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152 lines
5.5 KiB
C++
152 lines
5.5 KiB
C++
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "FunctionCall.hpp"
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extern "C" {
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#include <openrct2/sprites.h>
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}
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enum SpriteGroup {
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SPRITEGROUP_NONE,
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SPRITEGROUP_FENCE_METAL_A, // 14568
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SPRITEGROUP_FENCE_METAL_B, // 14990
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SPRITEGROUP_FENCE_SPIRAL_SLIDE, // 20564
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SPRITEGROUP_FLOOR_CORK, // 22134
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SPRITEGROUP_FENCE_ROPE, // 22138
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};
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static void canonicalizeFunctionCall(function_call *call);
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static SpriteGroup getSpriteGroup(uint16 spriteIndex);
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bool FunctionCall::AssertsEquals(std::vector<function_call> expected, std::vector<function_call> actual) {
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if (expected.size() != actual.size()) {
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return false;
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}
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for (size_t i = 0; i < expected.size(); i++) {
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function_call expectedCall = expected[i];
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function_call actualCall = actual[i];
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if (!AssertsEquals(expectedCall, actualCall)) {
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return false;
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}
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}
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return true;
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}
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bool FunctionCall::AssertsEquals(function_call expected, function_call actual) {
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canonicalizeFunctionCall(&actual);
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canonicalizeFunctionCall(&expected);
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if (expected.function != actual.function) {
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return false;
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}
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uint8 function = expected.function;
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if (function == SUPPORTS_WOOD_A || function == SUPPORTS_WOOD_B) {
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if (expected.supports.type != actual.supports.type) return false;
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if (expected.supports.special != actual.supports.special) return false;
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if (expected.supports.height != actual.supports.height) return false;
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if (expected.supports.colour_flags != actual.supports.colour_flags) return false;
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if (expected.supports.special == 14 || expected.supports.special == 15 ||
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expected.supports.special == 18 || expected.supports.special == 19 ||
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expected.supports.special == 22 || expected.supports.special == 23)
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{
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if (expected.supports.prepend_to != actual.supports.prepend_to) return false;
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}
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return true;
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}
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if (function == SUPPORTS_METAL_A || function == SUPPORTS_METAL_B) {
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if (expected.supports.type != actual.supports.type) return false;
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if (expected.supports.segment != actual.supports.segment) return false;
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if (expected.supports.special != actual.supports.special) return false;
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if (expected.supports.height != actual.supports.height) return false;
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if (expected.supports.colour_flags != actual.supports.colour_flags) return false;
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return true;
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}
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if (function == SET_SEGMENT_HEIGHT) {
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return true;
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}
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if (expected.paint.image_id != actual.paint.image_id) {
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SpriteGroup expectedSpriteGroup = getSpriteGroup(expected.paint.image_id & 0x7FFFF);
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SpriteGroup actualSpriteGroup = getSpriteGroup(actual.paint.image_id & 0x7FFFF);
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if (expectedSpriteGroup != actualSpriteGroup) return false;
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if (expectedSpriteGroup == SPRITEGROUP_NONE) return false;
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return true;
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}
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if (expected.paint.offset.x != actual.paint.offset.x) return false;
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if (expected.paint.offset.y != actual.paint.offset.y) return false;
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if (expected.paint.bound_box_length.x != actual.paint.bound_box_length.x) return false;
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if (expected.paint.bound_box_length.y != actual.paint.bound_box_length.y) return false;
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if (expected.paint.bound_box_length.z != actual.paint.bound_box_length.z) return false;
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if (function != PAINT_98196C) {
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if (expected.paint.bound_box_offset.x != actual.paint.bound_box_offset.x) return false;
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if (expected.paint.bound_box_offset.y != actual.paint.bound_box_offset.y) return false;
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if (expected.paint.bound_box_offset.z != actual.paint.bound_box_offset.z) return false;
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}
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if (expected.paint.z_offset != actual.paint.z_offset) return false;
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if (expected.paint.rotation != actual.paint.rotation) return false;
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return true;
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}
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static void canonicalizeFunctionCall(function_call *call) {
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if (call->function != PAINT_98197C) return;
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if (call->paint.offset.x != call->paint.bound_box_offset.x) return;
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if (call->paint.offset.y != call->paint.bound_box_offset.y) return;
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if (call->paint.z_offset != call->paint.bound_box_offset.z) return;
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call->function = PAINT_98196C;
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}
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static SpriteGroup getSpriteGroup(uint16 spriteIndex) {
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if (spriteIndex >= 14568 && spriteIndex <= 14571) {
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return SPRITEGROUP_FENCE_METAL_A;
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}
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if (spriteIndex >= 14990 && spriteIndex <= 14993) {
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return SPRITEGROUP_FENCE_METAL_B;
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}
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if (spriteIndex >= 20564 && spriteIndex <= 20567) {
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return SPRITEGROUP_FENCE_SPIRAL_SLIDE;
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}
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if (spriteIndex >= 22134 && spriteIndex <= 22137) {
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return SPRITEGROUP_FLOOR_CORK;
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}
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if (spriteIndex >= 22138 && spriteIndex <= 22141) {
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return SPRITEGROUP_FENCE_ROPE;
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}
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return SPRITEGROUP_NONE;
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}
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