OpenRCT2/src/openrct2
Stephan Spengler 31ea968480
Change openrct2/ride methods to UpperCamelCase, part 2
2023-01-17 17:42:29 +01:00
..
actions Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
audio Rename snake_case functions from localisation folder 2023-01-16 23:12:35 +00:00
cmdline Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
config Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
core Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
drawing Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
entity Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
interface Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
localisation Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
management Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
network Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
object Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
paint Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
park Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
peep Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
platform Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
profiling Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
rct1 Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
rct2 Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
rct12 Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
ride Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
scenario Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
scripting Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
title Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
ui Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
util Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
windows Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
world Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
AssetPack.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPack.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPackManager.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
AssetPackManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CMakeLists.txt Remove last references to WINNT 5.1 (#17631) 2022-07-28 22:39:04 +02:00
Cheats.cpp Rename snake_case functions from localisation folder 2023-01-16 23:12:35 +00:00
Cheats.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CmdlineSprite.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
CmdlineSprite.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Context.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Context.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Date.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Date.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Diagnostic.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Diagnostic.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Editor.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Editor.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
EditorObjectSelectionSession.cpp Change openrct2/ride methods to UpperCamelCase, part 2 2023-01-17 17:42:29 +01:00
EditorObjectSelectionSession.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
FileClassifier.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
FileClassifier.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Game.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Game.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
GameState.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
GameState.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
GameStateSnapshots.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
GameStateSnapshots.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Identifiers.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Input.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Input.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Intro.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Intro.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Limits.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
ParkImporter.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
ParkImporter.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
PlatformEnvironment.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
PlatformEnvironment.h Add tab to About window to show contributors.md 2023-01-14 00:56:20 +01:00
ReplayManager.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
ReplayManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
System.hpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Version.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Version.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
common.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
libopenrct2.vcxproj Finish Removing snake_case from Drawing Methods 2023-01-16 22:31:34 +00:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Close #18975: Create 60 degree lift sprites for the Wooden RC 2023-01-14 19:57:42 +01:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.