OpenRCT2/src/openrct2-ui/windows/ScenarioSelect.cpp

849 lines
30 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2023 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../interface/Theme.h"
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/audio/audio.h>
#include <openrct2/config/Config.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/localisation/Date.h>
#include <openrct2/localisation/Formatter.h>
#include <openrct2/localisation/Formatting.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/localisation/LocalisationService.h>
#include <openrct2/ride/RideData.h>
#include <openrct2/scenario/Scenario.h>
#include <openrct2/scenario/ScenarioRepository.h>
#include <openrct2/scenario/ScenarioSources.h>
#include <openrct2/sprites.h>
#include <openrct2/util/Util.h>
#include <vector>
static constexpr const StringId WINDOW_TITLE = STR_SELECT_SCENARIO;
static constexpr const int32_t WW = 734;
static constexpr const int32_t WH = 384;
static constexpr const int32_t SidebarWidth = 180;
static constexpr const int32_t TabWidth = 92;
static constexpr const int32_t TabHeight = 34;
static constexpr const int32_t WidgetsStart = 17;
static constexpr const int32_t TabsStart = WidgetsStart;
#define INITIAL_NUM_UNLOCKED_SCENARIOS 5
constexpr const uint8_t NumTabs = 10;
// clang-format off
enum class ListItemType : uint8_t
{
Heading,
Scenario,
};
struct ScenarioListItem
{
ListItemType type;
union
{
struct
{
StringId string_id;
} heading;
struct
{
const ScenarioIndexEntry * scenario;
bool is_locked;
} scenario;
};
};
static std::vector<ScenarioListItem> _listItems;
enum {
WIDX_BACKGROUND,
WIDX_TITLEBAR,
WIDX_CLOSE,
WIDX_TABCONTENT,
WIDX_TAB1,
WIDX_TAB2,
WIDX_TAB3,
WIDX_TAB4,
WIDX_TAB5,
WIDX_TAB6,
WIDX_TAB7,
WIDX_TAB8,
WIDX_TAB9,
WIDX_TAB10,
WIDX_SCENARIOLIST
};
static Widget window_scenarioselect_widgets[] = {
WINDOW_SHIM(WINDOW_TITLE, WW, WH),
MakeWidget ({ TabWidth + 1, WidgetsStart }, { WW, 284}, WindowWidgetType::Resize, WindowColour::Secondary), // tab content panel
MakeRemapWidget({ 3, TabsStart + (TabHeight * 0) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 01
MakeRemapWidget({ 3, TabsStart + (TabHeight * 1) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 02
MakeRemapWidget({ 3, TabsStart + (TabHeight * 2) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 03
MakeRemapWidget({ 3, TabsStart + (TabHeight * 3) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 04
MakeRemapWidget({ 3, TabsStart + (TabHeight * 4) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 05
MakeRemapWidget({ 3, TabsStart + (TabHeight * 5) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 06
MakeRemapWidget({ 3, TabsStart + (TabHeight * 6) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 07
MakeRemapWidget({ 3, TabsStart + (TabHeight * 7) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 08
MakeRemapWidget({ 3, TabsStart + (TabHeight * 8) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 09
MakeRemapWidget({ 3, TabsStart + (TabHeight * 8) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 10
MakeWidget ({ TabWidth + 3, WidgetsStart + 1 }, { WW - SidebarWidth, 276 }, WindowWidgetType::Scroll, WindowColour::Secondary, SCROLL_VERTICAL), // level list
WIDGETS_END,
};
static constexpr const StringId ScenarioOriginStringIds[] = {
STR_SCENARIO_CATEGORY_RCT1,
STR_SCENARIO_CATEGORY_RCT1_AA,
STR_SCENARIO_CATEGORY_RCT1_LL,
STR_SCENARIO_CATEGORY_RCT2,
STR_SCENARIO_CATEGORY_RCT2_WW,
STR_SCENARIO_CATEGORY_RCT2_TT,
STR_SCENARIO_CATEGORY_UCES,
STR_SCENARIO_CATEGORY_REAL_PARKS,
STR_SCENARIO_CATEGORY_EXTRAS_PARKS,
STR_SCENARIO_CATEGORY_OTHER_PARKS,
};
static void WindowScenarioselectInitTabs(WindowBase *w);
static void WindowScenarioselectClose(WindowBase *w);
static void WindowScenarioselectMouseup(WindowBase *w, WidgetIndex widgetIndex);
static void WindowScenarioselectMousedown(WindowBase *w, WidgetIndex widgetIndex, Widget* widget);
static void WindowScenarioselectScrollgetsize(WindowBase *w, int32_t scrollIndex, int32_t *width, int32_t *height);
static void WindowScenarioselectScrollmousedown(WindowBase *w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords);
static void WindowScenarioselectScrollmouseover(WindowBase *w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords);
static void WindowScenarioselectInvalidate(WindowBase *w);
static void WindowScenarioselectPaint(WindowBase *w, DrawPixelInfo *dpi);
static void WindowScenarioselectScrollpaint(WindowBase *w, DrawPixelInfo *dpi, int32_t scrollIndex);
static bool ScenarioSelectUseSmallFont()
{
return ThemeGetFlags() & UITHEME_FLAG_USE_ALTERNATIVE_SCENARIO_SELECT_FONT;
}
static WindowEventList window_scenarioselect_events([](auto& events)
{
events.close = &WindowScenarioselectClose;
events.mouse_up = &WindowScenarioselectMouseup;
events.mouse_down = &WindowScenarioselectMousedown;
events.get_scroll_size = &WindowScenarioselectScrollgetsize;
events.scroll_mousedown = &WindowScenarioselectScrollmousedown;
events.scroll_mouseover = &WindowScenarioselectScrollmouseover;
events.invalidate = &WindowScenarioselectInvalidate;
events.paint = &WindowScenarioselectPaint;
events.scroll_paint = &WindowScenarioselectScrollpaint;
});
// clang-format on
static void DrawCategoryHeading(WindowBase* w, DrawPixelInfo* dpi, int32_t left, int32_t right, int32_t y, StringId stringId);
static void InitialiseListItems(WindowBase* w);
static bool IsScenarioVisible(WindowBase* w, const ScenarioIndexEntry* scenario);
static bool IsLockingEnabled(WindowBase* w);
static std::function<void(std::string_view)> _callback;
static bool _showLockedInformation = false;
static bool _titleEditor = false;
static bool _disableLocking{};
WindowBase* WindowScenarioselectOpen(scenarioselect_callback callback, bool titleEditor)
{
if (_titleEditor != titleEditor)
{
_titleEditor = titleEditor;
WindowCloseByClass(WindowClass::ScenarioSelect);
}
auto window = WindowBringToFrontByClass(WindowClass::ScenarioSelect);
if (window != nullptr)
return window;
return WindowScenarioselectOpen(
[callback](std::string_view scenario) { callback(std::string(scenario).c_str()); }, titleEditor, titleEditor);
}
/**
*
* rct2: 0x006781B5
*/
WindowBase* WindowScenarioselectOpen(std::function<void(std::string_view)> callback, bool titleEditor, bool disableLocking)
{
WindowBase* window;
_callback = callback;
_disableLocking = disableLocking;
// Load scenario list
ScenarioRepositoryScan();
window = WindowCreateCentred(
WW, WH, &window_scenarioselect_events, WindowClass::ScenarioSelect, WF_10 | (titleEditor ? WF_STICK_TO_FRONT : 0));
window->widgets = window_scenarioselect_widgets;
WindowScenarioselectInitTabs(window);
InitialiseListItems(window);
WindowInitScrollWidgets(*window);
window->highlighted_scenario = nullptr;
return window;
}
/**
*
* rct2: 0x00677C8A
*/
static void WindowScenarioselectInitTabs(WindowBase* w)
{
int32_t showPages = 0;
size_t numScenarios = ScenarioRepositoryGetCount();
for (size_t i = 0; i < numScenarios; i++)
{
const ScenarioIndexEntry* scenario = ScenarioRepositoryGetByIndex(i);
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || _titleEditor)
{
if (_titleEditor && scenario->SourceGame == ScenarioSource::Other)
continue;
showPages |= 1 << static_cast<uint8_t>(scenario->SourceGame);
}
else
{
int32_t category = scenario->Category;
if (category > SCENARIO_CATEGORY_OTHER)
{
category = SCENARIO_CATEGORY_OTHER;
}
showPages |= 1 << category;
}
}
if (showPages & (1 << gConfigInterface.ScenarioselectLastTab))
{
w->selected_tab = gConfigInterface.ScenarioselectLastTab;
}
else
{
int32_t firstPage = UtilBitScanForward(showPages);
if (firstPage != -1)
{
w->selected_tab = firstPage;
}
}
int32_t y = TabsStart;
for (int32_t i = 0; i < NumTabs; i++)
{
auto& widget = w->widgets[i + WIDX_TAB1];
if (!(showPages & (1 << i)))
{
widget.type = WindowWidgetType::Empty;
continue;
}
widget.type = WindowWidgetType::Tab;
widget.top = y;
widget.bottom = y + (TabHeight - 1);
y += TabHeight;
}
}
static void WindowScenarioselectClose(WindowBase* w)
{
_listItems.clear();
_listItems.shrink_to_fit();
}
static void WindowScenarioselectMouseup(WindowBase* w, WidgetIndex widgetIndex)
{
if (widgetIndex == WIDX_CLOSE)
{
WindowClose(*w);
}
}
static void WindowScenarioselectMousedown(WindowBase* w, WidgetIndex widgetIndex, Widget* widget)
{
if (widgetIndex >= WIDX_TAB1 && widgetIndex <= WIDX_TAB10)
{
w->selected_tab = widgetIndex - 4;
w->highlighted_scenario = nullptr;
gConfigInterface.ScenarioselectLastTab = w->selected_tab;
ConfigSaveDefault();
InitialiseListItems(w);
w->Invalidate();
WindowEventResizeCall(w);
WindowEventInvalidateCall(w);
WindowInitScrollWidgets(*w);
w->Invalidate();
}
}
static int32_t GetScenarioListItemSize()
{
if (!LocalisationService_UseTrueTypeFont())
return 24;
// Scenario title
int32_t lineHeight = FontGetLineHeight(FontStyle::Medium);
// 'Completed by' line
lineHeight += FontGetLineHeight(FontStyle::Small);
return lineHeight;
}
static void WindowScenarioselectScrollgetsize(WindowBase* w, int32_t scrollIndex, int32_t* width, int32_t* height)
{
const int32_t scenarioItemHeight = GetScenarioListItemSize();
int32_t y = 0;
for (const auto& listItem : _listItems)
{
switch (listItem.type)
{
case ListItemType::Heading:
y += 18;
break;
case ListItemType::Scenario:
y += scenarioItemHeight;
break;
}
}
*height = y;
}
/**
*
* rct2: 0x6780FE
*/
static void WindowScenarioselectScrollmousedown(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords)
{
const int32_t scenarioItemHeight = GetScenarioListItemSize();
auto mutableScreenCoords = screenCoords;
for (const auto& listItem : _listItems)
{
switch (listItem.type)
{
case ListItemType::Heading:
mutableScreenCoords.y -= 18;
break;
case ListItemType::Scenario:
mutableScreenCoords.y -= scenarioItemHeight;
if (mutableScreenCoords.y < 0 && !listItem.scenario.is_locked)
{
OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::Click1, 0, w->windowPos.x + (w->width / 2));
gFirstTimeSaving = true;
_callback(listItem.scenario.scenario->Path);
if (_titleEditor)
{
WindowClose(*w);
}
}
break;
}
if (mutableScreenCoords.y < 0)
{
break;
}
}
}
/**
*
* rct2: 0x678162
*/
static void WindowScenarioselectScrollmouseover(WindowBase* w, int32_t scrollIndex, const ScreenCoordsXY& screenCoords)
{
const int32_t scenarioItemHeight = GetScenarioListItemSize();
bool originalShowLockedInformation = _showLockedInformation;
_showLockedInformation = false;
const ScenarioIndexEntry* selected = nullptr;
auto mutableScreenCoords = screenCoords;
for (const auto& listItem : _listItems)
{
switch (listItem.type)
{
case ListItemType::Heading:
mutableScreenCoords.y -= 18;
break;
case ListItemType::Scenario:
mutableScreenCoords.y -= scenarioItemHeight;
if (mutableScreenCoords.y < 0)
{
if (listItem.scenario.is_locked)
{
_showLockedInformation = true;
}
else
{
selected = listItem.scenario.scenario;
}
}
break;
}
if (mutableScreenCoords.y < 0)
{
break;
}
}
if (w->highlighted_scenario != selected)
{
w->highlighted_scenario = selected;
w->Invalidate();
}
else if (_showLockedInformation != originalShowLockedInformation)
{
w->Invalidate();
}
}
static void WindowScenarioselectInvalidate(WindowBase* w)
{
w->pressed_widgets &= ~(
(1uLL << WIDX_CLOSE) | (1uLL << WIDX_TAB1) | (1uLL << WIDX_TAB2) | (1uLL << WIDX_TAB3) | (1uLL << WIDX_TAB4)
| (1uLL << WIDX_TAB5) | (1uLL << WIDX_TAB6) | (1uLL << WIDX_TAB7) | (1uLL << WIDX_TAB8) | (1uLL << WIDX_TAB9)
| (1uLL << WIDX_TAB10));
w->pressed_widgets |= 1LL << (w->selected_tab + WIDX_TAB1);
w->ResizeFrameWithPage();
const int32_t bottomMargin = gConfigGeneral.DebuggingTools ? 17 : 5;
window_scenarioselect_widgets[WIDX_SCENARIOLIST].right = w->width - 179;
window_scenarioselect_widgets[WIDX_SCENARIOLIST].bottom = w->height - bottomMargin;
}
static void WindowScenarioselectPaint(WindowBase* w, DrawPixelInfo* dpi)
{
int32_t format;
const ScenarioIndexEntry* scenario;
WindowDrawWidgets(*w, dpi);
format = ScenarioSelectUseSmallFont() ? STR_SMALL_WINDOW_COLOUR_2_STRINGID : STR_WINDOW_COLOUR_2_STRINGID;
FontStyle fontStyle = ScenarioSelectUseSmallFont() ? FontStyle::Small : FontStyle::Medium;
// Text for each tab
for (uint32_t i = 0; i < std::size(ScenarioOriginStringIds); i++)
{
Widget* widget = &window_scenarioselect_widgets[WIDX_TAB1 + i];
if (widget->type == WindowWidgetType::Empty)
continue;
auto ft = Formatter();
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || _titleEditor)
{
ft.Add<StringId>(ScenarioOriginStringIds[i]);
}
else
{ // old-style
ft.Add<StringId>(ScenarioCategoryStringIds[i]);
}
ScreenCoordsXY stringCoords(widget->midX() + w->windowPos.x, widget->midY() + w->windowPos.y - 3);
DrawTextWrapped(*dpi, stringCoords, 87, format, ft, { COLOUR_AQUAMARINE, fontStyle, TextAlignment::CENTRE });
}
// Return if no scenario highlighted
scenario = w->highlighted_scenario;
if (scenario == nullptr)
{
if (_showLockedInformation)
{
// Show locked information
auto screenPos = w->windowPos
+ ScreenCoordsXY{ window_scenarioselect_widgets[WIDX_SCENARIOLIST].right + 4,
window_scenarioselect_widgets[WIDX_TABCONTENT].top + 5 };
DrawTextEllipsised(
*dpi, screenPos + ScreenCoordsXY{ 85, 0 }, 170, STR_SCENARIO_LOCKED, {}, { TextAlignment::CENTRE });
DrawTextWrapped(*dpi, screenPos + ScreenCoordsXY{ 0, 15 }, 170, STR_SCENARIO_LOCKED_DESC);
}
else
{
// Show general information about how to start.
auto screenPos = w->windowPos
+ ScreenCoordsXY{ window_scenarioselect_widgets[WIDX_SCENARIOLIST].right + 4,
window_scenarioselect_widgets[WIDX_TABCONTENT].top + 5 };
DrawTextWrapped(*dpi, screenPos + ScreenCoordsXY{ 0, 15 }, 170, STR_SCENARIO_HOVER_HINT);
}
return;
}
// Scenario path
if (gConfigGeneral.DebuggingTools)
{
utf8 path[MAX_PATH];
ShortenPath(path, sizeof(path), scenario->Path, w->width - 6 - TabWidth, FontStyle::Medium);
const utf8* pathPtr = path;
auto ft = Formatter();
ft.Add<const char*>(pathPtr);
DrawTextBasic(
*dpi, w->windowPos + ScreenCoordsXY{ TabWidth + 3, w->height - 3 - 11 }, STR_STRING, ft, { w->colours[1] });
}
// Scenario name
auto screenPos = w->windowPos
+ ScreenCoordsXY{ window_scenarioselect_widgets[WIDX_SCENARIOLIST].right + 4,
window_scenarioselect_widgets[WIDX_TABCONTENT].top + 5 };
auto ft = Formatter();
ft.Add<StringId>(STR_STRING);
ft.Add<const char*>(scenario->Name);
DrawTextEllipsised(
*dpi, screenPos + ScreenCoordsXY{ 85, 0 }, 170, STR_WINDOW_COLOUR_2_STRINGID, ft, { TextAlignment::CENTRE });
screenPos.y += 15;
// Scenario details
ft = Formatter();
ft.Add<StringId>(STR_STRING);
ft.Add<const char*>(scenario->Details);
screenPos.y += DrawTextWrapped(*dpi, screenPos, 170, STR_BLACK_STRING, ft) + 5;
// Scenario objective
ft = Formatter();
ft.Add<StringId>(ObjectiveNames[scenario->ObjectiveType]);
if (scenario->ObjectiveType == OBJECTIVE_BUILD_THE_BEST)
{
StringId rideTypeString = STR_NONE;
auto rideTypeId = scenario->ObjectiveArg3;
if (rideTypeId != RIDE_TYPE_NULL && rideTypeId < RIDE_TYPE_COUNT)
{
rideTypeString = GetRideTypeDescriptor(rideTypeId).Naming.Name;
}
ft.Add<StringId>(rideTypeString);
}
else
{
ft.Add<int16_t>(scenario->ObjectiveArg3);
ft.Add<int16_t>(DateGetTotalMonths(MONTH_OCTOBER, scenario->ObjectiveArg1));
if (scenario->ObjectiveType == OBJECTIVE_FINISH_5_ROLLERCOASTERS)
ft.Add<uint16_t>(scenario->ObjectiveArg2);
else
ft.Add<money64>(scenario->ObjectiveArg2);
}
screenPos.y += DrawTextWrapped(*dpi, screenPos, 170, STR_OBJECTIVE, ft) + 5;
// Scenario score
if (scenario->Highscore != nullptr)
{
// TODO: Should probably be translatable
u8string completedByName = "???";
if (!scenario->Highscore->name.empty())
{
completedByName = scenario->Highscore->name;
}
ft = Formatter();
ft.Add<StringId>(STR_STRING);
ft.Add<const char*>(completedByName.c_str());
ft.Add<money64>(scenario->Highscore->company_value);
screenPos.y += DrawTextWrapped(*dpi, screenPos, 170, STR_COMPLETED_BY_WITH_COMPANY_VALUE, ft);
}
}
static void WindowScenarioselectScrollpaint(WindowBase* w, DrawPixelInfo* dpi, int32_t scrollIndex)
{
uint8_t paletteIndex = ColourMapA[w->colours[1]].mid_light;
GfxClear(dpi, paletteIndex);
StringId highlighted_format = ScenarioSelectUseSmallFont() ? STR_WHITE_STRING : STR_WINDOW_COLOUR_2_STRINGID;
StringId unhighlighted_format = ScenarioSelectUseSmallFont() ? STR_WHITE_STRING : STR_BLACK_STRING;
const auto& listWidget = w->widgets[WIDX_SCENARIOLIST];
int32_t listWidth = listWidget.width() - 12;
const int32_t scenarioItemHeight = GetScenarioListItemSize();
// Scenario title
int32_t scenarioTitleHeight = FontGetLineHeight(FontStyle::Medium);
int32_t y = 0;
for (const auto& listItem : _listItems)
{
if (y > dpi->y + dpi->height)
{
continue;
}
switch (listItem.type)
{
case ListItemType::Heading:
{
const int32_t horizontalRuleMargin = 4;
DrawCategoryHeading(
w, dpi, horizontalRuleMargin, listWidth - horizontalRuleMargin, y + 2, listItem.heading.string_id);
y += 18;
break;
}
case ListItemType::Scenario:
{
// Draw hover highlight
const ScenarioIndexEntry* scenario = listItem.scenario.scenario;
bool isHighlighted = w->highlighted_scenario == scenario;
if (isHighlighted)
{
GfxFilterRect(dpi, { 0, y, w->width, y + scenarioItemHeight - 1 }, FilterPaletteID::PaletteDarken1);
}
bool isCompleted = scenario->Highscore != nullptr;
bool isDisabled = listItem.scenario.is_locked;
// Draw scenario name
char buffer[64];
SafeStrCpy(buffer, scenario->Name, sizeof(buffer));
StringId format = isDisabled ? static_cast<StringId>(STR_STRINGID)
: (isHighlighted ? highlighted_format : unhighlighted_format);
auto ft = Formatter();
ft.Add<StringId>(STR_STRING);
ft.Add<char*>(buffer);
colour_t colour = isDisabled ? w->colours[1] | COLOUR_FLAG_INSET : COLOUR_BLACK;
auto darkness = isDisabled ? TextDarkness::Dark : TextDarkness::Regular;
const auto scrollCentre = window_scenarioselect_widgets[WIDX_SCENARIOLIST].width() / 2;
DrawTextBasic(
*dpi, { scrollCentre, y + 1 }, format, ft, { colour, FontStyle::Medium, TextAlignment::CENTRE, darkness });
// Check if scenario is completed
if (isCompleted)
{
// Draw completion tick
GfxDrawSprite(
dpi, ImageId(SPR_MENU_CHECKMARK),
{ window_scenarioselect_widgets[WIDX_SCENARIOLIST].width() - 45, y + 1 });
// Draw completion score
u8string completedByName = "???";
if (!scenario->Highscore->name.empty())
{
completedByName = scenario->Highscore->name;
}
ft = Formatter();
ft.Add<StringId>(STR_COMPLETED_BY);
ft.Add<StringId>(STR_STRING);
ft.Add<const char*>(completedByName.c_str());
DrawTextBasic(
*dpi, { scrollCentre, y + scenarioTitleHeight + 1 }, format, ft,
{ FontStyle::Small, TextAlignment::CENTRE });
}
y += scenarioItemHeight;
break;
}
}
}
}
static void DrawCategoryHeading(WindowBase* w, DrawPixelInfo* dpi, int32_t left, int32_t right, int32_t y, StringId stringId)
{
colour_t baseColour = w->colours[1];
colour_t lightColour = ColourMapA[baseColour].lighter;
colour_t darkColour = ColourMapA[baseColour].mid_dark;
// Draw string
int32_t centreX = (left + right) / 2;
DrawTextBasic(*dpi, { centreX, y }, stringId, {}, { baseColour, TextAlignment::CENTRE });
// Get string dimensions
utf8 buffer[CommonTextBufferSize];
auto bufferPtr = buffer;
OpenRCT2::FormatStringLegacy(bufferPtr, sizeof(buffer), stringId, nullptr);
int32_t categoryStringHalfWidth = (GfxGetStringWidth(bufferPtr, FontStyle::Medium) / 2) + 4;
int32_t strLeft = centreX - categoryStringHalfWidth;
int32_t strRight = centreX + categoryStringHalfWidth;
// Draw light horizontal rule
int32_t lineY = y + 4;
auto lightLineLeftTop1 = ScreenCoordsXY{ left, lineY };
auto lightLineRightBottom1 = ScreenCoordsXY{ strLeft, lineY };
GfxDrawLine(dpi, { lightLineLeftTop1, lightLineRightBottom1 }, lightColour);
auto lightLineLeftTop2 = ScreenCoordsXY{ strRight, lineY };
auto lightLineRightBottom2 = ScreenCoordsXY{ right, lineY };
GfxDrawLine(dpi, { lightLineLeftTop2, lightLineRightBottom2 }, lightColour);
// Draw dark horizontal rule
lineY++;
auto darkLineLeftTop1 = ScreenCoordsXY{ left, lineY };
auto darkLineRightBottom1 = ScreenCoordsXY{ strLeft, lineY };
GfxDrawLine(dpi, { darkLineLeftTop1, darkLineRightBottom1 }, darkColour);
auto darkLineLeftTop2 = ScreenCoordsXY{ strRight, lineY };
auto darkLineRightBottom2 = ScreenCoordsXY{ right, lineY };
GfxDrawLine(dpi, { darkLineLeftTop2, darkLineRightBottom2 }, darkColour);
}
static void InitialiseListItems(WindowBase* w)
{
size_t numScenarios = ScenarioRepositoryGetCount();
_listItems.clear();
// Mega park unlock
const uint32_t rct1RequiredCompletedScenarios = (1 << SC_MEGA_PARK) - 1;
uint32_t rct1CompletedScenarios = 0;
size_t megaParkListItemIndex = SIZE_MAX;
int32_t numUnlocks = INITIAL_NUM_UNLOCKED_SCENARIOS;
uint8_t currentHeading = UINT8_MAX;
for (size_t i = 0; i < numScenarios; i++)
{
const ScenarioIndexEntry* scenario = ScenarioRepositoryGetByIndex(i);
if (!IsScenarioVisible(w, scenario))
continue;
if (_titleEditor && scenario->SourceGame == ScenarioSource::Other)
continue;
// Category heading
StringId headingStringId = STR_NONE;
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || _titleEditor)
{
if (w->selected_tab != static_cast<uint8_t>(ScenarioSource::Real) && currentHeading != scenario->Category)
{
currentHeading = scenario->Category;
headingStringId = ScenarioCategoryStringIds[currentHeading];
}
}
else
{
if (w->selected_tab <= SCENARIO_CATEGORY_EXPERT)
{
if (currentHeading != static_cast<uint8_t>(scenario->SourceGame))
{
currentHeading = static_cast<uint8_t>(scenario->SourceGame);
headingStringId = ScenarioOriginStringIds[currentHeading];
}
}
else if (w->selected_tab == SCENARIO_CATEGORY_OTHER)
{
int32_t category = scenario->Category;
if (category <= SCENARIO_CATEGORY_REAL)
{
category = SCENARIO_CATEGORY_OTHER;
}
if (currentHeading != category)
{
currentHeading = category;
headingStringId = ScenarioCategoryStringIds[category];
}
}
}
if (headingStringId != STR_NONE)
{
ScenarioListItem headerItem;
headerItem.type = ListItemType::Heading;
headerItem.heading.string_id = headingStringId;
_listItems.push_back(std::move(headerItem));
}
// Scenario
ScenarioListItem scenarioItem;
scenarioItem.type = ListItemType::Scenario;
scenarioItem.scenario.scenario = scenario;
if (IsLockingEnabled(w))
{
scenarioItem.scenario.is_locked = numUnlocks <= 0;
if (scenario->Highscore == nullptr)
{
numUnlocks--;
}
else
{
// Mark RCT1 scenario as completed
if (scenario->ScenarioId < SC_MEGA_PARK)
{
rct1CompletedScenarios |= 1 << scenario->ScenarioId;
}
}
// If scenario is Mega Park, keep a reference to it
if (scenario->ScenarioId == SC_MEGA_PARK)
{
megaParkListItemIndex = _listItems.size() - 1;
}
}
else
{
scenarioItem.scenario.is_locked = false;
}
_listItems.push_back(std::move(scenarioItem));
}
// Mega park handling
if (megaParkListItemIndex != SIZE_MAX)
{
bool megaParkLocked = (rct1CompletedScenarios & rct1RequiredCompletedScenarios) != rct1RequiredCompletedScenarios;
_listItems[megaParkListItemIndex].scenario.is_locked = megaParkLocked;
if (megaParkLocked && gConfigGeneral.ScenarioHideMegaPark)
{
// Remove mega park
_listItems.pop_back();
// Remove empty headings
for (auto it = _listItems.begin(); it != _listItems.end();)
{
const auto& listItem = *it;
if (listItem.type == ListItemType::Heading)
{
auto nextIt = std::next(it);
if (nextIt == _listItems.end() || nextIt->type == ListItemType::Heading)
{
it = _listItems.erase(it);
continue;
}
}
++it;
}
}
}
}
static bool IsScenarioVisible(WindowBase* w, const ScenarioIndexEntry* scenario)
{
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || _titleEditor)
{
if (static_cast<uint8_t>(scenario->SourceGame) != w->selected_tab)
{
return false;
}
}
else
{
int32_t category = scenario->Category;
if (category > SCENARIO_CATEGORY_OTHER)
{
category = SCENARIO_CATEGORY_OTHER;
}
if (category != w->selected_tab)
{
return false;
}
}
return true;
}
static bool IsLockingEnabled(WindowBase* w)
{
if (gConfigGeneral.ScenarioSelectMode != SCENARIO_SELECT_MODE_ORIGIN)
return false;
if (!gConfigGeneral.ScenarioUnlockingEnabled)
return false;
if (w->selected_tab >= 6)
return false;
if (_titleEditor)
return false;
return true;
}