OpenRCT2/src/openrct2-ui/ride/Construction.cpp

39 lines
1.4 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2023 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Construction.h"
#include <openrct2/actions/RideCreateAction.h>
#include <openrct2/ride/Ride.h>
#include <openrct2/ride/RideConstruction.h>
#include <openrct2/ride/RideTypes.h>
/**
*
* rct2: 0x006B4800
*/
void ride_construct_new(RideSelection listItem)
{
int32_t rideEntryIndex = ride_get_entry_index(listItem.Type, listItem.EntryIndex);
int32_t colour1 = ride_get_random_colour_preset_index(listItem.Type);
int32_t colour2 = ride_get_unused_preset_vehicle_colour(rideEntryIndex);
auto gameAction = RideCreateAction(listItem.Type, listItem.EntryIndex, colour1, colour2, gLastEntranceStyle);
gameAction.SetCallback([](const GameAction* ga, const GameActions::Result* result) {
if (result->Error != GameActions::Status::Ok)
return;
const auto rideIndex = result->GetData<RideId>();
auto ride = get_ride(rideIndex);
RideConstructionStart(*ride);
});
GameActions::Execute(&gameAction);
}