mirror of https://github.com/OpenRCT2/OpenRCT2.git
3930 lines
132 KiB
C++
3930 lines
132 KiB
C++
/*****************************************************************************
|
|
* Copyright (c) 2014-2020 OpenRCT2 developers
|
|
*
|
|
* For a complete list of all authors, please refer to contributors.md
|
|
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
|
|
*
|
|
* OpenRCT2 is licensed under the GNU General Public License version 3.
|
|
*****************************************************************************/
|
|
|
|
#include "../UiContext.h"
|
|
#include "../interface/InGameConsole.h"
|
|
#include "../scripting/CustomMenu.h"
|
|
|
|
#include <algorithm>
|
|
#include <iterator>
|
|
#include <limits>
|
|
#include <openrct2-ui/interface/Dropdown.h>
|
|
#include <openrct2-ui/interface/LandTool.h>
|
|
#include <openrct2-ui/interface/Viewport.h>
|
|
#include <openrct2-ui/interface/Widget.h>
|
|
#include <openrct2-ui/windows/Window.h>
|
|
#include <openrct2/Cheats.h>
|
|
#include <openrct2/Context.h>
|
|
#include <openrct2/Editor.h>
|
|
#include <openrct2/Game.h>
|
|
#include <openrct2/Input.h>
|
|
#include <openrct2/OpenRCT2.h>
|
|
#include <openrct2/ParkImporter.h>
|
|
#include <openrct2/Version.h>
|
|
#include <openrct2/actions/BannerPlaceAction.h>
|
|
#include <openrct2/actions/BannerSetColourAction.h>
|
|
#include <openrct2/actions/ClearAction.h>
|
|
#include <openrct2/actions/FootpathAdditionPlaceAction.h>
|
|
#include <openrct2/actions/LandLowerAction.h>
|
|
#include <openrct2/actions/LandRaiseAction.h>
|
|
#include <openrct2/actions/LandSmoothAction.h>
|
|
#include <openrct2/actions/LargeSceneryPlaceAction.h>
|
|
#include <openrct2/actions/LargeScenerySetColourAction.h>
|
|
#include <openrct2/actions/LoadOrQuitAction.h>
|
|
#include <openrct2/actions/PauseToggleAction.h>
|
|
#include <openrct2/actions/SmallSceneryPlaceAction.h>
|
|
#include <openrct2/actions/SmallScenerySetColourAction.h>
|
|
#include <openrct2/actions/SurfaceSetStyleAction.h>
|
|
#include <openrct2/actions/WallPlaceAction.h>
|
|
#include <openrct2/actions/WallSetColourAction.h>
|
|
#include <openrct2/actions/WaterLowerAction.h>
|
|
#include <openrct2/actions/WaterRaiseAction.h>
|
|
#include <openrct2/audio/audio.h>
|
|
#include <openrct2/config/Config.h>
|
|
#include <openrct2/entity/Staff.h>
|
|
#include <openrct2/interface/Chat.h>
|
|
#include <openrct2/interface/InteractiveConsole.h>
|
|
#include <openrct2/interface/Screenshot.h>
|
|
#include <openrct2/localisation/Formatter.h>
|
|
#include <openrct2/network/network.h>
|
|
#include <openrct2/paint/VirtualFloor.h>
|
|
#include <openrct2/scenario/Scenario.h>
|
|
#include <openrct2/ui/UiContext.h>
|
|
#include <openrct2/util/Math.hpp>
|
|
#include <openrct2/windows/Intent.h>
|
|
#include <openrct2/world/Footpath.h>
|
|
#include <openrct2/world/LargeScenery.h>
|
|
#include <openrct2/world/Park.h>
|
|
#include <openrct2/world/Scenery.h>
|
|
#include <openrct2/world/SmallScenery.h>
|
|
#include <openrct2/world/Surface.h>
|
|
#include <openrct2/world/Wall.h>
|
|
#include <string>
|
|
|
|
using namespace OpenRCT2;
|
|
using namespace OpenRCT2::Ui;
|
|
|
|
enum
|
|
{
|
|
WIDX_PAUSE,
|
|
WIDX_FILE_MENU,
|
|
WIDX_MUTE,
|
|
WIDX_ZOOM_OUT,
|
|
WIDX_ZOOM_IN,
|
|
WIDX_ROTATE,
|
|
WIDX_VIEW_MENU,
|
|
WIDX_MAP,
|
|
|
|
WIDX_LAND,
|
|
WIDX_WATER,
|
|
WIDX_SCENERY,
|
|
WIDX_PATH,
|
|
WIDX_CONSTRUCT_RIDE,
|
|
WIDX_RIDES,
|
|
WIDX_PARK,
|
|
WIDX_STAFF,
|
|
WIDX_GUESTS,
|
|
WIDX_CLEAR_SCENERY,
|
|
|
|
WIDX_FASTFORWARD,
|
|
WIDX_CHEATS,
|
|
WIDX_DEBUG,
|
|
WIDX_FINANCES,
|
|
WIDX_RESEARCH,
|
|
WIDX_NEWS,
|
|
WIDX_NETWORK,
|
|
WIDX_CHAT,
|
|
|
|
WIDX_SEPARATOR,
|
|
};
|
|
|
|
validate_global_widx(WC_TOP_TOOLBAR, WIDX_PAUSE);
|
|
validate_global_widx(WC_TOP_TOOLBAR, WIDX_LAND);
|
|
validate_global_widx(WC_TOP_TOOLBAR, WIDX_WATER);
|
|
validate_global_widx(WC_TOP_TOOLBAR, WIDX_SCENERY);
|
|
validate_global_widx(WC_TOP_TOOLBAR, WIDX_PATH);
|
|
|
|
enum FileMenuDdidx
|
|
{
|
|
DDIDX_NEW_GAME = 0,
|
|
DDIDX_LOAD_GAME = 1,
|
|
DDIDX_SAVE_GAME = 2,
|
|
DDIDX_SAVE_GAME_AS = 3,
|
|
// separator
|
|
DDIDX_ABOUT = 5,
|
|
DDIDX_OPTIONS = 6,
|
|
DDIDX_SCREENSHOT = 7,
|
|
DDIDX_GIANT_SCREENSHOT = 8,
|
|
// separator
|
|
DDIDX_FILE_BUG_ON_GITHUB = 10,
|
|
DDIDX_UPDATE_AVAILABLE = 11,
|
|
// separator
|
|
DDIDX_QUIT_TO_MENU = 13,
|
|
DDIDX_EXIT_OPENRCT2 = 14,
|
|
};
|
|
|
|
enum TopToolbarViewMenuDdidx
|
|
{
|
|
DDIDX_UNDERGROUND_INSIDE = 0,
|
|
DDIDX_TRANSPARENT_WATER = 1,
|
|
DDIDX_HIDE_BASE = 2,
|
|
DDIDX_HIDE_VERTICAL = 3,
|
|
// separator
|
|
DDIDX_HIDE_RIDES = 5,
|
|
DDIDX_HIDE_VEHICLES = 6,
|
|
DDIDX_HIDE_VEGETATION = 7,
|
|
DDIDX_HIDE_SCENERY = 8,
|
|
DDIDX_HIDE_PATHS = 9,
|
|
DDIDX_HIDE_SUPPORTS = 10,
|
|
DDIDX_HIDE_GUESTS = 11,
|
|
DDIDX_HIDE_STAFF = 12,
|
|
// separator
|
|
DDIDX_LAND_HEIGHTS = 14,
|
|
DDIDX_TRACK_HEIGHTS = 15,
|
|
DDIDX_PATH_HEIGHTS = 16,
|
|
// separator
|
|
DDIDX_VIEW_CLIPPING = 18,
|
|
DDIDX_HIGHLIGHT_PATH_ISSUES = 19,
|
|
// separator
|
|
DDIDX_TRANSPARENCY = 21,
|
|
|
|
TOP_TOOLBAR_VIEW_MENU_COUNT,
|
|
};
|
|
|
|
enum TopToolbarDebugDdidx
|
|
{
|
|
DDIDX_CONSOLE = 0,
|
|
DDIDX_DEBUG_PAINT = 1,
|
|
|
|
TOP_TOOLBAR_DEBUG_COUNT,
|
|
};
|
|
|
|
enum TopToolbarNetworkDdidx
|
|
{
|
|
DDIDX_MULTIPLAYER = 0,
|
|
DDIDX_MULTIPLAYER_RECONNECT = 1,
|
|
|
|
TOP_TOOLBAR_NETWORK_COUNT,
|
|
};
|
|
|
|
enum
|
|
{
|
|
DDIDX_CHEATS,
|
|
DDIDX_TILE_INSPECTOR = 1,
|
|
DDIDX_OBJECT_SELECTION = 2,
|
|
DDIDX_INVENTIONS_LIST = 3,
|
|
DDIDX_SCENARIO_OPTIONS = 4,
|
|
DDIDX_OBJECTIVE_OPTIONS = 5,
|
|
// 6 is a separator
|
|
DDIDX_ENABLE_SANDBOX_MODE = 7,
|
|
DDIDX_DISABLE_CLEARANCE_CHECKS = 8,
|
|
DDIDX_DISABLE_SUPPORT_LIMITS = 9,
|
|
|
|
TOP_TOOLBAR_CHEATS_COUNT,
|
|
};
|
|
|
|
enum
|
|
{
|
|
DDIDX_SHOW_MAP,
|
|
DDIDX_OPEN_VIEWPORT,
|
|
};
|
|
|
|
enum
|
|
{
|
|
DDIDX_ROTATE_CLOCKWISE,
|
|
DDIDX_ROTATE_ANTI_CLOCKWISE,
|
|
};
|
|
|
|
#pragma region Toolbar_widget_ordering
|
|
|
|
// clang-format off
|
|
// from left to right
|
|
static constexpr const int32_t left_aligned_widgets_order[] = {
|
|
WIDX_PAUSE,
|
|
WIDX_FASTFORWARD,
|
|
WIDX_FILE_MENU,
|
|
WIDX_MUTE,
|
|
WIDX_NETWORK,
|
|
WIDX_CHAT,
|
|
WIDX_CHEATS,
|
|
WIDX_DEBUG,
|
|
|
|
WIDX_SEPARATOR,
|
|
|
|
WIDX_ZOOM_OUT,
|
|
WIDX_ZOOM_IN,
|
|
WIDX_ROTATE,
|
|
WIDX_VIEW_MENU,
|
|
WIDX_MAP,
|
|
};
|
|
|
|
// from right to left
|
|
static constexpr const int32_t right_aligned_widgets_order[] = {
|
|
WIDX_NEWS,
|
|
WIDX_GUESTS,
|
|
WIDX_STAFF,
|
|
WIDX_PARK,
|
|
WIDX_RIDES,
|
|
WIDX_RESEARCH,
|
|
WIDX_FINANCES,
|
|
|
|
WIDX_SEPARATOR,
|
|
|
|
WIDX_CONSTRUCT_RIDE,
|
|
WIDX_PATH,
|
|
WIDX_SCENERY,
|
|
WIDX_WATER,
|
|
WIDX_LAND,
|
|
WIDX_CLEAR_SCENERY,
|
|
};
|
|
|
|
#pragma endregion
|
|
|
|
static rct_widget window_top_toolbar_widgets[] = {
|
|
MakeRemapWidget({ 0, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Primary , SPR_TOOLBAR_PAUSE, STR_PAUSE_GAME_TIP ), // Pause
|
|
MakeRemapWidget({ 60, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Primary , SPR_TOOLBAR_FILE, STR_DISC_AND_GAME_OPTIONS_TIP ), // File menu
|
|
MakeRemapWidget({250, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Primary , SPR_G2_TOOLBAR_MUTE, STR_TOOLBAR_MUTE_TIP ), // Mute
|
|
MakeRemapWidget({100, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Secondary , SPR_TOOLBAR_ZOOM_OUT, STR_ZOOM_OUT_TIP ), // Zoom out
|
|
MakeRemapWidget({130, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Secondary , SPR_TOOLBAR_ZOOM_IN, STR_ZOOM_IN_TIP ), // Zoom in
|
|
MakeRemapWidget({160, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Secondary , SPR_TOOLBAR_ROTATE, STR_ROTATE_TIP ), // Rotate camera
|
|
MakeRemapWidget({190, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Secondary , SPR_TOOLBAR_VIEW, STR_VIEW_OPTIONS_TIP ), // Transparency menu
|
|
MakeRemapWidget({220, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Secondary , SPR_TOOLBAR_MAP, STR_SHOW_MAP_TIP ), // Map
|
|
MakeRemapWidget({267, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Tertiary , SPR_TOOLBAR_LAND, STR_ADJUST_LAND_TIP ), // Land
|
|
MakeRemapWidget({297, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Tertiary , SPR_TOOLBAR_WATER, STR_ADJUST_WATER_TIP ), // Water
|
|
MakeRemapWidget({327, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Tertiary , SPR_TOOLBAR_SCENERY, STR_PLACE_SCENERY_TIP ), // Scenery
|
|
MakeRemapWidget({357, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Tertiary , SPR_TOOLBAR_FOOTPATH, STR_BUILD_FOOTPATH_TIP ), // Path
|
|
MakeRemapWidget({387, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Tertiary , SPR_TOOLBAR_CONSTRUCT_RIDE, STR_BUILD_RIDE_TIP ), // Construct ride
|
|
MakeRemapWidget({490, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Quaternary, SPR_TOOLBAR_RIDES, STR_RIDES_IN_PARK_TIP ), // Rides
|
|
MakeRemapWidget({520, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Quaternary, SPR_TOOLBAR_PARK, STR_PARK_INFORMATION_TIP ), // Park
|
|
MakeRemapWidget({550, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Quaternary, SPR_TAB_TOOLBAR, STR_STAFF_TIP ), // Staff
|
|
MakeRemapWidget({560, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Quaternary, SPR_TOOLBAR_GUESTS, STR_GUESTS_TIP ), // Guests
|
|
MakeRemapWidget({560, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Tertiary , SPR_TOOLBAR_CLEAR_SCENERY, STR_CLEAR_SCENERY_TIP ), // Clear scenery
|
|
MakeRemapWidget({ 30, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Primary , SPR_TAB_TOOLBAR, STR_GAME_SPEED_TIP ), // Fast forward
|
|
MakeRemapWidget({ 30, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Primary , SPR_TAB_TOOLBAR, STR_CHEATS_TIP ), // Cheats
|
|
MakeRemapWidget({ 30, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Primary , SPR_TAB_TOOLBAR, STR_DEBUG_TIP ), // Debug
|
|
MakeRemapWidget({ 30, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Quaternary, SPR_TAB_TOOLBAR, STR_SCENARIO_OPTIONS_FINANCIAL_TIP), // Finances
|
|
MakeRemapWidget({ 30, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Quaternary, SPR_TAB_TOOLBAR, STR_FINANCES_RESEARCH_TIP ), // Research
|
|
MakeRemapWidget({ 30, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Quaternary, SPR_TAB_TOOLBAR, STR_SHOW_RECENT_MESSAGES_TIP ), // News
|
|
MakeRemapWidget({ 30, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Primary , SPR_G2_TOOLBAR_MULTIPLAYER, STR_SHOW_MULTIPLAYER_STATUS_TIP ), // Network
|
|
MakeRemapWidget({ 30, 0}, {30, TOP_TOOLBAR_HEIGHT + 1}, WindowWidgetType::TrnBtn, WindowColour::Primary , SPR_TAB_TOOLBAR, STR_TOOLBAR_CHAT_TIP ), // Chat
|
|
MakeWidget ({ 0, 0}, {10, 1}, WindowWidgetType::Empty, WindowColour::Primary ), // Artificial widget separator
|
|
WIDGETS_END,
|
|
};
|
|
// clang-format on
|
|
|
|
static void WindowTopToolbarMouseup(rct_window* w, rct_widgetindex widgetIndex);
|
|
static void WindowTopToolbarMousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget);
|
|
static void WindowTopToolbarDropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex);
|
|
static void WindowTopToolbarToolUpdate(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords);
|
|
static void WindowTopToolbarToolDown(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords);
|
|
static void WindowTopToolbarToolDrag(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords);
|
|
static void WindowTopToolbarToolUp(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoordsy);
|
|
static void WindowTopToolbarToolAbort(rct_window* w, rct_widgetindex widgetIndex);
|
|
static void WindowTopToolbarInvalidate(rct_window* w);
|
|
static void WindowTopToolbarPaint(rct_window* w, rct_drawpixelinfo* dpi);
|
|
|
|
static rct_window_event_list window_top_toolbar_events([](auto& events) {
|
|
events.mouse_up = &WindowTopToolbarMouseup;
|
|
events.mouse_down = &WindowTopToolbarMousedown;
|
|
events.dropdown = &WindowTopToolbarDropdown;
|
|
events.tool_update = &WindowTopToolbarToolUpdate;
|
|
events.tool_down = &WindowTopToolbarToolDown;
|
|
events.tool_drag = &WindowTopToolbarToolDrag;
|
|
events.tool_up = &WindowTopToolbarToolUp;
|
|
events.tool_abort = &WindowTopToolbarToolAbort;
|
|
events.invalidate = &WindowTopToolbarInvalidate;
|
|
events.paint = &WindowTopToolbarPaint;
|
|
});
|
|
|
|
static void TopToolbarInitViewMenu(rct_window* window, rct_widget* widget);
|
|
static void TopToolbarViewMenuDropdown(int16_t dropdownIndex);
|
|
static void TopToolbarInitMapMenu(rct_window* window, rct_widget* widget);
|
|
static void TopToolbarMapMenuDropdown(int16_t dropdownIndex);
|
|
static void TopToolbarInitFastforwardMenu(rct_window* window, rct_widget* widget);
|
|
static void TopToolbarFastforwardMenuDropdown(int16_t dropdownIndex);
|
|
static void TopToolbarInitRotateMenu(rct_window* window, rct_widget* widget);
|
|
static void TopToolbarRotateMenuDropdown(int16_t dropdownIndex);
|
|
static void TopToolbarInitCheatsMenu(rct_window* window, rct_widget* widget);
|
|
static void TopToolbarCheatsMenuDropdown(int16_t dropdownIndex);
|
|
static void TopToolbarInitDebugMenu(rct_window* window, rct_widget* widget);
|
|
static void TopToolbarDebugMenuDropdown(int16_t dropdownIndex);
|
|
static void TopToolbarInitNetworkMenu(rct_window* window, rct_widget* widget);
|
|
static void TopToolbarNetworkMenuDropdown(int16_t dropdownIndex);
|
|
|
|
static void ToggleFootpathWindow();
|
|
static void ToggleLandWindow(rct_window* topToolbar, rct_widgetindex widgetIndex);
|
|
static void ToggleClearSceneryWindow(rct_window* topToolbar, rct_widgetindex widgetIndex);
|
|
static void ToggleWaterWindow(rct_window* topToolbar, rct_widgetindex widgetIndex);
|
|
|
|
static money64 SelectionLowerLand(uint8_t flags);
|
|
static money64 SelectionRaiseLand(uint8_t flags);
|
|
|
|
static ClearAction GetClearAction();
|
|
|
|
static bool _landToolBlocked;
|
|
static uint8_t _unkF64F0E;
|
|
static int16_t _unkF64F0A;
|
|
|
|
/**
|
|
* Creates the main game top toolbar window.
|
|
* rct2: 0x0066B485 (part of 0x0066B3E8)
|
|
*/
|
|
rct_window* WindowTopToolbarOpen()
|
|
{
|
|
rct_window* window = WindowCreate(
|
|
ScreenCoordsXY(0, 0), context_get_width(), TOP_TOOLBAR_HEIGHT + 1, &window_top_toolbar_events, WC_TOP_TOOLBAR,
|
|
WF_STICK_TO_FRONT | WF_TRANSPARENT | WF_NO_BACKGROUND);
|
|
window->widgets = window_top_toolbar_widgets;
|
|
|
|
WindowInitScrollWidgets(*window);
|
|
|
|
return window;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066C957
|
|
*/
|
|
static void WindowTopToolbarMouseup(rct_window* w, rct_widgetindex widgetIndex)
|
|
{
|
|
rct_window* mainWindow;
|
|
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_PAUSE:
|
|
if (network_get_mode() != NETWORK_MODE_CLIENT)
|
|
{
|
|
auto pauseToggleAction = PauseToggleAction();
|
|
GameActions::Execute(&pauseToggleAction);
|
|
}
|
|
break;
|
|
case WIDX_ZOOM_OUT:
|
|
if ((mainWindow = window_get_main()) != nullptr)
|
|
window_zoom_out(mainWindow, false);
|
|
break;
|
|
case WIDX_ZOOM_IN:
|
|
if ((mainWindow = window_get_main()) != nullptr)
|
|
window_zoom_in(mainWindow, false);
|
|
break;
|
|
case WIDX_CLEAR_SCENERY:
|
|
ToggleClearSceneryWindow(w, WIDX_CLEAR_SCENERY);
|
|
break;
|
|
case WIDX_LAND:
|
|
ToggleLandWindow(w, WIDX_LAND);
|
|
break;
|
|
case WIDX_WATER:
|
|
ToggleWaterWindow(w, WIDX_WATER);
|
|
break;
|
|
case WIDX_SCENERY:
|
|
if (!tool_set(*w, WIDX_SCENERY, Tool::Arrow))
|
|
{
|
|
input_set_flag(INPUT_FLAG_6, true);
|
|
context_open_window(WC_SCENERY);
|
|
}
|
|
break;
|
|
case WIDX_PATH:
|
|
ToggleFootpathWindow();
|
|
break;
|
|
case WIDX_CONSTRUCT_RIDE:
|
|
context_open_window(WC_CONSTRUCT_RIDE);
|
|
break;
|
|
case WIDX_RIDES:
|
|
context_open_window(WC_RIDE_LIST);
|
|
break;
|
|
case WIDX_PARK:
|
|
context_open_window(WC_PARK_INFORMATION);
|
|
break;
|
|
case WIDX_STAFF:
|
|
context_open_window(WC_STAFF_LIST);
|
|
break;
|
|
case WIDX_GUESTS:
|
|
context_open_window(WC_GUEST_LIST);
|
|
break;
|
|
case WIDX_FINANCES:
|
|
context_open_window(WC_FINANCES);
|
|
break;
|
|
case WIDX_RESEARCH:
|
|
context_open_window(WC_RESEARCH);
|
|
break;
|
|
case WIDX_NEWS:
|
|
context_open_window(WC_RECENT_NEWS);
|
|
break;
|
|
case WIDX_MUTE:
|
|
OpenRCT2::Audio::ToggleAllSounds();
|
|
break;
|
|
case WIDX_CHAT:
|
|
if (chat_available())
|
|
{
|
|
chat_toggle();
|
|
}
|
|
else
|
|
{
|
|
context_show_error(STR_CHAT_UNAVAILABLE, STR_NONE, {});
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CA3B
|
|
*/
|
|
static void WindowTopToolbarMousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget)
|
|
{
|
|
int32_t numItems = 0;
|
|
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_FILE_MENU:
|
|
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
|
|
{
|
|
gDropdownItems[numItems++].Format = STR_ABOUT;
|
|
gDropdownItems[numItems++].Format = STR_OPTIONS;
|
|
gDropdownItems[numItems++].Format = STR_SCREENSHOT;
|
|
gDropdownItems[numItems++].Format = STR_GIANT_SCREENSHOT;
|
|
gDropdownItems[numItems++].Format = STR_EMPTY;
|
|
gDropdownItems[numItems++].Format = STR_FILE_BUG_ON_GITHUB;
|
|
|
|
if (OpenRCT2::GetContext()->HasNewVersionInfo())
|
|
gDropdownItems[numItems++].Format = STR_UPDATE_AVAILABLE;
|
|
|
|
gDropdownItems[numItems++].Format = STR_EMPTY;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER)
|
|
gDropdownItems[numItems++].Format = STR_QUIT_ROLLERCOASTER_DESIGNER;
|
|
else
|
|
gDropdownItems[numItems++].Format = STR_QUIT_TRACK_DESIGNS_MANAGER;
|
|
|
|
gDropdownItems[numItems++].Format = STR_EXIT_OPENRCT2;
|
|
}
|
|
else if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
|
|
{
|
|
gDropdownItems[numItems++].Format = STR_LOAD_LANDSCAPE;
|
|
gDropdownItems[numItems++].Format = STR_SAVE_LANDSCAPE;
|
|
gDropdownItems[numItems++].Format = STR_EMPTY;
|
|
gDropdownItems[numItems++].Format = STR_ABOUT;
|
|
gDropdownItems[numItems++].Format = STR_OPTIONS;
|
|
gDropdownItems[numItems++].Format = STR_SCREENSHOT;
|
|
gDropdownItems[numItems++].Format = STR_GIANT_SCREENSHOT;
|
|
gDropdownItems[numItems++].Format = STR_EMPTY;
|
|
gDropdownItems[numItems++].Format = STR_FILE_BUG_ON_GITHUB;
|
|
|
|
if (OpenRCT2::GetContext()->HasNewVersionInfo())
|
|
gDropdownItems[numItems++].Format = STR_UPDATE_AVAILABLE;
|
|
|
|
gDropdownItems[numItems++].Format = STR_EMPTY;
|
|
gDropdownItems[numItems++].Format = STR_QUIT_SCENARIO_EDITOR;
|
|
gDropdownItems[numItems++].Format = STR_EXIT_OPENRCT2;
|
|
}
|
|
else
|
|
{
|
|
gDropdownItems[numItems++].Format = STR_NEW_GAME;
|
|
gDropdownItems[numItems++].Format = STR_LOAD_GAME;
|
|
gDropdownItems[numItems++].Format = STR_SAVE_GAME;
|
|
gDropdownItems[numItems++].Format = STR_SAVE_GAME_AS;
|
|
gDropdownItems[numItems++].Format = STR_EMPTY;
|
|
gDropdownItems[numItems++].Format = STR_ABOUT;
|
|
gDropdownItems[numItems++].Format = STR_OPTIONS;
|
|
gDropdownItems[numItems++].Format = STR_SCREENSHOT;
|
|
gDropdownItems[numItems++].Format = STR_GIANT_SCREENSHOT;
|
|
gDropdownItems[numItems++].Format = STR_EMPTY;
|
|
gDropdownItems[numItems++].Format = STR_FILE_BUG_ON_GITHUB;
|
|
|
|
if (OpenRCT2::GetContext()->HasNewVersionInfo())
|
|
gDropdownItems[numItems++].Format = STR_UPDATE_AVAILABLE;
|
|
|
|
gDropdownItems[numItems++].Format = STR_EMPTY;
|
|
gDropdownItems[numItems++].Format = STR_QUIT_TO_MENU;
|
|
gDropdownItems[numItems++].Format = STR_EXIT_OPENRCT2;
|
|
}
|
|
|
|
WindowDropdownShowText(
|
|
{ w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, w->colours[0] | 0x80,
|
|
Dropdown::Flag::StayOpen, numItems);
|
|
break;
|
|
case WIDX_CHEATS:
|
|
TopToolbarInitCheatsMenu(w, widget);
|
|
break;
|
|
case WIDX_VIEW_MENU:
|
|
TopToolbarInitViewMenu(w, widget);
|
|
break;
|
|
case WIDX_MAP:
|
|
TopToolbarInitMapMenu(w, widget);
|
|
break;
|
|
case WIDX_FASTFORWARD:
|
|
TopToolbarInitFastforwardMenu(w, widget);
|
|
break;
|
|
case WIDX_ROTATE:
|
|
TopToolbarInitRotateMenu(w, widget);
|
|
break;
|
|
case WIDX_DEBUG:
|
|
TopToolbarInitDebugMenu(w, widget);
|
|
break;
|
|
case WIDX_NETWORK:
|
|
TopToolbarInitNetworkMenu(w, widget);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void WindowTopToolbarScenarioselectCallback(const utf8* path)
|
|
{
|
|
window_close_by_class(WC_EDITOR_OBJECT_SELECTION);
|
|
game_notify_map_change();
|
|
GetContext()->LoadParkFromFile(path, false, true);
|
|
game_load_scripts();
|
|
game_notify_map_changed();
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066C9EA
|
|
*/
|
|
static void WindowTopToolbarDropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_FILE_MENU:
|
|
|
|
// New game is only available in the normal game. Skip one position to avoid incorrect mappings in the menus of the
|
|
// other modes.
|
|
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR))
|
|
dropdownIndex += 1;
|
|
|
|
// Quicksave is only available in the normal game. Skip one position to avoid incorrect mappings in the menus of the
|
|
// other modes.
|
|
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR) && dropdownIndex > DDIDX_LOAD_GAME)
|
|
dropdownIndex += 1;
|
|
|
|
// Track designer and track designs manager start with About, not Load/save
|
|
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
|
|
dropdownIndex += DDIDX_ABOUT;
|
|
|
|
// The "Update available" menu item is only available when there is one
|
|
if (dropdownIndex >= DDIDX_UPDATE_AVAILABLE && !OpenRCT2::GetContext()->HasNewVersionInfo())
|
|
dropdownIndex += 1;
|
|
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_NEW_GAME:
|
|
{
|
|
auto intent = Intent(WC_SCENARIO_SELECT);
|
|
intent.putExtra(INTENT_EXTRA_CALLBACK, reinterpret_cast<void*>(WindowTopToolbarScenarioselectCallback));
|
|
context_open_intent(&intent);
|
|
break;
|
|
}
|
|
case DDIDX_LOAD_GAME:
|
|
{
|
|
auto loadOrQuitAction = LoadOrQuitAction(LoadOrQuitModes::OpenSavePrompt);
|
|
GameActions::Execute(&loadOrQuitAction);
|
|
break;
|
|
}
|
|
case DDIDX_SAVE_GAME:
|
|
tool_cancel();
|
|
save_game();
|
|
break;
|
|
case DDIDX_SAVE_GAME_AS:
|
|
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
|
|
{
|
|
auto intent = Intent(WC_LOADSAVE);
|
|
intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_SAVE | LOADSAVETYPE_LANDSCAPE);
|
|
intent.putExtra(INTENT_EXTRA_PATH, gScenarioName);
|
|
context_open_intent(&intent);
|
|
}
|
|
else
|
|
{
|
|
tool_cancel();
|
|
save_game_as();
|
|
}
|
|
break;
|
|
case DDIDX_ABOUT:
|
|
context_open_window(WC_ABOUT);
|
|
break;
|
|
case DDIDX_OPTIONS:
|
|
context_open_window(WC_OPTIONS);
|
|
break;
|
|
case DDIDX_SCREENSHOT:
|
|
gScreenshotCountdown = 10;
|
|
break;
|
|
case DDIDX_GIANT_SCREENSHOT:
|
|
screenshot_giant();
|
|
break;
|
|
case DDIDX_FILE_BUG_ON_GITHUB:
|
|
{
|
|
std::string url = "https://github.com/OpenRCT2/OpenRCT2/issues/"
|
|
"new?assignees=&labels=bug&template=bug_report.yaml";
|
|
auto versionStr = String::URLEncode(gVersionInfoFull);
|
|
url.append("&openrct2_build=" + versionStr);
|
|
OpenRCT2::GetContext()->GetUiContext()->OpenURL(url);
|
|
}
|
|
break;
|
|
case DDIDX_UPDATE_AVAILABLE:
|
|
context_open_window_view(WV_NEW_VERSION_INFO);
|
|
break;
|
|
case DDIDX_QUIT_TO_MENU:
|
|
{
|
|
window_close_by_class(WC_MANAGE_TRACK_DESIGN);
|
|
window_close_by_class(WC_TRACK_DELETE_PROMPT);
|
|
auto loadOrQuitAction = LoadOrQuitAction(LoadOrQuitModes::OpenSavePrompt, PromptMode::SaveBeforeQuit);
|
|
GameActions::Execute(&loadOrQuitAction);
|
|
break;
|
|
}
|
|
case DDIDX_EXIT_OPENRCT2:
|
|
context_quit();
|
|
break;
|
|
}
|
|
break;
|
|
case WIDX_CHEATS:
|
|
TopToolbarCheatsMenuDropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_VIEW_MENU:
|
|
TopToolbarViewMenuDropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_MAP:
|
|
TopToolbarMapMenuDropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_FASTFORWARD:
|
|
TopToolbarFastforwardMenuDropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_ROTATE:
|
|
TopToolbarRotateMenuDropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_DEBUG:
|
|
TopToolbarDebugMenuDropdown(dropdownIndex);
|
|
break;
|
|
case WIDX_NETWORK:
|
|
TopToolbarNetworkMenuDropdown(dropdownIndex);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066C810
|
|
*/
|
|
static void WindowTopToolbarInvalidate(rct_window* w)
|
|
{
|
|
int32_t x, widgetIndex, widgetWidth, firstAlignment;
|
|
rct_widget* widget;
|
|
|
|
// Enable / disable buttons
|
|
window_top_toolbar_widgets[WIDX_PAUSE].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_FILE_MENU].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_ZOOM_OUT].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_ZOOM_IN].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_ROTATE].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_VIEW_MENU].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_MAP].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_MUTE].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_CHAT].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_LAND].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_WATER].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_SCENERY].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_PATH].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_CONSTRUCT_RIDE].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_RIDES].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_PARK].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_STAFF].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_GUESTS].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_CLEAR_SCENERY].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_FINANCES].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_RESEARCH].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_CHEATS].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_DEBUG].type = gConfigGeneral.debugging_tools ? WindowWidgetType::TrnBtn
|
|
: WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_NEWS].type = WindowWidgetType::TrnBtn;
|
|
window_top_toolbar_widgets[WIDX_NETWORK].type = WindowWidgetType::TrnBtn;
|
|
|
|
if (!gConfigInterface.toolbar_show_mute)
|
|
window_top_toolbar_widgets[WIDX_MUTE].type = WindowWidgetType::Empty;
|
|
|
|
if (!gConfigInterface.toolbar_show_chat)
|
|
window_top_toolbar_widgets[WIDX_CHAT].type = WindowWidgetType::Empty;
|
|
|
|
if (!gConfigInterface.toolbar_show_research)
|
|
window_top_toolbar_widgets[WIDX_RESEARCH].type = WindowWidgetType::Empty;
|
|
|
|
if (!gConfigInterface.toolbar_show_cheats)
|
|
window_top_toolbar_widgets[WIDX_CHEATS].type = WindowWidgetType::Empty;
|
|
|
|
if (!gConfigInterface.toolbar_show_news)
|
|
window_top_toolbar_widgets[WIDX_NEWS].type = WindowWidgetType::Empty;
|
|
|
|
if (!gConfigInterface.toolbar_show_zoom)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_ZOOM_IN].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_ZOOM_OUT].type = WindowWidgetType::Empty;
|
|
}
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR || gScreenFlags & SCREEN_FLAGS_TRACK_MANAGER)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_PAUSE].type = WindowWidgetType::Empty;
|
|
}
|
|
|
|
if ((gParkFlags & PARK_FLAGS_NO_MONEY) || !gConfigInterface.toolbar_show_finances)
|
|
window_top_toolbar_widgets[WIDX_FINANCES].type = WindowWidgetType::Empty;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_EDITOR)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_PARK].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_STAFF].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_GUESTS].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_FINANCES].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_RESEARCH].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_NEWS].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_NETWORK].type = WindowWidgetType::Empty;
|
|
|
|
if (gEditorStep != EditorStep::LandscapeEditor)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_LAND].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_WATER].type = WindowWidgetType::Empty;
|
|
}
|
|
|
|
if (gEditorStep != EditorStep::RollercoasterDesigner)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_RIDES].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_CONSTRUCT_RIDE].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WindowWidgetType::Empty;
|
|
}
|
|
|
|
if (gEditorStep != EditorStep::LandscapeEditor && gEditorStep != EditorStep::RollercoasterDesigner)
|
|
{
|
|
window_top_toolbar_widgets[WIDX_MAP].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_SCENERY].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_PATH].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_CLEAR_SCENERY].type = WindowWidgetType::Empty;
|
|
|
|
window_top_toolbar_widgets[WIDX_ZOOM_OUT].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_ZOOM_IN].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_ROTATE].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_VIEW_MENU].type = WindowWidgetType::Empty;
|
|
}
|
|
}
|
|
|
|
switch (network_get_mode())
|
|
{
|
|
case NETWORK_MODE_NONE:
|
|
window_top_toolbar_widgets[WIDX_NETWORK].type = WindowWidgetType::Empty;
|
|
window_top_toolbar_widgets[WIDX_CHAT].type = WindowWidgetType::Empty;
|
|
break;
|
|
case NETWORK_MODE_CLIENT:
|
|
window_top_toolbar_widgets[WIDX_PAUSE].type = WindowWidgetType::Empty;
|
|
[[fallthrough]];
|
|
case NETWORK_MODE_SERVER:
|
|
window_top_toolbar_widgets[WIDX_FASTFORWARD].type = WindowWidgetType::Empty;
|
|
break;
|
|
}
|
|
|
|
// Align left hand side toolbar buttons
|
|
firstAlignment = 1;
|
|
x = 0;
|
|
for (size_t i = 0; i < std::size(left_aligned_widgets_order); ++i)
|
|
{
|
|
widgetIndex = left_aligned_widgets_order[i];
|
|
widget = &window_top_toolbar_widgets[widgetIndex];
|
|
if (widget->type == WindowWidgetType::Empty && widgetIndex != WIDX_SEPARATOR)
|
|
continue;
|
|
|
|
if (firstAlignment && widgetIndex == WIDX_SEPARATOR)
|
|
continue;
|
|
|
|
widgetWidth = widget->width();
|
|
widget->left = x;
|
|
x += widgetWidth;
|
|
widget->right = x;
|
|
x += 1;
|
|
firstAlignment = 0;
|
|
}
|
|
|
|
// Align right hand side toolbar buttons
|
|
int32_t screenWidth = context_get_width();
|
|
firstAlignment = 1;
|
|
x = std::max(640, screenWidth);
|
|
for (size_t i = 0; i < std::size(right_aligned_widgets_order); ++i)
|
|
{
|
|
widgetIndex = right_aligned_widgets_order[i];
|
|
widget = &window_top_toolbar_widgets[widgetIndex];
|
|
if (widget->type == WindowWidgetType::Empty && widgetIndex != WIDX_SEPARATOR)
|
|
continue;
|
|
|
|
if (firstAlignment && widgetIndex == WIDX_SEPARATOR)
|
|
continue;
|
|
|
|
widgetWidth = widget->width();
|
|
x -= 1;
|
|
widget->right = x;
|
|
x -= widgetWidth;
|
|
widget->left = x;
|
|
firstAlignment = 0;
|
|
}
|
|
|
|
// Footpath button pressed down
|
|
if (window_find_by_class(WC_FOOTPATH) == nullptr)
|
|
w->pressed_widgets &= ~(1ULL << WIDX_PATH);
|
|
else
|
|
w->pressed_widgets |= (1ULL << WIDX_PATH);
|
|
|
|
if (gGamePaused & GAME_PAUSED_NORMAL)
|
|
w->pressed_widgets |= (1ULL << WIDX_PAUSE);
|
|
else
|
|
w->pressed_widgets &= ~(1ULL << WIDX_PAUSE);
|
|
|
|
if (!OpenRCT2::Audio::gGameSoundsOff)
|
|
window_top_toolbar_widgets[WIDX_MUTE].image = IMAGE_TYPE_REMAP | SPR_G2_TOOLBAR_MUTE;
|
|
else
|
|
window_top_toolbar_widgets[WIDX_MUTE].image = IMAGE_TYPE_REMAP | SPR_G2_TOOLBAR_UNMUTE;
|
|
|
|
// Set map button to the right image.
|
|
if (window_top_toolbar_widgets[WIDX_MAP].type != WindowWidgetType::Empty)
|
|
{
|
|
static constexpr uint32_t _imageIdByRotation[] = {
|
|
SPR_G2_MAP_NORTH,
|
|
SPR_G2_MAP_WEST,
|
|
SPR_G2_MAP_SOUTH,
|
|
SPR_G2_MAP_EAST,
|
|
};
|
|
|
|
uint32_t mapImageId = _imageIdByRotation[get_current_rotation()];
|
|
window_top_toolbar_widgets[WIDX_MAP].image = IMAGE_TYPE_REMAP | mapImageId;
|
|
}
|
|
|
|
// Zoomed out/in disable. Not sure where this code is in the original.
|
|
const auto* mainWindow = window_get_main();
|
|
if (mainWindow == nullptr || mainWindow->viewport == nullptr)
|
|
{
|
|
log_error("mainWindow or mainWindow->viewport is null!");
|
|
return;
|
|
}
|
|
|
|
if (mainWindow->viewport->zoom == ZoomLevel::min())
|
|
{
|
|
w->disabled_widgets |= (1ULL << WIDX_ZOOM_IN);
|
|
}
|
|
else if (mainWindow->viewport->zoom >= ZoomLevel::max())
|
|
{
|
|
w->disabled_widgets |= (1ULL << WIDX_ZOOM_OUT);
|
|
}
|
|
else
|
|
{
|
|
w->disabled_widgets &= ~((1ULL << WIDX_ZOOM_IN) | (1ULL << WIDX_ZOOM_OUT));
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066C8EC
|
|
*/
|
|
static void WindowTopToolbarPaint(rct_window* w, rct_drawpixelinfo* dpi)
|
|
{
|
|
int32_t imgId;
|
|
|
|
WindowDrawWidgets(*w, dpi);
|
|
|
|
ScreenCoordsXY screenPos{};
|
|
// Draw staff button image (setting masks to the staff colours)
|
|
if (window_top_toolbar_widgets[WIDX_STAFF].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = { w->windowPos.x + window_top_toolbar_widgets[WIDX_STAFF].left,
|
|
w->windowPos.y + window_top_toolbar_widgets[WIDX_STAFF].top };
|
|
imgId = SPR_TOOLBAR_STAFF;
|
|
if (WidgetIsPressed(*w, WIDX_STAFF))
|
|
imgId++;
|
|
gfx_draw_sprite(dpi, ImageId(imgId, gStaffHandymanColour, gStaffMechanicColour), screenPos);
|
|
}
|
|
|
|
// Draw fast forward button
|
|
if (window_top_toolbar_widgets[WIDX_FASTFORWARD].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = { w->windowPos.x + window_top_toolbar_widgets[WIDX_FASTFORWARD].left + 0,
|
|
w->windowPos.y + window_top_toolbar_widgets[WIDX_FASTFORWARD].top + 0 };
|
|
if (WidgetIsPressed(*w, WIDX_FASTFORWARD))
|
|
screenPos.y++;
|
|
gfx_draw_sprite(dpi, ImageId(SPR_G2_FASTFORWARD), screenPos + ScreenCoordsXY{ 6, 3 });
|
|
|
|
for (int32_t i = 0; i < gGameSpeed && gGameSpeed <= 4; i++)
|
|
{
|
|
gfx_draw_sprite(dpi, ImageId(SPR_G2_SPEED_ARROW), screenPos + ScreenCoordsXY{ 5 + i * 5, 15 });
|
|
}
|
|
for (int32_t i = 0; i < 3 && i < gGameSpeed - 4 && gGameSpeed >= 5; i++)
|
|
{
|
|
gfx_draw_sprite(dpi, ImageId(SPR_G2_HYPER_ARROW), screenPos + ScreenCoordsXY{ 5 + i * 6, 15 });
|
|
}
|
|
}
|
|
|
|
// Draw cheats button
|
|
if (window_top_toolbar_widgets[WIDX_CHEATS].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = w->windowPos
|
|
+ ScreenCoordsXY{ window_top_toolbar_widgets[WIDX_CHEATS].left - 1,
|
|
window_top_toolbar_widgets[WIDX_CHEATS].top - 1 };
|
|
if (WidgetIsPressed(*w, WIDX_CHEATS))
|
|
screenPos.y++;
|
|
gfx_draw_sprite(dpi, ImageId(SPR_G2_SANDBOX), screenPos);
|
|
|
|
// Draw an overlay if clearance checks are disabled
|
|
if (gCheatsDisableClearanceChecks)
|
|
{
|
|
DrawTextBasic(
|
|
dpi, screenPos + ScreenCoordsXY{ 26, 2 }, STR_OVERLAY_CLEARANCE_CHECKS_DISABLED, {},
|
|
{ COLOUR_DARK_ORANGE | COLOUR_FLAG_OUTLINE, TextAlignment::RIGHT });
|
|
}
|
|
}
|
|
|
|
// Draw chat button
|
|
if (window_top_toolbar_widgets[WIDX_CHAT].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = w->windowPos
|
|
+ ScreenCoordsXY{ window_top_toolbar_widgets[WIDX_CHAT].left, window_top_toolbar_widgets[WIDX_CHAT].top - 2 };
|
|
if (WidgetIsPressed(*w, WIDX_CHAT))
|
|
screenPos.y++;
|
|
gfx_draw_sprite(dpi, ImageId(SPR_G2_CHAT), screenPos);
|
|
}
|
|
|
|
// Draw debug button
|
|
if (window_top_toolbar_widgets[WIDX_DEBUG].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = w->windowPos
|
|
+ ScreenCoordsXY{ window_top_toolbar_widgets[WIDX_DEBUG].left, window_top_toolbar_widgets[WIDX_DEBUG].top - 1 };
|
|
if (WidgetIsPressed(*w, WIDX_DEBUG))
|
|
screenPos.y++;
|
|
gfx_draw_sprite(dpi, ImageId(SPR_TAB_GEARS_0), screenPos);
|
|
}
|
|
|
|
// Draw research button
|
|
if (window_top_toolbar_widgets[WIDX_RESEARCH].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = w->windowPos
|
|
+ ScreenCoordsXY{ window_top_toolbar_widgets[WIDX_RESEARCH].left - 1,
|
|
window_top_toolbar_widgets[WIDX_RESEARCH].top };
|
|
if (WidgetIsPressed(*w, WIDX_RESEARCH))
|
|
screenPos.y++;
|
|
gfx_draw_sprite(dpi, ImageId(SPR_TAB_FINANCES_RESEARCH_0), screenPos);
|
|
}
|
|
|
|
// Draw finances button
|
|
if (window_top_toolbar_widgets[WIDX_FINANCES].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = w->windowPos
|
|
+ ScreenCoordsXY{ window_top_toolbar_widgets[WIDX_FINANCES].left + 3,
|
|
window_top_toolbar_widgets[WIDX_FINANCES].top + 1 };
|
|
if (WidgetIsPressed(*w, WIDX_FINANCES))
|
|
screenPos.y++;
|
|
gfx_draw_sprite(dpi, ImageId(SPR_FINANCE), screenPos);
|
|
}
|
|
|
|
// Draw news button
|
|
if (window_top_toolbar_widgets[WIDX_NEWS].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = w->windowPos
|
|
+ ScreenCoordsXY{ window_top_toolbar_widgets[WIDX_NEWS].left + 3, window_top_toolbar_widgets[WIDX_NEWS].top + 0 };
|
|
if (WidgetIsPressed(*w, WIDX_NEWS))
|
|
screenPos.y++;
|
|
gfx_draw_sprite(dpi, ImageId(SPR_G2_TAB_NEWS), screenPos);
|
|
}
|
|
|
|
// Draw network button
|
|
if (window_top_toolbar_widgets[WIDX_NETWORK].type != WindowWidgetType::Empty)
|
|
{
|
|
screenPos = w->windowPos
|
|
+ ScreenCoordsXY{ window_top_toolbar_widgets[WIDX_NETWORK].left + 3,
|
|
window_top_toolbar_widgets[WIDX_NETWORK].top + 0 };
|
|
if (WidgetIsPressed(*w, WIDX_NETWORK))
|
|
screenPos.y++;
|
|
|
|
// Draw (de)sync icon.
|
|
imgId = (network_is_desynchronised() ? SPR_G2_MULTIPLAYER_DESYNC : SPR_G2_MULTIPLAYER_SYNC);
|
|
gfx_draw_sprite(dpi, ImageId(imgId), screenPos + ScreenCoordsXY{ 3, 11 });
|
|
|
|
// Draw number of players.
|
|
auto ft = Formatter();
|
|
ft.Add<int32_t>(network_get_num_players());
|
|
DrawTextBasic(
|
|
dpi, screenPos + ScreenCoordsXY{ 23, 1 }, STR_COMMA16, ft,
|
|
{ COLOUR_WHITE | COLOUR_FLAG_OUTLINE, TextAlignment::RIGHT });
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E3158
|
|
*/
|
|
static void RepaintSceneryToolDown(const ScreenCoordsXY& windowPos, rct_widgetindex widgetIndex)
|
|
{
|
|
auto flags = EnumsToFlags(
|
|
ViewportInteractionItem::Scenery, ViewportInteractionItem::Wall, ViewportInteractionItem::LargeScenery,
|
|
ViewportInteractionItem::Banner);
|
|
auto info = get_map_coordinates_from_pos(windowPos, flags);
|
|
switch (info.SpriteType)
|
|
{
|
|
case ViewportInteractionItem::Scenery:
|
|
{
|
|
auto* sceneryEntry = info.Element->AsSmallScenery()->GetEntry();
|
|
|
|
// If can't repaint
|
|
if (!sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_HAS_PRIMARY_COLOUR | SMALL_SCENERY_FLAG_HAS_GLASS))
|
|
return;
|
|
|
|
uint8_t quadrant = info.Element->AsSmallScenery()->GetSceneryQuadrant();
|
|
auto repaintScenery = SmallScenerySetColourAction(
|
|
{ info.Loc, info.Element->GetBaseZ() }, quadrant, info.Element->AsSmallScenery()->GetEntryIndex(),
|
|
gWindowSceneryPrimaryColour, gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
|
|
GameActions::Execute(&repaintScenery);
|
|
break;
|
|
}
|
|
case ViewportInteractionItem::Wall:
|
|
{
|
|
auto* scenery_entry = info.Element->AsWall()->GetEntry();
|
|
|
|
// If can't repaint
|
|
if (!(scenery_entry->flags & (WALL_SCENERY_HAS_PRIMARY_COLOUR | WALL_SCENERY_HAS_GLASS)))
|
|
return;
|
|
|
|
auto repaintScenery = WallSetColourAction(
|
|
{ info.Loc, info.Element->GetBaseZ(), info.Element->GetDirection() }, gWindowSceneryPrimaryColour,
|
|
gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
|
|
GameActions::Execute(&repaintScenery);
|
|
break;
|
|
}
|
|
case ViewportInteractionItem::LargeScenery:
|
|
{
|
|
auto* sceneryEntry = info.Element->AsLargeScenery()->GetEntry();
|
|
|
|
// If can't repaint
|
|
if (!(sceneryEntry->flags & LARGE_SCENERY_FLAG_HAS_PRIMARY_COLOUR))
|
|
return;
|
|
|
|
auto repaintScenery = LargeScenerySetColourAction(
|
|
{ info.Loc, info.Element->GetBaseZ(), info.Element->GetDirection() },
|
|
info.Element->AsLargeScenery()->GetSequenceIndex(), gWindowSceneryPrimaryColour, gWindowScenerySecondaryColour,
|
|
gWindowSceneryTertiaryColour);
|
|
|
|
GameActions::Execute(&repaintScenery);
|
|
break;
|
|
}
|
|
case ViewportInteractionItem::Banner:
|
|
{
|
|
auto banner = info.Element->AsBanner()->GetBanner();
|
|
if (banner != nullptr)
|
|
{
|
|
auto* bannerEntry = get_banner_entry(banner->type);
|
|
if (bannerEntry->flags & BANNER_ENTRY_FLAG_HAS_PRIMARY_COLOUR)
|
|
{
|
|
auto repaintScenery = BannerSetColourAction(
|
|
{ info.Loc, info.Element->GetBaseZ(), info.Element->AsBanner()->GetPosition() },
|
|
gWindowSceneryPrimaryColour);
|
|
|
|
GameActions::Execute(&repaintScenery);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void SceneryEyedropperToolDown(const ScreenCoordsXY& windowPos, rct_widgetindex widgetIndex)
|
|
{
|
|
auto flags = EnumsToFlags(
|
|
ViewportInteractionItem::Scenery, ViewportInteractionItem::Wall, ViewportInteractionItem::LargeScenery,
|
|
ViewportInteractionItem::Banner, ViewportInteractionItem::FootpathItem);
|
|
auto info = get_map_coordinates_from_pos(windowPos, flags);
|
|
switch (info.SpriteType)
|
|
{
|
|
case ViewportInteractionItem::Scenery:
|
|
{
|
|
SmallSceneryElement* sceneryElement = info.Element->AsSmallScenery();
|
|
auto entryIndex = sceneryElement->GetEntryIndex();
|
|
auto* sceneryEntry = get_small_scenery_entry(entryIndex);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
WindowScenerySetSelectedItem(
|
|
{ SCENERY_TYPE_SMALL, entryIndex }, sceneryElement->GetPrimaryColour(),
|
|
sceneryElement->GetSecondaryColour(), std::nullopt,
|
|
sceneryElement->GetDirectionWithOffset(get_current_rotation()));
|
|
}
|
|
break;
|
|
}
|
|
case ViewportInteractionItem::Wall:
|
|
{
|
|
auto entryIndex = info.Element->AsWall()->GetEntryIndex();
|
|
auto* sceneryEntry = get_wall_entry(entryIndex);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
WindowScenerySetSelectedItem(
|
|
{ SCENERY_TYPE_WALL, entryIndex }, info.Element->AsWall()->GetPrimaryColour(),
|
|
info.Element->AsWall()->GetSecondaryColour(), info.Element->AsWall()->GetTertiaryColour(), std::nullopt);
|
|
}
|
|
break;
|
|
}
|
|
case ViewportInteractionItem::LargeScenery:
|
|
{
|
|
auto entryIndex = info.Element->AsLargeScenery()->GetEntryIndex();
|
|
auto* sceneryEntry = get_large_scenery_entry(entryIndex);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
WindowScenerySetSelectedItem(
|
|
{ SCENERY_TYPE_LARGE, entryIndex }, info.Element->AsLargeScenery()->GetPrimaryColour(),
|
|
info.Element->AsLargeScenery()->GetSecondaryColour(), std::nullopt,
|
|
(get_current_rotation() + info.Element->GetDirection()) & 3);
|
|
}
|
|
break;
|
|
}
|
|
case ViewportInteractionItem::Banner:
|
|
{
|
|
auto banner = info.Element->AsBanner()->GetBanner();
|
|
if (banner != nullptr)
|
|
{
|
|
auto sceneryEntry = get_banner_entry(banner->type);
|
|
if (sceneryEntry != nullptr)
|
|
{
|
|
WindowScenerySetSelectedItem(
|
|
{ SCENERY_TYPE_BANNER, banner->type }, std::nullopt, std::nullopt, std::nullopt, std::nullopt);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case ViewportInteractionItem::FootpathItem:
|
|
{
|
|
auto entryIndex = info.Element->AsPath()->GetAdditionEntryIndex();
|
|
auto* pathBitEntry = get_footpath_item_entry(entryIndex);
|
|
if (pathBitEntry != nullptr)
|
|
{
|
|
WindowScenerySetSelectedItem(
|
|
{ SCENERY_TYPE_PATH_ITEM, entryIndex }, std::nullopt, std::nullopt, std::nullopt, std::nullopt);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Sub6E1F34UpdateScreenCoordsAndButtonsPressed(bool canRaiseItem, ScreenCoordsXY& screenPos)
|
|
{
|
|
if (!canRaiseItem && !gCheatsDisableSupportLimits)
|
|
{
|
|
gSceneryCtrlPressed = false;
|
|
gSceneryShiftPressed = false;
|
|
}
|
|
else
|
|
{
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
if (InputTestPlaceObjectModifier(PLACE_OBJECT_MODIFIER_COPY_Z))
|
|
{
|
|
// CTRL pressed
|
|
constexpr auto flags = EnumsToFlags(
|
|
ViewportInteractionItem::Terrain, ViewportInteractionItem::Ride, ViewportInteractionItem::Scenery,
|
|
ViewportInteractionItem::Footpath, ViewportInteractionItem::Wall, ViewportInteractionItem::LargeScenery);
|
|
auto info = get_map_coordinates_from_pos(screenPos, flags);
|
|
|
|
if (info.SpriteType != ViewportInteractionItem::None)
|
|
{
|
|
gSceneryCtrlPressed = true;
|
|
gSceneryCtrlPressZ = info.Element->GetBaseZ();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!(InputTestPlaceObjectModifier(PLACE_OBJECT_MODIFIER_COPY_Z)))
|
|
{
|
|
// CTRL not pressed
|
|
gSceneryCtrlPressed = false;
|
|
}
|
|
}
|
|
|
|
if (!gSceneryShiftPressed)
|
|
{
|
|
if (InputTestPlaceObjectModifier(PLACE_OBJECT_MODIFIER_SHIFT_Z))
|
|
{
|
|
// SHIFT pressed
|
|
gSceneryShiftPressed = true;
|
|
gSceneryShiftPressX = screenPos.x;
|
|
gSceneryShiftPressY = screenPos.y;
|
|
gSceneryShiftPressZOffset = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (InputTestPlaceObjectModifier(PLACE_OBJECT_MODIFIER_SHIFT_Z))
|
|
{
|
|
// SHIFT pressed
|
|
gSceneryShiftPressZOffset = (gSceneryShiftPressY - screenPos.y + 4);
|
|
// Scale delta by zoom to match mouse position.
|
|
auto* mainWnd = window_get_main();
|
|
if (mainWnd != nullptr && mainWnd->viewport != nullptr)
|
|
{
|
|
gSceneryShiftPressZOffset = mainWnd->viewport->zoom.ApplyTo(gSceneryShiftPressZOffset);
|
|
}
|
|
gSceneryShiftPressZOffset = floor2(gSceneryShiftPressZOffset, 8);
|
|
|
|
screenPos.x = gSceneryShiftPressX;
|
|
screenPos.y = gSceneryShiftPressY;
|
|
}
|
|
else
|
|
{
|
|
// SHIFT not pressed
|
|
gSceneryShiftPressed = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Sub6E1F34SmallScenery(
|
|
const ScreenCoordsXY& sourceScreenPos, ObjectEntryIndex sceneryIndex, CoordsXY& gridPos, uint8_t* outQuadrant,
|
|
Direction* outRotation)
|
|
{
|
|
rct_window* w = window_find_by_class(WC_SCENERY);
|
|
|
|
if (w == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
auto screenPos = sourceScreenPos;
|
|
uint16_t maxPossibleHeight = ZoomLevel::max().ApplyTo(std::numeric_limits<decltype(TileElement::base_height)>::max() - 32);
|
|
bool can_raise_item = false;
|
|
|
|
const auto* sceneryEntry = get_small_scenery_entry(sceneryIndex);
|
|
if (sceneryEntry == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
maxPossibleHeight -= sceneryEntry->height;
|
|
if (sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_STACKABLE))
|
|
{
|
|
can_raise_item = true;
|
|
}
|
|
|
|
Sub6E1F34UpdateScreenCoordsAndButtonsPressed(can_raise_item, screenPos);
|
|
|
|
// Small scenery
|
|
if (!sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_FULL_TILE))
|
|
{
|
|
uint8_t quadrant = 0;
|
|
|
|
// If CTRL not pressed
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
auto gridCoords = screen_get_map_xy_quadrant(screenPos, &quadrant);
|
|
if (!gridCoords.has_value())
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
gridPos = gridCoords.value();
|
|
|
|
gSceneryPlaceZ = 0;
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
auto* surfaceElement = map_get_surface_element_at(gridPos);
|
|
|
|
if (surfaceElement == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
int16_t z = (surfaceElement->GetBaseZ()) & 0xFFF0;
|
|
z += gSceneryShiftPressZOffset;
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int16_t z = gSceneryCtrlPressZ;
|
|
|
|
auto mapCoords = screen_get_map_xy_quadrant_with_z(screenPos, z, &quadrant);
|
|
if (!mapCoords.has_value())
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
gridPos = mapCoords.value();
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
z += gSceneryShiftPressZOffset;
|
|
}
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
uint8_t rotation = gWindowSceneryRotation;
|
|
|
|
if (!sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_ROTATABLE))
|
|
{
|
|
rotation = util_rand() & 0xFF;
|
|
}
|
|
|
|
rotation -= get_current_rotation();
|
|
rotation &= 0x3;
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off)
|
|
{
|
|
virtual_floor_set_height(gSceneryPlaceZ);
|
|
}
|
|
|
|
*outQuadrant = quadrant ^ 2;
|
|
*outRotation = rotation;
|
|
|
|
return;
|
|
}
|
|
|
|
// If CTRL not pressed
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
constexpr auto flags = EnumsToFlags(ViewportInteractionItem::Terrain, ViewportInteractionItem::Water);
|
|
|
|
auto info = get_map_coordinates_from_pos(screenPos, flags);
|
|
gridPos = info.Loc;
|
|
|
|
if (info.SpriteType == ViewportInteractionItem::None)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
// If CTRL and SHIFT not pressed
|
|
gSceneryPlaceZ = 0;
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
auto surfaceElement = map_get_surface_element_at(gridPos);
|
|
|
|
if (surfaceElement == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
int16_t z = (surfaceElement->GetBaseZ()) & 0xFFF0;
|
|
z += gSceneryShiftPressZOffset;
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int16_t z = gSceneryCtrlPressZ;
|
|
auto coords = screen_get_map_xy_with_z(screenPos, z);
|
|
if (coords.has_value())
|
|
{
|
|
gridPos = *coords;
|
|
}
|
|
else
|
|
{
|
|
gridPos.SetNull();
|
|
}
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
z += gSceneryShiftPressZOffset;
|
|
}
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
gridPos = gridPos.ToTileStart();
|
|
uint8_t rotation = gWindowSceneryRotation;
|
|
|
|
if (!sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_ROTATABLE))
|
|
{
|
|
rotation = util_rand() & 0xFF;
|
|
}
|
|
|
|
rotation -= get_current_rotation();
|
|
rotation &= 0x3;
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off)
|
|
{
|
|
virtual_floor_set_height(gSceneryPlaceZ);
|
|
}
|
|
|
|
*outQuadrant = 0;
|
|
*outRotation = rotation;
|
|
}
|
|
|
|
static void Sub6E1F34PathItem(
|
|
const ScreenCoordsXY& sourceScreenPos, ObjectEntryIndex sceneryIndex, CoordsXY& gridPos, int32_t* outZ)
|
|
{
|
|
rct_window* w = window_find_by_class(WC_SCENERY);
|
|
|
|
if (w == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
auto screenPos = sourceScreenPos;
|
|
Sub6E1F34UpdateScreenCoordsAndButtonsPressed(false, screenPos);
|
|
|
|
// Path bits
|
|
constexpr auto flags = EnumsToFlags(ViewportInteractionItem::Footpath, ViewportInteractionItem::FootpathItem);
|
|
auto info = get_map_coordinates_from_pos(screenPos, flags);
|
|
gridPos = info.Loc;
|
|
|
|
if (info.SpriteType == ViewportInteractionItem::None)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off)
|
|
{
|
|
virtual_floor_set_height(gSceneryPlaceZ);
|
|
}
|
|
|
|
*outZ = info.Element->GetBaseZ();
|
|
}
|
|
|
|
static void Sub6E1F34Wall(
|
|
const ScreenCoordsXY& sourceScreenPos, ObjectEntryIndex sceneryIndex, CoordsXY& gridPos, uint8_t* outEdges)
|
|
{
|
|
rct_window* w = window_find_by_class(WC_SCENERY);
|
|
|
|
if (w == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
auto screenPos = sourceScreenPos;
|
|
uint16_t maxPossibleHeight = ZoomLevel::max().ApplyTo(std::numeric_limits<decltype(TileElement::base_height)>::max() - 32);
|
|
|
|
auto* wallEntry = get_wall_entry(sceneryIndex);
|
|
if (wallEntry != nullptr)
|
|
{
|
|
maxPossibleHeight -= wallEntry->height;
|
|
}
|
|
|
|
Sub6E1F34UpdateScreenCoordsAndButtonsPressed(true, screenPos);
|
|
|
|
// Walls
|
|
uint8_t edge;
|
|
// If CTRL not pressed
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
auto gridCoords = screen_get_map_xy_side(screenPos, &edge);
|
|
if (!gridCoords.has_value())
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
gridPos = gridCoords.value();
|
|
|
|
gSceneryPlaceZ = 0;
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
auto* surfaceElement = map_get_surface_element_at(gridPos);
|
|
|
|
if (surfaceElement == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
int16_t z = (surfaceElement->GetBaseZ()) & 0xFFF0;
|
|
z += gSceneryShiftPressZOffset;
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int16_t z = gSceneryCtrlPressZ;
|
|
auto mapCoords = screen_get_map_xy_side_with_z(screenPos, z, &edge);
|
|
if (!mapCoords.has_value())
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
gridPos = mapCoords.value();
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
z += gSceneryShiftPressZOffset;
|
|
}
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off)
|
|
{
|
|
virtual_floor_set_height(gSceneryPlaceZ);
|
|
}
|
|
|
|
*outEdges = edge;
|
|
}
|
|
|
|
static void Sub6E1F34LargeScenery(
|
|
const ScreenCoordsXY& sourceScreenPos, ObjectEntryIndex sceneryIndex, CoordsXY& gridPos, Direction* outDirection)
|
|
{
|
|
rct_window* w = window_find_by_class(WC_SCENERY);
|
|
|
|
if (w == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
auto screenPos = sourceScreenPos;
|
|
uint16_t maxPossibleHeight = ZoomLevel::max().ApplyTo(std::numeric_limits<decltype(TileElement::base_height)>::max() - 32);
|
|
|
|
auto* sceneryEntry = get_large_scenery_entry(sceneryIndex);
|
|
if (sceneryEntry)
|
|
{
|
|
int16_t maxClearZ = 0;
|
|
for (int32_t i = 0; sceneryEntry->tiles[i].x_offset != -1; ++i)
|
|
{
|
|
maxClearZ = std::max<int16_t>(maxClearZ, sceneryEntry->tiles[i].z_clearance);
|
|
}
|
|
maxPossibleHeight = std::max(0, maxPossibleHeight - maxClearZ);
|
|
}
|
|
|
|
Sub6E1F34UpdateScreenCoordsAndButtonsPressed(true, screenPos);
|
|
|
|
// Large scenery
|
|
// If CTRL not pressed
|
|
if (!gSceneryCtrlPressed)
|
|
{
|
|
const CoordsXY mapCoords = ViewportInteractionGetTileStartAtCursor(screenPos);
|
|
gridPos = mapCoords;
|
|
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
gSceneryPlaceZ = 0;
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
auto* surfaceElement = map_get_surface_element_at(gridPos);
|
|
|
|
if (surfaceElement == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
int16_t z = (surfaceElement->GetBaseZ()) & 0xFFF0;
|
|
z += gSceneryShiftPressZOffset;
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int16_t z = gSceneryCtrlPressZ;
|
|
auto coords = screen_get_map_xy_with_z(screenPos, z);
|
|
if (coords.has_value())
|
|
{
|
|
gridPos = *coords;
|
|
}
|
|
else
|
|
{
|
|
gridPos.SetNull();
|
|
}
|
|
|
|
// If SHIFT pressed
|
|
if (gSceneryShiftPressed)
|
|
{
|
|
z += gSceneryShiftPressZOffset;
|
|
}
|
|
|
|
z = std::clamp<int16_t>(z, 16, maxPossibleHeight);
|
|
|
|
gSceneryPlaceZ = z;
|
|
}
|
|
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
gridPos = gridPos.ToTileStart();
|
|
|
|
Direction rotation = gWindowSceneryRotation;
|
|
rotation -= get_current_rotation();
|
|
rotation &= 0x3;
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off)
|
|
{
|
|
virtual_floor_set_height(gSceneryPlaceZ);
|
|
}
|
|
|
|
*outDirection = rotation;
|
|
}
|
|
|
|
static void Sub6E1F34Banner(
|
|
const ScreenCoordsXY& sourceScreenPos, ObjectEntryIndex sceneryIndex, CoordsXY& gridPos, int32_t* outZ,
|
|
Direction* outDirection)
|
|
{
|
|
rct_window* w = window_find_by_class(WC_SCENERY);
|
|
|
|
if (w == nullptr)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
auto screenPos = sourceScreenPos;
|
|
Sub6E1F34UpdateScreenCoordsAndButtonsPressed(false, screenPos);
|
|
|
|
// Banner
|
|
constexpr auto flags = EnumsToFlags(ViewportInteractionItem::Footpath, ViewportInteractionItem::FootpathItem);
|
|
auto info = get_map_coordinates_from_pos(screenPos, flags);
|
|
gridPos = info.Loc;
|
|
|
|
if (info.SpriteType == ViewportInteractionItem::None)
|
|
{
|
|
gridPos.SetNull();
|
|
return;
|
|
}
|
|
|
|
uint8_t rotation = gWindowSceneryRotation;
|
|
rotation -= get_current_rotation();
|
|
rotation &= 0x3;
|
|
|
|
auto z = info.Element->GetBaseZ();
|
|
|
|
if (info.Element->AsPath()->IsSloped())
|
|
{
|
|
if (rotation != direction_reverse(info.Element->AsPath()->GetSlopeDirection()))
|
|
{
|
|
z += (2 * COORDS_Z_STEP);
|
|
}
|
|
}
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off)
|
|
{
|
|
virtual_floor_set_height(gSceneryPlaceZ);
|
|
}
|
|
|
|
*outDirection = rotation;
|
|
*outZ = z;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E2CC6
|
|
*/
|
|
static void WindowTopToolbarSceneryToolDown(const ScreenCoordsXY& windowPos, rct_window* w, rct_widgetindex widgetIndex)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
if (gWindowSceneryPaintEnabled & 1)
|
|
{
|
|
RepaintSceneryToolDown(windowPos, widgetIndex);
|
|
return;
|
|
}
|
|
|
|
if (gWindowSceneryEyedropperEnabled)
|
|
{
|
|
SceneryEyedropperToolDown(windowPos, widgetIndex);
|
|
return;
|
|
}
|
|
|
|
auto selectedTab = WindowSceneryGetTabSelection();
|
|
uint8_t sceneryType = selectedTab.SceneryType;
|
|
uint16_t selectedScenery = selectedTab.EntryIndex;
|
|
CoordsXY gridPos;
|
|
|
|
switch (sceneryType)
|
|
{
|
|
case SCENERY_TYPE_SMALL:
|
|
{
|
|
uint8_t quadrant;
|
|
Direction rotation;
|
|
Sub6E1F34SmallScenery(windowPos, selectedScenery, gridPos, &quadrant, &rotation);
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
int32_t quantity = 1;
|
|
bool isCluster = gWindowSceneryScatterEnabled
|
|
&& (network_get_mode() != NETWORK_MODE_CLIENT
|
|
|| network_can_perform_command(network_get_current_player_group_index(), -2));
|
|
|
|
if (isCluster)
|
|
{
|
|
switch (gWindowSceneryScatterDensity)
|
|
{
|
|
case ScatterToolDensity::LowDensity:
|
|
quantity = gWindowSceneryScatterSize;
|
|
break;
|
|
|
|
case ScatterToolDensity::MediumDensity:
|
|
quantity = gWindowSceneryScatterSize * 2;
|
|
break;
|
|
|
|
case ScatterToolDensity::HighDensity:
|
|
quantity = gWindowSceneryScatterSize * 3;
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool forceError = true;
|
|
for (int32_t q = 0; q < quantity; q++)
|
|
{
|
|
int32_t zCoordinate = gSceneryPlaceZ;
|
|
auto* sceneryEntry = get_small_scenery_entry(selectedScenery);
|
|
|
|
int16_t cur_grid_x = gridPos.x;
|
|
int16_t cur_grid_y = gridPos.y;
|
|
|
|
if (isCluster)
|
|
{
|
|
if (!sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_FULL_TILE))
|
|
{
|
|
quadrant = util_rand() & 3;
|
|
}
|
|
|
|
int16_t grid_x_offset = (util_rand() % gWindowSceneryScatterSize) - (gWindowSceneryScatterSize / 2);
|
|
int16_t grid_y_offset = (util_rand() % gWindowSceneryScatterSize) - (gWindowSceneryScatterSize / 2);
|
|
if (gWindowSceneryScatterSize % 2 == 0)
|
|
{
|
|
grid_x_offset += 1;
|
|
grid_y_offset += 1;
|
|
}
|
|
cur_grid_x += grid_x_offset * COORDS_XY_STEP;
|
|
cur_grid_y += grid_y_offset * COORDS_XY_STEP;
|
|
|
|
if (!sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_ROTATABLE))
|
|
{
|
|
gSceneryPlaceRotation = (gSceneryPlaceRotation + 1) & 3;
|
|
}
|
|
}
|
|
|
|
uint8_t zAttemptRange = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
zAttemptRange = 20;
|
|
}
|
|
|
|
auto success = GameActions::Status::Unknown;
|
|
// Try find a valid z coordinate
|
|
for (; zAttemptRange != 0; zAttemptRange--)
|
|
{
|
|
auto smallSceneryPlaceAction = SmallSceneryPlaceAction(
|
|
{ cur_grid_x, cur_grid_y, gSceneryPlaceZ, gSceneryPlaceRotation }, quadrant, selectedScenery,
|
|
gWindowSceneryPrimaryColour, gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
auto res = GameActions::Query(&smallSceneryPlaceAction);
|
|
success = res.Error;
|
|
if (res.Error == GameActions::Status::Ok)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (res.Error == GameActions::Status::InsufficientFunds)
|
|
{
|
|
break;
|
|
}
|
|
if (zAttemptRange != 1)
|
|
{
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
}
|
|
|
|
// Actually place
|
|
if (success == GameActions::Status::Ok || ((q + 1 == quantity) && forceError))
|
|
{
|
|
auto smallSceneryPlaceAction = SmallSceneryPlaceAction(
|
|
{ cur_grid_x, cur_grid_y, gSceneryPlaceZ, gSceneryPlaceRotation }, quadrant, selectedScenery,
|
|
gWindowSceneryPrimaryColour, gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
|
|
smallSceneryPlaceAction.SetCallback([=](const GameAction* ga, const GameActions::Result* result) {
|
|
if (result->Error == GameActions::Status::Ok)
|
|
{
|
|
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position);
|
|
}
|
|
});
|
|
auto res = GameActions::Execute(&smallSceneryPlaceAction);
|
|
if (res.Error == GameActions::Status::Ok)
|
|
{
|
|
forceError = false;
|
|
}
|
|
|
|
if (res.Error == GameActions::Status::InsufficientFunds)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
gSceneryPlaceZ = zCoordinate;
|
|
}
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_PATH_ITEM:
|
|
{
|
|
int32_t z;
|
|
Sub6E1F34PathItem(windowPos, selectedScenery, gridPos, &z);
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
auto footpathAdditionPlaceAction = FootpathAdditionPlaceAction({ gridPos, z }, selectedScenery + 1);
|
|
|
|
footpathAdditionPlaceAction.SetCallback([](const GameAction* ga, const GameActions::Result* result) {
|
|
if (result->Error != GameActions::Status::Ok)
|
|
{
|
|
return;
|
|
}
|
|
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position);
|
|
});
|
|
auto res = GameActions::Execute(&footpathAdditionPlaceAction);
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_WALL:
|
|
{
|
|
uint8_t edges;
|
|
Sub6E1F34Wall(windowPos, selectedScenery, gridPos, &edges);
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
uint8_t zAttemptRange = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
zAttemptRange = 20;
|
|
}
|
|
|
|
for (; zAttemptRange != 0; zAttemptRange--)
|
|
{
|
|
auto wallPlaceAction = WallPlaceAction(
|
|
selectedScenery, { gridPos, gSceneryPlaceZ }, edges, gWindowSceneryPrimaryColour,
|
|
gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
|
|
auto res = GameActions::Query(&wallPlaceAction);
|
|
if (res.Error == GameActions::Status::Ok)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (const auto* message = std::get_if<rct_string_id>(&res.ErrorMessage))
|
|
{
|
|
if (*message == STR_NOT_ENOUGH_CASH_REQUIRES || *message == STR_CAN_ONLY_BUILD_THIS_ON_WATER)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (zAttemptRange != 1)
|
|
{
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
}
|
|
|
|
auto wallPlaceAction = WallPlaceAction(
|
|
selectedScenery, { gridPos, gSceneryPlaceZ }, edges, gWindowSceneryPrimaryColour, gWindowScenerySecondaryColour,
|
|
gWindowSceneryTertiaryColour);
|
|
|
|
wallPlaceAction.SetCallback([](const GameAction* ga, const GameActions::Result* result) {
|
|
if (result->Error == GameActions::Status::Ok)
|
|
{
|
|
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position);
|
|
}
|
|
});
|
|
auto res = GameActions::Execute(&wallPlaceAction);
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_LARGE:
|
|
{
|
|
Direction direction;
|
|
Sub6E1F34LargeScenery(windowPos, selectedScenery, gridPos, &direction);
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
uint8_t zAttemptRange = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
zAttemptRange = 20;
|
|
}
|
|
|
|
for (; zAttemptRange != 0; zAttemptRange--)
|
|
{
|
|
CoordsXYZD loc = { gridPos, gSceneryPlaceZ, direction };
|
|
|
|
auto sceneryPlaceAction = LargeSceneryPlaceAction(
|
|
loc, selectedScenery, gWindowSceneryPrimaryColour, gWindowScenerySecondaryColour,
|
|
gWindowSceneryTertiaryColour);
|
|
|
|
auto res = GameActions::Query(&sceneryPlaceAction);
|
|
if (res.Error == GameActions::Status::Ok)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (const auto* message = std::get_if<rct_string_id>(&res.ErrorMessage))
|
|
{
|
|
if (*message == STR_NOT_ENOUGH_CASH_REQUIRES || *message == STR_CAN_ONLY_BUILD_THIS_ON_WATER)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (zAttemptRange != 1)
|
|
{
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
}
|
|
|
|
CoordsXYZD loc = { gridPos, gSceneryPlaceZ, direction };
|
|
|
|
auto sceneryPlaceAction = LargeSceneryPlaceAction(
|
|
loc, selectedScenery, gWindowSceneryPrimaryColour, gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
sceneryPlaceAction.SetCallback([=](const GameAction* ga, const GameActions::Result* result) {
|
|
if (result->Error == GameActions::Status::Ok)
|
|
{
|
|
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position);
|
|
}
|
|
else
|
|
{
|
|
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::Error, { loc.x, loc.y, gSceneryPlaceZ });
|
|
}
|
|
});
|
|
auto res = GameActions::Execute(&sceneryPlaceAction);
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_BANNER:
|
|
{
|
|
int32_t z;
|
|
Direction direction;
|
|
Sub6E1F34Banner(windowPos, selectedScenery, gridPos, &z, &direction);
|
|
if (gridPos.IsNull())
|
|
return;
|
|
|
|
CoordsXYZD loc{ gridPos, z, direction };
|
|
auto primaryColour = gWindowSceneryPrimaryColour;
|
|
auto bannerPlaceAction = BannerPlaceAction(loc, selectedScenery, primaryColour);
|
|
bannerPlaceAction.SetCallback([=](const GameAction* ga, const GameActions::Result* result) {
|
|
if (result->Error == GameActions::Status::Ok)
|
|
{
|
|
auto data = result->GetData<BannerPlaceActionResult>();
|
|
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position);
|
|
context_open_detail_window(WD_BANNER, data.bannerId.ToUnderlying());
|
|
}
|
|
});
|
|
GameActions::Execute(&bannerPlaceAction);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static uint8_t TopToolbarToolUpdateLandPaint(const ScreenCoordsXY& screenPos)
|
|
{
|
|
uint8_t state_changed = 0;
|
|
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
|
|
auto mapTile = screen_get_map_xy(screenPos, nullptr);
|
|
|
|
if (!mapTile.has_value())
|
|
{
|
|
if (gClearSceneryCost != MONEY64_UNDEFINED)
|
|
{
|
|
gClearSceneryCost = MONEY64_UNDEFINED;
|
|
window_invalidate_by_class(WC_CLEAR_SCENERY);
|
|
}
|
|
return state_changed;
|
|
}
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
state_changed++;
|
|
}
|
|
|
|
int16_t tool_size = std::max<uint16_t>(1, gLandToolSize);
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Move to tool bottom left
|
|
mapTile->x -= (tool_size - 1) * 16;
|
|
mapTile->y -= (tool_size - 1) * 16;
|
|
mapTile = mapTile->ToTileStart();
|
|
|
|
if (gMapSelectPositionA.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
mapTile->x += tool_length;
|
|
mapTile->y += tool_length;
|
|
|
|
if (gMapSelectPositionB.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
return state_changed;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068E213
|
|
*/
|
|
static void TopToolbarToolUpdateSceneryClear(const ScreenCoordsXY& screenPos)
|
|
{
|
|
if (!TopToolbarToolUpdateLandPaint(screenPos))
|
|
return;
|
|
|
|
auto action = GetClearAction();
|
|
auto result = GameActions::Query(&action);
|
|
auto cost = (result.Error == GameActions::Status::Ok ? result.Cost : MONEY64_UNDEFINED);
|
|
if (gClearSceneryCost != cost)
|
|
{
|
|
gClearSceneryCost = cost;
|
|
window_invalidate_by_class(WC_CLEAR_SCENERY);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00664280
|
|
*/
|
|
static void TopToolbarToolUpdateLand(const ScreenCoordsXY& screenPos)
|
|
{
|
|
const bool mapCtrlPressed = InputTestPlaceObjectModifier(PLACE_OBJECT_MODIFIER_COPY_Z);
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
if (gCurrentToolId == Tool::UpDownArrow)
|
|
{
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
return;
|
|
|
|
money64 lower_cost = SelectionLowerLand(0);
|
|
money64 raise_cost = SelectionRaiseLand(0);
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
return;
|
|
}
|
|
|
|
int16_t tool_size = gLandToolSize;
|
|
std::optional<CoordsXY> mapTile;
|
|
uint8_t side{};
|
|
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
if (tool_size == 1)
|
|
{
|
|
int32_t selectionType;
|
|
// Get selection type and map coordinates from mouse x,y position
|
|
screen_pos_to_map_pos(screenPos, &selectionType);
|
|
mapTile = screen_get_map_xy_side(screenPos, &side);
|
|
|
|
if (!mapTile.has_value())
|
|
{
|
|
money64 lower_cost = MONEY64_UNDEFINED;
|
|
money64 raise_cost = MONEY64_UNDEFINED;
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != selectionType)
|
|
{
|
|
gMapSelectType = selectionType;
|
|
state_changed++;
|
|
}
|
|
|
|
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
money64 lower_cost = SelectionLowerLand(0);
|
|
money64 raise_cost = SelectionRaiseLand(0);
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Get map coordinates and the side of the tile that is being hovered over
|
|
mapTile = screen_get_map_xy_side(screenPos, &side);
|
|
|
|
if (!mapTile.has_value())
|
|
{
|
|
money64 lower_cost = MONEY64_UNDEFINED;
|
|
money64 raise_cost = MONEY64_UNDEFINED;
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
state_changed++;
|
|
}
|
|
|
|
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
|
|
state_changed++;
|
|
}
|
|
|
|
if (tool_size == 0)
|
|
tool_size = 1;
|
|
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Decide on shape of the brush for bigger selection size
|
|
switch (gMapSelectType)
|
|
{
|
|
case MAP_SELECT_TYPE_EDGE_0:
|
|
case MAP_SELECT_TYPE_EDGE_2:
|
|
// Line
|
|
mapTile->y -= (tool_size - 1) * 16;
|
|
mapTile->y = mapTile->ToTileStart().y;
|
|
break;
|
|
case MAP_SELECT_TYPE_EDGE_1:
|
|
case MAP_SELECT_TYPE_EDGE_3:
|
|
// Line
|
|
mapTile->x -= (tool_size - 1) * 16;
|
|
mapTile->x = mapTile->ToTileStart().x;
|
|
break;
|
|
default:
|
|
// Move to tool bottom left
|
|
mapTile->x -= (tool_size - 1) * 16;
|
|
mapTile->y -= (tool_size - 1) * 16;
|
|
mapTile = mapTile->ToTileStart();
|
|
break;
|
|
}
|
|
|
|
if (gMapSelectPositionA.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
// Go to other side
|
|
switch (gMapSelectType)
|
|
{
|
|
case MAP_SELECT_TYPE_EDGE_0:
|
|
case MAP_SELECT_TYPE_EDGE_2:
|
|
// Line
|
|
mapTile->y += tool_length;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
break;
|
|
case MAP_SELECT_TYPE_EDGE_1:
|
|
case MAP_SELECT_TYPE_EDGE_3:
|
|
// Line
|
|
mapTile->x += tool_length;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
break;
|
|
default:
|
|
mapTile->x += tool_length;
|
|
mapTile->y += tool_length;
|
|
break;
|
|
}
|
|
|
|
if (gMapSelectPositionB.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
money64 lower_cost = SelectionLowerLand(0);
|
|
money64 raise_cost = SelectionRaiseLand(0);
|
|
|
|
if (gLandToolRaiseCost != raise_cost || gLandToolLowerCost != lower_cost)
|
|
{
|
|
gLandToolRaiseCost = raise_cost;
|
|
gLandToolLowerCost = lower_cost;
|
|
window_invalidate_by_class(WC_LAND);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E6BDC
|
|
*/
|
|
static void TopToolbarToolUpdateWater(const ScreenCoordsXY& screenPos)
|
|
{
|
|
map_invalidate_selection_rect();
|
|
|
|
if (gCurrentToolId == Tool::UpDownArrow)
|
|
{
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
return;
|
|
|
|
auto waterLowerAction = WaterLowerAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y });
|
|
auto waterRaiseAction = WaterRaiseAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y });
|
|
|
|
auto res = GameActions::Query(&waterLowerAction);
|
|
money64 lowerCost = res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
|
|
res = GameActions::Query(&waterRaiseAction);
|
|
money64 raiseCost = res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
|
|
if (gWaterToolRaiseCost != raiseCost || gWaterToolLowerCost != lowerCost)
|
|
{
|
|
gWaterToolRaiseCost = raiseCost;
|
|
gWaterToolLowerCost = lowerCost;
|
|
window_invalidate_by_class(WC_WATER);
|
|
}
|
|
return;
|
|
}
|
|
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
|
|
auto info = get_map_coordinates_from_pos(
|
|
screenPos, EnumsToFlags(ViewportInteractionItem::Terrain, ViewportInteractionItem::Water));
|
|
|
|
if (info.SpriteType == ViewportInteractionItem::None)
|
|
{
|
|
if (gWaterToolRaiseCost != MONEY64_UNDEFINED || gWaterToolLowerCost != MONEY64_UNDEFINED)
|
|
{
|
|
gWaterToolRaiseCost = MONEY64_UNDEFINED;
|
|
gWaterToolLowerCost = MONEY64_UNDEFINED;
|
|
window_invalidate_by_class(WC_WATER);
|
|
}
|
|
return;
|
|
}
|
|
|
|
auto mapTile = info.Loc.ToTileCentre();
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL_WATER)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL_WATER;
|
|
state_changed++;
|
|
}
|
|
|
|
int16_t tool_size = std::max<uint16_t>(1, gLandToolSize);
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Move to tool bottom left
|
|
mapTile.x -= (tool_size - 1) * 16;
|
|
mapTile.y -= (tool_size - 1) * 16;
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
|
|
if (gMapSelectPositionA.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
mapTile.x += tool_length;
|
|
mapTile.y += tool_length;
|
|
|
|
if (gMapSelectPositionB.x != mapTile.x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile.y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
state_changed++;
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
auto waterLowerAction = WaterLowerAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y });
|
|
auto waterRaiseAction = WaterRaiseAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y });
|
|
|
|
auto res = GameActions::Query(&waterLowerAction);
|
|
money64 lowerCost = res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
|
|
res = GameActions::Query(&waterRaiseAction);
|
|
money64 raiseCost = res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
|
|
if (gWaterToolRaiseCost != raiseCost || gWaterToolLowerCost != lowerCost)
|
|
{
|
|
gWaterToolRaiseCost = raiseCost;
|
|
gWaterToolLowerCost = lowerCost;
|
|
window_invalidate_by_class(WC_WATER);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E24F6
|
|
* On failure returns MONEY64_UNDEFINED
|
|
* On success places ghost scenery and returns cost to place proper
|
|
*/
|
|
static money64 TryPlaceGhostSmallScenery(
|
|
CoordsXYZD loc, uint8_t quadrant, ObjectEntryIndex entryIndex, colour_t primaryColour, colour_t secondaryColour,
|
|
colour_t tertiaryColour)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
// 6e252b
|
|
auto smallSceneryPlaceAction = SmallSceneryPlaceAction(
|
|
loc, quadrant, entryIndex, primaryColour, secondaryColour, tertiaryColour);
|
|
smallSceneryPlaceAction.SetFlags(GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED);
|
|
auto res = GameActions::Execute(&smallSceneryPlaceAction);
|
|
if (res.Error != GameActions::Status::Ok)
|
|
return MONEY64_UNDEFINED;
|
|
|
|
const auto placementData = res.GetData<SmallSceneryPlaceActionResult>();
|
|
|
|
gSceneryPlaceRotation = loc.direction;
|
|
gSceneryPlaceObject.SceneryType = SCENERY_TYPE_SMALL;
|
|
gSceneryPlaceObject.EntryIndex = entryIndex;
|
|
|
|
gSceneryGhostPosition = { loc, placementData.BaseHeight };
|
|
gSceneryQuadrant = placementData.SceneryQuadrant;
|
|
if (placementData.GroundFlags & ELEMENT_IS_UNDERGROUND)
|
|
{
|
|
// Set underground on
|
|
viewport_set_visibility(4);
|
|
}
|
|
else
|
|
{
|
|
// Set underground off
|
|
viewport_set_visibility(5);
|
|
}
|
|
|
|
gSceneryGhostType |= SCENERY_GHOST_FLAG_0;
|
|
return res.Cost;
|
|
}
|
|
|
|
static money64 TryPlaceGhostPathAddition(CoordsXYZ loc, ObjectEntryIndex entryIndex)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
// 6e265b
|
|
auto footpathAdditionPlaceAction = FootpathAdditionPlaceAction(loc, entryIndex + 1);
|
|
footpathAdditionPlaceAction.SetFlags(GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED);
|
|
footpathAdditionPlaceAction.SetCallback([=](const GameAction* ga, const GameActions::Result* result) {
|
|
if (result->Error != GameActions::Status::Ok)
|
|
{
|
|
return;
|
|
}
|
|
gSceneryGhostPosition = loc;
|
|
gSceneryGhostType |= SCENERY_GHOST_FLAG_1;
|
|
});
|
|
auto res = GameActions::Execute(&footpathAdditionPlaceAction);
|
|
if (res.Error != GameActions::Status::Ok)
|
|
return MONEY64_UNDEFINED;
|
|
|
|
return res.Cost;
|
|
}
|
|
|
|
static money64 TryPlaceGhostWall(
|
|
CoordsXYZ loc, uint8_t edge, ObjectEntryIndex entryIndex, colour_t primaryColour, colour_t secondaryColour,
|
|
colour_t tertiaryColour)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
// 6e26b0
|
|
auto wallPlaceAction = WallPlaceAction(entryIndex, loc, edge, primaryColour, secondaryColour, tertiaryColour);
|
|
wallPlaceAction.SetFlags(GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND);
|
|
wallPlaceAction.SetCallback([=](const GameAction* ga, const GameActions::Result* result) {
|
|
if (result->Error != GameActions::Status::Ok)
|
|
return;
|
|
|
|
const auto placementData = result->GetData<WallPlaceActionResult>();
|
|
gSceneryGhostPosition = { loc, placementData.BaseHeight };
|
|
gSceneryGhostWallRotation = edge;
|
|
|
|
gSceneryGhostType |= SCENERY_GHOST_FLAG_2;
|
|
});
|
|
|
|
auto res = GameActions::Execute(&wallPlaceAction);
|
|
if (res.Error != GameActions::Status::Ok)
|
|
return MONEY64_UNDEFINED;
|
|
|
|
return res.Cost;
|
|
}
|
|
|
|
static money64 TryPlaceGhostLargeScenery(
|
|
CoordsXYZD loc, ObjectEntryIndex entryIndex, colour_t primaryColour, colour_t secondaryColour, colour_t tertiaryColour)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
// 6e25a7
|
|
auto sceneryPlaceAction = LargeSceneryPlaceAction(loc, entryIndex, primaryColour, secondaryColour, tertiaryColour);
|
|
sceneryPlaceAction.SetFlags(GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND);
|
|
auto res = GameActions::Execute(&sceneryPlaceAction);
|
|
if (res.Error != GameActions::Status::Ok)
|
|
return MONEY64_UNDEFINED;
|
|
|
|
const auto placementData = res.GetData<LargeSceneryPlaceActionResult>();
|
|
|
|
gSceneryPlaceRotation = loc.direction;
|
|
|
|
gSceneryGhostPosition = { loc, placementData.firstTileHeight };
|
|
if (placementData.GroundFlags & ELEMENT_IS_UNDERGROUND)
|
|
{
|
|
// Set underground on
|
|
viewport_set_visibility(4);
|
|
}
|
|
else
|
|
{
|
|
// Set underground off
|
|
viewport_set_visibility(5);
|
|
}
|
|
|
|
gSceneryGhostType |= SCENERY_GHOST_FLAG_3;
|
|
return res.Cost;
|
|
}
|
|
|
|
static money64 TryPlaceGhostBanner(CoordsXYZD loc, ObjectEntryIndex entryIndex)
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
// 6e2612
|
|
auto primaryColour = gWindowSceneryPrimaryColour;
|
|
auto bannerPlaceAction = BannerPlaceAction(loc, entryIndex, primaryColour);
|
|
bannerPlaceAction.SetFlags(GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND);
|
|
auto res = GameActions::Execute(&bannerPlaceAction);
|
|
if (res.Error != GameActions::Status::Ok)
|
|
return MONEY64_UNDEFINED;
|
|
|
|
gSceneryGhostPosition = loc;
|
|
gSceneryGhostPosition.z += PATH_HEIGHT_STEP;
|
|
gSceneryPlaceRotation = loc.direction;
|
|
gSceneryGhostType |= SCENERY_GHOST_FLAG_4;
|
|
return res.Cost;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E287B
|
|
*/
|
|
static void TopToolbarToolUpdateScenery(const ScreenCoordsXY& screenPos)
|
|
{
|
|
map_invalidate_selection_rect();
|
|
map_invalidate_map_selection_tiles();
|
|
|
|
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off)
|
|
{
|
|
virtual_floor_invalidate();
|
|
}
|
|
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
|
|
|
|
if (gWindowSceneryPaintEnabled)
|
|
return;
|
|
if (gWindowSceneryEyedropperEnabled)
|
|
return;
|
|
|
|
const auto selection = WindowSceneryGetTabSelection();
|
|
if (selection.IsUndefined())
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
return;
|
|
}
|
|
|
|
money64 cost = 0;
|
|
|
|
switch (selection.SceneryType)
|
|
{
|
|
case SCENERY_TYPE_SMALL:
|
|
{
|
|
CoordsXY mapTile = {};
|
|
uint8_t quadrant;
|
|
Direction rotation;
|
|
|
|
Sub6E1F34SmallScenery(screenPos, selection.EntryIndex, mapTile, &quadrant, &rotation);
|
|
|
|
if (mapTile.IsNull())
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
return;
|
|
}
|
|
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
if (gWindowSceneryScatterEnabled)
|
|
{
|
|
uint16_t cluster_size = (gWindowSceneryScatterSize - 1) * COORDS_XY_STEP;
|
|
gMapSelectPositionA.x = mapTile.x - cluster_size / 2;
|
|
gMapSelectPositionA.y = mapTile.y - cluster_size / 2;
|
|
gMapSelectPositionB.x = mapTile.x + cluster_size / 2;
|
|
gMapSelectPositionB.y = mapTile.y + cluster_size / 2;
|
|
if (gWindowSceneryScatterSize % 2 == 0)
|
|
{
|
|
gMapSelectPositionB.x += COORDS_XY_STEP;
|
|
gMapSelectPositionB.y += COORDS_XY_STEP;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
}
|
|
|
|
auto* sceneryEntry = get_small_scenery_entry(selection.EntryIndex);
|
|
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
if (!sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_FULL_TILE) && !gWindowSceneryScatterEnabled)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_QUARTER_0 + (quadrant ^ 2);
|
|
}
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_0) && mapTile == gSceneryGhostPosition && quadrant == _unkF64F0E
|
|
&& gSceneryPlaceZ == _unkF64F0A && gSceneryPlaceObject.SceneryType == SCENERY_TYPE_SMALL
|
|
&& gSceneryPlaceObject.EntryIndex == selection.EntryIndex)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
_unkF64F0E = quadrant;
|
|
_unkF64F0A = gSceneryPlaceZ;
|
|
|
|
uint8_t attemptsLeft = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
attemptsLeft = 20;
|
|
}
|
|
|
|
for (; attemptsLeft != 0; attemptsLeft--)
|
|
{
|
|
cost = TryPlaceGhostSmallScenery(
|
|
{ mapTile, gSceneryPlaceZ, rotation }, quadrant, selection.EntryIndex, gWindowSceneryPrimaryColour,
|
|
gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
|
|
if (cost != MONEY64_UNDEFINED)
|
|
break;
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_PATH_ITEM:
|
|
{
|
|
CoordsXY mapTile = {};
|
|
int32_t z;
|
|
|
|
Sub6E1F34PathItem(screenPos, selection.EntryIndex, mapTile, &z);
|
|
|
|
if (mapTile.IsNull())
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
return;
|
|
}
|
|
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_1) && mapTile == gSceneryGhostPosition && z == gSceneryGhostPosition.z)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
cost = TryPlaceGhostPathAddition({ mapTile, z }, selection.EntryIndex);
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_WALL:
|
|
{
|
|
CoordsXY mapTile = {};
|
|
uint8_t edge;
|
|
|
|
Sub6E1F34Wall(screenPos, selection.EntryIndex, mapTile, &edge);
|
|
|
|
if (mapTile.IsNull())
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
return;
|
|
}
|
|
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + edge;
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_2) && mapTile == gSceneryGhostPosition
|
|
&& edge == gSceneryGhostWallRotation && gSceneryPlaceZ == _unkF64F0A)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
gSceneryGhostWallRotation = edge;
|
|
_unkF64F0A = gSceneryPlaceZ;
|
|
|
|
uint8_t attemptsLeft = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
attemptsLeft = 20;
|
|
}
|
|
|
|
cost = 0;
|
|
for (; attemptsLeft != 0; attemptsLeft--)
|
|
{
|
|
cost = TryPlaceGhostWall(
|
|
{ mapTile, gSceneryPlaceZ }, edge, selection.EntryIndex, gWindowSceneryPrimaryColour,
|
|
gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
|
|
if (cost != MONEY64_UNDEFINED)
|
|
break;
|
|
gSceneryPlaceZ += 8;
|
|
}
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_LARGE:
|
|
{
|
|
CoordsXY mapTile = {};
|
|
Direction direction;
|
|
|
|
Sub6E1F34LargeScenery(screenPos, selection.EntryIndex, mapTile, &direction);
|
|
|
|
if (mapTile.IsNull())
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
return;
|
|
}
|
|
|
|
auto* sceneryEntry = get_large_scenery_entry(selection.EntryIndex);
|
|
gMapSelectionTiles.clear();
|
|
|
|
for (rct_large_scenery_tile* tile = sceneryEntry->tiles;
|
|
tile->x_offset != static_cast<int16_t>(static_cast<uint16_t>(0xFFFF)); tile++)
|
|
{
|
|
CoordsXY tileLocation = { tile->x_offset, tile->y_offset };
|
|
auto rotatedTileCoords = tileLocation.Rotate(direction);
|
|
|
|
rotatedTileCoords.x += mapTile.x;
|
|
rotatedTileCoords.y += mapTile.y;
|
|
|
|
gMapSelectionTiles.push_back(rotatedTileCoords);
|
|
}
|
|
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
|
|
map_invalidate_map_selection_tiles();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_3) && mapTile == gSceneryGhostPosition && gSceneryPlaceZ == _unkF64F0A
|
|
&& gSceneryPlaceObject.SceneryType == SCENERY_TYPE_LARGE
|
|
&& gSceneryPlaceObject.EntryIndex == selection.EntryIndex)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
gSceneryPlaceObject.SceneryType = SCENERY_TYPE_LARGE;
|
|
gSceneryPlaceObject.EntryIndex = selection.EntryIndex;
|
|
_unkF64F0A = gSceneryPlaceZ;
|
|
|
|
uint8_t attemptsLeft = 1;
|
|
if (gSceneryPlaceZ != 0 && gSceneryShiftPressed)
|
|
{
|
|
attemptsLeft = 20;
|
|
}
|
|
|
|
cost = 0;
|
|
for (; attemptsLeft != 0; attemptsLeft--)
|
|
{
|
|
cost = TryPlaceGhostLargeScenery(
|
|
{ mapTile, gSceneryPlaceZ, direction }, selection.EntryIndex, gWindowSceneryPrimaryColour,
|
|
gWindowScenerySecondaryColour, gWindowSceneryTertiaryColour);
|
|
|
|
if (cost != MONEY64_UNDEFINED)
|
|
break;
|
|
gSceneryPlaceZ += COORDS_Z_STEP;
|
|
}
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
}
|
|
case SCENERY_TYPE_BANNER:
|
|
{
|
|
CoordsXY mapTile = {};
|
|
Direction direction;
|
|
int32_t z;
|
|
|
|
Sub6E1F34Banner(screenPos, selection.EntryIndex, mapTile, &z, &direction);
|
|
|
|
if (mapTile.IsNull())
|
|
{
|
|
scenery_remove_ghost_tool_placement();
|
|
return;
|
|
}
|
|
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
gMapSelectPositionA.x = mapTile.x;
|
|
gMapSelectPositionA.y = mapTile.y;
|
|
gMapSelectPositionB.x = mapTile.x;
|
|
gMapSelectPositionB.y = mapTile.y;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
|
|
map_invalidate_selection_rect();
|
|
|
|
// If no change in ghost placement
|
|
if ((gSceneryGhostType & SCENERY_GHOST_FLAG_4) && mapTile == gSceneryGhostPosition && z == gSceneryGhostPosition.z
|
|
&& direction == gSceneryPlaceRotation)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scenery_remove_ghost_tool_placement();
|
|
|
|
cost = TryPlaceGhostBanner({ mapTile, z, direction }, selection.EntryIndex);
|
|
|
|
gSceneryPlaceCost = cost;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CB25
|
|
*/
|
|
static void WindowTopToolbarToolUpdate(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_CLEAR_SCENERY:
|
|
TopToolbarToolUpdateSceneryClear(screenCoords);
|
|
break;
|
|
case WIDX_LAND:
|
|
if (gLandPaintMode)
|
|
TopToolbarToolUpdateLandPaint(screenCoords);
|
|
else
|
|
TopToolbarToolUpdateLand(screenCoords);
|
|
break;
|
|
case WIDX_WATER:
|
|
TopToolbarToolUpdateWater(screenCoords);
|
|
break;
|
|
case WIDX_SCENERY:
|
|
TopToolbarToolUpdateScenery(screenCoords);
|
|
break;
|
|
#ifdef ENABLE_SCRIPTING
|
|
default:
|
|
auto& customTool = OpenRCT2::Scripting::ActiveCustomTool;
|
|
if (customTool)
|
|
{
|
|
customTool->OnUpdate(screenCoords);
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CB73
|
|
*/
|
|
static void WindowTopToolbarToolDown(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_CLEAR_SCENERY:
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
auto action = GetClearAction();
|
|
GameActions::Execute(&action);
|
|
gCurrentToolId = Tool::Crosshair;
|
|
}
|
|
break;
|
|
case WIDX_LAND:
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
auto surfaceSetStyleAction = SurfaceSetStyleAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
gLandToolTerrainSurface, gLandToolTerrainEdge);
|
|
|
|
GameActions::Execute(&surfaceSetStyleAction);
|
|
|
|
gCurrentToolId = Tool::UpDownArrow;
|
|
}
|
|
else
|
|
{
|
|
_landToolBlocked = true;
|
|
}
|
|
break;
|
|
case WIDX_WATER:
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
gCurrentToolId = Tool::UpDownArrow;
|
|
}
|
|
else
|
|
{
|
|
_landToolBlocked = true;
|
|
}
|
|
break;
|
|
case WIDX_SCENERY:
|
|
WindowTopToolbarSceneryToolDown(screenCoords, w, widgetIndex);
|
|
break;
|
|
#ifdef ENABLE_SCRIPTING
|
|
default:
|
|
auto& customTool = OpenRCT2::Scripting::ActiveCustomTool;
|
|
if (customTool)
|
|
{
|
|
customTool->OnDown(screenCoords);
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006644DD
|
|
*/
|
|
static money64 SelectionRaiseLand(uint8_t flags)
|
|
{
|
|
int32_t centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
|
|
int32_t centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
|
|
centreX += 16;
|
|
centreY += 16;
|
|
|
|
if (gLandMountainMode)
|
|
{
|
|
auto landSmoothAction = LandSmoothAction(
|
|
{ centreX, centreY },
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y }, gMapSelectType,
|
|
false);
|
|
auto res = (flags & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landSmoothAction)
|
|
: GameActions::Query(&landSmoothAction);
|
|
return res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
}
|
|
|
|
auto landRaiseAction = LandRaiseAction(
|
|
{ centreX, centreY }, { gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
gMapSelectType);
|
|
auto res = (flags & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landRaiseAction)
|
|
: GameActions::Query(&landRaiseAction);
|
|
|
|
return res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006645B3
|
|
*/
|
|
static money64 SelectionLowerLand(uint8_t flags)
|
|
{
|
|
int32_t centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
|
|
int32_t centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
|
|
centreX += 16;
|
|
centreY += 16;
|
|
|
|
if (gLandMountainMode)
|
|
{
|
|
auto landSmoothAction = LandSmoothAction(
|
|
{ centreX, centreY },
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y }, gMapSelectType,
|
|
true);
|
|
auto res = (flags & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landSmoothAction)
|
|
: GameActions::Query(&landSmoothAction);
|
|
return res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
}
|
|
|
|
auto landLowerAction = LandLowerAction(
|
|
{ centreX, centreY }, { gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
gMapSelectType);
|
|
auto res = (flags & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landLowerAction)
|
|
: GameActions::Query(&landLowerAction);
|
|
|
|
return res.Error == GameActions::Status::Ok ? res.Cost : MONEY64_UNDEFINED;
|
|
}
|
|
|
|
/**
|
|
* part of window_top_toolbar_tool_drag(0x0066CB4E)
|
|
* rct2: 0x00664454
|
|
*/
|
|
static void WindowTopToolbarLandToolDrag(const ScreenCoordsXY& screenPos)
|
|
{
|
|
rct_window* window = window_find_from_point(screenPos);
|
|
if (window == nullptr)
|
|
return;
|
|
rct_widgetindex widget_index = window_find_widget_from_point(window, screenPos);
|
|
if (widget_index == -1)
|
|
return;
|
|
const auto& widget = window->widgets[widget_index];
|
|
if (widget.type != WindowWidgetType::Viewport)
|
|
return;
|
|
rct_viewport* viewport = window->viewport;
|
|
if (viewport == nullptr)
|
|
return;
|
|
|
|
int16_t tile_height = viewport->zoom.ApplyInversedTo(-16);
|
|
|
|
int32_t y_diff = screenPos.y - gInputDragLast.y;
|
|
|
|
if (y_diff <= tile_height)
|
|
{
|
|
gInputDragLast.y += tile_height;
|
|
|
|
SelectionRaiseLand(GAME_COMMAND_FLAG_APPLY);
|
|
|
|
gLandToolRaiseCost = MONEY64_UNDEFINED;
|
|
gLandToolLowerCost = MONEY64_UNDEFINED;
|
|
}
|
|
else if (y_diff >= -tile_height)
|
|
{
|
|
gInputDragLast.y -= tile_height;
|
|
|
|
SelectionLowerLand(GAME_COMMAND_FLAG_APPLY);
|
|
|
|
gLandToolRaiseCost = MONEY64_UNDEFINED;
|
|
gLandToolLowerCost = MONEY64_UNDEFINED;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* part of window_top_toolbar_tool_drag(0x0066CB4E)
|
|
* rct2: 0x006E6D4B
|
|
*/
|
|
static void WindowTopToolbarWaterToolDrag(const ScreenCoordsXY& screenPos)
|
|
{
|
|
rct_window* window = window_find_from_point(screenPos);
|
|
if (!window)
|
|
return;
|
|
rct_widgetindex widget_index = window_find_widget_from_point(window, screenPos);
|
|
if (widget_index == -1)
|
|
return;
|
|
const auto& widget = window->widgets[widget_index];
|
|
if (widget.type != WindowWidgetType::Viewport)
|
|
return;
|
|
rct_viewport* viewport = window->viewport;
|
|
if (viewport == nullptr)
|
|
return;
|
|
|
|
int16_t dx = viewport->zoom.ApplyInversedTo(-16);
|
|
|
|
auto offsetPos = screenPos - ScreenCoordsXY{ 0, gInputDragLast.y };
|
|
|
|
if (offsetPos.y <= dx)
|
|
{
|
|
gInputDragLast.y += dx;
|
|
|
|
auto waterRaiseAction = WaterRaiseAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y });
|
|
GameActions::Execute(&waterRaiseAction);
|
|
|
|
gWaterToolRaiseCost = MONEY64_UNDEFINED;
|
|
gWaterToolLowerCost = MONEY64_UNDEFINED;
|
|
|
|
return;
|
|
}
|
|
|
|
dx = -dx;
|
|
|
|
if (offsetPos.y >= dx)
|
|
{
|
|
gInputDragLast.y += dx;
|
|
|
|
auto waterLowerAction = WaterLowerAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y });
|
|
GameActions::Execute(&waterLowerAction);
|
|
gWaterToolRaiseCost = MONEY64_UNDEFINED;
|
|
gWaterToolLowerCost = MONEY64_UNDEFINED;
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CB4E
|
|
*/
|
|
static void WindowTopToolbarToolDrag(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_CLEAR_SCENERY:
|
|
if (window_find_by_class(WC_ERROR) == nullptr && (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
auto action = GetClearAction();
|
|
GameActions::Execute(&action);
|
|
gCurrentToolId = Tool::Crosshair;
|
|
}
|
|
break;
|
|
case WIDX_LAND:
|
|
// Custom setting to only change land style instead of raising or lowering land
|
|
if (gLandPaintMode)
|
|
{
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
auto surfaceSetStyleAction = SurfaceSetStyleAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
gLandToolTerrainSurface, gLandToolTerrainEdge);
|
|
|
|
GameActions::Execute(&surfaceSetStyleAction);
|
|
|
|
// The tool is set to 12 here instead of 3 so that the dragging cursor is not the elevation change
|
|
// cursor
|
|
gCurrentToolId = Tool::Crosshair;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!_landToolBlocked)
|
|
{
|
|
WindowTopToolbarLandToolDrag(screenCoords);
|
|
}
|
|
}
|
|
break;
|
|
case WIDX_WATER:
|
|
if (!_landToolBlocked)
|
|
{
|
|
WindowTopToolbarWaterToolDrag(screenCoords);
|
|
}
|
|
break;
|
|
case WIDX_SCENERY:
|
|
if (gWindowSceneryPaintEnabled & 1)
|
|
WindowTopToolbarSceneryToolDown(screenCoords, w, widgetIndex);
|
|
if (gWindowSceneryEyedropperEnabled)
|
|
WindowTopToolbarSceneryToolDown(screenCoords, w, widgetIndex);
|
|
break;
|
|
#ifdef ENABLE_SCRIPTING
|
|
default:
|
|
auto& customTool = OpenRCT2::Scripting::ActiveCustomTool;
|
|
if (customTool)
|
|
{
|
|
customTool->OnDrag(screenCoords);
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CC5B
|
|
*/
|
|
static void WindowTopToolbarToolUp(rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords)
|
|
{
|
|
_landToolBlocked = false;
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_LAND:
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gCurrentToolId = Tool::DigDown;
|
|
break;
|
|
case WIDX_WATER:
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gCurrentToolId = Tool::WaterDown;
|
|
break;
|
|
case WIDX_CLEAR_SCENERY:
|
|
map_invalidate_selection_rect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gCurrentToolId = Tool::Crosshair;
|
|
break;
|
|
#ifdef ENABLE_SCRIPTING
|
|
default:
|
|
auto& customTool = OpenRCT2::Scripting::ActiveCustomTool;
|
|
if (customTool)
|
|
{
|
|
customTool->OnUp(screenCoords);
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CA58
|
|
*/
|
|
static void WindowTopToolbarToolAbort(rct_window* w, rct_widgetindex widgetIndex)
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_LAND:
|
|
case WIDX_WATER:
|
|
case WIDX_CLEAR_SCENERY:
|
|
hide_gridlines();
|
|
break;
|
|
#ifdef ENABLE_SCRIPTING
|
|
default:
|
|
auto& customTool = OpenRCT2::Scripting::ActiveCustomTool;
|
|
if (customTool)
|
|
{
|
|
customTool->OnAbort();
|
|
customTool = {};
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void TopToolbarInitMapMenu(rct_window* w, rct_widget* widget)
|
|
{
|
|
auto i = 0;
|
|
gDropdownItems[i++].Format = STR_SHORTCUT_SHOW_MAP;
|
|
gDropdownItems[i++].Format = STR_EXTRA_VIEWPORT;
|
|
if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && gEditorStep == EditorStep::LandscapeEditor)
|
|
{
|
|
gDropdownItems[i++].Format = STR_MAPGEN_WINDOW_TITLE;
|
|
}
|
|
|
|
#ifdef ENABLE_SCRIPTING
|
|
const auto& customMenuItems = OpenRCT2::Scripting::CustomMenuItems;
|
|
if (!customMenuItems.empty())
|
|
{
|
|
gDropdownItems[i++].Format = STR_EMPTY;
|
|
for (const auto& item : customMenuItems)
|
|
{
|
|
if (item.Kind == OpenRCT2::Scripting::CustomToolbarMenuItemKind::Standard)
|
|
{
|
|
gDropdownItems[i].Format = STR_STRING;
|
|
auto sz = item.Text.c_str();
|
|
std::memcpy(&gDropdownItems[i].Args, &sz, sizeof(const char*));
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
WindowDropdownShowText(
|
|
{ w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, w->colours[1] | 0x80, 0, i);
|
|
gDropdownDefaultIndex = DDIDX_SHOW_MAP;
|
|
}
|
|
|
|
static void TopToolbarMapMenuDropdown(int16_t dropdownIndex)
|
|
{
|
|
int32_t customStartIndex = 3;
|
|
if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && gEditorStep == EditorStep::LandscapeEditor)
|
|
{
|
|
customStartIndex++;
|
|
}
|
|
|
|
if (dropdownIndex < customStartIndex)
|
|
{
|
|
switch (dropdownIndex)
|
|
{
|
|
case 0:
|
|
context_open_window(WC_MAP);
|
|
break;
|
|
case 1:
|
|
context_open_window(WC_VIEWPORT);
|
|
break;
|
|
case 2:
|
|
context_open_window(WC_MAPGEN);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef ENABLE_SCRIPTING
|
|
const auto& customMenuItems = OpenRCT2::Scripting::CustomMenuItems;
|
|
auto customIndex = static_cast<size_t>(dropdownIndex - customStartIndex);
|
|
size_t i = 0;
|
|
for (const auto& item : customMenuItems)
|
|
{
|
|
if (item.Kind == OpenRCT2::Scripting::CustomToolbarMenuItemKind::Standard)
|
|
{
|
|
if (i == customIndex)
|
|
{
|
|
item.Invoke();
|
|
break;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void TopToolbarInitFastforwardMenu(rct_window* w, rct_widget* widget)
|
|
{
|
|
int32_t num_items = 4;
|
|
gDropdownItems[0].Format = STR_TOGGLE_OPTION;
|
|
gDropdownItems[1].Format = STR_TOGGLE_OPTION;
|
|
gDropdownItems[2].Format = STR_TOGGLE_OPTION;
|
|
gDropdownItems[3].Format = STR_TOGGLE_OPTION;
|
|
if (gConfigGeneral.debugging_tools)
|
|
{
|
|
gDropdownItems[4].Format = STR_EMPTY;
|
|
gDropdownItems[5].Format = STR_TOGGLE_OPTION;
|
|
gDropdownItems[5].Args = STR_SPEED_HYPER;
|
|
num_items = 6;
|
|
}
|
|
|
|
gDropdownItems[0].Args = STR_SPEED_NORMAL;
|
|
gDropdownItems[1].Args = STR_SPEED_QUICK;
|
|
gDropdownItems[2].Args = STR_SPEED_FAST;
|
|
gDropdownItems[3].Args = STR_SPEED_TURBO;
|
|
|
|
WindowDropdownShowText(
|
|
{ w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, w->colours[0] | 0x80, 0,
|
|
num_items);
|
|
|
|
// Set checkmarks
|
|
if (gGameSpeed <= 4)
|
|
{
|
|
Dropdown::SetChecked(gGameSpeed - 1, true);
|
|
}
|
|
if (gGameSpeed == 8)
|
|
{
|
|
Dropdown::SetChecked(5, true);
|
|
}
|
|
|
|
if (gConfigGeneral.debugging_tools)
|
|
{
|
|
gDropdownDefaultIndex = (gGameSpeed == 8 ? 0 : gGameSpeed);
|
|
}
|
|
else
|
|
{
|
|
gDropdownDefaultIndex = (gGameSpeed >= 4 ? 0 : gGameSpeed);
|
|
}
|
|
if (gDropdownDefaultIndex == 4)
|
|
{
|
|
gDropdownDefaultIndex = 5;
|
|
}
|
|
}
|
|
|
|
static void TopToolbarFastforwardMenuDropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w)
|
|
{
|
|
if (dropdownIndex >= 0 && dropdownIndex <= 5)
|
|
{
|
|
gGameSpeed = dropdownIndex + 1;
|
|
if (gGameSpeed >= 5)
|
|
gGameSpeed = 8;
|
|
w->Invalidate();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void TopToolbarInitRotateMenu(rct_window* w, rct_widget* widget)
|
|
{
|
|
gDropdownItems[0].Format = STR_ROTATE_CLOCKWISE;
|
|
gDropdownItems[1].Format = STR_ROTATE_ANTI_CLOCKWISE;
|
|
|
|
WindowDropdownShowText(
|
|
{ w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, w->colours[1] | 0x80, 0, 2);
|
|
|
|
gDropdownDefaultIndex = DDIDX_ROTATE_CLOCKWISE;
|
|
}
|
|
|
|
static void TopToolbarRotateMenuDropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w)
|
|
{
|
|
if (dropdownIndex == 0)
|
|
{
|
|
window_rotate_camera(w, 1);
|
|
w->Invalidate();
|
|
}
|
|
else if (dropdownIndex == 1)
|
|
{
|
|
window_rotate_camera(w, -1);
|
|
w->Invalidate();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void TopToolbarInitCheatsMenu(rct_window* w, rct_widget* widget)
|
|
{
|
|
using namespace Dropdown;
|
|
|
|
constexpr ItemExt items[] = {
|
|
ToggleOption(DDIDX_CHEATS, STR_CHEAT_TITLE),
|
|
ToggleOption(DDIDX_TILE_INSPECTOR, STR_DEBUG_DROPDOWN_TILE_INSPECTOR),
|
|
ToggleOption(DDIDX_OBJECT_SELECTION, STR_DEBUG_DROPDOWN_OBJECT_SELECTION),
|
|
ToggleOption(DDIDX_INVENTIONS_LIST, STR_DEBUG_DROPDOWN_INVENTIONS_LIST),
|
|
ToggleOption(DDIDX_SCENARIO_OPTIONS, STR_DEBUG_DROPDOWN_SCENARIO_OPTIONS),
|
|
ToggleOption(DDIDX_OBJECTIVE_OPTIONS, STR_CHEATS_MENU_OBJECTIVE_OPTIONS),
|
|
Separator(),
|
|
ToggleOption(DDIDX_ENABLE_SANDBOX_MODE, STR_ENABLE_SANDBOX_MODE),
|
|
ToggleOption(DDIDX_DISABLE_CLEARANCE_CHECKS, STR_DISABLE_CLEARANCE_CHECKS),
|
|
ToggleOption(DDIDX_DISABLE_SUPPORT_LIMITS, STR_DISABLE_SUPPORT_LIMITS),
|
|
};
|
|
static_assert(ItemIDsMatchIndices(items));
|
|
|
|
SetItems(items);
|
|
|
|
WindowDropdownShowText(
|
|
{ w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, w->colours[0] | 0x80, 0,
|
|
TOP_TOOLBAR_CHEATS_COUNT);
|
|
|
|
// Disable items that are not yet available in multiplayer
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
Dropdown::SetDisabled(DDIDX_OBJECT_SELECTION, true);
|
|
Dropdown::SetDisabled(DDIDX_INVENTIONS_LIST, true);
|
|
Dropdown::SetDisabled(DDIDX_OBJECTIVE_OPTIONS, true);
|
|
}
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_EDITOR)
|
|
{
|
|
Dropdown::SetDisabled(DDIDX_OBJECT_SELECTION, true);
|
|
Dropdown::SetDisabled(DDIDX_INVENTIONS_LIST, true);
|
|
Dropdown::SetDisabled(DDIDX_SCENARIO_OPTIONS, true);
|
|
Dropdown::SetDisabled(DDIDX_OBJECTIVE_OPTIONS, true);
|
|
Dropdown::SetDisabled(DDIDX_ENABLE_SANDBOX_MODE, true);
|
|
}
|
|
|
|
if (gCheatsSandboxMode)
|
|
{
|
|
Dropdown::SetChecked(DDIDX_ENABLE_SANDBOX_MODE, true);
|
|
}
|
|
if (gCheatsDisableClearanceChecks)
|
|
{
|
|
Dropdown::SetChecked(DDIDX_DISABLE_CLEARANCE_CHECKS, true);
|
|
}
|
|
if (gCheatsDisableSupportLimits)
|
|
{
|
|
Dropdown::SetChecked(DDIDX_DISABLE_SUPPORT_LIMITS, true);
|
|
}
|
|
|
|
gDropdownDefaultIndex = DDIDX_CHEATS;
|
|
}
|
|
|
|
static void TopToolbarCheatsMenuDropdown(int16_t dropdownIndex)
|
|
{
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_CHEATS:
|
|
context_open_window(WC_CHEATS);
|
|
break;
|
|
case DDIDX_TILE_INSPECTOR:
|
|
context_open_window(WC_TILE_INSPECTOR);
|
|
break;
|
|
case DDIDX_OBJECT_SELECTION:
|
|
window_close_all();
|
|
context_open_window(WC_EDITOR_OBJECT_SELECTION);
|
|
break;
|
|
case DDIDX_INVENTIONS_LIST:
|
|
context_open_window(WC_EDITOR_INVENTION_LIST);
|
|
break;
|
|
case DDIDX_SCENARIO_OPTIONS:
|
|
context_open_window(WC_EDITOR_SCENARIO_OPTIONS);
|
|
break;
|
|
case DDIDX_OBJECTIVE_OPTIONS:
|
|
context_open_window(WC_EDITOR_OBJECTIVE_OPTIONS);
|
|
break;
|
|
case DDIDX_ENABLE_SANDBOX_MODE:
|
|
CheatsSet(CheatType::SandboxMode, !gCheatsSandboxMode);
|
|
break;
|
|
case DDIDX_DISABLE_CLEARANCE_CHECKS:
|
|
CheatsSet(CheatType::DisableClearanceChecks, !gCheatsDisableClearanceChecks);
|
|
break;
|
|
case DDIDX_DISABLE_SUPPORT_LIMITS:
|
|
CheatsSet(CheatType::DisableSupportLimits, !gCheatsDisableSupportLimits);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void TopToolbarInitDebugMenu(rct_window* w, rct_widget* widget)
|
|
{
|
|
gDropdownItems[DDIDX_CONSOLE].Format = STR_TOGGLE_OPTION;
|
|
gDropdownItems[DDIDX_CONSOLE].Args = STR_DEBUG_DROPDOWN_CONSOLE;
|
|
gDropdownItems[DDIDX_DEBUG_PAINT].Format = STR_TOGGLE_OPTION;
|
|
gDropdownItems[DDIDX_DEBUG_PAINT].Args = STR_DEBUG_DROPDOWN_DEBUG_PAINT;
|
|
|
|
WindowDropdownShowText(
|
|
{ w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, w->colours[0] | 0x80,
|
|
Dropdown::Flag::StayOpen, TOP_TOOLBAR_DEBUG_COUNT);
|
|
|
|
Dropdown::SetChecked(DDIDX_DEBUG_PAINT, window_find_by_class(WC_DEBUG_PAINT) != nullptr);
|
|
}
|
|
|
|
static void TopToolbarInitNetworkMenu(rct_window* w, rct_widget* widget)
|
|
{
|
|
gDropdownItems[DDIDX_MULTIPLAYER].Format = STR_MULTIPLAYER;
|
|
gDropdownItems[DDIDX_MULTIPLAYER_RECONNECT].Format = STR_MULTIPLAYER_RECONNECT;
|
|
|
|
WindowDropdownShowText(
|
|
{ w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, w->colours[0] | 0x80, 0,
|
|
TOP_TOOLBAR_NETWORK_COUNT);
|
|
|
|
Dropdown::SetDisabled(DDIDX_MULTIPLAYER_RECONNECT, !network_is_desynchronised());
|
|
|
|
gDropdownDefaultIndex = DDIDX_MULTIPLAYER;
|
|
}
|
|
|
|
static void TopToolbarDebugMenuDropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w != nullptr)
|
|
{
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_CONSOLE:
|
|
{
|
|
auto& console = GetInGameConsole();
|
|
console.Open();
|
|
break;
|
|
}
|
|
case DDIDX_DEBUG_PAINT:
|
|
if (window_find_by_class(WC_DEBUG_PAINT) == nullptr)
|
|
{
|
|
context_open_window(WC_DEBUG_PAINT);
|
|
}
|
|
else
|
|
{
|
|
window_close_by_class(WC_DEBUG_PAINT);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void TopToolbarNetworkMenuDropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w != nullptr)
|
|
{
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_MULTIPLAYER:
|
|
context_open_window(WC_MULTIPLAYER);
|
|
break;
|
|
case DDIDX_MULTIPLAYER_RECONNECT:
|
|
network_reconnect();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CDE4
|
|
*/
|
|
static void TopToolbarInitViewMenu(rct_window* w, rct_widget* widget)
|
|
{
|
|
using namespace Dropdown;
|
|
constexpr ItemExt items[] = {
|
|
ToggleOption(DDIDX_UNDERGROUND_INSIDE, STR_UNDERGROUND_VIEW),
|
|
ToggleOption(DDIDX_TRANSPARENT_WATER, STR_VIEWPORT_TRANSPARENT_WATER),
|
|
ToggleOption(DDIDX_HIDE_BASE, STR_REMOVE_BASE_LAND),
|
|
ToggleOption(DDIDX_HIDE_VERTICAL, STR_REMOVE_VERTICAL_FACES),
|
|
Separator(),
|
|
ToggleOption(DDIDX_HIDE_RIDES, STR_SEE_THROUGH_RIDES),
|
|
ToggleOption(DDIDX_HIDE_VEHICLES, STR_SEE_THROUGH_VEHICLES),
|
|
ToggleOption(DDIDX_HIDE_VEGETATION, STR_SEE_THROUGH_VEGETATION),
|
|
ToggleOption(DDIDX_HIDE_SCENERY, STR_SEE_THROUGH_SCENERY),
|
|
ToggleOption(DDIDX_HIDE_PATHS, STR_SEE_THROUGH_PATHS),
|
|
ToggleOption(DDIDX_HIDE_SUPPORTS, STR_SEE_THROUGH_SUPPORTS),
|
|
ToggleOption(DDIDX_HIDE_GUESTS, STR_SEE_THROUGH_GUESTS),
|
|
ToggleOption(DDIDX_HIDE_STAFF, STR_SEE_THROUGH_STAFF),
|
|
Separator(),
|
|
ToggleOption(DDIDX_LAND_HEIGHTS, STR_HEIGHT_MARKS_ON_LAND),
|
|
ToggleOption(DDIDX_TRACK_HEIGHTS, STR_HEIGHT_MARKS_ON_RIDE_TRACKS),
|
|
ToggleOption(DDIDX_PATH_HEIGHTS, STR_HEIGHT_MARKS_ON_PATHS),
|
|
Separator(),
|
|
ToggleOption(DDIDX_VIEW_CLIPPING, STR_VIEW_CLIPPING_MENU),
|
|
ToggleOption(DDIDX_HIGHLIGHT_PATH_ISSUES, STR_HIGHLIGHT_PATH_ISSUES_MENU),
|
|
Separator(),
|
|
ToggleOption(DDIDX_TRANSPARENCY, STR_TRANSPARENCY_OPTIONS),
|
|
};
|
|
|
|
static_assert(ItemIDsMatchIndices(items));
|
|
|
|
SetItems(items);
|
|
|
|
WindowDropdownShowText(
|
|
{ w->windowPos.x + widget->left, w->windowPos.y + widget->top }, widget->height() + 1, w->colours[1] | 0x80, 0,
|
|
TOP_TOOLBAR_VIEW_MENU_COUNT);
|
|
|
|
// Set checkmarks
|
|
rct_viewport* mainViewport = window_get_main()->viewport;
|
|
if (mainViewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
|
|
Dropdown::SetChecked(DDIDX_UNDERGROUND_INSIDE, true);
|
|
if (gConfigGeneral.transparent_water)
|
|
Dropdown::SetChecked(DDIDX_TRANSPARENT_WATER, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_BASE)
|
|
Dropdown::SetChecked(DDIDX_HIDE_BASE, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_VERTICAL)
|
|
Dropdown::SetChecked(DDIDX_HIDE_VERTICAL, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_RIDES)
|
|
Dropdown::SetChecked(DDIDX_HIDE_RIDES, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_VEHICLES)
|
|
Dropdown::SetChecked(DDIDX_HIDE_VEHICLES, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_VEGETATION)
|
|
Dropdown::SetChecked(DDIDX_HIDE_VEGETATION, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_SCENERY)
|
|
Dropdown::SetChecked(DDIDX_HIDE_SCENERY, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_PATHS)
|
|
Dropdown::SetChecked(DDIDX_HIDE_PATHS, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_SUPPORTS)
|
|
Dropdown::SetChecked(DDIDX_HIDE_SUPPORTS, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_GUESTS)
|
|
Dropdown::SetChecked(DDIDX_HIDE_GUESTS, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIDE_STAFF)
|
|
Dropdown::SetChecked(DDIDX_HIDE_STAFF, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_LAND_HEIGHTS)
|
|
Dropdown::SetChecked(DDIDX_LAND_HEIGHTS, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_TRACK_HEIGHTS)
|
|
Dropdown::SetChecked(DDIDX_TRACK_HEIGHTS, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_PATH_HEIGHTS)
|
|
Dropdown::SetChecked(DDIDX_PATH_HEIGHTS, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_CLIP_VIEW)
|
|
Dropdown::SetChecked(DDIDX_VIEW_CLIPPING, true);
|
|
if (mainViewport->flags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES)
|
|
Dropdown::SetChecked(DDIDX_HIGHLIGHT_PATH_ISSUES, true);
|
|
|
|
gDropdownDefaultIndex = DDIDX_UNDERGROUND_INSIDE;
|
|
|
|
// Opaque water relies on RCT1 sprites.
|
|
if (!is_csg_loaded())
|
|
{
|
|
Dropdown::SetDisabled(DDIDX_TRANSPARENT_WATER, true);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CF8A
|
|
*/
|
|
static void TopToolbarViewMenuDropdown(int16_t dropdownIndex)
|
|
{
|
|
rct_window* w = window_get_main();
|
|
if (w != nullptr)
|
|
{
|
|
switch (dropdownIndex)
|
|
{
|
|
case DDIDX_UNDERGROUND_INSIDE:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_UNDERGROUND_INSIDE;
|
|
break;
|
|
case DDIDX_TRANSPARENT_WATER:
|
|
gConfigGeneral.transparent_water ^= 1;
|
|
config_save_default();
|
|
break;
|
|
case DDIDX_HIDE_BASE:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_BASE;
|
|
break;
|
|
case DDIDX_HIDE_VERTICAL:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_VERTICAL;
|
|
break;
|
|
case DDIDX_HIDE_RIDES:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_RIDES;
|
|
break;
|
|
case DDIDX_HIDE_VEHICLES:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_VEHICLES;
|
|
break;
|
|
case DDIDX_HIDE_VEGETATION:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_VEGETATION;
|
|
break;
|
|
case DDIDX_HIDE_SCENERY:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_SCENERY;
|
|
break;
|
|
case DDIDX_HIDE_PATHS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_PATHS;
|
|
break;
|
|
case DDIDX_HIDE_SUPPORTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_SUPPORTS;
|
|
break;
|
|
case DDIDX_HIDE_GUESTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_GUESTS;
|
|
break;
|
|
case DDIDX_HIDE_STAFF:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIDE_STAFF;
|
|
break;
|
|
case DDIDX_LAND_HEIGHTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_LAND_HEIGHTS;
|
|
break;
|
|
case DDIDX_TRACK_HEIGHTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_TRACK_HEIGHTS;
|
|
break;
|
|
case DDIDX_PATH_HEIGHTS:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_PATH_HEIGHTS;
|
|
break;
|
|
case DDIDX_VIEW_CLIPPING:
|
|
if (window_find_by_class(WC_VIEW_CLIPPING) == nullptr)
|
|
{
|
|
context_open_window(WC_VIEW_CLIPPING);
|
|
}
|
|
else
|
|
{
|
|
// If window is already open, toggle the view clipping on/off
|
|
w->viewport->flags ^= VIEWPORT_FLAG_CLIP_VIEW;
|
|
}
|
|
break;
|
|
case DDIDX_HIGHLIGHT_PATH_ISSUES:
|
|
w->viewport->flags ^= VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES;
|
|
break;
|
|
case DDIDX_TRANSPARENCY:
|
|
context_open_window(WC_TRANSPARENCY);
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
w->Invalidate();
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CCE7
|
|
*/
|
|
static void ToggleFootpathWindow()
|
|
{
|
|
if (window_find_by_class(WC_FOOTPATH) == nullptr)
|
|
{
|
|
context_open_window(WC_FOOTPATH);
|
|
}
|
|
else
|
|
{
|
|
tool_cancel();
|
|
window_close_by_class(WC_FOOTPATH);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CD54
|
|
*/
|
|
static void ToggleLandWindow(rct_window* topToolbar, rct_widgetindex widgetIndex)
|
|
{
|
|
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE)) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR
|
|
&& gCurrentToolWidget.widget_index == WIDX_LAND)
|
|
{
|
|
tool_cancel();
|
|
}
|
|
else
|
|
{
|
|
_landToolBlocked = false;
|
|
show_gridlines();
|
|
tool_set(*topToolbar, widgetIndex, Tool::DigDown);
|
|
input_set_flag(INPUT_FLAG_6, true);
|
|
context_open_window(WC_LAND);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CD0C
|
|
*/
|
|
static void ToggleClearSceneryWindow(rct_window* topToolbar, rct_widgetindex widgetIndex)
|
|
{
|
|
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR
|
|
&& gCurrentToolWidget.widget_index == WIDX_CLEAR_SCENERY))
|
|
{
|
|
tool_cancel();
|
|
}
|
|
else
|
|
{
|
|
show_gridlines();
|
|
tool_set(*topToolbar, widgetIndex, Tool::Crosshair);
|
|
input_set_flag(INPUT_FLAG_6, true);
|
|
context_open_window(WC_CLEAR_SCENERY);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CD9C
|
|
*/
|
|
static void ToggleWaterWindow(rct_window* topToolbar, rct_widgetindex widgetIndex)
|
|
{
|
|
if ((input_test_flag(INPUT_FLAG_TOOL_ACTIVE)) && gCurrentToolWidget.window_classification == WC_TOP_TOOLBAR
|
|
&& gCurrentToolWidget.widget_index == WIDX_WATER)
|
|
{
|
|
tool_cancel();
|
|
}
|
|
else
|
|
{
|
|
_landToolBlocked = false;
|
|
show_gridlines();
|
|
tool_set(*topToolbar, widgetIndex, Tool::WaterDown);
|
|
input_set_flag(INPUT_FLAG_6, true);
|
|
context_open_window(WC_WATER);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066D104
|
|
*/
|
|
bool LandToolIsActive()
|
|
{
|
|
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
|
|
return false;
|
|
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
|
|
return false;
|
|
if (gCurrentToolWidget.widget_index != WIDX_LAND)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066D125
|
|
*/
|
|
bool ClearSceneryToolIsActive()
|
|
{
|
|
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
|
|
return false;
|
|
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
|
|
return false;
|
|
if (gCurrentToolWidget.widget_index != WIDX_CLEAR_SCENERY)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066D125
|
|
*/
|
|
bool WaterToolIsActive()
|
|
{
|
|
if (!(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
|
|
return false;
|
|
if (gCurrentToolWidget.window_classification != WC_TOP_TOOLBAR)
|
|
return false;
|
|
if (gCurrentToolWidget.widget_index != WIDX_WATER)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
static ClearAction GetClearAction()
|
|
{
|
|
auto range = MapRange(gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y);
|
|
|
|
ClearableItems itemsToClear = 0;
|
|
|
|
if (gClearSmallScenery)
|
|
itemsToClear |= CLEARABLE_ITEMS::SCENERY_SMALL;
|
|
if (gClearLargeScenery)
|
|
itemsToClear |= CLEARABLE_ITEMS::SCENERY_LARGE;
|
|
if (gClearFootpath)
|
|
itemsToClear |= CLEARABLE_ITEMS::SCENERY_FOOTPATH;
|
|
|
|
return ClearAction(range, itemsToClear);
|
|
}
|