OpenRCT2/src
2015-06-28 12:06:47 +02:00
..
audio use log functions instead of printf and RCT2_ERROR (now removed) 2015-06-14 12:03:32 +01:00
drawing remove some small callprocs 2015-06-28 01:57:50 +01:00
interface Merge remote-tracking branch 'upstream/develop' into toggle-top-bottom-toolbar 2015-06-28 12:06:47 +02:00
localisation prepare track place and remove game commands 2015-06-27 17:53:28 +01:00
management Don't modify flags when in select_by_track_type mode; make it switchable in-game again. 2015-06-25 11:46:17 +02:00
network fix HTTP request URL bug 2015-06-02 21:09:52 +01:00
peep refactor ride type flags 2015-06-21 15:32:28 +01:00
platform Change stat usage to GetFileAttributesEx 2015-06-25 19:46:48 +02:00
ride use TRACK_BLOCK_END instead of random 255 arrays 2015-06-27 22:58:03 +01:00
util Title Sequence editor 2015-06-24 12:25:54 -04:00
windows remove some small callprocs 2015-06-28 01:57:50 +01:00
world implement ride construction 2015-06-27 15:17:54 +01:00
addresses.h Implemented more of the paint_struct setup code 2015-06-21 16:23:23 +01:00
cheats.h Rework land ownership cheat into sandbox mode 2015-06-09 17:19:05 +02:00
cmdline.c refactor ride ratings and add junior coaster ride calculation 2015-06-04 22:49:02 +01:00
cmdline.h Added dithering and closest pixel conversion for sprite tool 2015-05-31 20:35:40 +02:00
cmdline_sprite.c improve sprite compiler 2015-06-03 03:11:54 +01:00
common.h improve reading and saving of configuration 2015-02-16 22:47:11 +00:00
config.c Reorder shortcut 2015-06-26 17:26:29 +02:00
config.h Reorder shortcut 2015-06-26 17:26:29 +02:00
cursors.c move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
cursors.h move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
diagnostic.c closes #1204, add log_info 2015-06-09 20:10:37 +01:00
diagnostic.h add missing log_info deffintion for the non ms build systems 2015-06-09 22:41:00 +01:00
editor.c Implemented object unload. 2015-06-26 17:45:38 +01:00
editor.h implement bare minimum so that close button is implemented on object selection window, partial fix for #433 2014-11-24 23:05:35 +00:00
game.c prepare track place and remove game commands 2015-06-27 17:53:28 +01:00
game.h implement ride construction 2015-06-27 15:17:54 +01:00
hook.c hook 2014-09-15 15:14:06 -06:00
hook.h 0x00401AF3, 0x006BC6D8, corrections 2014-09-17 13:44:29 -06:00
input.c Title Sequence editor 2015-06-24 12:25:54 -04:00
input.h Named 2 input flags, and dropdown fix 2015-05-07 14:31:11 -04:00
intro.c move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
intro.h Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
object.c Fix memory not being freed. 2015-06-27 10:30:33 +01:00
object.h Merge pull request #1485 from OpenRCT2/object-selection-columns 2015-06-27 09:16:57 +01:00
object_list.c Drop duplicate track names in list; use track categories when in select-by-track-type-mode 2015-06-27 13:08:29 +02:00
openrct2.c Title Sequence editor 2015-06-24 12:25:54 -04:00
openrct2.h closes #1305, uses absolute paths for all file loads 2015-06-16 14:05:25 +01:00
rct1.c Don't modify flags when in select_by_track_type mode; make it switchable in-game again. 2015-06-25 11:46:17 +02:00
rct1.h Don't modify flags when in select_by_track_type mode; make it switchable in-game again. 2015-06-25 11:46:17 +02:00
rct2.c Fix memory not being freed. 2015-06-27 10:30:33 +01:00
rct2.h Added build number support 2015-06-17 00:55:32 +02:00
readme.md update src/readme.md 2014-11-16 15:37:41 +00:00
scenario.c Added Game Speed command 2015-06-25 11:19:23 -04:00
scenario.h Merge branch 'pre-release-0.0.2' into develop 2015-06-16 21:29:34 +01:00
scenario_list.c use log functions instead of printf and RCT2_ERROR (now removed) 2015-06-14 12:03:32 +01:00
sprites.h Title Sequence editor 2015-06-24 12:25:54 -04:00
title.c fix warnings 2015-06-27 15:21:32 +01:00
title.h Added Game Speed command 2015-06-25 11:19:23 -04:00
tutorial.c remove commented out CALLPROCs and CALLFUNCs 2015-06-09 15:09:45 +01:00
tutorial.h implement keyboard shortcuts 2014-04-26 01:16:32 +01:00

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.