE_TYPE_DODGEMS
{ }, // RIDE_TYPE_SWINGING_SHIP
{ }, // RIDE_TYPE_SWINGING_INVERTER_SHIP
{ }, // RIDE_TYPE_FOOD_STALL
{ }, // RIDE_TYPE_1D
{ }, // RIDE_TYPE_DRINK_STALL
{ }, // RIDE_TYPE_1F
{ }, // RIDE_TYPE_SHOP
{ }, // RIDE_TYPE_MERRY_GO_ROUND
{ }, // RIDE_TYPE_22
{ }, // RIDE_TYPE_INFORMATION_KIOSK
{ }, // RIDE_TYPE_TOILETS
{ }, // RIDE_TYPE_FERRIS_WHEEL
{ }, // RIDE_TYPE_MOTION_SIMULATOR
{ }, // RIDE_TYPE_3D_CINEMA
{ }, // RIDE_TYPE_TOP_SPIN
{ }, // RIDE_TYPE_SPACE_RINGS
{ "REVF1 " }, // RIDE_TYPE_REVERSE_FREEFALL_COASTER
{ "LIFT1 " }, // RIDE_TYPE_LIFT
{ "BMVD " }, // RIDE_TYPE_VERTICAL_DROP_ROLLER_COASTER
{ }, // RIDE_TYPE_CASH_MACHINE
{ }, // RIDE_TYPE_TWIST
{ }, // RIDE_TYPE_HAUNTED_HOUSE
{ }, // RIDE_TYPE_FIRST_AID
{ }, // RIDE_TYPE_CIRCUS
{ "GTC ", "HMCAR " }, // RIDE_TYPE_GHOST_TRAIN
{ "BMSD ", "BMSU ", "BMFL ", "BMRB ", "GOLTR " }, // RIDE_TYPE_TWISTER_ROLLER_COASTER
{ "PTCT1 ", "MFT ", "PTCT2 " }, // RIDE_TYPE_WOODEN_ROLLER_COASTER
{ "SFRIC1 " }, // RIDE_TYPE_SIDE_FRICTION_ROLLER_COASTER
{ "SMC1 ", "SMC2 ", "WMSPIN " }, // RIDE_TYPE_STEEL_WILD_MOUSE
{ "ARRX " }, // RIDE_TYPE_MULTI_DIMENSION_ROLLER_COASTER
{ }, // RIDE_TYPE_MULTI_DIMENSION_ROLLER_COASTER_ALT
{ "BMAIR " }, // RIDE_TYPE_FLYING_ROLLER_COASTER
{ }, // RIDE_TYPE_FLYING_ROLLER_COASTER_ALT
{ "VREEL " }, // RIDE_TYPE_VIRGINIA_REEL
{ "SPBOAT " }, // RIDE_TYPE_SPLASH_BOATS
{ "HELICAR " }, // RIDE_TYPE_MINI_HELICOPTERS
{ "VEKST " }, // RIDE_TYPE_LAY_DOWN_ROLLER_COASTER
{ "SMONO " }, // RIDE_TYPE_SUSPENDED_MONORAIL
{ }, // RIDE_TYPE_LAY_DOWN_ROLLER_COASTER_ALT
{ "REVCAR " }, // RIDE_TYPE_REVERSER_ROLLER_COASTER
{ "UTCAR ", "UTCARR " }, // RIDE_TYPE_HEARTLINE_TWISTER_COASTER
{ }, // RIDE_TYPE_MINI_GOLF
{ "INTST " }, // RIDE_TYPE_GIGA_COASTER
{ "GDROP1 " }, // RIDE_TYPE_ROTO_DROP
{ }, // RIDE_TYPE_FLYING_SAUCERS
{ }, // RIDE_TYPE_CROOKED_HOUSE
{ "MONBK " }, // RIDE_TYPE_MONORAIL_CYCLES
{ "SLCT ", "SLCFO ", "VEKDV " }, // RIDE_TYPE_COMPACT_INVERTED_COASTER
{ "CSTBOAT " }, // RIDE_TYPE_WATER_COASTER
{ "THCAR " }, // RIDE_TYPE_AIR_POWERED_VERTICAL_COASTER
{ "IVMC1 " }, // RIDE_TYPE_INVERTED_HAIRPIN_COASTER
{ }, // RIDE_TYPE_MAGIC_CARPET
{ "SUBMAR " }, // RIDE_TYPE_SUBMARINE_RIDE
{ "RFTBOAT " }, // RIDE_TYPE_RIVER_RAFTS
{ }, // RIDE_TYPE_50
{ }, // RIDE_TYPE_ENTERPRISE
{ }, // RIDE_TYPE_52
{ }, // RIDE_TYPE_53
{ }, // RIDE_TYPE_54
{ }, // RIDE_TYPE_55
{ "INTINV " }, // RIDE_TYPE_INVERTED_IMPULSE_COASTER
{ "WCATC ", "RCKC ", "JSTAR1 " }, // RIDE_TYPE_MINI_ROLLER_COASTER
{ "PMT1 " }, // RIDE_TYPE_MINE_RIDE
{ }, // RIDE_TYPE_59
{ "PREMT1 " }, // RIDE_TYPE_LIM_LAUNCHED_ROLLER_COASTER
};
// clang-format on
return preferredRideEntryOrder[rideType];
}
/**
* This function keeps a list of the preferred vehicle for every generic track
* type, out of the available vehicle types in the current game. It determines
* which picture is shown on the new ride tab and which train type is selected
* by default.
*/
sint32 RideGroupManager::VehiclePreferenceCompare(const uint8 rideType, const char * a, const char * b)
{
std::vector<const char *> rideEntryOrder = RideGroupManager::GetPreferredRideEntryOrder(rideType);
for (const char * object : rideEntryOrder)
{
if (String::Equals(object, a, true))
{
return -1;
}
if (String::Equals(object, b, true))
{
return 1;
}
}
return 0;
}
bool RideGroupManager::RideTypeIsIndependent(const uint8 rideType)
{
switch (rideType)
{
case RIDE_TYPE_SPIRAL_ROLLER_COASTER:
case RIDE_TYPE_STAND_UP_ROLLER_COASTER:
case RIDE_TYPE_SUSPENDED_SWINGING_COASTER:
case RIDE_TYPE_INVERTED_ROLLER_COASTER:
case RIDE_TYPE_JUNIOR_ROLLER_COASTER:
case RIDE_TYPE_MINIATURE_RAILWAY:
case RIDE_TYPE_MONORAIL:
case RIDE_TYPE_MINI_SUSPENDED_COASTER:
case RIDE_TYPE_BOAT_HIRE:
case RIDE_TYPE_WOODEN_WILD_MOUSE:
case RIDE_TYPE_STEEPLECHASE:
case RIDE_TYPE_CAR_RIDE:
case RIDE_TYPE_LAUNCHED_FREEFALL:
case RIDE_TYPE_BOBSLEIGH_COASTER:
case RIDE_TYPE_OBSERVATION_TOWER:
case RIDE_TYPE_LOOPING_ROLLER_COASTER:
case RIDE_TYPE_DINGHY_SLIDE:
case RIDE_TYPE_MINE_TRAIN_COASTER:
case RIDE_TYPE_CHAIRLIFT:
case RIDE_TYPE_CORKSCREW_ROLLER_COASTER:
case RIDE_TYPE_GO_KARTS:
case RIDE_TYPE_LOG_FLUME:
case RIDE_TYPE_RIVER_RAPIDS:
case RIDE_TYPE_REVERSE_FREEFALL_COASTER:
case RIDE_TYPE_LIFT:
case RIDE_TYPE_VERTICAL_DROP_ROLLER_COASTER:
case RIDE_TYPE_GHOST_TRAIN:
case RIDE_TYPE_TWISTER_ROLLER_COASTER:
case RIDE_TYPE_WOODEN_ROLLER_COASTER:
case RIDE_TYPE_SIDE_FRICTION_ROLLER_COASTER:
case RIDE_TYPE_STEEL_WILD_MOUSE:
case RIDE_TYPE_MULTI_DIMENSION_ROLLER_COASTER:
case RIDE_TYPE_MULTI_DIMENSION_ROLLER_COASTER_ALT:
case RIDE_TYPE_FLYING_ROLLER_COASTER:
case RIDE_TYPE_FLYING_ROLLER_COASTER_ALT:
case RIDE_TYPE_VIRGINIA_REEL:
case RIDE_TYPE_SPLASH_BOATS:
case RIDE_TYPE_MINI_HELICOPTERS:
case RIDE_TYPE_LAY_DOWN_ROLLER_COASTER:
case RIDE_TYPE_SUSPENDED_MONORAIL:
case RIDE_TYPE_LAY_DOWN_ROLLER_COASTER_ALT:
case RIDE_TYPE_REVERSER_ROLLER_COASTER:
case RIDE_TYPE_HEARTLINE_TWISTER_COASTER:
case RIDE_TYPE_GIGA_COASTER:
case RIDE_TYPE_ROTO_DROP:
case RIDE_TYPE_MONORAIL_CYCLES:
case RIDE_TYPE_COMPACT_INVERTED_COASTER:
case RIDE_TYPE_WATER_COASTER:
case RIDE_TYPE_AIR_POWERED_VERTICAL_COASTER:
case RIDE_TYPE_INVERTED_HAIRPIN_COASTER:
case RIDE_TYPE_SUBMARINE_RIDE:
case RIDE_TYPE_RIVER_RAFTS:
case RIDE_TYPE_INVERTED_IMPULSE_COASTER:
case RIDE_TYPE_MINI_ROLLER_COASTER:
case RIDE_TYPE_MINE_RIDE:
case RIDE_TYPE_LIM_LAUNCHED_ROLLER_COASTER:
return false;
case RIDE_TYPE_MAZE:
case RIDE_TYPE_SPIRAL_SLIDE:
case RIDE_TYPE_DODGEMS:
case RIDE_TYPE_SWINGING_SHIP:
case RIDE_TYPE_SWINGING_INVERTER_SHIP:
case RIDE_TYPE_FOOD_STALL:
case RIDE_TYPE_1D:
case RIDE_TYPE_DRINK_STALL:
case RIDE_TYPE_1F:
case RIDE_TYPE_SHOP:
case RIDE_TYPE_MERRY_GO_ROUND:
case RIDE_TYPE_22:
case RIDE_TYPE_INFORMATION_KIOSK:
case RIDE_TYPE_TOILETS:
case RIDE_TYPE_FERRIS_WHEEL:
case RIDE_TYPE_MOTION_SIMULATOR:
case RIDE_TYPE_3D_CINEMA:
case RIDE_TYPE_TOP_SPIN:
case RIDE_TYPE_SPACE_RINGS:
case RIDE_TYPE_CASH_MACHINE:
case RIDE_TYPE_TWIST:
case RIDE_TYPE_HAUNTED_HOUSE:
case RIDE_TYPE_FIRST_AID:
case RIDE_TYPE_CIRCUS:
case RIDE_TYPE_MINI_GOLF:
case RIDE_TYPE_FLYING_SAUCERS:
case RIDE_TYPE_CROOKED_HOUSE:
case RIDE_TYPE_MAGIC_CARPET:
case RIDE_TYPE_50:
case RIDE_TYPE_ENTERPRISE:
case RIDE_TYPE_52:
case RIDE_TYPE_53:
case RIDE_TYPE_54:
case RIDE_TYPE_55:
case RIDE_TYPE_59:
return true;
}
assert(false);
return true;
}
const uint8 gRideCategories[] = {
RIDE_CATEGORY_ROLLERCOASTER, // Spiral Roller coaster
RIDE_CATEGORY_ROLLERCOASTER, // Stand Up Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Suspended Swinging
RIDE_CATEGORY_ROLLERCOASTER, // Inverted
RIDE_CATEGORY_ROLLERCOASTER, // Steel Mini Coaster
RIDE_CATEGORY_TRANSPORT, // Mini Railway
RIDE_CATEGORY_TRANSPORT, // Monorail
RIDE_CATEGORY_ROLLERCOASTER, // Mini Suspended Coaster
RIDE_CATEGORY_WATER, // Boat Hire
RIDE_CATEGORY_ROLLERCOASTER, // Wooden Wild Mine/Mouse
RIDE_CATEGORY_ROLLERCOASTER, // Steeplechase/Motorbike/Soap Box Derby
RIDE_CATEGORY_GENTLE, // Car Ride
RIDE_CATEGORY_THRILL, // Launched Freefall
RIDE_CATEGORY_ROLLERCOASTER, // Bobsleigh Coaster
RIDE_CATEGORY_GENTLE, // Observation Tower
RIDE_CATEGORY_ROLLERCOASTER, // Looping Roller Coaster
RIDE_CATEGORY_WATER, // Dinghy Slide
RIDE_CATEGORY_ROLLERCOASTER, // Mine Train Coaster
RIDE_CATEGORY_TRANSPORT, // Chairlift
RIDE_CATEGORY_ROLLERCOASTER, // Corkscrew Roller Coaster
RIDE_CATEGORY_GENTLE, // Maze
RIDE_CATEGORY_GENTLE, // Spiral Slide
RIDE_CATEGORY_THRILL, // Go Karts
RIDE_CATEGORY_WATER, // Log Flume
RIDE_CATEGORY_WATER, // River Rapids
RIDE_CATEGORY_GENTLE, // Dodgems
RIDE_CATEGORY_THRILL, // Pirate Ship
RIDE_CATEGORY_THRILL, // Swinging Inverter Ship
RIDE_CATEGORY_SHOP, // Food Stall
255, // (none)
RIDE_CATEGORY_SHOP, // Drink Stall
255, // (none)
RIDE_CATEGORY_SHOP, // Shop (all types)
RIDE_CATEGORY_GENTLE, // Merry Go Round
255, // Unknown
RIDE_CATEGORY_SHOP, // Information Kiosk
RIDE_CATEGORY_SHOP, // Bathroom
RIDE_CATEGORY_GENTLE, // Ferris Wheel
RIDE_CATEGORY_THRILL, // Motion Simulator
RIDE_CATEGORY_THRILL, // 3D Cinema
RIDE_CATEGORY_THRILL, // Top Spin
RIDE_CATEGORY_GENTLE, // Space Rings
RIDE_CATEGORY_ROLLERCOASTER, // Reverse Freefall Coaster
RIDE_CATEGORY_TRANSPORT, // Lift
RIDE_CATEGORY_ROLLERCOASTER, // Vertical Drop Roller Coaster
RIDE_CATEGORY_SHOP, // ATM
RIDE_CATEGORY_THRILL, // Twist
RIDE_CATEGORY_GENTLE, // Haunted House
RIDE_CATEGORY_SHOP, // First Aid
RIDE_CATEGORY_GENTLE, // Circus Show
RIDE_CATEGORY_GENTLE, // Ghost Train
RIDE_CATEGORY_ROLLERCOASTER, // Twister Roller Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Wooden Roller Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Side-Friction Roller Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Wild Mouse
RIDE_CATEGORY_ROLLERCOASTER, // Multi Dimension Coaster
255, // (none)
RIDE_CATEGORY_ROLLERCOASTER, // Flying Roller Coaster
255, // (none)
RIDE_CATEGORY_ROLLERCOASTER, // Virginia Reel
RIDE_CATEGORY_WATER, // Splash Boats
RIDE_CATEGORY_GENTLE, // Mini Helicopters
RIDE_CATEGORY_ROLLERCOASTER, // Lay-down Roller Coaster
RIDE_CATEGORY_TRANSPORT, // Suspended Monorail
255, // (none)
RIDE_CATEGORY_ROLLERCOASTER, // Reverser Roller Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Heartline Twister Roller Coaster
RIDE_CATEGORY_GENTLE, // Mini Golf
RIDE_CATEGORY_ROLLERCOASTER, // Giga Coaster
RIDE_CATEGORY_THRILL, // Roto-Drop
RIDE_CATEGORY_GENTLE, // Flying Saucers
RIDE_CATEGORY_GENTLE, // Crooked House
RIDE_CATEGORY_GENTLE, // Monorail Cycles
RIDE_CATEGORY_ROLLERCOASTER, // Compact Inverted Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Water Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Air Powered Vertical Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Inverted Hairpin Coaster
RIDE_CATEGORY_THRILL, // Magic Carpet
RIDE_CATEGORY_WATER, // Submarine Ride
RIDE_CATEGORY_WATER, // River Rafts
255, // (none)
RIDE_CATEGORY_THRILL, // Enterprise
255, // (none)
255, // (none)
255, // (none)
255, // (none)
RIDE_CATEGORY_ROLLERCOASTER, // Inverted Impulse Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Mini Roller Coaster
RIDE_CATEGORY_ROLLERCOASTER, // Mine Ride
255, // 59 Unknown Ride
RIDE_CATEGORY_ROLLERCOASTER // LIM Launched Roller Coaster
};