OpenRCT2/src/openrct2/actions/FootpathAdditionRemoveActio...

119 lines
3.7 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "FootpathAdditionRemoveAction.h"
#include "../Cheats.h"
#include "../GameState.h"
#include "../OpenRCT2.h"
#include "../core/MemoryStream.h"
#include "../interface/Window.h"
#include "../localisation/StringIds.h"
#include "../management/Finance.h"
#include "../world/Footpath.h"
#include "../world/Location.hpp"
#include "../world/Park.h"
#include "../world/Wall.h"
FootpathAdditionRemoveAction::FootpathAdditionRemoveAction(const CoordsXYZ& loc)
: _loc(loc)
{
}
void FootpathAdditionRemoveAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit(_loc);
}
uint16_t FootpathAdditionRemoveAction::GetActionFlags() const
{
return GameAction::GetActionFlags();
}
void FootpathAdditionRemoveAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_loc);
}
GameActions::Result FootpathAdditionRemoveAction::Query() const
{
if (!LocationValid(_loc))
{
return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_OFF_EDGE_OF_MAP);
}
if (!((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || OpenRCT2::GetGameState().Cheats.SandboxMode)
&& !MapIsLocationOwned(_loc))
{
return GameActions::Result(GameActions::Status::Disallowed, STR_CANT_REMOVE_THIS, STR_LAND_NOT_OWNED_BY_PARK);
}
if (_loc.z < FootpathMinHeight)
{
return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_TOO_LOW);
}
if (_loc.z > FootpathMaxHeight)
{
return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_TOO_HIGH);
}
auto tileElement = MapGetFootpathElement(_loc);
if (tileElement == nullptr)
{
LOG_ERROR("No path element at x = %d, y = %d, z = %d", _loc.x, _loc.y, _loc.z);
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_ERR_PATH_ELEMENT_NOT_FOUND);
}
auto pathElement = tileElement->AsPath();
if (pathElement == nullptr)
{
LOG_ERROR("No path element at x = %d, y = %d, z = %d", _loc.x, _loc.y, _loc.z);
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_ERR_PATH_ELEMENT_NOT_FOUND);
}
if (!pathElement->AdditionIsGhost() && (GetFlags() & GAME_COMMAND_FLAG_GHOST))
{
LOG_WARNING("Tried to remove non ghost during ghost removal.");
return GameActions::Result(GameActions::Status::Disallowed, STR_CANT_REMOVE_THIS, STR_NONE);
}
auto res = GameActions::Result();
res.Position = _loc;
res.Cost = 0.00_GBP;
return res;
}
GameActions::Result FootpathAdditionRemoveAction::Execute() const
{
auto* pathElement = MapGetFootpathElement(_loc);
if (!(GetFlags() & GAME_COMMAND_FLAG_GHOST))
{
FootpathInterruptPeeps(_loc);
}
if (pathElement == nullptr)
{
LOG_ERROR("No path element at x = %d, y = %d, z = %d", _loc.x, _loc.y, _loc.z);
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_ERR_PATH_ELEMENT_NOT_FOUND);
}
pathElement->SetAddition(0);
MapInvalidateTileFull(_loc);
auto res = GameActions::Result();
res.Position = _loc;
res.Cost = 0.00_GBP;
return res;
}