OpenRCT2/src/openrct2
Gymnasiast 2381bd5cfb Fix RCT1 Splash Boats import 2017-02-02 15:47:08 +01:00
..
audio Fix broken code alignment 2017-01-14 23:40:46 +00:00
cmdline Use typedef for diagnostic levels, small refactor 2017-01-14 12:37:33 +01:00
core Make sure various fields are initialised properly 2017-01-27 07:35:48 +01:00
drawing Don't remove vehicles when removing all guests, name some interaction fields 2017-01-30 23:51:01 +01:00
interface Don't remove vehicles when removing all guests, name some interaction fields 2017-01-30 23:51:01 +01:00
localisation Display cut height in Units when Height Label: Units is selected in the options. (#5115) 2017-01-25 00:53:25 +01:00
management Fix left-shifts in research.c 2017-01-27 21:46:10 +01:00
network Don't remove vehicles when removing all guests, name some interaction fields 2017-01-30 23:51:01 +01:00
object Refactor of footpath labeling enums 2017-01-29 10:15:29 +00:00
paint define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES (#5119) 2017-01-29 22:27:14 +01:00
peep define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES (#5119) 2017-01-29 22:27:14 +01:00
platform Fix data path command line on windows 2017-01-31 19:41:26 +00:00
rct1 Fix RCT1 Splash Boats import 2017-02-02 15:47:08 +01:00
rct2 Improve S4 / S6 import initialisation 2017-01-23 13:00:46 +00:00
rct12 Refactor loading of SC6 information when scanning scenarios 2017-01-31 17:54:39 +00:00
ride define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES (#5119) 2017-01-29 22:27:14 +01:00
scenario Fix std::string used as char * 2017-01-31 17:59:42 +00:00
title Allow SC4s to be loaded by title seq player 2017-01-31 17:54:39 +00:00
util Correctly import Heide-Parks Compact Inverted Coaster 2017-01-26 23:30:16 +00:00
windows define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES (#5119) 2017-01-29 22:27:14 +01:00
world define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES (#5119) 2017-01-29 22:27:14 +01:00
FileClassifier.cpp Refactor loading of SC6 information when scanning scenarios 2017-01-31 17:54:39 +00:00
FileClassifier.h Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
Imaging.cpp Fix more warnings, disable others 2017-01-12 13:00:12 +00:00
Imaging.h Move image_io to C++ 2017-01-07 12:10:42 +00:00
OpenRCT2.cpp Use scenario repository to load SFMM in title sequence 2017-01-22 21:57:14 +00:00
OpenRCT2.h Use types from common.h 2017-01-14 12:37:31 +01:00
PlatformEnvironment.cpp Use types from common.h 2017-01-14 12:37:31 +01:00
PlatformEnvironment.h Use types from common.h 2017-01-14 12:37:31 +01:00
cheats.c Don't remove vehicles when removing all guests, name some interaction fields 2017-01-30 23:51:01 +01:00
cheats.h Use types from common.h 2017-01-14 12:37:31 +01:00
cmdline_sprite.c Use types from common.h 2017-01-14 12:37:31 +01:00
cmdline_sprite.h Fixed typos and warnings after rebase 2017-01-14 14:31:06 +01:00
common.h Move type definitions before the first include 2017-01-14 12:37:32 +01:00
config.c Fix #5029: Invalid window limit can cause crash 2017-01-29 18:03:23 +00:00
config.h Add config option to enable / disable light FX 2017-01-21 12:01:01 +00:00
diagnostic.c Use typedef for diagnostic levels, small refactor 2017-01-14 12:37:33 +01:00
diagnostic.h Use typedef for diagnostic levels, small refactor 2017-01-14 12:37:33 +01:00
editor.c define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES (#5119) 2017-01-29 22:27:14 +01:00
editor.h Use types from common.h 2017-01-14 12:37:31 +01:00
game.c Also import news items in S4 files correctly 2017-01-26 23:30:16 +00:00
game.h Also import news items in S4 files correctly 2017-01-26 23:30:16 +00:00
input.c Fix #5005: The Right Arrow in Horizontal scroll bars does not work anymore. (#5107) 2017-01-23 19:06:53 +01:00
input.h Use types from common.h 2017-01-14 12:37:31 +01:00
intro.c Use types from common.h 2017-01-14 12:37:31 +01:00
intro.h Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
libopenrct2.vcxproj Refactor loading of SC6 information when scanning scenarios 2017-01-31 17:54:39 +00:00
object.h Use types from common.h 2017-01-14 12:37:31 +01:00
object_list.c Use types from common.h 2017-01-14 12:37:31 +01:00
object_list.h Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
rct1.c Use types from common.h 2017-01-14 12:37:31 +01:00
rct1.h Fix RCT1 Splash Boats import 2017-02-02 15:47:08 +01:00
rct2.c Don't crash if path to RCT2 is NULL 2017-01-28 21:31:33 +01:00
rct2.h define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES (#5119) 2017-01-29 22:27:14 +01:00
rct12.h define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES (#5119) 2017-01-29 22:27:14 +01:00
readme.md Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
sprites.h Whitespace correction 2017-01-19 20:28:29 +01:00
version.c Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
version.h Start v0.0.7 2017-01-29 23:35:17 +00:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.