OpenRCT2/src/openrct2/drawing/Text.cpp

210 lines
6.7 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Text.h"
#include "../localisation/Localisation.h"
#include "Drawing.h"
static void DrawText(rct_drawpixelinfo* dpi, const ScreenCoordsXY& coords, const TextPaint& paint, const_utf8string text);
static void DrawText(
rct_drawpixelinfo* dpi, const ScreenCoordsXY& coords, const TextPaint& paint, rct_string_id format, const void* args);
StaticLayout::StaticLayout(utf8string source, const TextPaint& paint, int32_t width)
{
Buffer = source;
Paint = paint;
int32_t fontSpriteBase;
gCurrentFontSpriteBase = paint.SpriteBase;
MaxWidth = gfx_wrap_string(Buffer, width, &LineCount, &fontSpriteBase);
LineCount += 1;
LineHeight = font_get_line_height(fontSpriteBase);
}
void StaticLayout::Draw(rct_drawpixelinfo* dpi, const ScreenCoordsXY& coords)
{
gCurrentFontFlags = 0;
gCurrentFontSpriteBase = Paint.SpriteBase;
TextPaint tempPaint = Paint;
gCurrentFontFlags = 0;
auto lineCoords = coords;
switch (Paint.Alignment)
{
case TextAlignment::LEFT:
break;
case TextAlignment::CENTRE:
lineCoords.x += MaxWidth / 2;
break;
case TextAlignment::RIGHT:
lineCoords.x += MaxWidth;
break;
}
utf8* buffer = Buffer;
for (int32_t line = 0; line < LineCount; ++line)
{
DrawText(dpi, lineCoords, tempPaint, buffer);
tempPaint.Colour = TEXT_COLOUR_254;
buffer = get_string_end(buffer) + 1;
lineCoords.y += LineHeight;
}
}
int32_t StaticLayout::GetHeight()
{
return LineHeight * LineCount;
}
int32_t StaticLayout::GetWidth()
{
return MaxWidth;
}
int32_t StaticLayout::GetLineCount()
{
return LineCount;
}
static void DrawText(rct_drawpixelinfo* dpi, const ScreenCoordsXY& coords, const TextPaint& paint, const_utf8string text)
{
int32_t width = gfx_get_string_width(text);
auto alignedCoords = coords;
switch (paint.Alignment)
{
case TextAlignment::LEFT:
break;
case TextAlignment::CENTRE:
alignedCoords.x -= (width - 1) / 2;
break;
case TextAlignment::RIGHT:
alignedCoords.x -= width;
break;
}
ttf_draw_string(dpi, text, paint.Colour, alignedCoords);
if (paint.UnderlineText)
{
gfx_fill_rect(
dpi, { { alignedCoords + ScreenCoordsXY{ 0, 11 } }, { alignedCoords + ScreenCoordsXY{ width, 11 } } },
text_palette[1]);
if (text_palette[2] != 0)
{
gfx_fill_rect(
dpi, { { alignedCoords + ScreenCoordsXY{ 1, 12 } }, { alignedCoords + ScreenCoordsXY{ width + 1, 12 } } },
text_palette[2]);
}
}
}
static void DrawText(
rct_drawpixelinfo* dpi, const ScreenCoordsXY& coords, const TextPaint& paint, rct_string_id format, const void* args)
{
utf8 buffer[512];
format_string(buffer, sizeof(buffer), format, args);
DrawText(dpi, coords, paint, buffer);
}
void DrawTextBasic(
rct_drawpixelinfo* dpi, const ScreenCoordsXY& coords, rct_string_id format, const void* args, colour_t colour,
TextAlignment alignment, bool underline)
{
TextPaint textPaint = { colour, FONT_SPRITE_BASE_MEDIUM, underline, alignment };
gCurrentFontSpriteBase = FONT_SPRITE_BASE_MEDIUM;
DrawText(dpi, coords, textPaint, format, args);
}
void DrawTextBasic(
rct_drawpixelinfo* dpi, const ScreenCoordsXY& coords, rct_string_id format, const Formatter& ft, colour_t colour,
TextAlignment alignment, bool underline)
{
return DrawTextBasic(dpi, coords, format, ft.GetStartBuf(), colour, alignment, underline);
}
void DrawTextEllipsised(
rct_drawpixelinfo* dpi, const ScreenCoordsXY& coords, int32_t width, rct_string_id format, const Formatter& ft,
colour_t colour, TextAlignment alignment, bool underline)
{
const void* args = ft.GetStartBuf();
TextPaint textPaint = { colour, FONT_SPRITE_BASE_MEDIUM, underline, alignment };
gCurrentFontSpriteBase = FONT_SPRITE_BASE_MEDIUM;
utf8 buffer[512];
format_string(buffer, sizeof(buffer), format, args);
gfx_clip_string(buffer, width);
DrawText(dpi, coords, textPaint, buffer);
}
void gfx_draw_string(rct_drawpixelinfo* dpi, const_utf8string buffer, uint8_t colour, const ScreenCoordsXY& coords)
{
TextPaint textPaint = { colour, gCurrentFontSpriteBase, false, TextAlignment::LEFT };
DrawText(dpi, coords, textPaint, buffer);
}
// Basic
void gfx_draw_string_left(
rct_drawpixelinfo* dpi, rct_string_id format, void* args, uint8_t colour, const ScreenCoordsXY& coords)
{
DrawTextBasic(dpi, coords, format, args, colour, TextAlignment::LEFT);
}
void gfx_draw_string_centred(
rct_drawpixelinfo* dpi, rct_string_id format, const ScreenCoordsXY& coords, uint8_t colour, const void* args)
{
DrawTextBasic(dpi, coords, format, args, colour, TextAlignment::CENTRE);
}
void gfx_draw_string_right(
rct_drawpixelinfo* dpi, rct_string_id format, void* args, uint8_t colour, const ScreenCoordsXY& coords)
{
DrawTextBasic(dpi, coords, format, args, colour, TextAlignment::RIGHT);
}
// Wrapping
int32_t gfx_draw_string_left_wrapped(
rct_drawpixelinfo* dpi, void* args, const ScreenCoordsXY& coords, int32_t width, rct_string_id format, uint8_t colour)
{
utf8 buffer[512];
format_string(buffer, sizeof(buffer), format, args);
gCurrentFontSpriteBase = FONT_SPRITE_BASE_MEDIUM;
TextPaint textPaint = { colour, gCurrentFontSpriteBase, false, TextAlignment::LEFT };
StaticLayout layout(buffer, textPaint, width);
layout.Draw(dpi, coords);
return layout.GetHeight();
}
int32_t gfx_draw_string_centred_wrapped(
rct_drawpixelinfo* dpi, void* args, const ScreenCoordsXY& coords, int32_t width, rct_string_id format, uint8_t colour)
{
utf8 buffer[512];
format_string(buffer, sizeof(buffer), format, args);
gCurrentFontSpriteBase = FONT_SPRITE_BASE_MEDIUM;
TextPaint textPaint = { colour, gCurrentFontSpriteBase, false, TextAlignment::CENTRE };
StaticLayout layout(buffer, textPaint, width);
// The original tried to vertically centre the text, but used line count - 1
int32_t lineCount = layout.GetLineCount();
int32_t lineHeight = layout.GetHeight() / lineCount;
int32_t yOffset = (lineCount - 1) * lineHeight / 2;
layout.Draw(dpi, coords - ScreenCoordsXY{ layout.GetWidth() / 2, yOffset });
return layout.GetHeight();
}