OpenRCT2/src
Duncan Frost 10793011c4 Fix small mistakes in fire prompt 2014-10-12 11:37:02 +01:00
..
audio refactor config and add window size 2014-10-09 15:55:47 +01:00
drawing move rain drawing functions into its own module 2014-10-08 23:17:16 +01:00
interface Fix merge fails. Renamed a few functions 2014-10-12 11:37:02 +01:00
localisation Fix small mistakes in fire prompt 2014-10-12 11:37:02 +01:00
management fix various research issues and improve 2014-10-08 22:11:50 +01:00
peep fix #513 2014-10-08 12:15:16 -06:00
platform refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
ride implement rating calculations for g forces and drops 2014-10-11 23:50:04 +01:00
util change track loading to use stdio (FILE) 2014-10-11 01:18:08 +01:00
windows Fix small mistakes in fire prompt 2014-10-12 11:37:02 +01:00
world implement some of editor_load_landscape for sv4 and sc4 files 2014-10-10 22:50:22 +01:00
addresses.h implement research_next_design 2014-10-07 23:42:17 +01:00
cmdline.c refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
cmdline.h refactor game startup and initialisation 2014-10-09 00:30:22 +01:00
common.h organisation: fix includes 2014-10-06 17:36:58 +01:00
config.c refactor config and add window size 2014-10-09 15:55:47 +01:00
config.h refactor config and add window size 2014-10-09 15:55:47 +01:00
cursors.h Move cursor location fix #476 2014-09-22 17:57:46 +01:00
editor.c change track loading to use stdio (FILE) 2014-10-11 01:18:08 +01:00
editor.h add edit command line function 2014-09-10 19:36:11 +01:00
game.c refactor game_logic_update 2014-10-09 20:31:58 +01:00
game.h Fix merge fails. Renamed a few functions 2014-10-12 11:37:02 +01:00
hook.c hook 2014-09-15 15:14:06 -06:00
hook.h 0x00401AF3, 0x006BC6D8, corrections 2014-09-17 13:44:29 -06:00
input.c organise: refactor peep / staff window names 2014-10-07 19:39:52 +01:00
input.h add zoom touch gesture support 2014-10-02 21:55:04 +01:00
intro.c organisation: fix includes 2014-10-06 17:36:58 +01:00
intro.h Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
object.c refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
object.h refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
object_list.c organisation: fix includes 2014-10-06 17:36:58 +01:00
openrct2.c implement some of editor_load_landscape for sv4 and sc4 files 2014-10-10 22:50:22 +01:00
openrct2.h refactor openrct2 loop 2014-10-09 14:31:51 +01:00
rct2.c refactor config and add window size 2014-10-09 15:55:47 +01:00
rct2.h refactor openrct2 loop 2014-10-09 14:31:51 +01:00
readme.md organisation: move files and update project 2014-10-06 10:21:07 +01:00
scenario.c refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
scenario.h Merge branch 'master' into cmdline-scenario 2014-10-08 23:32:51 +01:00
scenario_list.c fixed RCT2_ERROR with GCC; added missing include 2014-05-25 11:47:22 +02:00
sprites.h start implementing the first page for ride window 2014-08-25 18:29:04 +01:00
title.c refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
title.h Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
tutorial.c refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
tutorial.h implement keyboard shortcuts 2014-04-26 01:16:32 +01:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.