OpenRCT2/src/openrct2
Stephan Spengler 9c6032bb36
Fix: GameActionResult does not comply to API specification
2023-01-12 22:14:52 +01:00
..
actions Use ride references instead of pointers 2023-01-07 14:02:18 +01:00
audio Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
cmdline Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
config Migrate remaining C strings in config handling 2023-01-08 15:41:10 +01:00
core Close #11473: Implement FileWatcher for macOS 2023-01-08 14:18:13 +01:00
drawing Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
entity Close #11473: Implement FileWatcher for macOS 2023-01-08 14:18:13 +01:00
interface Fix bitwise operation between different enumeration types 2023-01-10 22:48:06 +00:00
localisation Remove malloc in LanguagePack.cpp (#19111) 2023-01-10 23:18:13 +00:00
management Pass rct_ride_entry as reference 2023-01-11 17:35:01 +01:00
network Migrate server setting getters to u8string 2023-01-08 16:19:18 +01:00
object Merge pull request #19119 2023-01-12 19:32:59 +01:00
paint Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
park Load object version into a tuple 2023-01-07 23:25:39 +01:00
peep Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
platform Add Canadian French 2023-01-04 20:03:27 +01:00
profiling Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
rct1 Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
rct2 Pass rct_ride_entry as reference 2023-01-11 17:35:01 +01:00
rct12 Pass rct_ride_entry as reference 2023-01-11 17:35:01 +01:00
ride Move CarEntrySetImageMaxSizes() to CarEntry.cpp 2023-01-11 18:11:49 +01:00
scenario Pass rct_ride_entry as reference 2023-01-11 17:35:01 +01:00
scripting Fix: GameActionResult does not comply to API specification 2023-01-12 22:14:52 +01:00
title Migrate remaining C strings in config handling 2023-01-08 15:41:10 +01:00
ui Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
util Replace str_is_null_or_empty() with String::IsNullOrEmpty() 2023-01-08 16:19:18 +01:00
windows Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
world Remove fixed sizes from legacy structs 2023-01-11 23:34:12 +01:00
AssetPack.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPack.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPackManager.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPackManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CMakeLists.txt Remove last references to WINNT 5.1 (#17631) 2022-07-28 22:39:04 +02:00
Cheats.cpp Rename CheatSetAction to fit naming pattern 2023-01-06 22:57:15 +01:00
Cheats.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CmdlineSprite.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CmdlineSprite.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Context.cpp Close #19032: Use RAII for crash registration when loading park file (#19100) 2023-01-10 17:27:40 -03:00
Context.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Date.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Date.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Diagnostic.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Diagnostic.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Editor.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Editor.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
EditorObjectSelectionSession.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
EditorObjectSelectionSession.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
FileClassifier.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
FileClassifier.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Game.cpp Use ride references instead of pointers 2023-01-07 14:02:18 +01:00
Game.h Rename ParkSetEntranceFee to fit naming pattern 2023-01-06 22:57:18 +01:00
GameState.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
GameState.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
GameStateSnapshots.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
GameStateSnapshots.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Identifiers.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Input.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Input.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Intro.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Intro.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Limits.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
ParkImporter.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
ParkImporter.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
PlatformEnvironment.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
PlatformEnvironment.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
ReplayManager.cpp Rename CheatSetAction to fit naming pattern 2023-01-06 22:57:15 +01:00
ReplayManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
System.hpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Version.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Version.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
common.h Remove now-unused _strdup() define 2023-01-08 15:41:10 +01:00
libopenrct2.vcxproj Create CarEntry.cpp 2023-01-11 18:02:15 +01:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.