mirror of https://github.com/OpenRCT2/OpenRCT2.git
39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2023 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Construction.h"
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#include <openrct2/actions/RideCreateAction.h>
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#include <openrct2/ride/Ride.h>
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#include <openrct2/ride/RideConstruction.h>
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#include <openrct2/ride/RideTypes.h>
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/**
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*
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* rct2: 0x006B4800
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*/
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void ride_construct_new(RideSelection listItem)
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{
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int32_t rideEntryIndex = ride_get_entry_index(listItem.Type, listItem.EntryIndex);
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int32_t colour1 = ride_get_random_colour_preset_index(listItem.Type);
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int32_t colour2 = ride_get_unused_preset_vehicle_colour(rideEntryIndex);
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auto gameAction = RideCreateAction(listItem.Type, listItem.EntryIndex, colour1, colour2, gLastEntranceStyle);
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gameAction.SetCallback([](const GameAction* ga, const GameActions::Result* result) {
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if (result->Error != GameActions::Status::Ok)
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return;
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const auto rideIndex = result->GetData<RideId>();
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auto ride = get_ride(rideIndex);
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RideConstructionStart(*ride);
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});
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GameActions::Execute(&gameAction);
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}
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