mirror of https://github.com/OpenRCT2/OpenRCT2.git
606 lines
18 KiB
C++
606 lines
18 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Editor.h"
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#include "Context.h"
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#include "EditorObjectSelectionSession.h"
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#include "FileClassifier.h"
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#include "Game.h"
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#include "GameState.h"
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#include "OpenRCT2.h"
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#include "ParkImporter.h"
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#include "actions/LandBuyRightsAction.h"
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#include "actions/LandSetRightsAction.h"
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#include "audio/audio.h"
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#include "interface/Viewport.h"
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#include "interface/Window_internal.h"
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#include "localisation/Localisation.h"
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#include "localisation/LocalisationService.h"
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#include "management/NewsItem.h"
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#include "object/DefaultObjects.h"
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#include "object/ObjectManager.h"
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#include "object/ObjectRepository.h"
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#include "peep/Guest.h"
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#include "peep/Staff.h"
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#include "rct1/RCT1.h"
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#include "scenario/Scenario.h"
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#include "ui/UiContext.h"
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#include "ui/WindowManager.h"
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#include "util/Util.h"
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#include "windows/Intent.h"
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#include "world/Climate.h"
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#include "world/EntityList.h"
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#include "world/Entrance.h"
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#include "world/Footpath.h"
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#include "world/Park.h"
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#include "world/Scenery.h"
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#include "world/Sprite.h"
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#include <algorithm>
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#include <array>
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#include <vector>
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using namespace OpenRCT2;
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EditorStep gEditorStep;
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namespace Editor
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{
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static std::array<std::vector<uint8_t>, EnumValue(ObjectType::Count)> _editorSelectedObjectFlags;
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static void ConvertSaveToScenarioCallback(int32_t result, const utf8* path);
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static void SetAllLandOwned();
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static bool LoadLandscapeFromSV4(const char* path);
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static bool LoadLandscapeFromSC4(const char* path);
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static void FinaliseMainView();
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static bool ReadS6(const char* path);
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static bool ReadPark(const char* path);
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static void ClearMapForEditing(bool fromSave);
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static void object_list_load()
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{
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auto* context = GetContext();
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// Unload objects first, the repository is re-populated which owns the objects.
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auto& objectManager = context->GetObjectManager();
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objectManager.UnloadAll();
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// Scan objects if necessary
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const auto& localisationService = context->GetLocalisationService();
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auto& objectRepository = context->GetObjectRepository();
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objectRepository.LoadOrConstruct(localisationService.GetCurrentLanguage());
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// Reset loaded objects to just defaults
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// Load minimum required objects (like surface and edge)
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for (const auto& entry : MinimumRequiredObjects)
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{
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objectManager.LoadObject(entry);
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}
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}
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/**
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*
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* rct2: 0x0066FFE1
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*/
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void Load()
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{
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OpenRCT2::Audio::StopAll();
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object_list_load();
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OpenRCT2::GetContext()->GetGameState()->InitAll(150);
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gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
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gEditorStep = EditorStep::ObjectSelection;
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gParkFlags |= PARK_FLAGS_SHOW_REAL_GUEST_NAMES;
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gScenarioCategory = SCENARIO_CATEGORY_OTHER;
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viewport_init_all();
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rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN);
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mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
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load_palette();
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gScreenAge = 0;
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gScenarioName = language_get_string(STR_MY_NEW_SCENARIO);
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}
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/**
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*
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* rct2: 0x00672781
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*/
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void ConvertSaveToScenario()
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{
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tool_cancel();
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auto intent = Intent(WC_LOADSAVE);
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intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_LOAD | LOADSAVETYPE_GAME);
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intent.putExtra(INTENT_EXTRA_CALLBACK, reinterpret_cast<void*>(ConvertSaveToScenarioCallback));
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context_open_intent(&intent);
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}
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static void ConvertSaveToScenarioCallback(int32_t result, const utf8* path)
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{
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if (result != MODAL_RESULT_OK)
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{
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return;
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}
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if (!context_load_park_from_file(path))
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{
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return;
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}
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if (gParkFlags & PARK_FLAGS_NO_MONEY)
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{
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gParkFlags |= PARK_FLAGS_NO_MONEY_SCENARIO;
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}
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else
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{
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gParkFlags &= ~PARK_FLAGS_NO_MONEY_SCENARIO;
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}
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gParkFlags |= PARK_FLAGS_NO_MONEY;
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climate_reset(gClimate);
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// Clear the scenario completion status
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gParkFlags &= ~PARK_FLAGS_SCENARIO_COMPLETE_NAME_INPUT;
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gScenarioCompletedCompanyValue = MONEY64_UNDEFINED;
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gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
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gEditorStep = EditorStep::ObjectiveSelection;
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gScenarioCategory = SCENARIO_CATEGORY_OTHER;
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viewport_init_all();
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News::InitQueue();
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context_open_window_view(WV_EDITOR_MAIN);
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FinaliseMainView();
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gScreenAge = 0;
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}
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/**
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*
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* rct2: 0x00672957
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*/
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void LoadTrackDesigner()
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{
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OpenRCT2::Audio::StopAll();
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gScreenFlags = SCREEN_FLAGS_TRACK_DESIGNER;
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gScreenAge = 0;
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object_manager_unload_all_objects();
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object_list_load();
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OpenRCT2::GetContext()->GetGameState()->InitAll(150);
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SetAllLandOwned();
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gEditorStep = EditorStep::ObjectSelection;
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viewport_init_all();
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rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN);
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mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
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load_palette();
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}
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/**
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*
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* rct2: 0x006729FD
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*/
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void LoadTrackManager()
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{
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OpenRCT2::Audio::StopAll();
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gScreenFlags = SCREEN_FLAGS_TRACK_MANAGER;
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gScreenAge = 0;
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object_manager_unload_all_objects();
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object_list_load();
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OpenRCT2::GetContext()->GetGameState()->InitAll(150);
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SetAllLandOwned();
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gEditorStep = EditorStep::ObjectSelection;
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viewport_init_all();
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rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN);
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mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
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load_palette();
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}
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/**
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*
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* rct2: 0x0068ABEC
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*/
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static void SetAllLandOwned()
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{
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int32_t mapSize = gMapSize;
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MapRange range = { 64, 64, (mapSize - 3) * 32, (mapSize - 3) * 32 };
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auto landSetRightsAction = LandSetRightsAction(range, LandSetRightSetting::SetForSale);
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landSetRightsAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND);
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GameActions::Execute(&landSetRightsAction);
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auto landBuyRightsAction = LandBuyRightsAction(range, LandBuyRightSetting::BuyLand);
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landBuyRightsAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND);
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GameActions::Execute(&landBuyRightsAction);
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}
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/**
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*
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* rct2: 0x006758C0
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*/
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bool LoadLandscape(const utf8* path)
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{
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// #4996: Make sure the object selection window closes here to prevent unload objects
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// after we have loaded a new park.
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window_close_all();
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uint32_t extension = get_file_extension_type(path);
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switch (extension)
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{
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case FILE_EXTENSION_SC6:
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case FILE_EXTENSION_SV6:
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return ReadS6(path);
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case FILE_EXTENSION_SC4:
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return LoadLandscapeFromSC4(path);
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case FILE_EXTENSION_SV4:
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return LoadLandscapeFromSV4(path);
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case FILE_EXTENSION_PARK:
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return ReadPark(path);
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default:
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return false;
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}
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}
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/**
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*
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* rct2: 0x006A2B02
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*/
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static bool LoadLandscapeFromSV4(const char* path)
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{
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load_from_sv4(path);
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ClearMapForEditing(true);
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gEditorStep = EditorStep::LandscapeEditor;
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gScreenAge = 0;
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gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
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viewport_init_all();
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context_open_window_view(WV_EDITOR_MAIN);
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FinaliseMainView();
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return true;
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}
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static bool LoadLandscapeFromSC4(const char* path)
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{
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load_from_sc4(path);
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ClearMapForEditing(false);
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gEditorStep = EditorStep::LandscapeEditor;
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gScreenAge = 0;
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gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
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viewport_init_all();
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context_open_window_view(WV_EDITOR_MAIN);
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FinaliseMainView();
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return true;
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}
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/**
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*
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* rct2: 0x006758FE
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*/
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static bool ReadS6(const char* path)
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{
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auto extension = path_get_extension(path);
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auto loadedFromSave = false;
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if (_stricmp(extension, ".sc6") == 0)
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{
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load_from_sc6(path);
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}
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else if (_stricmp(extension, ".sv6") == 0 || _stricmp(extension, ".sv7") == 0)
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{
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load_from_sv6(path);
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loadedFromSave = true;
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}
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ClearMapForEditing(loadedFromSave);
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gEditorStep = EditorStep::LandscapeEditor;
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gScreenAge = 0;
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gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
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viewport_init_all();
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context_open_window_view(WV_EDITOR_MAIN);
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FinaliseMainView();
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return true;
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}
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static bool ReadPark(const char* path)
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{
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try
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{
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auto context = GetContext();
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auto& objManager = context->GetObjectManager();
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auto importer = ParkImporter::CreateParkFile(context->GetObjectRepository());
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auto loadResult = importer->Load(path);
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objManager.LoadObjects(loadResult.RequiredObjects);
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importer->Import();
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ClearMapForEditing(true);
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gEditorStep = EditorStep::LandscapeEditor;
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gScreenAge = 0;
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gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
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viewport_init_all();
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context_open_window_view(WV_EDITOR_MAIN);
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FinaliseMainView();
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return true;
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}
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catch (const std::exception&)
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{
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return false;
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}
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}
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static void ClearMapForEditing(bool fromSave)
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{
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map_remove_all_rides();
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UnlinkAllRideBanners();
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ride_init_all();
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//
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for (auto* guest : EntityList<Guest>())
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{
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guest->SetName({});
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}
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for (auto* staff : EntityList<Staff>())
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{
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staff->SetName({});
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}
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reset_sprite_list();
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staff_reset_modes();
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gNumGuestsInPark = 0;
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gNumGuestsHeadingForPark = 0;
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gNumGuestsInParkLastWeek = 0;
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gGuestChangeModifier = 0;
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if (fromSave)
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{
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if (gParkFlags & PARK_FLAGS_NO_MONEY)
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{
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gParkFlags |= PARK_FLAGS_NO_MONEY_SCENARIO;
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}
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else
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{
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gParkFlags &= ~PARK_FLAGS_NO_MONEY_SCENARIO;
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}
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gParkFlags |= PARK_FLAGS_NO_MONEY;
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if (gParkEntranceFee == 0)
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{
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gParkFlags |= PARK_FLAGS_PARK_FREE_ENTRY;
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}
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else
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{
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gParkFlags &= ~PARK_FLAGS_PARK_FREE_ENTRY;
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}
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gParkFlags &= ~PARK_FLAGS_SPRITES_INITIALISED;
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gGuestInitialCash = std::clamp(
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gGuestInitialCash, static_cast<money16>(MONEY(10, 00)), static_cast<money16>(MAX_ENTRANCE_FEE));
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gInitialCash = std::min<money64>(gInitialCash, 100000);
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finance_reset_cash_to_initial();
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gBankLoan = std::clamp<money64>(gBankLoan, MONEY(0, 00), MONEY(5000000, 00));
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gMaxBankLoan = std::clamp<money64>(gMaxBankLoan, MONEY(0, 00), MONEY(5000000, 00));
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gBankLoanInterestRate = std::clamp<uint8_t>(gBankLoanInterestRate, 5, 80);
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}
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climate_reset(gClimate);
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News::InitQueue();
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}
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/**
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*
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* rct2: 0x0067009A
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*/
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void OpenWindowsForCurrentStep()
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{
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if (!(gScreenFlags & SCREEN_FLAGS_EDITOR))
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{
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return;
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}
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switch (gEditorStep)
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{
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case EditorStep::ObjectSelection:
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if (window_find_by_class(WC_EDITOR_OBJECT_SELECTION) != nullptr)
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{
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return;
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}
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if (window_find_by_class(WC_INSTALL_TRACK) != nullptr)
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{
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return;
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}
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if (gScreenFlags & SCREEN_FLAGS_TRACK_MANAGER)
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{
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object_manager_unload_all_objects();
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}
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context_open_window(WC_EDITOR_OBJECT_SELECTION);
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break;
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case EditorStep::InventionsListSetUp:
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if (window_find_by_class(WC_EDITOR_INVENTION_LIST) != nullptr)
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{
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return;
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}
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context_open_window(WC_EDITOR_INVENTION_LIST);
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break;
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case EditorStep::OptionsSelection:
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if (window_find_by_class(WC_EDITOR_SCENARIO_OPTIONS) != nullptr)
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{
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return;
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}
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context_open_window(WC_EDITOR_SCENARIO_OPTIONS);
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break;
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case EditorStep::ObjectiveSelection:
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if (window_find_by_class(WC_EDITOR_OBJECTIVE_OPTIONS) != nullptr)
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{
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return;
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}
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context_open_window(WC_EDITOR_OBJECTIVE_OPTIONS);
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break;
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case EditorStep::LandscapeEditor:
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case EditorStep::SaveScenario:
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case EditorStep::RollercoasterDesigner:
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case EditorStep::DesignsManager:
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case EditorStep::Invalid:
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break;
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}
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}
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static void FinaliseMainView()
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{
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auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
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windowManager->SetMainView(gSavedView, gSavedViewZoom, gSavedViewRotation);
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reset_all_sprite_quadrant_placements();
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scenery_set_default_placement_configuration();
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windowManager->BroadcastIntent(Intent(INTENT_ACTION_REFRESH_NEW_RIDES));
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gWindowUpdateTicks = 0;
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load_palette();
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windowManager->BroadcastIntent(Intent(INTENT_ACTION_CLEAR_TILE_INSPECTOR_CLIPBOARD));
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}
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/**
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*
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* rct2: 0x006AB9B8
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*/
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std::pair<ObjectType, rct_string_id> CheckObjectSelection()
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{
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bool isTrackDesignerManager = gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER);
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if (!isTrackDesignerManager)
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{
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if (!editor_check_object_group_at_least_one_surface_selected(false))
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{
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return { ObjectType::FootpathSurface, STR_AT_LEAST_ONE_FOOTPATH_NON_QUEUE_SURFACE_OBJECT_MUST_BE_SELECTED };
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}
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if (!editor_check_object_group_at_least_one_surface_selected(true))
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{
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return { ObjectType::FootpathSurface, STR_AT_LEAST_ONE_FOOTPATH_QUEUE_SURFACE_OBJECT_MUST_BE_SELECTED };
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}
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if (!editor_check_object_group_at_least_one_selected(ObjectType::FootpathRailings))
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{
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return { ObjectType::FootpathRailings, STR_AT_LEAST_ONE_FOOTPATH_RAILING_OBJECT_MUST_BE_SELECTED };
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}
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}
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if (!editor_check_object_group_at_least_one_selected(ObjectType::Ride))
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{
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return { ObjectType::Ride, STR_AT_LEAST_ONE_RIDE_OBJECT_MUST_BE_SELECTED };
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}
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if (!isTrackDesignerManager)
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{
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if (!editor_check_object_group_at_least_one_selected(ObjectType::ParkEntrance))
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{
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return { ObjectType::ParkEntrance, STR_PARK_ENTRANCE_TYPE_MUST_BE_SELECTED };
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}
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if (!editor_check_object_group_at_least_one_selected(ObjectType::Water))
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{
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return { ObjectType::Water, STR_WATER_TYPE_MUST_BE_SELECTED };
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}
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}
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return { ObjectType::None, STR_NONE };
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}
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/**
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*
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* rct2: 0x0066FEAC
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*/
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std::pair<bool, rct_string_id> CheckPark()
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{
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int32_t parkSize = park_calculate_size();
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if (parkSize == 0)
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{
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|
return { false, STR_PARK_MUST_OWN_SOME_LAND };
|
|
}
|
|
|
|
if (gParkEntrances.empty())
|
|
{
|
|
return { false, STR_NO_PARK_ENTRANCES };
|
|
}
|
|
|
|
for (const auto& parkEntrance : gParkEntrances)
|
|
{
|
|
int32_t direction = direction_reverse(parkEntrance.direction);
|
|
|
|
switch (footpath_is_connected_to_map_edge(parkEntrance, direction, 0))
|
|
{
|
|
case FOOTPATH_SEARCH_NOT_FOUND:
|
|
return { false, STR_PARK_ENTRANCE_WRONG_DIRECTION_OR_NO_PATH };
|
|
case FOOTPATH_SEARCH_INCOMPLETE:
|
|
case FOOTPATH_SEARCH_TOO_COMPLEX:
|
|
return { false, STR_PARK_ENTRANCE_PATH_INCOMPLETE_OR_COMPLEX };
|
|
case FOOTPATH_SEARCH_SUCCESS:
|
|
// Run the search again and unown the path
|
|
footpath_is_connected_to_map_edge(parkEntrance, direction, (1 << 5));
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (gPeepSpawns.empty())
|
|
{
|
|
return { false, STR_PEEP_SPAWNS_NOT_SET };
|
|
}
|
|
|
|
return { true, STR_NONE };
|
|
}
|
|
|
|
uint8_t GetSelectedObjectFlags(ObjectType objectType, size_t index)
|
|
{
|
|
uint8_t result = 0;
|
|
auto& list = _editorSelectedObjectFlags[EnumValue(objectType)];
|
|
if (list.size() > index)
|
|
{
|
|
result = list[index];
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void ClearSelectedObject(ObjectType objectType, size_t index, uint32_t flags)
|
|
{
|
|
auto& list = _editorSelectedObjectFlags[EnumValue(objectType)];
|
|
if (list.size() <= index)
|
|
{
|
|
list.resize(index + 1);
|
|
}
|
|
list[index] &= ~flags;
|
|
}
|
|
|
|
void SetSelectedObject(ObjectType objectType, size_t index, uint32_t flags)
|
|
{
|
|
if (index != OBJECT_ENTRY_INDEX_NULL)
|
|
{
|
|
assert(static_cast<int32_t>(objectType) < object_entry_group_counts[EnumValue(ObjectType::Paths)]);
|
|
auto& list = _editorSelectedObjectFlags[EnumValue(objectType)];
|
|
if (list.size() <= index)
|
|
{
|
|
list.resize(index + 1);
|
|
}
|
|
list[index] |= flags;
|
|
}
|
|
}
|
|
} // namespace Editor
|
|
|
|
void editor_open_windows_for_current_step()
|
|
{
|
|
Editor::OpenWindowsForCurrentStep();
|
|
}
|