OpenRCT2/src/openrct2/ride/thrill/MotionSimulator.cpp

155 lines
5.9 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../../entity/EntityRegistry.h"
#include "../../interface/Viewport.h"
#include "../../paint/Boundbox.h"
#include "../../paint/Paint.h"
#include "../../paint/support/WoodenSupports.h"
#include "../../paint/tile_element/Segment.h"
#include "../../paint/track/Segment.h"
#include "../Ride.h"
#include "../RideEntry.h"
#include "../Track.h"
#include "../TrackPaint.h"
#include "../Vehicle.h"
enum
{
SPR_MOTION_SIMULATOR_STAIRS_R0 = 22154,
SPR_MOTION_SIMULATOR_STAIRS_R1 = 22155,
SPR_MOTION_SIMULATOR_STAIRS_R2 = 22156,
SPR_MOTION_SIMULATOR_STAIRS_R3 = 22157,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 = 22158,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R1 = 22159,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R2 = 22160,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R3 = 22161,
};
static void PaintMotionSimulatorVehicle(
PaintSession& session, const Ride& ride, int8_t offsetX, int8_t offsetY, uint8_t direction, int32_t height,
ImageId stationColour)
{
auto rideEntry = ride.GetRideEntry();
if (rideEntry == nullptr)
return;
CoordsXYZ offset(offsetX, offsetY, height + 2);
Vehicle* vehicle = nullptr;
if (ride.lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
{
vehicle = GetEntity<Vehicle>(ride.vehicles[0]);
if (vehicle != nullptr)
{
session.InteractionType = ViewportInteractionItem::Entity;
session.CurrentlyDrawnEntity = vehicle;
}
}
auto imageIndex = rideEntry->Cars[0].base_image_id + direction;
if (vehicle != nullptr)
{
if (vehicle->restraints_position >= 64)
{
imageIndex += (vehicle->restraints_position >> 6) << 2;
}
else
{
imageIndex += vehicle->Pitch * 4;
}
}
auto imageTemplate = ImageId(0, ride.vehicle_colours[0].Body, ride.vehicle_colours[0].Trim);
if (stationColour != TrackStationColour)
{
imageTemplate = stationColour;
}
auto simulatorImageId = imageTemplate.WithIndex(imageIndex);
auto stairsImageId = imageTemplate.WithIndex(SPR_MOTION_SIMULATOR_STAIRS_R0 + direction);
auto stairsRailImageId = imageTemplate.WithIndex(SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction);
switch (direction)
{
case 0:
PaintAddImageAsParent(session, simulatorImageId, offset, { offset, { 20, 20, 44 } });
PaintAddImageAsChild(session, stairsImageId, offset, { offset, { 20, 20, 44 } });
PaintAddImageAsParent(session, stairsRailImageId, offset, { { offset.x, offset.y + 32, offset.z }, { 20, 2, 44 } });
break;
case 1:
PaintAddImageAsParent(session, simulatorImageId, offset, { offset, { 20, 20, 44 } });
PaintAddImageAsChild(session, stairsImageId, offset, { offset, { 20, 20, 44 } });
PaintAddImageAsParent(session, stairsRailImageId, offset, { { offset.x + 34, offset.y, offset.z }, { 2, 20, 44 } });
break;
case 2:
PaintAddImageAsParent(session, stairsRailImageId, offset, { { offset.x, offset.y - 10, offset.z }, { 20, 2, 44 } });
PaintAddImageAsParent(session, stairsImageId, offset, { { offset.x, offset.y + 5, offset.z }, { 20, 20, 44 } });
PaintAddImageAsChild(session, simulatorImageId, offset, { { offset.x, offset.y + 5, offset.z }, { 20, 20, 44 } });
break;
case 3:
PaintAddImageAsParent(session, stairsRailImageId, offset, { { offset.x - 10, offset.y, offset.z }, { 2, 20, 44 } });
PaintAddImageAsParent(session, stairsImageId, offset, { { offset.x + 5, offset.y, offset.z }, { 20, 20, 44 } });
PaintAddImageAsChild(session, simulatorImageId, offset, { { offset.x + 5, offset.y, offset.z }, { 20, 20, 44 } });
break;
}
session.CurrentlyDrawnEntity = nullptr;
session.InteractionType = ViewportInteractionItem::Ride;
}
static void PaintMotionSimulator(
PaintSession& session, const Ride& ride, uint8_t trackSequence, uint8_t direction, int32_t height,
const TrackElement& trackElement)
{
trackSequence = kTrackMap2x2[direction][trackSequence];
int32_t edges = kEdges2x2[trackSequence];
auto stationColour = GetStationColourScheme(session, trackElement);
WoodenASupportsPaintSetupRotated(
session, WoodenSupportType::Truss, WoodenSupportSubType::NeSw, direction, height, stationColour);
const StationObject* stationObject = ride.GetStationObject();
TrackPaintUtilPaintFloor(session, edges, session.TrackColours, height, kFloorSpritesCork, stationObject);
TrackPaintUtilPaintFences(
session, edges, session.MapPosition, trackElement, ride, session.SupportColours, height, kFenceSpritesRope,
session.CurrentRotation);
switch (trackSequence)
{
case 1:
PaintMotionSimulatorVehicle(session, ride, 16, -16, direction, height, stationColour);
break;
case 2:
PaintMotionSimulatorVehicle(session, ride, -16, 16, direction, height, stationColour);
break;
case 3:
PaintMotionSimulatorVehicle(session, ride, -16, -16, direction, height, stationColour);
break;
}
PaintUtilSetSegmentSupportHeight(session, kSegmentsAll, 0xFFFF, 0);
PaintUtilSetGeneralSupportHeight(session, height + 128, 0x20);
}
/**
*
* rct2: 0x00763520
*/
TRACK_PAINT_FUNCTION GetTrackPaintFunctionMotionsimulator(int32_t trackType)
{
switch (trackType)
{
case TrackElemType::FlatTrack2x2:
return PaintMotionSimulator;
}
return nullptr;
}