OpenRCT2/src/localisation/LanguagePack.h

78 lines
1.9 KiB
C++

#pragma once
#include <vector>
extern "C" {
#include "../common.h"
#include "../util/util.h"
#include "localisation.h"
}
#include "../core/StringBuilder.hpp"
#include "../core/StringReader.hpp"
class LanguagePack final {
public:
static LanguagePack *FromFile(int id, const utf8 *path);
static LanguagePack *FromText(int id, const utf8 *text);
~LanguagePack();
int GetId() const { return _id; }
int GetCount() const { return _strings.size(); }
const utf8 *GetString(int stringId) const;
void SetString(int stringId, const utf8 *str) {
if (_strings.size() >= (size_t)stringId) {
_strings[stringId] = str;
}
}
rct_string_id GetObjectOverrideStringId(const char *objectIdentifier, int index);
rct_string_id GetScenarioOverrideStringId(const utf8 *scenarioFilename, int index);
private:
struct ObjectOverride {
char name[8];
const utf8 *strings[4];
};
struct ScenarioOverride {
const utf8 *filename;
union {
const utf8 *strings[3];
struct {
const utf8 *name;
const utf8 *park;
const utf8 *details;
};
};
};
int _id;
utf8 *_stringData;
std::vector<const utf8*> _strings;
std::vector<ObjectOverride> _objectOverrides;
std::vector<ScenarioOverride> _scenarioOverrides;
LanguagePack(int id, const utf8 *text);
ObjectOverride *GetObjectOverride(const char *objectIdentifier);
ScenarioOverride *GetScenarioOverride(const utf8 *scenarioFilename);
///////////////////////////////////////////////////////////////////////////
// Parsing
///////////////////////////////////////////////////////////////////////////
StringBuilder _stringDataSB;
utf8 *_currentGroup;
ObjectOverride *_currentObjectOverride;
ScenarioOverride *_currentScenarioOverride;
void ParseLine(IStringReader *reader);
void ParseGroupObject(IStringReader *reader);
void ParseGroupScenario(IStringReader *reader);
void ParseString(IStringReader *reader);
bool ParseToken(IStringReader *reader, uint32 *token, bool *isByte);
};