OpenRCT2/src/openrct2/Input.h

123 lines
3.0 KiB
C

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#ifndef _INPUT_H_
#define _INPUT_H_
#include "interface/Window.h"
enum INPUT_FLAGS
{
INPUT_FLAG_WIDGET_PRESSED = (1 << 0),
// The dropdown can stay open if the mouse is released, set on flag DROPDOWN_FLAG_STAY_OPEN
INPUT_FLAG_DROPDOWN_STAY_OPEN = (1 << 1),
// The mouse has been released and the dropdown is still open
// INPUT_FLAG_DROPDOWN_STAY_OPEN is already set if this happens
INPUT_FLAG_DROPDOWN_MOUSE_UP = (1 << 2),
INPUT_FLAG_TOOL_ACTIVE = (1 << 3),
// Left click on a viewport
INPUT_FLAG_4 = (1 << 4),
INPUT_FLAG_5 = (1 << 5),
// Some of the map tools (clear, footpath, scenery)
// never read as far as I know.
INPUT_FLAG_6 = (1 << 6),
INPUT_FLAG_VIEWPORT_SCROLLING = (1 << 7)
};
enum MOUSE_STATE
{
MOUSE_STATE_RELEASED,
MOUSE_STATE_LEFT_PRESS,
MOUSE_STATE_LEFT_RELEASE,
MOUSE_STATE_RIGHT_PRESS,
MOUSE_STATE_RIGHT_RELEASE
};
enum class InputState
{
Reset,
Normal,
WidgetPressed,
PositioningWindow,
ViewportRight,
DropdownActive,
ViewportLeft,
ScrollLeft,
Resizing,
ScrollRight
};
enum PLACE_OBJECT_MODIFIER
{
PLACE_OBJECT_MODIFIER_NONE = 0,
PLACE_OBJECT_MODIFIER_SHIFT_Z = (1 << 0),
PLACE_OBJECT_MODIFIER_COPY_Z = (1 << 1),
};
struct widget_ref
{
rct_windowclass window_classification;
rct_windownumber window_number;
rct_widgetindex widget_index;
};
extern uint8_t gInputPlaceObjectModifier;
extern ScreenCoordsXY gInputDragLast;
extern widget_ref gHoverWidget;
extern widget_ref gPressedWidget;
extern uint16_t gTooltipTimeout;
extern widget_ref gTooltipWidget;
extern int32_t gTooltipCursorX;
extern int32_t gTooltipCursorY;
extern TOOL_IDX gCurrentToolId;
extern widget_ref gCurrentToolWidget;
// TODO: Move to openrct2-ui and make static again
extern InputState _inputState;
extern uint8_t _inputFlags;
extern uint16_t _tooltipNotShownTicks;
void input_window_position_begin(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords);
void title_handle_keyboard_input();
void game_handle_input();
void game_handle_keyboard_input();
void game_handle_edge_scroll();
int32_t get_next_key();
void store_mouse_input(int32_t state, const ScreenCoordsXY& screenCoords);
void input_set_flag(INPUT_FLAGS flag, bool on);
bool input_test_flag(INPUT_FLAGS flag);
void input_reset_flags();
bool input_test_place_object_modifier(PLACE_OBJECT_MODIFIER modifier);
void input_set_state(InputState state);
InputState input_get_state();
void reset_tooltip_not_shown();
void input_reset_place_obj_modifier();
void input_scroll_viewport(const ScreenCoordsXY& screenCoords);
#endif