mirror of https://github.com/OpenRCT2/OpenRCT2.git
230 lines
7.2 KiB
C++
230 lines
7.2 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2019 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include <openrct2-ui/interface/Dropdown.h>
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#include <openrct2-ui/interface/Widget.h>
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#include <openrct2-ui/windows/Window.h>
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#include <openrct2/Context.h>
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#include <openrct2/Editor.h>
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#include <openrct2/Game.h>
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#include <openrct2/Input.h>
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#include <openrct2/ParkImporter.h>
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#include <openrct2/PlatformEnvironment.h>
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#include <openrct2/actions/LoadOrQuitAction.hpp>
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#include <openrct2/config/Config.h>
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#include <openrct2/localisation/Localisation.h>
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#include <openrct2/sprites.h>
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#include <openrct2/ui/UiContext.h>
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// clang-format off
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enum {
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WIDX_START_NEW_GAME,
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WIDX_CONTINUE_SAVED_GAME,
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WIDX_MULTIPLAYER,
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WIDX_GAME_TOOLS
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};
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static rct_widget window_title_menu_widgets[] = {
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{ WWT_IMGBTN, 2, 0, 0, 0, 81, SPR_MENU_NEW_GAME, STR_START_NEW_GAME_TIP },
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{ WWT_IMGBTN, 2, 0, 0, 0, 81, SPR_MENU_LOAD_GAME, STR_CONTINUE_SAVED_GAME_TIP },
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{ WWT_IMGBTN, 2, 0, 0, 0, 81, SPR_G2_MENU_MULTIPLAYER, STR_SHOW_MULTIPLAYER_TIP },
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{ WWT_IMGBTN, 2, 0, 0, 0, 81, SPR_MENU_TOOLBOX, STR_GAME_TOOLS_TIP },
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{ WIDGETS_END },
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};
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static void window_title_menu_mouseup(rct_window *w, rct_widgetindex widgetIndex);
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static void window_title_menu_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget);
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static void window_title_menu_dropdown(rct_window *w, rct_widgetindex widgetIndex, int32_t dropdownIndex);
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static void window_title_menu_cursor(rct_window *w, rct_widgetindex widgetIndex, int32_t x, int32_t y, int32_t *cursorId);
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static void window_title_menu_paint(rct_window *w, rct_drawpixelinfo *dpi);
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static rct_window_event_list window_title_menu_events = {
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nullptr,
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window_title_menu_mouseup,
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nullptr,
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window_title_menu_mousedown,
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window_title_menu_dropdown,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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window_title_menu_cursor,
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nullptr,
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nullptr,
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window_title_menu_paint,
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nullptr
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};
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// clang-format on
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/**
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* Creates the window containing the menu buttons on the title screen.
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* rct2: 0x0066B5C0 (part of 0x0066B3E8)
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*/
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rct_window* window_title_menu_open()
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{
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rct_window* window;
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window = window_create(
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0, context_get_height() - 154, 0, 100, &window_title_menu_events, WC_TITLE_MENU,
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WF_STICK_TO_BACK | WF_TRANSPARENT | WF_NO_BACKGROUND);
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window->widgets = window_title_menu_widgets;
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window->enabled_widgets
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= ((1 << WIDX_START_NEW_GAME) | (1 << WIDX_CONTINUE_SAVED_GAME) |
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#ifndef DISABLE_NETWORK
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(1 << WIDX_MULTIPLAYER) |
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#endif
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(1 << WIDX_GAME_TOOLS));
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rct_widgetindex i = 0;
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int32_t x = 0;
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for (rct_widget* widget = window->widgets; widget->type != WWT_LAST; widget++)
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{
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if (widget_is_enabled(window, i))
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{
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widget->left = x;
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widget->right = x + 81;
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x += 82;
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}
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else
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{
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widget->type = WWT_EMPTY;
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}
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i++;
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}
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window->width = x;
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window->x = (context_get_width() - window->width) / 2;
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window_init_scroll_widgets(window);
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return window;
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}
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static void window_title_menu_scenarioselect_callback(const utf8* path)
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{
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context_load_park_from_file(path);
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}
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static void window_title_menu_mouseup(rct_window* w, rct_widgetindex widgetIndex)
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{
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rct_window* windowToOpen = nullptr;
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switch (widgetIndex)
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{
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case WIDX_START_NEW_GAME:
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windowToOpen = window_find_by_class(WC_SCENARIO_SELECT);
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if (windowToOpen != nullptr)
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{
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window_bring_to_front(windowToOpen);
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}
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else
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{
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window_close_by_class(WC_LOADSAVE);
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window_close_by_class(WC_SERVER_LIST);
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window_scenarioselect_open(window_title_menu_scenarioselect_callback, false);
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}
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break;
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case WIDX_CONTINUE_SAVED_GAME:
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windowToOpen = window_find_by_class(WC_LOADSAVE);
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if (windowToOpen != nullptr)
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{
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window_bring_to_front(windowToOpen);
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}
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else
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{
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window_close_by_class(WC_SCENARIO_SELECT);
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window_close_by_class(WC_SERVER_LIST);
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auto loadOrQuitAction = LoadOrQuitAction(LoadOrQuitModes::OpenSavePrompt);
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GameActions::Execute(&loadOrQuitAction);
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}
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break;
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case WIDX_MULTIPLAYER:
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windowToOpen = window_find_by_class(WC_SERVER_LIST);
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if (windowToOpen != nullptr)
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{
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window_bring_to_front(windowToOpen);
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}
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else
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{
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window_close_by_class(WC_SCENARIO_SELECT);
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window_close_by_class(WC_LOADSAVE);
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context_open_window(WC_SERVER_LIST);
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}
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break;
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}
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}
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static void window_title_menu_mousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget)
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{
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if (widgetIndex == WIDX_GAME_TOOLS)
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{
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gDropdownItemsFormat[0] = STR_SCENARIO_EDITOR;
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gDropdownItemsFormat[1] = STR_CONVERT_SAVED_GAME_TO_SCENARIO;
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gDropdownItemsFormat[2] = STR_ROLLER_COASTER_DESIGNER;
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gDropdownItemsFormat[3] = STR_TRACK_DESIGNS_MANAGER;
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gDropdownItemsFormat[4] = STR_OPEN_USER_CONTENT_FOLDER;
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window_dropdown_show_text(
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w->x + widget->left, w->y + widget->top, widget->bottom - widget->top + 1, TRANSLUCENT(w->colours[0]),
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DROPDOWN_FLAG_STAY_OPEN, 5);
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}
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}
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static void window_title_menu_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
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{
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if (widgetIndex == WIDX_GAME_TOOLS)
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{
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switch (dropdownIndex)
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{
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case 0:
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Editor::Load();
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break;
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case 1:
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Editor::ConvertSaveToScenario();
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break;
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case 2:
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Editor::LoadTrackDesigner();
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break;
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case 3:
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Editor::LoadTrackManager();
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break;
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case 4:
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auto context = OpenRCT2::GetContext();
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auto env = context->GetPlatformEnvironment();
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auto uiContext = context->GetUiContext();
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uiContext->OpenFolder(env->GetDirectoryPath(OpenRCT2::DIRBASE::USER));
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break;
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}
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}
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}
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static void window_title_menu_cursor(rct_window* w, rct_widgetindex widgetIndex, int32_t x, int32_t y, int32_t* cursorId)
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{
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gTooltipTimeout = 2000;
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}
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static void window_title_menu_paint(rct_window* w, rct_drawpixelinfo* dpi)
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{
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gfx_filter_rect(dpi, w->x, w->y, w->x + w->width - 1, w->y + 82 - 1, PALETTE_51);
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window_draw_widgets(w, dpi);
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}
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