mirror of https://github.com/OpenRCT2/OpenRCT2.git
39 lines
919 B
C++
39 lines
919 B
C++
/*****************************************************************************
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* Copyright (c) 2014-2024 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "GLSLTypes.h"
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#include "OpenGLShaderProgram.h"
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class ApplyPaletteShader final : public OpenGLShaderProgram
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{
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private:
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GLuint uTexture;
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GLuint uPalette;
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GLuint vPosition;
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GLuint vTextureCoordinate;
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GLuint _vbo;
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GLuint _vao;
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public:
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ApplyPaletteShader();
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~ApplyPaletteShader() override;
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static void SetTexture(GLuint texture);
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void SetPalette(const vec4* glPalette);
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void Draw();
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private:
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void GetLocations();
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};
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