OpenRCT2/src/openrct2/object
Ted John 02c58a6c5a Remove custom base Exception class 2018-01-05 18:11:47 +00:00
..
BannerObject.cpp Refactor objects 2018-01-03 10:16:51 +01:00
BannerObject.h Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
EntranceObject.cpp Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
EntranceObject.h Compile files in paint folder as C++ 2017-12-17 17:24:36 +01:00
FootpathItemObject.cpp Refactor objects 2018-01-03 10:16:51 +01:00
FootpathItemObject.h Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
FootpathObject.cpp Refactor includes (#6512) 2017-10-19 10:01:05 +02:00
FootpathObject.h Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
ImageTable.cpp Remove custom base Exception class 2018-01-05 18:11:47 +00:00
ImageTable.h Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
LargeSceneryObject.cpp Apply some refactoring 2017-11-02 12:22:28 +01:00
LargeSceneryObject.h Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
Object.cpp Refactor objects 2018-01-03 10:16:51 +01:00
Object.h Refactor objects 2018-01-03 10:16:51 +01:00
ObjectFactory.cpp Remove custom base Exception class 2018-01-05 18:11:47 +00:00
ObjectFactory.h Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
ObjectLimits.h Refactor objects 2018-01-03 10:16:51 +01:00
ObjectList.cpp Use nullptr where possible 2018-01-04 06:58:44 +01:00
ObjectList.h Refactor objects 2018-01-03 10:16:51 +01:00
ObjectManager.cpp Refactor objects 2018-01-03 10:16:51 +01:00
ObjectManager.h Refactor objects 2018-01-03 10:16:51 +01:00
ObjectRepository.cpp Remove custom base Exception class 2018-01-05 18:11:47 +00:00
ObjectRepository.h Refactor objects 2018-01-03 10:16:51 +01:00
RideObject.cpp Refactor of Vehicle Sound Functions (#6907) 2018-01-04 21:38:27 +00:00
RideObject.h Compile ride.c as C++ 2017-12-31 20:43:17 +01:00
SceneryGroupObject.cpp Rename fields in rct_scenery_group_entry 2017-11-22 21:42:41 +00:00
SceneryGroupObject.h Make terminology use more consistent 2017-11-20 11:20:04 +01:00
SceneryObject.h Apply some refactoring 2017-11-02 12:22:28 +01:00
SmallSceneryObject.cpp Create scenery_small_entry_has_flag() 2017-12-04 20:09:38 +01:00
SmallSceneryObject.h Fix scenery group assignment race conditions 2017-12-01 11:54:25 +01:00
StexObject.cpp Use std::string for objects 2017-12-14 14:38:14 +01:00
StexObject.h Rename scenario.c|h to cpp 2018-01-03 15:07:17 +01:00
StringTable.cpp Remove custom base Exception class 2018-01-05 18:11:47 +00:00
StringTable.h Use std::string for objects 2017-12-14 14:38:14 +01:00
WallObject.cpp Refactor includes (#6512) 2017-10-19 10:01:05 +02:00
WallObject.h Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
WaterObject.cpp Refactor includes (#6512) 2017-10-19 10:01:05 +02:00
WaterObject.h Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00