mirror of https://github.com/OpenRCT2/OpenRCT2.git
102 lines
2.4 KiB
C++
102 lines
2.4 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#ifdef __ENABLE_SCRIPTING__
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# include "Duktape.hpp"
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# include <memory>
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# include <string>
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# include <string_view>
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# include <vector>
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namespace OpenRCT2::Scripting
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{
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enum class PluginType
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{
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/**
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* Scripts that can run on servers or clients with no impact on the game state and will not
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* be uploaded to clients.
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*/
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Local,
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/**
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* Scripts that can run on servers and will be uploaded to clients with ability to
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* modify game state in certain contexts.
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*/
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Remote,
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};
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struct PluginMetadata
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{
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std::string Name;
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std::string Version;
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std::vector<std::string> Authors;
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PluginType Type;
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int32_t MinApiVersion{};
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DukValue Main;
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};
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class Plugin
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{
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private:
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duk_context* _context{};
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std::string _path;
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PluginMetadata _metadata;
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std::string _code;
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bool _hasStarted{};
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public:
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std::string GetPath() const
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{
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return _path;
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};
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bool HasPath() const
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{
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return !_path.empty();
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}
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const PluginMetadata& GetMetadata() const
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{
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return _metadata;
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}
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const std::string& GetCode() const
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{
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return _code;
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}
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bool HasStarted() const
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{
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return _hasStarted;
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}
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Plugin() = default;
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Plugin(duk_context* context, const std::string& path);
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Plugin(const Plugin&) = delete;
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Plugin(Plugin&&) = delete;
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void SetCode(const std::string_view& code);
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void Load();
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void Start();
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void Stop();
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private:
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void LoadCodeFromFile();
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static PluginMetadata GetMetadata(const DukValue& dukMetadata);
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static PluginType ParsePluginType(const std::string_view& type);
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};
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} // namespace OpenRCT2::Scripting
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#endif
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