OpenRCT2/src
Duncan Frost 186499c0eb Finished track_load_list. Requires refactor. 2015-02-02 18:44:19 +00:00
..
audio refactor map element iteration 2015-01-22 00:19:05 +00:00
drawing Fix intro crash. Caused by incorrect pointer address. Fixed crash on freeing unallocated memory. Fixed audio issue when channels set to zero. 2015-01-18 19:13:21 +00:00
interface implement game_command_set_park_name and game_command_remove_park_entrance 2015-01-27 21:18:41 +00:00
localisation implement game_command_set_park_name and game_command_remove_park_entrance 2015-01-27 21:18:41 +00:00
management Fix small offset bugs. Label ride offsets 2015-01-24 19:48:26 +00:00
peep Fix scenery again 2015-01-25 13:18:05 +00:00
platform fix fullscreen resolution, fixes #89 2015-01-23 20:47:33 +00:00
ride Finished track_load_list. Requires refactor. 2015-02-02 18:44:19 +00:00
util fix loading of RCT1 (no expansion packs) SC4 files in editor, fixes #687 2015-01-20 01:05:06 +00:00
windows Refactor track_list using TD4 knowledge 2015-02-02 18:43:02 +00:00
world Add upper bounds 2015-01-29 17:47:35 +00:00
addresses.h implement game_command_set_park_name and game_command_remove_park_entrance 2015-01-27 21:18:41 +00:00
cmdline.c Fix arg_parse accessing invalid memory due to mistake in setup code. Reintroduced free memory of command line parameters 2015-01-18 20:56:08 +00:00
cmdline.h implement RLECOMPRESSED chunk encoding, closes #598 2014-11-26 16:27:21 +00:00
common.h add log level check so that --verbose option works 2014-11-21 18:39:56 +00:00
config.c fix fullscreen resolution, fixes #89 2015-01-23 20:47:33 +00:00
config.h fix fullscreen resolution, fixes #89 2015-01-23 20:47:33 +00:00
cursors.h Move cursor location fix #476 2014-09-22 17:57:46 +01:00
diagnostic.c add log level check so that --verbose option works 2014-11-21 18:39:56 +00:00
diagnostic.h fix GCC errors with diagnostic errors 2014-11-21 19:32:13 +00:00
editor.c refactor map element iteration 2015-01-22 00:19:05 +00:00
editor.h implement bare minimum so that close button is implemented on object selection window, partial fix for #433 2014-11-24 23:05:35 +00:00
game.c implement game_command_set_park_name and game_command_remove_park_entrance 2015-01-27 21:18:41 +00:00
game.h implement game_command_set_park_name and game_command_remove_park_entrance 2015-01-27 21:18:41 +00:00
hook.c hook 2014-09-15 15:14:06 -06:00
hook.h 0x00401AF3, 0x006BC6D8, corrections 2014-09-17 13:44:29 -06:00
input.c Fixed sounds not playing properly when paused. Labeled max sounds offset. Prevented crash on null dereference 2014-12-31 14:54:23 +00:00
input.h implement inventions list window, fixes #630 2014-12-16 01:24:13 +00:00
intro.c organisation: fix includes 2014-10-06 17:36:58 +01:00
intro.h Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
object.c refactor object loading, part 2 2014-12-07 21:58:19 +00:00
object.h Finished track_load_list. Requires refactor. 2015-02-02 18:44:19 +00:00
object_list.c Finished track_load_list. Requires refactor. 2015-02-02 18:44:19 +00:00
openrct2.c improve RCT2 install directory problems, fixes #587 2014-11-22 23:30:03 +00:00
openrct2.h refactor openrct2 loop 2014-10-09 14:31:51 +01:00
rct1.h Refactor track_list using TD4 knowledge 2015-02-02 18:43:02 +00:00
rct2.c refactor object loading, part 2 2014-12-07 21:58:19 +00:00
rct2.h fix loading of RCT1 (no expansion packs) SC4 files in editor, fixes #687 2015-01-20 01:05:06 +00:00
readme.md update src/readme.md 2014-11-16 15:37:41 +00:00
scenario.c implement game_command_set_park_name and game_command_remove_park_entrance 2015-01-27 21:18:41 +00:00
scenario.h use old game for climate variables so they load and save to games still 2014-12-11 19:39:14 +00:00
scenario_list.c refactor object loading, part 1 2014-12-07 21:45:42 +00:00
sprites.h implement editor scenario options window 2014-12-14 19:21:06 +00:00
title.c change plugin.dat to be saved in user directory and stop repeated load of title screen when failed 2014-11-30 22:16:42 +00:00
title.h Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
toolbar.c merge qcz editor early to help finish other editor parts 2014-11-23 16:28:23 +00:00
toolbar.h merge qcz editor early to help finish other editor parts 2014-11-23 16:28:23 +00:00
tutorial.c refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
tutorial.h implement keyboard shortcuts 2014-04-26 01:16:32 +01:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.