OpenRCT2/src/openrct2
duncanspumpkin df5d5f4eb1 Fix the logging once and for all 2019-12-15 16:48:14 +00:00
..
actions Make suggested changes 2019-12-15 08:23:21 +00:00
audio Increase the number of ride music played simultaneously to 32 2019-08-25 18:14:25 +02:00
cmdline Rename some bits to allow unity builds of libopenrct2 (#9944) 2019-08-29 23:03:56 +02:00
config Remove old widechar <-> utf-8 conversion function 2019-07-22 23:44:03 +01:00
core Fix the logging once and for all 2019-12-15 16:48:14 +00:00
drawing Use tile Offset 2019-12-01 15:15:44 +00:00
interface Use ScreenCoordsXY on context cursor operations (#10364) 2019-12-14 22:52:18 +01:00
localisation Add shortcuts for changing the scaling value. (#10341) 2019-12-13 17:31:23 +01:00
management Use constexpr on openrct2/* 2019-10-29 18:44:14 -03:00
network Increment Network Version 2019-12-15 08:31:26 +00:00
object Reformat code with clang-format 8.0. 2019-11-04 15:11:06 +01:00
paint Merge pull request #10333 from tupaschoal/rotate-paint 2019-12-10 18:35:38 +00:00
peep Prefer map_is_location_valid over hardcoded map limits (#10373) 2019-12-14 22:50:34 +01:00
platform Fix #10228: Can't import RCT1 Deluxe from Steam (#10260) 2019-11-18 10:05:16 +01:00
rct1 Fix #9995: User strings with umlauts not imported correctly 2019-10-20 19:03:09 +02:00
rct2 Remove todo and clang format where required 2019-12-15 08:21:32 +00:00
rct12 Fix #10036: Do not allocate large chunks of memory for save file classification (#10040) 2019-10-03 17:36:58 +02:00
ride Fix the logging once and for all 2019-12-15 16:48:14 +00:00
scenario Reformat code with clang-format 8.0. 2019-11-04 15:11:06 +01:00
thirdparty Add ghc::filesystem for thirdparty/ 2019-11-21 13:40:20 +01:00
title Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ui Use ScreenCoordsXY on context cursor operations (#10364) 2019-12-14 22:52:18 +01:00
util Use constexpr on openrct2/* 2019-10-29 18:44:14 -03:00
windows Reduce desyncs by removing teh track before updating peep logic 2019-12-15 08:21:32 +00:00
world Make suggested changes 2019-12-15 08:23:21 +00:00
CMakeLists.txt CMakeLists.txt: make discord-rpc and google benchmark optional (#10208) 2019-11-09 21:20:16 +01:00
Cheats.cpp Make the CI happy 2019-07-27 19:22:26 +02:00
Cheats.h Implement 'Remove Ducks' cheat 2019-10-20 00:21:18 +02:00
CmdlineSprite.cpp Start using ImageId 2019-08-24 18:35:40 +01:00
CmdlineSprite.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Context.cpp Use ScreenCoordsXY on context cursor operations (#10364) 2019-12-14 22:52:18 +01:00
Context.h Use ScreenCoordsXY on context cursor operations (#10364) 2019-12-14 22:52:18 +01:00
Date.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Date.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Diagnostic.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Diagnostic.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Editor.cpp Refactor window_set_location to use rct_window::SetLocation 2019-08-11 17:21:56 +02:00
Editor.h Implement ScenarioSetSetting game action 2019-05-14 21:46:27 +01:00
EditorObjectSelectionSession.cpp Fix output result of remove_unused_objects (#10029) 2019-10-01 22:30:11 +02:00
EditorObjectSelectionSession.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
FileClassifier.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
FileClassifier.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Game.cpp Remove dead game command code. 2019-12-15 08:21:32 +00:00
Game.h Remove dead game command code. 2019-12-15 08:21:32 +00:00
GameState.cpp Remove dead game command code. 2019-12-15 08:21:32 +00:00
GameState.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
GameStateSnapshots.cpp Do not use user strings for peep names 2019-07-29 19:18:16 +01:00
GameStateSnapshots.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
Input.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Input.h Use ScreenCoordsXY for MouseInput (#10120) 2019-10-20 19:10:30 +02:00
Intro.cpp Use constexpr on openrct2/* 2019-10-29 18:44:14 -03:00
Intro.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
OpenRCT2.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
OpenRCT2.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ParkImporter.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ParkImporter.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
PlatformEnvironment.cpp Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
PlatformEnvironment.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
ReplayManager.cpp Serialise cheats separately and preserve storage for future park parameters 2019-07-27 15:22:58 +02:00
ReplayManager.h Remove obsolete code 2019-07-14 16:42:08 +02:00
TrackImporter.cpp Fix code and clang format. Delete dead code. 2019-08-09 20:43:02 +01:00
TrackImporter.h Fix code and clang format. Delete dead code. 2019-08-09 20:43:02 +01:00
Version.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Version.h Release 0.2.4 2019-10-28 21:18:47 +01:00
common.h Throw exception if floor2 and ceil2 are misused 2019-12-03 23:13:12 -03:00
libopenrct2.vcxproj Update MSVC project to use Google benchmark 2019-01-22 19:45:56 +01:00
readme.md Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
sprites.h Fix display of G2 characters; remove some unused sprite IDs 2019-09-01 11:12:09 +02:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.