OpenRCT2/src/openrct2/world
Karsten Van Fossan 137099a429
Close #18305: Move Translate3DTo2DWithZ() from Map.h into Viewport.h
Translate3DTo2DWithZ move to Viewport.h as suggested by ducanspumpkin and update references. Remove redundant function Translate3Dto2D.
2024-04-21 01:18:11 +02:00
..
tile_element Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
Banner.cpp Deduplicate FormatStringID symbols 2024-03-10 18:15:49 +00:00
Banner.h Fix regression from #21474 due to use-after-free bug 2024-03-02 03:50:27 +02:00
Climate.cpp Replace uint8's with EnumValue 2024-03-04 19:04:18 +00:00
Climate.h Move gClimateUpdateTimer to GameState_t 2024-01-24 23:58:37 +01:00
ConstructionClearance.cpp Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
ConstructionClearance.h Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
Entrance.cpp Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
Entrance.h Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
Footpath.cpp Part of #21421: Refactor TILE_ELEMENT_DIRECTION_MASK 2024-03-25 16:17:32 +01:00
Footpath.h Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
LargeScenery.cpp Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
LargeScenery.h Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
Location.hpp Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
Map.cpp Close #18305: Move Translate3DTo2DWithZ() from Map.h into Viewport.h 2024-04-21 01:18:11 +02:00
Map.h Close #18305: Move Translate3DTo2DWithZ() from Map.h into Viewport.h 2024-04-21 01:18:11 +02:00
MapAnimation.cpp Replace gCurrentTicks with the one in GameState_t 2024-01-19 16:32:19 +02:00
MapAnimation.h Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
MapGen.cpp Merge pull request #21681 from AaronVanGeffen/obj-list-refactor 2024-04-12 11:54:13 +02:00
MapGen.h Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
MapHelpers.cpp Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
MapHelpers.h Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
Park.cpp Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
Park.h Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
Scenery.cpp Move cheats to struct in GameState_t 2024-03-03 22:44:15 +01:00
Scenery.h Part of #21421: replace define with constexpr (#21679) 2024-04-01 07:00:32 -03:00
ScenerySelection.h Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
SmallScenery.cpp Part of #21421: replace define with constexpr (#21679) 2024-04-01 07:00:32 -03:00
SmallScenery.h Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
Surface.cpp Part of #21421: replace define with constexpr (#21679) 2024-04-01 07:00:32 -03:00
Surface.h Part of #21421: replace define with constexpr (#21679) 2024-04-01 07:00:32 -03:00
SurfaceData.cpp Replace surface corner hex values with named constants 2023-06-24 01:48:25 +02:00
SurfaceData.h Replace surface corner hex values with named constants 2023-06-24 01:48:25 +02:00
TileElement.cpp Refactor constants/macros (#21483) 2024-03-01 20:23:29 +00:00
TileElement.h Part of #21421: replace define with constexpr (#21679) 2024-04-01 07:00:32 -03:00
TileElementBase.cpp Part of #21421: replace define with constexpr (#21679) 2024-04-01 07:00:32 -03:00
TileElementsView.h Add missing pragma once to TileElementsView.h 2024-03-27 20:39:37 +01:00
TileInspector.cpp Expose “animation is backwards” flag in Tile Inspector 2024-04-12 18:08:34 +00:00
TileInspector.h Expose “animation is backwards” flag in Tile Inspector 2024-04-12 18:08:34 +00:00
TilePointerIndex.hpp Replace 2023 with 2024 in copyright headers (#21139) 2024-01-01 12:52:28 +01:00
Wall.cpp Part of #21421: Refactor TILE_ELEMENT_QUADRANT_MASK 2024-03-25 16:17:32 +01:00
Wall.h Move wall edge definitions from header to compilation unit 2024-01-22 19:45:51 +01:00