mirror of https://github.com/OpenRCT2/OpenRCT2.git
73 lines
2.7 KiB
XML
73 lines
2.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<SolutionDir Condition="'$(SolutionDir)'==''">..\..\</SolutionDir>
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</PropertyGroup>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{D24D94F6-2A74-480C-B512-629C306CE92F}</ProjectGuid>
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<RootNamespace>openrct2-lib</RootNamespace>
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<ProjectName>libopenrct2</ProjectName>
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</PropertyGroup>
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<Import Project="..\..\openrct2.common.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetName>openrct2</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>__ENABLE_LIGHTFX__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Breakpad)'=='true'">USE_BREAKPAD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<ObjectFileName>$(IntDir)\%(RelativeDir)</ObjectFileName>
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<AdditionalOptions>$(OPENRCT2_CL_ADDITIONALOPTIONS) %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Lib>
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<TargetMachine Condition="'$(Platform)'=='Win32'">MachineX86</TargetMachine>
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<TargetMachine Condition="'$(Platform)'=='x64'">MachineX64</TargetMachine>
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</Lib>
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</ItemDefinitionGroup>
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<!-- Files -->
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<ItemGroup>
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<None Include="data\shaders\**\*.vert" />
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<None Include="data\shaders\**\*.frag" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="**\*.c" />
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<ClCompile Include="**\*.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\resources\resource.h" />
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<ClInclude Include="**\*.h" />
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<ClInclude Include="**\*.hpp" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\resources\OpenRCT2.rc" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="..\..\resources\logo\icon.ico" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project> |