OpenRCT2/src/openrct2/actions/StaffSetNameAction.h

31 lines
1.0 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "GameAction.h"
class StaffSetNameAction final : public GameActionBase<GameCommand::SetStaffName>
{
private:
EntityId _spriteIndex{ EntityId::GetNull() };
std::string _name;
public:
StaffSetNameAction() = default;
StaffSetNameAction(EntityId spriteIndex, const std::string& name);
void AcceptParameters(GameActionParameterVisitor& visitor) override;
uint16_t GetActionFlags() const override;
void Serialise(DataSerialiser& stream) override;
GameActions::Result Query() const override;
GameActions::Result Execute() const override;
};