OpenRCT2/src
IntelOrca 39ad49bac9 implement find mechanic in ride window 2014-11-04 19:33:17 +00:00
..
audio refactor update ride more 2014-11-02 14:03:28 +00:00
drawing Refactored a bit of tooltip window. Added hack to fix #540 note this should be fixed better 2014-11-01 13:10:14 +00:00
interface Merge branch 'master' into ride-update 2014-11-03 17:37:08 +00:00
localisation implement find mechanic in ride window 2014-11-04 19:33:17 +00:00
management refactor window search functions 2014-10-16 02:02:43 +01:00
peep refactor ride update and fix bugs 2014-11-02 03:38:05 +00:00
platform add cross platform interface for enumerating files 2014-10-17 03:22:45 +01:00
ride implement find mechanic in ride window 2014-11-04 19:33:17 +00:00
util refactor ride update and fix bugs 2014-11-02 03:38:05 +00:00
windows implement find mechanic in ride window 2014-11-04 19:33:17 +00:00
world Merge branch 'ride-update' 2014-11-04 19:01:59 +00:00
addresses.h Merge branch 'master' into ride-update 2014-11-03 17:37:08 +00:00
cmdline.c refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
cmdline.h refactor game startup and initialisation 2014-10-09 00:30:22 +01:00
common.h organisation: fix includes 2014-10-06 17:36:58 +01:00
config.c refactor config and add window size 2014-10-09 15:55:47 +01:00
config.h refactor config and add window size 2014-10-09 15:55:47 +01:00
cursors.h Move cursor location fix #476 2014-09-22 17:57:46 +01:00
editor.c Window banner complete 2014-10-21 17:59:47 +01:00
editor.h add edit command line function 2014-09-10 19:36:11 +01:00
game.c implement clear scenery game command, try out removing paths feature 2014-11-04 03:34:48 +00:00
game.h implement clear scenery game command, try out removing paths feature 2014-11-04 03:34:48 +00:00
hook.c hook 2014-09-15 15:14:06 -06:00
hook.h 0x00401AF3, 0x006BC6D8, corrections 2014-09-17 13:44:29 -06:00
input.c implement clear scenery game command, try out removing paths feature 2014-11-04 03:34:48 +00:00
input.h refactor input (flags in particular) and add sub_6EA73F 2014-10-15 22:59:26 +01:00
intro.c organisation: fix includes 2014-10-06 17:36:58 +01:00
intro.h Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
object.c refactor window search functions 2014-10-16 02:02:43 +01:00
object.h refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
object_list.c organisation: fix includes 2014-10-06 17:36:58 +01:00
openrct2.c implement some of editor_load_landscape for sv4 and sc4 files 2014-10-10 22:50:22 +01:00
openrct2.h refactor openrct2 loop 2014-10-09 14:31:51 +01:00
rct2.c Fixes none generation of tracks.idx. This is not how rct2 does it 2014-11-02 15:48:18 +00:00
rct2.h refactor openrct2 loop 2014-10-09 14:31:51 +01:00
readme.md organisation: move files and update project 2014-10-06 10:21:07 +01:00
scenario.c add various ride mechanic functions 2014-11-02 01:41:00 +00:00
scenario.h add various ride mechanic functions 2014-11-02 01:41:00 +00:00
scenario_list.c add cross platform interface for enumerating files 2014-10-17 03:22:45 +01:00
sprites.h Less magic numbers 2014-10-12 15:04:37 +01:00
title.c implement window_map_tooltip 2014-10-17 02:01:58 +01:00
title.h Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
tutorial.c refactor various platform functions and includes 2014-10-09 14:03:54 +01:00
tutorial.h implement keyboard shortcuts 2014-04-26 01:16:32 +01:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.