mirror of https://github.com/OpenRCT2/OpenRCT2.git
90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Ui.h"
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#include "SDLException.h"
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#include "UiContext.h"
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#include "audio/AudioContext.h"
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#include "drawing/BitmapReader.h"
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#include <memory>
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#include <openrct2/Context.h>
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#include <openrct2/OpenRCT2.h>
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#include <openrct2/PlatformEnvironment.h>
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#include <openrct2/audio/AudioContext.h>
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#include <openrct2/cmdline/CommandLine.hpp>
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#include <openrct2/platform/Platform.h>
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#include <openrct2/ui/UiContext.h>
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using namespace OpenRCT2;
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using namespace OpenRCT2::Audio;
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using namespace OpenRCT2::Ui;
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template<typename T> static std::shared_ptr<T> ToShared(std::unique_ptr<T>&& src)
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{
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return std::shared_ptr<T>(std::move(src));
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}
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/**
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* Main entry point for non-Windows systems. Windows instead uses its own DLL proxy.
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*/
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#if defined(_MSC_VER) && !defined(__DISABLE_DLL_PROXY__)
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int NormalisedMain(int argc, const char** argv)
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#else
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int main(int argc, const char** argv)
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#endif
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{
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std::unique_ptr<IContext> context;
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int32_t rc = EXIT_SUCCESS;
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int runGame = cmdline_run(argv, argc);
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Platform::CoreInit();
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RegisterBitmapReader();
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if (runGame == EXITCODE_CONTINUE)
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{
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if (gOpenRCT2Headless)
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{
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// Run OpenRCT2 with a plain context
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context = CreateContext();
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}
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else
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{
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// Run OpenRCT2 with a UI context
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auto env = ToShared(CreatePlatformEnvironment());
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std::shared_ptr<IAudioContext> audioContext;
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try
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{
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audioContext = ToShared(CreateAudioContext());
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}
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catch (const SDLException& e)
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{
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log_warning("Failed to create audio context. Using dummy audio context. Error message was: %s", e.what());
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audioContext = ToShared(CreateDummyAudioContext());
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}
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auto uiContext = ToShared(CreateUiContext(env));
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context = CreateContext(env, audioContext, uiContext);
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}
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rc = context->RunOpenRCT2(argc, argv);
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}
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else if (runGame == EXITCODE_FAIL)
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{
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rc = EXIT_FAILURE;
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}
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return rc;
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}
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#ifdef __ANDROID__
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extern "C" {
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int SDL_main(int argc, const char* argv[])
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{
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return main(argc, argv);
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}
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}
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#endif
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