mirror of https://github.com/OpenRCT2/OpenRCT2.git
662 lines
20 KiB
C++
662 lines
20 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "CmdlineSprite.h"
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#include "Context.h"
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#include "OpenRCT2.h"
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#include "core/FileStream.h"
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#include "core/Imaging.h"
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#include "core/Json.hpp"
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#include "drawing/Drawing.h"
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#include "drawing/ImageImporter.h"
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#include "object/ObjectLimits.h"
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#include "object/ObjectManager.h"
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#include "object/ObjectRepository.h"
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#include "platform/platform.h"
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#include "util/Util.h"
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#include <cmath>
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#include <cstring>
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#include <optional>
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#ifdef _WIN32
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# include "core/String.hpp"
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#endif
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using namespace OpenRCT2::Drawing;
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class SpriteFile
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{
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public:
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rct_g1_header Header{};
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std::vector<rct_g1_element> Entries;
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std::vector<uint8_t> Data;
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void AddImage(ImageImporter::ImportResult& image);
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bool Save(const utf8* path);
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static std::optional<SpriteFile> Open(const utf8* path);
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private:
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class ScopedRelativeSpriteFile
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{
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private:
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SpriteFile& _SpriteFile;
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bool _WasAbsolute;
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public:
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ScopedRelativeSpriteFile(SpriteFile& sFile)
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: _SpriteFile(sFile)
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, _WasAbsolute(sFile.isAbsolute)
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{
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if (_WasAbsolute)
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_SpriteFile.MakeEntriesRelative();
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}
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~ScopedRelativeSpriteFile()
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{
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if (_WasAbsolute)
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_SpriteFile.MakeEntriesAbsolute();
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}
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};
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bool isAbsolute = false;
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void MakeEntriesAbsolute();
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void MakeEntriesRelative();
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};
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void SpriteFile::MakeEntriesAbsolute()
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{
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if (!isAbsolute)
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{
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for (auto& entry : Entries)
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entry.offset += reinterpret_cast<uintptr_t>(Data.data());
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}
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isAbsolute = true;
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}
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void SpriteFile::MakeEntriesRelative()
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{
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if (isAbsolute)
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{
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for (auto& entry : Entries)
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entry.offset -= reinterpret_cast<uintptr_t>(Data.data());
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}
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isAbsolute = false;
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}
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void SpriteFile::AddImage(ImageImporter::ImportResult& image)
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{
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Header.num_entries++;
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// New image will have its data inserted after previous image
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uint8_t* newElementOffset = reinterpret_cast<uint8_t*>(static_cast<uintptr_t>(Header.total_size));
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Header.total_size += static_cast<uint32_t>(image.Buffer.size());
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Entries.reserve(Header.num_entries);
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{
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ScopedRelativeSpriteFile scopedRelative(*this);
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Data.reserve(Header.total_size);
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Entries.push_back(image.Element);
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Entries.back().offset = newElementOffset;
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const auto& buffer = image.Buffer;
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std::copy(buffer.begin(), buffer.end(), std::back_inserter(Data));
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}
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}
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std::optional<SpriteFile> SpriteFile::Open(const utf8* path)
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{
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try
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{
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OpenRCT2::FileStream stream(path, OpenRCT2::FILE_MODE_OPEN);
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SpriteFile spriteFile;
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stream.Read(&spriteFile.Header, sizeof(rct_g1_header));
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if (spriteFile.Header.num_entries > 0)
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{
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spriteFile.Entries.reserve(spriteFile.Header.num_entries);
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for (uint32_t i = 0; i < spriteFile.Header.num_entries; ++i)
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{
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rct_g1_element_32bit entry32bit{};
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stream.Read(&entry32bit, sizeof(entry32bit));
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rct_g1_element entry{};
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entry.offset = reinterpret_cast<uint8_t*>(static_cast<uintptr_t>(entry32bit.offset));
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entry.width = entry32bit.width;
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entry.height = entry32bit.height;
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entry.x_offset = entry32bit.x_offset;
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entry.y_offset = entry32bit.y_offset;
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entry.flags = entry32bit.flags;
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entry.zoomed_offset = entry32bit.zoomed_offset;
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spriteFile.Entries.push_back(std::move(entry));
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}
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spriteFile.Data.resize(spriteFile.Header.total_size);
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stream.Read(spriteFile.Data.data(), spriteFile.Header.total_size);
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}
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spriteFile.MakeEntriesAbsolute();
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return spriteFile;
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}
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catch (IOException&)
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{
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return std::nullopt;
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}
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}
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bool SpriteFile::Save(const utf8* path)
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{
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try
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{
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OpenRCT2::FileStream stream(path, OpenRCT2::FILE_MODE_WRITE);
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stream.Write(&Header, sizeof(rct_g1_header));
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if (Header.num_entries > 0)
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{
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ScopedRelativeSpriteFile scopedRelative(*this);
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for (const auto& entry : Entries)
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{
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rct_g1_element_32bit entry32bit{};
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entry32bit.offset = static_cast<uint32_t>(reinterpret_cast<uintptr_t>(const_cast<uint8_t*>(entry.offset)));
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entry32bit.width = entry.width;
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entry32bit.height = entry.height;
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entry32bit.x_offset = entry.x_offset;
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entry32bit.y_offset = entry.y_offset;
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entry32bit.flags = entry.flags;
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entry32bit.zoomed_offset = entry.zoomed_offset;
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stream.Write(&entry32bit, sizeof(entry32bit));
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}
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stream.Write(Data.data(), Header.total_size);
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}
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return true;
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}
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catch (IOException&)
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{
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return false;
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}
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}
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static bool SpriteImageExport(const rct_g1_element& spriteElement, const char* outPath)
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{
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const auto pixelBufferSize = spriteElement.width * spriteElement.height;
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auto pixelBuffer = std::make_unique<uint8_t[]>(pixelBufferSize);
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auto pixels = pixelBuffer.get();
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std::fill_n(pixels, pixelBufferSize, 0x00);
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rct_drawpixelinfo dpi;
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dpi.bits = pixels;
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dpi.x = 0;
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dpi.y = 0;
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dpi.width = spriteElement.width;
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dpi.height = spriteElement.height;
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dpi.pitch = 0;
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dpi.zoom_level = 0;
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DrawSpriteArgs args(
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ImageId(), PaletteMap::GetDefault(), spriteElement, 0, 0, spriteElement.width, spriteElement.height, pixels);
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gfx_sprite_to_buffer(dpi, args);
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auto const pixels8 = dpi.bits;
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auto const pixelsLen = (dpi.width + dpi.pitch) * dpi.height;
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try
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{
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Image image;
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image.Width = dpi.width;
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image.Height = dpi.height;
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image.Depth = 8;
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image.Stride = dpi.width + dpi.pitch;
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image.Palette = std::make_unique<GamePalette>(StandardPalette);
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image.Pixels = std::vector<uint8_t>(pixels8, pixels8 + pixelsLen);
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Imaging::WriteToFile(outPath, image, IMAGE_FORMAT::PNG);
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return true;
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}
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catch (const std::exception& e)
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{
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fprintf(stderr, "Unable to write png: %s", e.what());
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return false;
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}
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}
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static std::optional<ImageImporter::ImportResult> SpriteImageImport(
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const char* path, int16_t x_offset, int16_t y_offset, bool keep_palette, bool forceBmp, int32_t mode)
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{
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try
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{
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auto format = IMAGE_FORMAT::PNG_32;
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auto flags = ImageImporter::IMPORT_FLAGS::NONE;
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if (!forceBmp)
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{
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flags = ImageImporter::IMPORT_FLAGS::RLE;
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}
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if (keep_palette)
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{
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format = IMAGE_FORMAT::PNG;
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flags = static_cast<ImageImporter::IMPORT_FLAGS>(flags | ImageImporter::IMPORT_FLAGS::KEEP_PALETTE);
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}
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ImageImporter importer;
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auto image = Imaging::ReadFromFile(path, format);
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return importer.Import(image, x_offset, y_offset, flags, static_cast<ImageImporter::IMPORT_MODE>(mode));
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}
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catch (const std::exception& e)
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{
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fprintf(stderr, "%s\n", e.what());
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return std::nullopt;
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}
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}
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int32_t cmdline_for_sprite(const char** argv, int32_t argc)
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{
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gOpenRCT2Headless = true;
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if (argc == 0)
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return -1;
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if (_strcmpi(argv[0], "details") == 0)
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{
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if (argc < 2)
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{
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fprintf(stdout, "usage: sprite details <spritefile> [idx]\n");
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return -1;
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}
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if (argc == 2)
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{
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const char* spriteFilePath = argv[1];
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auto spriteFile = SpriteFile::Open(spriteFilePath);
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if (!spriteFile.has_value())
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{
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fprintf(stderr, "Unable to open input sprite file.\n");
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return -1;
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}
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printf("sprites: %u\n", spriteFile->Header.num_entries);
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printf("data size: %u\n", spriteFile->Header.total_size);
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return 1;
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}
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const char* spriteFilePath = argv[1];
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int32_t spriteIndex = atoi(argv[2]);
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auto spriteFile = SpriteFile::Open(spriteFilePath);
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if (!spriteFile.has_value())
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{
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fprintf(stderr, "Unable to open input sprite file.\n");
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return -1;
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}
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if (spriteIndex < 0 || spriteIndex >= static_cast<int32_t>(spriteFile->Header.num_entries))
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{
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fprintf(stderr, "Sprite #%d does not exist in sprite file.\n", spriteIndex);
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return -1;
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}
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rct_g1_element* g1 = &spriteFile->Entries[spriteIndex];
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printf("width: %d\n", g1->width);
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printf("height: %d\n", g1->height);
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printf("x offset: %d\n", g1->x_offset);
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printf("y offset: %d\n", g1->y_offset);
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printf("data offset: %p\n", g1->offset);
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return 1;
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}
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if (_strcmpi(argv[0], "export") == 0)
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{
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if (argc < 4)
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{
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fprintf(stdout, "usage: sprite export <spritefile> <idx> <output>\n");
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return -1;
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}
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const char* spriteFilePath = argv[1];
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int32_t spriteIndex = atoi(argv[2]);
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const char* outputPath = argv[3];
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auto spriteFile = SpriteFile::Open(spriteFilePath);
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if (!spriteFile.has_value())
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{
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fprintf(stderr, "Unable to open input sprite file.\n");
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return -1;
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}
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if (spriteIndex < 0 || spriteIndex >= static_cast<int32_t>(spriteFile->Header.num_entries))
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{
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fprintf(stderr, "Sprite #%d does not exist in sprite file.\n", spriteIndex);
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return -1;
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}
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const auto& spriteHeader = spriteFile->Entries[spriteIndex];
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if (!SpriteImageExport(spriteHeader, outputPath))
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{
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fprintf(stderr, "Could not export\n");
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return -1;
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}
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return 1;
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}
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if (_strcmpi(argv[0], "exportall") == 0)
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{
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if (argc < 3)
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{
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fprintf(stdout, "usage: sprite exportall <spritefile> <output directory>\n");
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return -1;
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}
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const char* spriteFilePath = argv[1];
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char outputPath[MAX_PATH];
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auto spriteFile = SpriteFile::Open(spriteFilePath);
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if (!spriteFile.has_value())
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{
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fprintf(stderr, "Unable to open input sprite file.\n");
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return -1;
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}
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safe_strcpy(outputPath, argv[2], MAX_PATH);
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path_end_with_separator(outputPath, MAX_PATH);
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if (!platform_ensure_directory_exists(outputPath))
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{
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fprintf(stderr, "Unable to create directory.\n");
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return -1;
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}
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int32_t maxIndex = static_cast<int32_t>(spriteFile->Header.num_entries);
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int32_t numbers = static_cast<int32_t>(std::floor(std::log(maxIndex)));
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size_t pathLen = strlen(outputPath);
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if (pathLen >= static_cast<size_t>(MAX_PATH - numbers - 5))
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{
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fprintf(stderr, "Path too long.\n");
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return -1;
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}
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for (int32_t x = 0; x < numbers; x++)
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{
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outputPath[pathLen + x] = '0';
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}
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safe_strcpy(outputPath + pathLen + numbers, ".png", MAX_PATH - pathLen - numbers);
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for (int32_t spriteIndex = 0; spriteIndex < maxIndex; spriteIndex++)
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{
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if (spriteIndex % 100 == 99)
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{
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// Status indicator
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printf("\r%d / %d, %d%%", spriteIndex, maxIndex, spriteIndex / maxIndex);
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}
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const auto& spriteHeader = spriteFile->Entries[spriteIndex];
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if (!SpriteImageExport(spriteHeader, outputPath))
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{
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fprintf(stderr, "Could not export\n");
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return -1;
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}
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// Add to the index at the end of the file name
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char* counter = outputPath + pathLen + numbers - 1;
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(*counter)++;
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while (*counter > '9')
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{
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*counter = '0';
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counter--;
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(*counter)++;
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}
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}
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return 1;
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}
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if (_strcmpi(argv[0], "exportalldat") == 0)
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{
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if (argc < 3)
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{
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fprintf(stdout, "usage: sprite exportalldat <DAT identifier> <output directory>\n");
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return -1;
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}
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char datName[DAT_NAME_LENGTH + 1] = { 0 };
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std::fill_n(datName, DAT_NAME_LENGTH, ' ');
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int32_t i = 0;
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for (const char* ch = argv[1]; *ch != '\0' && i < DAT_NAME_LENGTH; ch++)
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{
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datName[i++] = *ch;
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}
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auto context = OpenRCT2::CreateContext();
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context->Initialise();
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const ObjectRepositoryItem* ori = object_repository_find_object_by_name(datName);
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if (ori == nullptr)
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{
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fprintf(stderr, "Could not find the object.\n");
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return -1;
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}
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const rct_object_entry* entry = &ori->ObjectEntry;
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const auto* loadedObject = object_manager_load_object(entry);
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if (loadedObject == nullptr)
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{
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fprintf(stderr, "Unable to load object.\n");
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return -1;
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}
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auto entryIndex = object_manager_get_loaded_object_entry_index(loadedObject);
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ObjectType objectType = entry->GetType();
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auto& objManager = context->GetObjectManager();
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const auto* const metaObject = objManager.GetLoadedObject(objectType, entryIndex);
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char outputPath[MAX_PATH];
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safe_strcpy(outputPath, argv[2], MAX_PATH);
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path_end_with_separator(outputPath, MAX_PATH);
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if (!platform_ensure_directory_exists(outputPath))
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{
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fprintf(stderr, "Unable to create directory.\n");
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return -1;
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}
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auto maxIndex = metaObject->GetNumImages();
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int32_t numDigits = std::max(1, static_cast<int32_t>(std::floor(std::log(maxIndex))));
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size_t pathLen = strlen(outputPath);
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if (pathLen >= static_cast<size_t>(MAX_PATH - numDigits - 5))
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{
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fprintf(stderr, "Path too long.\n");
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return -1;
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}
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for (int32_t x = 0; x < numDigits; x++)
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{
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outputPath[pathLen + x] = '0';
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}
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safe_strcpy(outputPath + pathLen + numDigits, ".png", MAX_PATH - pathLen - numDigits);
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for (uint32_t spriteIndex = 0; spriteIndex < maxIndex; spriteIndex++)
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{
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const auto& g1 = metaObject->GetImageTable().GetImages()[spriteIndex];
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if (!SpriteImageExport(g1, outputPath))
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{
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fprintf(stderr, "Could not export\n");
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return -1;
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}
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fprintf(stdout, "{ \"path\": \"%s\", \"x\": %d, \"y\": %d },\n", outputPath, g1.x_offset, g1.y_offset);
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// Add to the index at the end of the file name
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char* counter = outputPath + pathLen + numDigits - 1;
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(*counter)++;
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while (*counter > '9')
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{
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*counter = '0';
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counter--;
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(*counter)++;
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}
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}
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return 1;
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}
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if (_strcmpi(argv[0], "create") == 0)
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{
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if (argc < 2)
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{
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fprintf(stderr, "usage: sprite create <spritefile>\n");
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return -1;
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}
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const char* spriteFilePath = argv[1];
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SpriteFile spriteFile;
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spriteFile.Save(spriteFilePath);
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return 1;
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}
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if (_strcmpi(argv[0], "append") == 0)
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{
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if (argc != 3 && argc != 5)
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{
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fprintf(stderr, "usage: sprite append <spritefile> <input> [<x offset> <y offset>]\n");
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return -1;
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}
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const char* spriteFilePath = argv[1];
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const char* imagePath = argv[2];
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int16_t x_offset = 0;
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int16_t y_offset = 0;
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if (argc == 5)
|
|
{
|
|
char* endptr;
|
|
|
|
x_offset = strtol(argv[3], &endptr, 0);
|
|
if (*endptr != 0)
|
|
{
|
|
fprintf(stderr, "X offset must be an integer\n");
|
|
return -1;
|
|
}
|
|
|
|
y_offset = strtol(argv[4], &endptr, 0);
|
|
if (*endptr != 0)
|
|
{
|
|
fprintf(stderr, "Y offset must be an integer\n");
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
auto importResult = SpriteImageImport(imagePath, x_offset, y_offset, false, false, gSpriteMode);
|
|
if (!importResult.has_value())
|
|
return -1;
|
|
|
|
auto spriteFile = SpriteFile::Open(spriteFilePath);
|
|
if (!spriteFile.has_value())
|
|
{
|
|
fprintf(stderr, "Unable to open input sprite file.\n");
|
|
return -1;
|
|
}
|
|
|
|
spriteFile->AddImage(importResult.value());
|
|
|
|
if (!spriteFile->Save(spriteFilePath))
|
|
return -1;
|
|
|
|
return 1;
|
|
}
|
|
|
|
if (_strcmpi(argv[0], "build") == 0)
|
|
{
|
|
if (argc < 3)
|
|
{
|
|
fprintf(stdout, "usage: sprite build <spritefile> <sprite description file> [silent]\n");
|
|
return -1;
|
|
}
|
|
|
|
const char* spriteFilePath = argv[1];
|
|
const char* spriteDescriptionPath = argv[2];
|
|
char* directoryPath = path_get_directory(spriteDescriptionPath);
|
|
|
|
json_t jsonSprites = Json::ReadFromFile(spriteDescriptionPath);
|
|
if (jsonSprites.is_null())
|
|
{
|
|
fprintf(stderr, "Unable to read sprite description file: %s\n", spriteDescriptionPath);
|
|
return -1;
|
|
}
|
|
|
|
if (!jsonSprites.is_array())
|
|
{
|
|
fprintf(stderr, "Error: expected array\n");
|
|
return -1;
|
|
}
|
|
|
|
bool silent = (argc >= 4 && strcmp(argv[3], "silent") == 0);
|
|
|
|
// keep sprite file entirely in memory until ready to write out a complete,
|
|
// correct file
|
|
SpriteFile spriteFile;
|
|
spriteFile.Header.num_entries = 0;
|
|
spriteFile.Header.total_size = 0;
|
|
|
|
fprintf(stdout, "Building: %s\n", spriteFilePath);
|
|
|
|
json_t sprite_description;
|
|
|
|
// Note: jsonSprite is deliberately left non-const: json_t behaviour changes when const
|
|
for (auto& [jsonKey, jsonSprite] : jsonSprites.items())
|
|
{
|
|
if (!jsonSprite.is_object())
|
|
{
|
|
fprintf(stderr, "Error: expected object for sprite %s\n", jsonKey.c_str());
|
|
return -1;
|
|
}
|
|
|
|
json_t path = jsonSprite["path"];
|
|
if (!path.is_string())
|
|
{
|
|
fprintf(stderr, "Error: no path provided for sprite %s\n", jsonKey.c_str());
|
|
return -1;
|
|
}
|
|
std::string strPath = Json::GetString(path);
|
|
|
|
json_t x_offset = jsonSprite["x_offset"];
|
|
json_t y_offset = jsonSprite["y_offset"];
|
|
|
|
bool keep_palette = Json::GetString(jsonSprite["palette"]) == "keep";
|
|
bool forceBmp = !jsonSprite["palette"].is_null() && Json::GetBoolean(jsonSprite["forceBmp"]);
|
|
|
|
auto imagePath = platform_get_absolute_path(strPath.c_str(), directoryPath);
|
|
|
|
auto importResult = SpriteImageImport(
|
|
imagePath.c_str(), Json::GetNumber<int16_t>(x_offset), Json::GetNumber<int16_t>(y_offset), keep_palette,
|
|
forceBmp, gSpriteMode);
|
|
if (importResult == std::nullopt)
|
|
{
|
|
fprintf(stderr, "Could not import image file: %s\nCanceling\n", imagePath.c_str());
|
|
return -1;
|
|
}
|
|
|
|
spriteFile.AddImage(importResult.value());
|
|
|
|
if (!silent)
|
|
fprintf(stdout, "Added: %s\n", imagePath.c_str());
|
|
}
|
|
|
|
if (!spriteFile.Save(spriteFilePath))
|
|
{
|
|
log_error("Could not save sprite file, cancelling.");
|
|
return -1;
|
|
}
|
|
|
|
free(directoryPath);
|
|
|
|
fprintf(stdout, "Finished\n");
|
|
return 1;
|
|
}
|
|
|
|
fprintf(stderr, "Unknown sprite command.\n");
|
|
return 1;
|
|
}
|