OpenRCT2/src/scenery.h

130 lines
4.2 KiB
C

/*****************************************************************************
* Copyright (c) 2014 Dániel Tar
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef _SCENERY_H_
#define _SCENERY_H_
#include "rct2.h"
#include "string_ids.h"
typedef struct {
uint32 flags; // 0x06
uint8 height; // 0x0A
uint8 tool_id; // 0x0B
uint16 price; // 0x0C
uint8 pad_0E[12];
uint8 scenery_tab_id; // 0x1A
} rct_small_scenery_entry;
typedef enum {
SMALL_SCENERY_FLAG1 = (1 << 0), // 0x1
SMALL_SCENERY_FLAG2 = (1 << 1), // 0x2
SMALL_SCENERY_FLAG3 = (1 << 2), // 0x4
SMALL_SCENERY_FLAG4 = (1 << 3), // 0x8
SMALL_SCENERY_FLAG5 = (1 << 4), // 0x10
SMALL_SCENERY_FLAG6 = (1 << 5), // 0x20
SMALL_SCENERY_FLAG7 = (1 << 6), // 0x40
SMALL_SCENERY_FLAG8 = (1 << 7), // 0x80
SMALL_SCENERY_FLAG9 = (1 << 8), // 0x100
SMALL_SCENERY_FLAG10 = (1 << 9), // 0x200
SMALL_SCENERY_HAS_PRIMARY_COLOUR = (1 << 10), // 0x400
SMALL_SCENERY_FLAG12 = (1 << 11), // 0x800
SMALL_SCENERY_FLAG13 = (1 << 12), // 0x1000
SMALL_SCENERY_FLAG14 = (1 << 13), // 0x2000
SMALL_SCENERY_FLAG15 = (1 << 14), // 0x4000
SMALL_SCENERY_FLAG16 = (1 << 15), // 0x8000
SMALL_SCENERY_FLAG17 = (1 << 16), // 0x10000
SMALL_SCENERY_FLAG18 = (1 << 17), // 0x20000
SMALL_SCENERY_FLAG19 = (1 << 18), // 0x40000
SMALL_SCENERY_HAS_SECONDARY_COLOUR = (1 << 19), // 0x80000
} SMALL_SCENERY_FLAGS;
typedef struct {
uint8 tool_id; // 0x06
uint8 flags; // 0x07
uint16 price; // 0x08
uint8 pad_0A[6];
uint8 scenery_tab_id; // 0x10
} rct_large_scenery_entry;
typedef struct {
uint8 tool_id; // 0x06
uint8 flags; // 0x07
uint8 height; // 0x08
uint8 flags2; // 0x09
uint16 price; // 0x0A
uint8 scenery_tab_id; // 0x0C
} rct_wall_scenery_entry;
typedef enum {
WALL_SCENERY_FLAG1 = (1 << 0), // 0x1
WALL_SCENERY_FLAG2 = (1 << 1), // 0x2
WALL_SCENERY_FLAG3 = (1 << 2), // 0x4
WALL_SCENERY_FLAG4 = (1 << 3), // 0x8
WALL_SCENERY_FLAG5 = (1 << 4), // 0x10
WALL_SCENERY_FLAG6 = (1 << 5), // 0x20
WALL_SCENERY_HAS_SECONDARY_COLOUR = (1 << 6), // 0x40
WALL_SCENERY_HAS_TERNARY_COLOUR = (1 << 7), // 0x80
} WALL_SCENERY_FLAGS;
typedef struct {
uint8 pad_02[3];
uint8 tool_id; // 0x09
uint16 price; // 0x0A
uint8 scenery_tab_id; // 0x0C
} rct_path_bit_scenery_entry;
typedef struct {
uint8 var_06;
uint8 flags; // 0x07
uint16 price; // 0x08
uint8 scenery_tab_id; // 0x0A
} rct_banner_scenery_entry;
typedef struct {
rct_string_id name; // 0x00
uint32 image; // 0x02
union {
rct_small_scenery_entry small_scenery;
rct_large_scenery_entry large_scenery;
rct_wall_scenery_entry wall;
rct_path_bit_scenery_entry path_bit;
rct_banner_scenery_entry banner;
};
} rct_scenery_entry;
typedef struct {
rct_string_id name; // 0x00
uint32 image; // 0x02
uint16 scenery_entries[0x80]; // 0x06
uint8 entry_count; // 0x106
uint8 pad_107;
uint8 var_108; // 0x108, order?
} rct_scenery_set_entry;
#define g_smallSceneryEntries RCT2_ADDRESS(RCT2_ADDRESS_SMALL_SCENERY_ENTRIES, rct_scenery_entry*)
#define g_largeSceneryEntries RCT2_ADDRESS(RCT2_ADDRESS_LARGE_SCENERY_ENTRIES, rct_scenery_entry*)
#define g_wallSceneryEntries RCT2_ADDRESS(RCT2_ADDRESS_WALL_SCENERY_ENTRIES, rct_scenery_entry*)
#define g_bannerSceneryEntries RCT2_ADDRESS(RCT2_ADDRESS_BANNER_SCENERY_ENTRIES, rct_scenery_entry*)
#define g_pathBitSceneryEntries RCT2_ADDRESS(RCT2_ADDRESS_PATH_BIT_SCENERY_ENTRIES, rct_scenery_entry*)
#define g_scenerySetEntries RCT2_ADDRESS(RCT2_ADDRESS_SCENERY_SET_ENTRIES, rct_scenery_set_entry*)
#endif