OpenRCT2/src/openrct2/drawing/Drawing.cpp

1151 lines
41 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Drawing.h"
#include "../Context.h"
#include "../Game.h"
#include "../GameState.h"
#include "../OpenRCT2.h"
#include "../common.h"
#include "../config/Config.h"
#include "../core/Guard.hpp"
#include "../object/Object.h"
#include "../object/ObjectEntryManager.h"
#include "../object/WaterEntry.h"
#include "../platform/Platform.h"
#include "../sprites.h"
#include "../util/Util.h"
#include "../world/Climate.h"
#include "../world/Location.hpp"
#include "LightFX.h"
#include <cstring>
using namespace OpenRCT2;
const PaletteMap& PaletteMap::GetDefault()
{
static bool initialised = false;
static uint8_t data[256];
static PaletteMap defaultMap(data);
if (!initialised)
{
for (size_t i = 0; i < sizeof(data); i++)
{
data[i] = static_cast<uint8_t>(i);
}
initialised = true;
}
return defaultMap;
}
uint8_t& PaletteMap::operator[](size_t index)
{
assert(index < _dataLength);
// Provide safety in release builds
if (index >= _dataLength)
{
static uint8_t dummy;
return dummy;
}
return _data[index];
}
uint8_t PaletteMap::operator[](size_t index) const
{
assert(index < _dataLength);
// Provide safety in release builds
if (index >= _dataLength)
{
return 0;
}
return _data[index];
}
uint8_t PaletteMap::Blend(uint8_t src, uint8_t dst) const
{
// src = 0 would be transparent so there is no blend palette for that, hence (src - 1)
assert(src != 0 && (src - 1) < _numMaps);
assert(dst < _mapLength);
auto idx = ((src - 1) * 256) + dst;
return (*this)[idx];
}
void PaletteMap::Copy(size_t dstIndex, const PaletteMap& src, size_t srcIndex, size_t length)
{
auto maxLength = std::min(_mapLength - srcIndex, _mapLength - dstIndex);
assert(length <= maxLength);
auto copyLength = std::min(length, maxLength);
std::memcpy(&_data[dstIndex], &src._data[srcIndex], copyLength);
}
GamePalette gPalette;
uint8_t gGamePalette[256 * 4];
uint32_t gPaletteEffectFrame;
ImageId gPickupPeepImage;
int32_t gPickupPeepX;
int32_t gPickupPeepY;
// Originally 0x9ABE04
uint8_t gTextPalette[0x8] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
enum
{
SPR_PALETTE_3100 = 3100,
SPR_PALETTE_3101 = 3101,
SPR_PALETTE_3102 = 3102,
SPR_PALETTE_3103 = 3103,
SPR_PALETTE_3104 = 3104,
SPR_PALETTE_3105 = 3105,
SPR_PALETTE_3106 = 3106,
SPR_PALETTE_3107 = 3107,
SPR_PALETTE_3108 = 3108,
SPR_PALETTE_3109 = 3109,
SPR_PALETTE_3110 = 3110,
SPR_PALETTE_BLACK = 4915,
SPR_PALETTE_GREY = 4916,
SPR_PALETTE_WHITE = 4917,
SPR_PALETTE_DARK_PURPLE = 4918,
SPR_PALETTE_LIGHT_PURPLE = 4919,
SPR_PALETTE_BRIGHT_PURPLE = 4920,
SPR_PALETTE_DARK_BLUE = 4921,
SPR_PALETTE_LIGHT_BLUE = 4922,
SPR_PALETTE_ICY_BLUE = 4923,
SPR_PALETTE_TEAL = 4924,
SPR_PALETTE_AQUAMARINE = 4925,
SPR_PALETTE_SATURATED_GREEN = 4926,
SPR_PALETTE_DARK_GREEN = 4927,
SPR_PALETTE_MOSS_GREEN = 4928,
SPR_PALETTE_BRIGHT_GREEN = 4929,
SPR_PALETTE_OLIVE_GREEN = 4930,
SPR_PALETTE_DARK_OLIVE_GREEN = 4931,
SPR_PALETTE_BRIGHT_YELLOW = 4932,
SPR_PALETTE_YELLOW = 4933,
SPR_PALETTE_DARK_YELLOW = 4934,
SPR_PALETTE_LIGHT_ORANGE = 4935,
SPR_PALETTE_DARK_ORANGE = 4936,
SPR_PALETTE_LIGHT_BROWN = 4937,
SPR_PALETTE_SATURATED_BROWN = 4938,
SPR_PALETTE_DARK_BROWN = 4939,
SPR_PALETTE_SALMON_PINK = 4940,
SPR_PALETTE_BORDEAUX_RED = 4941,
SPR_PALETTE_SATURATED_RED = 4942,
SPR_PALETTE_BRIGHT_RED = 4943,
SPR_PALETTE_DARK_PINK = 4944,
SPR_PALETTE_BRIGHT_PINK = 4945,
SPR_PALETTE_LIGHT_PINK = 4946,
SPR_PALETTE_WATER = 4947,
SPR_PALETTE_4948 = 4948,
SPR_PALETTE_4949 = 4949,
SPR_PALETTE_4950 = 4950,
SPR_PALETTE_DARKEN_3 = 4951,
SPR_PALETTE_4952 = 4952,
SPR_PALETTE_DARKEN_1 = 4953,
SPR_PALETTE_DARKEN_2 = 4954,
SPR_PALETTE_4955 = 4955,
SPR_PALETTE_TRANSLUCENT_GREY = 4956,
SPR_PALETTE_TRANSLUCENT_GREY_HIGHLIGHT = 4957,
SPR_PALETTE_TRANSLUCENT_GREY_SHADOW = 4958,
SPR_PALETTE_TRANSLUCENT_LIGHT_BLUE = 4959,
SPR_PALETTE_TRANSLUCENT_LIGHT_BLUE_HIGHLIGHT = 4960,
SPR_PALETTE_TRANSLUCENT_LIGHT_BLUE_SHADOW = 4961,
SPR_PALETTE_TRANSLUCENT_BORDEAUX_RED = 4962,
SPR_PALETTE_TRANSLUCENT_BORDEAUX_RED_HIGHLIGHT = 4963,
SPR_PALETTE_TRANSLUCENT_BORDEAUX_RED_SHADOW = 4964,
SPR_PALETTE_TRANSLUCENT_DARK_GREEN = 4965,
SPR_PALETTE_TRANSLUCENT_DARK_GREEN_HIGHLIGHT = 4966,
SPR_PALETTE_TRANSLUCENT_DARK_GREEN_SHADOW = 4967,
SPR_PALETTE_TRANSLUCENT_LIGHT_PURPLE = 4968,
SPR_PALETTE_TRANSLUCENT_LIGHT_PURPLE_HIGHLIGHT = 4969,
SPR_PALETTE_TRANSLUCENT_LIGHT_PURPLE_SHADOW = 4970,
SPR_PALETTE_TRANSLUCENT_DARK_OLIVE_GREEN = 4971,
SPR_PALETTE_TRANSLUCENT_DARK_OLIVE_GREEN_HIGHLIGHT = 4972,
SPR_PALETTE_TRANSLUCENT_DARK_OLIVE_GREEN_SHADOW = 4973,
SPR_PALETTE_TRANSLUCENT_LIGHT_BROWN = 4974,
SPR_PALETTE_TRANSLUCENT_LIGHT_BROWN_HIGHLIGHT = 4975,
SPR_PALETTE_TRANSLUCENT_LIGHT_BROWN_SHADOW = 4976,
SPR_PALETTE_TRANSLUCENT_YELLOW = 4977,
SPR_PALETTE_TRANSLUCENT_YELLOW_HIGHLIGHT = 4978,
SPR_PALETTE_TRANSLUCENT_YELLOW_SHADOW = 4979,
SPR_PALETTE_TRANSLUCENT_MOSS_GREEN = 4980,
SPR_PALETTE_TRANSLUCENT_MOSS_GREEN_HIGHLIGHT = 4981,
SPR_PALETTE_TRANSLUCENT_MOSS_GREEN_SHADOW = 4982,
SPR_PALETTE_TRANSLUCENT_OLIVE_GREEN = 4983,
SPR_PALETTE_TRANSLUCENT_OLIVE_GREEN_HIGHLIGHT = 4984,
SPR_PALETTE_TRANSLUCENT_OLIVE_GREEN_SHADOW = 4985,
SPR_PALETTE_TRANSLUCENT_BRIGHT_GREEN = 4986,
SPR_PALETTE_TRANSLUCENT_BRIGHT_GREEN_HIGHLIGHT = 4987,
SPR_PALETTE_TRANSLUCENT_BRIGHT_GREEN_SHADOW = 4988,
SPR_PALETTE_TRANSLUCENT_SALMON_PINK = 4989,
SPR_PALETTE_TRANSLUCENT_SALMON_PINK_HIGHLIGHT = 4990,
SPR_PALETTE_TRANSLUCENT_SALMON_PINK_SHADOW = 4991,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PURPLE = 4992,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PURPLE_HIGHLIGHT = 4993,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PURPLE_SHADOW = 4994,
SPR_PALETTE_TRANSLUCENT_BRIGHT_RED = 4995,
SPR_PALETTE_TRANSLUCENT_BRIGHT_RED_HIGHLIGHT = 4996,
SPR_PALETTE_TRANSLUCENT_BRIGHT_RED_SHADOW = 4997,
SPR_PALETTE_TRANSLUCENT_LIGHT_ORANGE = 4998,
SPR_PALETTE_TRANSLUCENT_LIGHT_ORANGE_HIGHLIGHT = 4999,
SPR_PALETTE_TRANSLUCENT_LIGHT_ORANGE_SHADOW = 5000,
SPR_PALETTE_TRANSLUCENT_TEAL = 5001,
SPR_PALETTE_TRANSLUCENT_TEAL_HIGHLIGHT = 5002,
SPR_PALETTE_TRANSLUCENT_TEAL_SHADOW = 5003,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PINK = 5004,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PINK_HIGHLIGHT = 5005,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PINK_SHADOW = 5006,
SPR_PALETTE_TRANSLUCENT_DARK_BROWN = 5007,
SPR_PALETTE_TRANSLUCENT_DARK_BROWN_HIGHLIGHT = 5008,
SPR_PALETTE_TRANSLUCENT_DARK_BROWN_SHADOW = 5009,
SPR_PALETTE_TRANSLUCENT_LIGHT_PINK = 5010,
SPR_PALETTE_TRANSLUCENT_LIGHT_PINK_HIGHLIGHT = 5011,
SPR_PALETTE_TRANSLUCENT_LIGHT_PINK_SHADOW = 5012,
SPR_PALETTE_TRANSLUCENT_WHITE = 5013,
SPR_PALETTE_TRANSLUCENT_WHITE_HIGHLIGHT = 5014,
SPR_PALETTE_TRANSLUCENT_WHITE_SHADOW = 5015,
SPR_PALETTE_GLASS_BLACK = 5016,
SPR_PALETTE_GLASS_GREY = 5017,
SPR_PALETTE_GLASS_WHITE = 5018,
SPR_PALETTE_GLASS_DARK_PURPLE = 5019,
SPR_PALETTE_GLASS_LIGHT_PURPLE = 5020,
SPR_PALETTE_GLASS_BRIGHT_PURPLE = 5021,
SPR_PALETTE_GLASS_DARK_BLUE = 5022,
SPR_PALETTE_GLASS_LIGHT_BLUE = 5023,
SPR_PALETTE_GLASS_ICY_BLUE = 5024,
SPR_PALETTE_GLASS_TEAL = 5025,
SPR_PALETTE_GLASS_AQUAMARINE = 5026,
SPR_PALETTE_GLASS_SATURATED_GREEN = 5027,
SPR_PALETTE_GLASS_DARK_GREEN = 5028,
SPR_PALETTE_GLASS_MOSS_GREEN = 5029,
SPR_PALETTE_GLASS_BRIGHT_GREEN = 5030,
SPR_PALETTE_GLASS_OLIVE_GREEN = 5031,
SPR_PALETTE_GLASS_DARK_OLIVE_GREEN = 5032,
SPR_PALETTE_GLASS_BRIGHT_YELLOW = 5033,
SPR_PALETTE_GLASS_YELLOW = 5034,
SPR_PALETTE_GLASS_DARK_YELLOW = 5035,
SPR_PALETTE_GLASS_LIGHT_ORANGE = 5036,
SPR_PALETTE_GLASS_DARK_ORANGE = 5037,
SPR_PALETTE_GLASS_LIGHT_BROWN = 5038,
SPR_PALETTE_GLASS_SATURATED_BROWN = 5039,
SPR_PALETTE_GLASS_DARK_BROWN = 5040,
SPR_PALETTE_GLASS_SALMON_PINK = 5041,
SPR_PALETTE_GLASS_BORDEAUX_RED = 5042,
SPR_PALETTE_GLASS_SATURATED_RED = 5043,
SPR_PALETTE_GLASS_BRIGHT_RED = 5044,
SPR_PALETTE_GLASS_DARK_PINK = 5045,
SPR_PALETTE_GLASS_BRIGHT_PINK = 5046,
SPR_PALETTE_GLASS_LIGHT_PINK = 5047,
SPR_PALETTE_DARK_OLIVE_DARK = SPR_G2_PALETTE_BEGIN,
SPR_PALETTE_DARK_OLIVE_LIGHT,
SPR_PALETTE_SATURATED_BROWN_LIGHT,
SPR_PALETTE_BORDEAUX_RED_DARK,
SPR_PALETTE_BORDEAUX_RED_LIGHT,
SPR_PALETTE_GRASS_GREEN_DARK,
SPR_PALETTE_GRASS_GREEN_LIGHT,
SPR_PALETTE_OLIVE_DARK,
SPR_PALETTE_OLIVE_LIGHT,
SPR_PALETTE_SATURATED_GREEN_LIGHT,
SPR_PALETTE_TAN_DARK,
SPR_PALETTE_TAN_LIGHT,
SPR_PALETTE_DULL_PURPLE_LIGHT,
SPR_PALETTE_DULL_GREEN_DARK,
SPR_PALETTE_DULL_GREEN_LIGHT,
SPR_PALETTE_SATURATED_PURPLE_DARK,
SPR_PALETTE_SATURATED_PURPLE_LIGHT,
SPR_PALETTE_ORANGE_LIGHT,
SPR_PALETTE_AQUA_DARK,
SPR_PALETTE_MAGENTA_LIGHT,
SPR_PALETTE_DULL_BROWN_DARK,
SPR_PALETTE_DULL_BROWN_LIGHT,
SPR_PALETTE_INVISIBLE,
SPR_PALETTE_VOID,
SPR_PALETTE_GLASS_DARK_OLIVE_DARK,
SPR_PALETTE_GLASS_DARK_OLIVE_LIGHT,
SPR_PALETTE_GLASS_SATURATED_BROWN_LIGHT,
SPR_PALETTE_GLASS_BORDEAUX_RED_DARK,
SPR_PALETTE_GLASS_BORDEAUX_RED_LIGHT,
SPR_PALETTE_GLASS_GRASS_GREEN_DARK,
SPR_PALETTE_GLASS_GRASS_GREEN_LIGHT,
SPR_PALETTE_GLASS_OLIVE_DARK,
SPR_PALETTE_GLASS_OLIVE_LIGHT,
SPR_PALETTE_GLASS_SATURATED_GREEN_LIGHT,
SPR_PALETTE_GLASS_TAN_DARK,
SPR_PALETTE_GLASS_TAN_LIGHT,
SPR_PALETTE_GLASS_DULL_PURPLE_LIGHT,
SPR_PALETTE_GLASS_DULL_GREEN_DARK,
SPR_PALETTE_GLASS_DULL_GREEN_LIGHT,
SPR_PALETTE_GLASS_SATURATED_PURPLE_DARK,
SPR_PALETTE_GLASS_SATURATED_PURPLE_LIGHT,
SPR_PALETTE_GLASS_ORANGE_LIGHT,
SPR_PALETTE_GLASS_AQUA_DARK,
SPR_PALETTE_GLASS_MAGENTA_LIGHT,
SPR_PALETTE_GLASS_DULL_BROWN_DARK,
SPR_PALETTE_GLASS_DULL_BROWN_LIGHT,
SPR_PALETTE_GLASS_INVISIBLE,
SPR_PALETTE_GLASS_VOID,
};
static constexpr FilterPaletteID GlassPaletteIds[COLOUR_COUNT] = {
FilterPaletteID::PaletteGlassBlack,
FilterPaletteID::PaletteGlassGrey,
FilterPaletteID::PaletteGlassWhite,
FilterPaletteID::PaletteGlassDarkPurple,
FilterPaletteID::PaletteGlassLightPurple,
FilterPaletteID::PaletteGlassBrightPurple,
FilterPaletteID::PaletteGlassDarkBlue,
FilterPaletteID::PaletteGlassLightBlue,
FilterPaletteID::PaletteGlassIcyBlue,
FilterPaletteID::PaletteGlassTeal,
FilterPaletteID::PaletteGlassAquamarine,
FilterPaletteID::PaletteGlassSaturatedGreen,
FilterPaletteID::PaletteGlassDarkGreen,
FilterPaletteID::PaletteGlassMossGreen,
FilterPaletteID::PaletteGlassBrightGreen,
FilterPaletteID::PaletteGlassOliveGreen,
FilterPaletteID::PaletteGlassDarkOliveGreen,
FilterPaletteID::PaletteGlassBrightYellow,
FilterPaletteID::PaletteGlassYellow,
FilterPaletteID::PaletteGlassDarkYellow,
FilterPaletteID::PaletteGlassLightOrange,
FilterPaletteID::PaletteGlassDarkOrange,
FilterPaletteID::PaletteGlassLightBrown,
FilterPaletteID::PaletteGlassSaturatedBrown,
FilterPaletteID::PaletteGlassDarkBrown,
FilterPaletteID::PaletteGlassSalmonPink,
FilterPaletteID::PaletteGlassBordeauxRed,
FilterPaletteID::PaletteGlassSaturatedRed,
FilterPaletteID::PaletteGlassBrightRed,
FilterPaletteID::PaletteGlassDarkPink,
FilterPaletteID::PaletteGlassBrightPink,
FilterPaletteID::PaletteGlassLightPink,
FilterPaletteID::PaletteGlassDarkOliveDark,
FilterPaletteID::PaletteGlassDarkOliveLight,
FilterPaletteID::PaletteGlassSaturatedBrownLight,
FilterPaletteID::PaletteGlassBordeauxRedDark,
FilterPaletteID::PaletteGlassBordeauxRedLight,
FilterPaletteID::PaletteGlassGrassGreenDark,
FilterPaletteID::PaletteGlassGrassGreenLight,
FilterPaletteID::PaletteGlassOliveDark,
FilterPaletteID::PaletteGlassOliveLight,
FilterPaletteID::PaletteGlassSaturatedGreenLight,
FilterPaletteID::PaletteGlassTanDark,
FilterPaletteID::PaletteGlassTanLight,
FilterPaletteID::PaletteGlassDullPurpleLight,
FilterPaletteID::PaletteGlassDullGreenDark,
FilterPaletteID::PaletteGlassDullGreenLight,
FilterPaletteID::PaletteGlassSaturatedPurpleDark,
FilterPaletteID::PaletteGlassSaturatedPurpleLight,
FilterPaletteID::PaletteGlassOrangeLight,
FilterPaletteID::PaletteGlassAquaDark,
FilterPaletteID::PaletteGlassMagentaLight,
FilterPaletteID::PaletteGlassDullBrownDark,
FilterPaletteID::PaletteGlassDullBrownLight,
FilterPaletteID::PaletteGlassInvisible,
FilterPaletteID::PaletteGlassVoid,
};
// Previously 0x97FCBC use it to get the correct palette from g1_elements
// clang-format off
static constexpr uint16_t palette_to_g1_offset[kPaletteTotalOffsets] = {
SPR_PALETTE_BLACK,
SPR_PALETTE_GREY,
SPR_PALETTE_WHITE,
SPR_PALETTE_DARK_PURPLE,
SPR_PALETTE_LIGHT_PURPLE,
SPR_PALETTE_BRIGHT_PURPLE,
SPR_PALETTE_DARK_BLUE,
SPR_PALETTE_LIGHT_BLUE,
SPR_PALETTE_ICY_BLUE,
SPR_PALETTE_TEAL,
SPR_PALETTE_AQUAMARINE,
SPR_PALETTE_SATURATED_GREEN,
SPR_PALETTE_DARK_GREEN,
SPR_PALETTE_MOSS_GREEN,
SPR_PALETTE_BRIGHT_GREEN,
SPR_PALETTE_OLIVE_GREEN,
SPR_PALETTE_DARK_OLIVE_GREEN,
SPR_PALETTE_BRIGHT_YELLOW,
SPR_PALETTE_YELLOW,
SPR_PALETTE_DARK_YELLOW,
SPR_PALETTE_LIGHT_ORANGE,
SPR_PALETTE_DARK_ORANGE,
SPR_PALETTE_LIGHT_BROWN,
SPR_PALETTE_SATURATED_BROWN,
SPR_PALETTE_DARK_BROWN,
SPR_PALETTE_SALMON_PINK,
SPR_PALETTE_BORDEAUX_RED,
SPR_PALETTE_SATURATED_RED,
SPR_PALETTE_BRIGHT_RED,
SPR_PALETTE_DARK_PINK,
SPR_PALETTE_BRIGHT_PINK,
SPR_PALETTE_LIGHT_PINK,
SPR_PALETTE_DARK_OLIVE_DARK,
SPR_PALETTE_DARK_OLIVE_LIGHT,
SPR_PALETTE_SATURATED_BROWN_LIGHT,
SPR_PALETTE_BORDEAUX_RED_DARK,
SPR_PALETTE_BORDEAUX_RED_LIGHT,
SPR_PALETTE_GRASS_GREEN_DARK,
SPR_PALETTE_GRASS_GREEN_LIGHT,
SPR_PALETTE_OLIVE_DARK,
SPR_PALETTE_OLIVE_LIGHT,
SPR_PALETTE_SATURATED_GREEN_LIGHT,
SPR_PALETTE_TAN_DARK,
SPR_PALETTE_TAN_LIGHT,
SPR_PALETTE_DULL_PURPLE_LIGHT,
SPR_PALETTE_DULL_GREEN_DARK,
SPR_PALETTE_DULL_GREEN_LIGHT,
SPR_PALETTE_SATURATED_PURPLE_DARK,
SPR_PALETTE_SATURATED_PURPLE_LIGHT,
SPR_PALETTE_ORANGE_LIGHT,
SPR_PALETTE_AQUA_DARK,
SPR_PALETTE_MAGENTA_LIGHT,
SPR_PALETTE_DULL_BROWN_DARK,
SPR_PALETTE_DULL_BROWN_LIGHT,
SPR_PALETTE_INVISIBLE,
SPR_PALETTE_VOID,
SPR_PALETTE_WATER, // PaletteWater (water)
SPR_PALETTE_3100,
SPR_PALETTE_3101, // Palette34
SPR_PALETTE_3102,
SPR_PALETTE_3103,
SPR_PALETTE_3104,
SPR_PALETTE_3106,
SPR_PALETTE_3107,
SPR_PALETTE_3108, // 40
SPR_PALETTE_3109,
SPR_PALETTE_3110,
SPR_PALETTE_3105,
SPR_PALETTE_4948,
SPR_PALETTE_4949, // Palette45
SPR_PALETTE_4950,
SPR_PALETTE_DARKEN_3, // PaletteDarken3
SPR_PALETTE_4952, // Decreases contrast
SPR_PALETTE_DARKEN_1, // PaletteDarken1
SPR_PALETTE_DARKEN_2, // PaletteDarken2 (construction marker)
SPR_PALETTE_4955, // Palette51
SPR_PALETTE_TRANSLUCENT_GREY,
SPR_PALETTE_TRANSLUCENT_GREY_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_GREY_SHADOW,
SPR_PALETTE_TRANSLUCENT_LIGHT_BLUE,
SPR_PALETTE_TRANSLUCENT_LIGHT_BLUE_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_LIGHT_BLUE_SHADOW,
SPR_PALETTE_TRANSLUCENT_BORDEAUX_RED,
SPR_PALETTE_TRANSLUCENT_BORDEAUX_RED_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_BORDEAUX_RED_SHADOW,
SPR_PALETTE_TRANSLUCENT_DARK_GREEN,
SPR_PALETTE_TRANSLUCENT_DARK_GREEN_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_DARK_GREEN_SHADOW,
SPR_PALETTE_TRANSLUCENT_LIGHT_PURPLE,
SPR_PALETTE_TRANSLUCENT_LIGHT_PURPLE_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_LIGHT_PURPLE_SHADOW,
SPR_PALETTE_TRANSLUCENT_DARK_OLIVE_GREEN,
SPR_PALETTE_TRANSLUCENT_DARK_OLIVE_GREEN_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_DARK_OLIVE_GREEN_SHADOW,
SPR_PALETTE_TRANSLUCENT_LIGHT_BROWN,
SPR_PALETTE_TRANSLUCENT_LIGHT_BROWN_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_LIGHT_BROWN_SHADOW,
SPR_PALETTE_TRANSLUCENT_YELLOW,
SPR_PALETTE_TRANSLUCENT_YELLOW_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_YELLOW_SHADOW,
SPR_PALETTE_TRANSLUCENT_MOSS_GREEN,
SPR_PALETTE_TRANSLUCENT_MOSS_GREEN_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_MOSS_GREEN_SHADOW,
SPR_PALETTE_TRANSLUCENT_OLIVE_GREEN,
SPR_PALETTE_TRANSLUCENT_OLIVE_GREEN_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_OLIVE_GREEN_SHADOW,
SPR_PALETTE_TRANSLUCENT_BRIGHT_GREEN,
SPR_PALETTE_TRANSLUCENT_BRIGHT_GREEN_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_BRIGHT_GREEN_SHADOW,
SPR_PALETTE_TRANSLUCENT_SALMON_PINK,
SPR_PALETTE_TRANSLUCENT_SALMON_PINK_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_SALMON_PINK_SHADOW,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PURPLE,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PURPLE_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PURPLE_SHADOW,
SPR_PALETTE_TRANSLUCENT_BRIGHT_RED,
SPR_PALETTE_TRANSLUCENT_BRIGHT_RED_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_BRIGHT_RED_SHADOW,
SPR_PALETTE_TRANSLUCENT_LIGHT_ORANGE,
SPR_PALETTE_TRANSLUCENT_LIGHT_ORANGE_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_LIGHT_ORANGE_SHADOW,
SPR_PALETTE_TRANSLUCENT_TEAL,
SPR_PALETTE_TRANSLUCENT_TEAL_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_TEAL_SHADOW,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PINK,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PINK_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_BRIGHT_PINK_SHADOW,
SPR_PALETTE_TRANSLUCENT_DARK_BROWN,
SPR_PALETTE_TRANSLUCENT_DARK_BROWN_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_DARK_BROWN_SHADOW,
SPR_PALETTE_TRANSLUCENT_LIGHT_PINK,
SPR_PALETTE_TRANSLUCENT_LIGHT_PINK_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_LIGHT_PINK_SHADOW,
SPR_PALETTE_TRANSLUCENT_WHITE,
SPR_PALETTE_TRANSLUCENT_WHITE_HIGHLIGHT,
SPR_PALETTE_TRANSLUCENT_WHITE_SHADOW,
SPR_PALETTE_GLASS_BLACK,
SPR_PALETTE_GLASS_GREY,
SPR_PALETTE_GLASS_WHITE,
SPR_PALETTE_GLASS_DARK_PURPLE,
SPR_PALETTE_GLASS_LIGHT_PURPLE,
SPR_PALETTE_GLASS_BRIGHT_PURPLE,
SPR_PALETTE_GLASS_DARK_BLUE,
SPR_PALETTE_GLASS_LIGHT_BLUE,
SPR_PALETTE_GLASS_ICY_BLUE,
SPR_PALETTE_GLASS_TEAL,
SPR_PALETTE_GLASS_AQUAMARINE,
SPR_PALETTE_GLASS_SATURATED_GREEN,
SPR_PALETTE_GLASS_DARK_GREEN,
SPR_PALETTE_GLASS_MOSS_GREEN,
SPR_PALETTE_GLASS_BRIGHT_GREEN,
SPR_PALETTE_GLASS_OLIVE_GREEN,
SPR_PALETTE_GLASS_DARK_OLIVE_GREEN,
SPR_PALETTE_GLASS_BRIGHT_YELLOW,
SPR_PALETTE_GLASS_YELLOW,
SPR_PALETTE_GLASS_DARK_YELLOW,
SPR_PALETTE_GLASS_LIGHT_ORANGE,
SPR_PALETTE_GLASS_DARK_ORANGE,
SPR_PALETTE_GLASS_LIGHT_BROWN,
SPR_PALETTE_GLASS_SATURATED_BROWN,
SPR_PALETTE_GLASS_DARK_BROWN,
SPR_PALETTE_GLASS_SALMON_PINK,
SPR_PALETTE_GLASS_BORDEAUX_RED,
SPR_PALETTE_GLASS_SATURATED_RED,
SPR_PALETTE_GLASS_BRIGHT_RED,
SPR_PALETTE_GLASS_DARK_PINK,
SPR_PALETTE_GLASS_BRIGHT_PINK,
SPR_PALETTE_GLASS_LIGHT_PINK,
SPR_PALETTE_GLASS_DARK_OLIVE_DARK,
SPR_PALETTE_GLASS_DARK_OLIVE_LIGHT,
SPR_PALETTE_GLASS_SATURATED_BROWN_LIGHT,
SPR_PALETTE_GLASS_BORDEAUX_RED_DARK,
SPR_PALETTE_GLASS_BORDEAUX_RED_LIGHT,
SPR_PALETTE_GLASS_GRASS_GREEN_DARK,
SPR_PALETTE_GLASS_GRASS_GREEN_LIGHT,
SPR_PALETTE_GLASS_OLIVE_DARK,
SPR_PALETTE_GLASS_OLIVE_LIGHT,
SPR_PALETTE_GLASS_SATURATED_GREEN_LIGHT,
SPR_PALETTE_GLASS_TAN_DARK,
SPR_PALETTE_GLASS_TAN_LIGHT,
SPR_PALETTE_GLASS_DULL_PURPLE_LIGHT,
SPR_PALETTE_GLASS_DULL_GREEN_DARK,
SPR_PALETTE_GLASS_DULL_GREEN_LIGHT,
SPR_PALETTE_GLASS_SATURATED_PURPLE_DARK,
SPR_PALETTE_GLASS_SATURATED_PURPLE_LIGHT,
SPR_PALETTE_GLASS_ORANGE_LIGHT,
SPR_PALETTE_GLASS_AQUA_DARK,
SPR_PALETTE_GLASS_MAGENTA_LIGHT,
SPR_PALETTE_GLASS_DULL_BROWN_DARK,
SPR_PALETTE_GLASS_DULL_BROWN_LIGHT,
SPR_PALETTE_GLASS_INVISIBLE,
SPR_PALETTE_GLASS_VOID,
};
#define WINDOW_PALETTE_GREY {FilterPaletteID::PaletteTranslucentGrey, FilterPaletteID::PaletteTranslucentGreyHighlight, FilterPaletteID::PaletteTranslucentGreyShadow}
#define WINDOW_PALETTE_LIGHT_PURPLE {FilterPaletteID::PaletteTranslucentLightPurple, FilterPaletteID::PaletteTranslucentLightPurpleHighlight, FilterPaletteID::PaletteTranslucentLightPurpleShadow}
#define WINDOW_PALETTE_BRIGHT_PURPLE {FilterPaletteID::PaletteTranslucentBrightPurple, FilterPaletteID::PaletteTranslucentBrightPurpleHighlight, FilterPaletteID::PaletteTranslucentBrightPurpleShadow}
#define WINDOW_PALETTE_LIGHT_BLUE {FilterPaletteID::PaletteTranslucentLightBlue, FilterPaletteID::PaletteTranslucentLightBlueHighlight, FilterPaletteID::PaletteTranslucentLightBlueShadow}
#define WINDOW_PALETTE_TEAL {FilterPaletteID::PaletteTranslucentTeal, FilterPaletteID::PaletteTranslucentTealHighlight, FilterPaletteID::PaletteTranslucentTealShadow}
#define WINDOW_PALETTE_BRIGHT_GREEN {FilterPaletteID::PaletteTranslucentBrightGreen, FilterPaletteID::PaletteTranslucentBrightGreenHighlight, FilterPaletteID::PaletteTranslucentBrightGreenShadow}
#define WINDOW_PALETTE_DARK_GREEN {FilterPaletteID::PaletteTranslucentDarkGreen, FilterPaletteID::PaletteTranslucentDarkGreenHighlight, FilterPaletteID::PaletteTranslucentDarkGreenShadow}
#define WINDOW_PALETTE_MOSS_GREEN {FilterPaletteID::PaletteTranslucentMossGreen, FilterPaletteID::PaletteTranslucentMossGreenHighlight, FilterPaletteID::PaletteTranslucentMossGreenShadow}
#define WINDOW_PALETTE_OLIVE_GREEN {FilterPaletteID::PaletteTranslucentOliveGreen, FilterPaletteID::PaletteTranslucentOliveGreenHighlight, FilterPaletteID::PaletteTranslucentOliveGreenShadow}
#define WINDOW_PALETTE_DARK_OLIVE_GREEN {FilterPaletteID::PaletteTranslucentDarkOliveGreen, FilterPaletteID::PaletteTranslucentDarkOliveGreenHighlight, FilterPaletteID::PaletteTranslucentDarkOliveGreenShadow}
#define WINDOW_PALETTE_YELLOW {FilterPaletteID::PaletteTranslucentYellow, FilterPaletteID::PaletteTranslucentYellowHighlight, FilterPaletteID::PaletteTranslucentYellowShadow}
#define WINDOW_PALETTE_LIGHT_ORANGE {FilterPaletteID::PaletteTranslucentLightOrange, FilterPaletteID::PaletteTranslucentLightOrangeHighlight, FilterPaletteID::PaletteTranslucentLightOrangeShadow}
#define WINDOW_PALETTE_LIGHT_BROWN {FilterPaletteID::PaletteTranslucentLightBrown, FilterPaletteID::PaletteTranslucentLightBrownHighlight, FilterPaletteID::PaletteTranslucentLightBrownShadow}
#define WINDOW_PALETTE_DARK_BROWN {FilterPaletteID::PaletteTranslucentDarkBrown, FilterPaletteID::PaletteTranslucentDarkBrownHighlight, FilterPaletteID::PaletteTranslucentDarkBrownShadow}
#define WINDOW_PALETTE_SALMON_PINK {FilterPaletteID::PaletteTranslucentSalmonPink, FilterPaletteID::PaletteTranslucentSalmonPinkHighlight, FilterPaletteID::PaletteTranslucentSalmonPinkShadow}
#define WINDOW_PALETTE_BORDEAUX_RED {FilterPaletteID::PaletteTranslucentBordeauxRed, FilterPaletteID::PaletteTranslucentBordeauxRedHighlight, FilterPaletteID::PaletteTranslucentBordeauxRedShadow}
#define WINDOW_PALETTE_BRIGHT_RED {FilterPaletteID::PaletteTranslucentBrightRed, FilterPaletteID::PaletteTranslucentBrightRedHighlight, FilterPaletteID::PaletteTranslucentBrightRedShadow}
#define WINDOW_PALETTE_BRIGHT_PINK {FilterPaletteID::PaletteTranslucentBrightPink, FilterPaletteID::PaletteTranslucentBrightPinkHighlight, FilterPaletteID::PaletteTranslucentBrightPinkShadow}
const TranslucentWindowPalette TranslucentWindowPalettes[COLOUR_COUNT] = {
WINDOW_PALETTE_GREY, // COLOUR_BLACK
WINDOW_PALETTE_GREY, // COLOUR_GREY
{FilterPaletteID::PaletteTranslucentWhite, FilterPaletteID::PaletteTranslucentWhiteHighlight, FilterPaletteID::PaletteTranslucentWhiteShadow},
WINDOW_PALETTE_LIGHT_PURPLE, // COLOUR_DARK_PURPLE
WINDOW_PALETTE_LIGHT_PURPLE, // COLOUR_LIGHT_PURPLE
WINDOW_PALETTE_BRIGHT_PURPLE, // COLOUR_BRIGHT_PURPLE
WINDOW_PALETTE_LIGHT_BLUE, // COLOUR_DARK_BLUE
WINDOW_PALETTE_LIGHT_BLUE, // COLOUR_LIGHT_BLUE
WINDOW_PALETTE_LIGHT_BLUE, // COLOUR_ICY_BLUE
WINDOW_PALETTE_TEAL, // COLOUR_TEAL
WINDOW_PALETTE_TEAL, // COLOUR_AQUAMARINE
WINDOW_PALETTE_BRIGHT_GREEN, // COLOUR_SATURATED_GREEN
WINDOW_PALETTE_DARK_GREEN, // COLOUR_DARK_GREEN
WINDOW_PALETTE_MOSS_GREEN, // COLOUR_MOSS_GREEN
WINDOW_PALETTE_BRIGHT_GREEN, // COLOUR_BRIGHT_GREEN
WINDOW_PALETTE_OLIVE_GREEN, // COLOUR_OLIVE_GREEN
WINDOW_PALETTE_DARK_OLIVE_GREEN, // COLOUR_DARK_OLIVE_GREEN
WINDOW_PALETTE_YELLOW, // COLOUR_BRIGHT_YELLOW
WINDOW_PALETTE_YELLOW, // COLOUR_YELLOW
WINDOW_PALETTE_YELLOW, // COLOUR_DARK_YELLOW
WINDOW_PALETTE_LIGHT_ORANGE, // COLOUR_LIGHT_ORANGE
WINDOW_PALETTE_LIGHT_ORANGE, // COLOUR_DARK_ORANGE
WINDOW_PALETTE_LIGHT_BROWN, // COLOUR_LIGHT_BROWN
WINDOW_PALETTE_LIGHT_BROWN, // COLOUR_SATURATED_BROWN
WINDOW_PALETTE_DARK_BROWN, // COLOUR_DARK_BROWN
WINDOW_PALETTE_SALMON_PINK, // COLOUR_SALMON_PINK
WINDOW_PALETTE_BORDEAUX_RED, // COLOUR_BORDEAUX_RED
WINDOW_PALETTE_BRIGHT_RED, // COLOUR_SATURATED_RED
WINDOW_PALETTE_BRIGHT_RED, // COLOUR_BRIGHT_RED
WINDOW_PALETTE_BRIGHT_PINK, // COLOUR_DARK_PINK
WINDOW_PALETTE_BRIGHT_PINK, // COLOUR_BRIGHT_PINK
{FilterPaletteID::PaletteTranslucentLightPink, FilterPaletteID::PaletteTranslucentLightPinkHighlight, FilterPaletteID::PaletteTranslucentLightPinkShadow},
WINDOW_PALETTE_DARK_OLIVE_GREEN, // COLOUR_DARK_OLIVE_DARK
WINDOW_PALETTE_DARK_OLIVE_GREEN, // COLOUR_DARK_OLIVE_LIGHT
WINDOW_PALETTE_LIGHT_BROWN, // COLOUR_SATURATED_BROWN_LIGHT
WINDOW_PALETTE_BORDEAUX_RED, // COLOUR_BORDEAUX_RED_DARK
WINDOW_PALETTE_BORDEAUX_RED, // COLOUR_BORDEAUX_RED_LIGHT
WINDOW_PALETTE_MOSS_GREEN, // COLOUR_GRASS_GREEN_DARK
WINDOW_PALETTE_MOSS_GREEN, // COLOUR_GRASS_GREEN_LIGHT
WINDOW_PALETTE_OLIVE_GREEN, // COLOUR_OLIVE_DARK
WINDOW_PALETTE_OLIVE_GREEN, // COLOUR_OLIVE_LIGHT
WINDOW_PALETTE_BRIGHT_GREEN, // COLOUR_SATURATED_GREEN_LIGHT
WINDOW_PALETTE_SALMON_PINK, // COLOUR_TAN_DARK
WINDOW_PALETTE_SALMON_PINK, // COLOUR_TAN_LIGHT
WINDOW_PALETTE_LIGHT_PURPLE, // COLOUR_DULL_PURPLE_LIGHT
WINDOW_PALETTE_DARK_GREEN, // COLOUR_DULL_GREEN_DARK
WINDOW_PALETTE_DARK_GREEN, // COLOUR_DULL_GREEN_LIGHT
WINDOW_PALETTE_BRIGHT_PURPLE, // COLOUR_SATURATED_PURPLE_DARK
WINDOW_PALETTE_BRIGHT_PURPLE, // COLOUR_SATURATED_PURPLE_LIGHT
WINDOW_PALETTE_LIGHT_ORANGE, // COLOUR_ORANGE_LIGHT
WINDOW_PALETTE_TEAL, // COLOUR_AQUA_DARK
WINDOW_PALETTE_BRIGHT_PINK, // COLOUR_MAGENTA_LIGHT
WINDOW_PALETTE_DARK_BROWN, // COLOUR_DULL_BROWN_DARK
WINDOW_PALETTE_DARK_BROWN, // COLOUR_DULL_BROWN_LIGHT
{FilterPaletteID::PaletteDarken1, FilterPaletteID::PaletteDarken1, FilterPaletteID::PaletteDarken1},
{FilterPaletteID::PaletteDarken2, FilterPaletteID::PaletteDarken2, FilterPaletteID::PaletteDarken2},
};
// clang-format on
ImageCatalogue ImageId::GetCatalogue() const
{
auto index = GetIndex();
if (index == SPR_TEMP)
{
return ImageCatalogue::TEMPORARY;
}
if (index < SPR_RCTC_G1_END)
{
return ImageCatalogue::G1;
}
if (index < SPR_G2_END)
{
return ImageCatalogue::G2;
}
if (index < SPR_CSG_END)
{
return ImageCatalogue::CSG;
}
if (index < SPR_IMAGE_LIST_END)
{
return ImageCatalogue::OBJECT;
}
return ImageCatalogue::UNKNOWN;
}
static auto GetMaskFunction()
{
if (AVX2Available())
{
LOG_VERBOSE("registering AVX2 mask function");
return MaskAvx2;
}
else if (SSE41Available())
{
LOG_VERBOSE("registering SSE4.1 mask function");
return MaskSse4_1;
}
else
{
LOG_VERBOSE("registering scalar mask function");
return MaskScalar;
}
}
static const auto MaskFunc = GetMaskFunction();
void MaskFn(
int32_t width, int32_t height, const uint8_t* RESTRICT maskSrc, const uint8_t* RESTRICT colourSrc, uint8_t* RESTRICT dst,
int32_t maskWrap, int32_t colourWrap, int32_t dstWrap)
{
MaskFunc(width, height, maskSrc, colourSrc, dst, maskWrap, colourWrap, dstWrap);
}
void GfxFilterPixel(DrawPixelInfo& dpi, const ScreenCoordsXY& coords, FilterPaletteID palette)
{
GfxFilterRect(dpi, { coords, coords }, palette);
}
/**
*
* rct2: 0x00683854
* a1 (ebx)
* product (cl)
*/
void GfxTransposePalette(int32_t pal, uint8_t product)
{
const G1Element* g1 = GfxGetG1Element(pal);
if (g1 != nullptr)
{
int32_t width = g1->width;
int32_t x = g1->x_offset;
uint8_t* dest_pointer = &gGamePalette[x * 4];
uint8_t* source_pointer = g1->offset;
for (; width > 0; width--)
{
dest_pointer[0] = (source_pointer[0] * product) >> 8;
dest_pointer[1] = (source_pointer[1] * product) >> 8;
dest_pointer[2] = (source_pointer[2] * product) >> 8;
source_pointer += 3;
dest_pointer += 4;
}
UpdatePalette(gGamePalette, 10, 236);
}
}
/**
*
* rct2: 0x006837E3
*/
void LoadPalette()
{
if (gOpenRCT2NoGraphics)
{
return;
}
uint32_t palette = SPR_DEFAULT_PALETTE;
auto water_type = OpenRCT2::ObjectManager::GetObjectEntry<WaterObjectEntry>(0);
if (water_type != nullptr)
{
Guard::Assert(water_type->image_id != ImageIndexUndefined, "Failed to load water palette");
palette = water_type->image_id;
}
const G1Element* g1 = GfxGetG1Element(palette);
if (g1 != nullptr)
{
int32_t width = g1->width;
int32_t x = g1->x_offset;
uint8_t* src = g1->offset;
uint8_t* dst = &gGamePalette[x * 4];
for (; width > 0; width--)
{
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
src += 3;
dst += 4;
}
}
UpdatePalette(gGamePalette, 10, 236);
GfxInvalidateScreen();
}
/**
*
* rct2: 0x006ED7E5
*/
void GfxInvalidateScreen()
{
GfxSetDirtyBlocks({ { 0, 0 }, { ContextGetWidth(), ContextGetHeight() } });
}
/*
*
* rct2: 0x006EE53B
* left (ax)
* width (bx)
* top (cx)
* height (dx)
* drawpixelinfo (edi)
*/
bool ClipDrawPixelInfo(DrawPixelInfo& dst, DrawPixelInfo& src, const ScreenCoordsXY& coords, int32_t width, int32_t height)
{
int32_t right = coords.x + width;
int32_t bottom = coords.y + height;
dst = src;
dst.zoom_level = ZoomLevel{ 0 };
if (coords.x > dst.x)
{
uint16_t clippedFromLeft = coords.x - dst.x;
dst.width -= clippedFromLeft;
dst.x = coords.x;
dst.pitch += clippedFromLeft;
dst.bits += clippedFromLeft;
}
int32_t stickOutWidth = dst.x + dst.width - right;
if (stickOutWidth > 0)
{
dst.width -= stickOutWidth;
dst.pitch += stickOutWidth;
}
if (coords.y > dst.y)
{
uint16_t clippedFromTop = coords.y - dst.y;
dst.height -= clippedFromTop;
dst.y = coords.y;
uint32_t bitsPlus = (dst.pitch + dst.width) * clippedFromTop;
dst.bits += bitsPlus;
}
int32_t bp = dst.y + dst.height - bottom;
if (bp > 0)
{
dst.height -= bp;
}
if (dst.width > 0 && dst.height > 0)
{
dst.x -= coords.x;
dst.y -= coords.y;
return true;
}
return false;
}
void GfxInvalidatePickedUpPeep()
{
auto imageId = gPickupPeepImage;
if (imageId.HasValue())
{
auto* g1 = GfxGetG1Element(imageId);
if (g1 != nullptr)
{
int32_t left = gPickupPeepX + g1->x_offset;
int32_t top = gPickupPeepY + g1->y_offset;
int32_t right = left + g1->width;
int32_t bottom = top + g1->height;
GfxSetDirtyBlocks({ { left, top }, { right, bottom } });
}
}
}
void GfxDrawPickedUpPeep(DrawPixelInfo& dpi)
{
if (gPickupPeepImage.HasValue())
{
GfxDrawSprite(dpi, gPickupPeepImage, { gPickupPeepX, gPickupPeepY });
}
}
std::optional<uint32_t> GetPaletteG1Index(colour_t paletteId)
{
if (paletteId < kPaletteTotalOffsets)
{
return palette_to_g1_offset[paletteId];
}
return std::nullopt;
}
std::optional<PaletteMap> GetPaletteMapForColour(colour_t paletteId)
{
auto g1Index = GetPaletteG1Index(paletteId);
if (g1Index.has_value())
{
auto g1 = GfxGetG1Element(g1Index.value());
if (g1 != nullptr)
{
return PaletteMap(g1->offset, g1->height, g1->width);
}
}
return std::nullopt;
}
size_t DrawPixelInfo::GetBytesPerRow() const
{
return static_cast<size_t>(width) + pitch;
}
uint8_t* DrawPixelInfo::GetBitsOffset(const ScreenCoordsXY& pos) const
{
return bits + pos.x + (pos.y * GetBytesPerRow());
}
DrawPixelInfo DrawPixelInfo::Crop(const ScreenCoordsXY& pos, const ScreenSize& size) const
{
DrawPixelInfo result = *this;
result.bits = GetBitsOffset(pos);
result.x = static_cast<int16_t>(pos.x);
result.y = static_cast<int16_t>(pos.y);
result.width = static_cast<int16_t>(size.width);
result.height = static_cast<int16_t>(size.height);
result.pitch = static_cast<int16_t>(width + pitch - size.width);
return result;
}
FilterPaletteID GetGlassPaletteId(colour_t c)
{
return GlassPaletteIds[c];
}
void UpdatePalette(const uint8_t* colours, int32_t start_index, int32_t num_colours)
{
colours += start_index * 4;
for (int32_t i = start_index; i < num_colours + start_index; i++)
{
uint8_t r = colours[2];
uint8_t g = colours[1];
uint8_t b = colours[0];
if (LightFXIsAvailable())
{
LightFXApplyPaletteFilter(i, &r, &g, &b);
}
else
{
float night = gDayNightCycle;
if (night >= 0 && gClimateLightningFlash == 0)
{
r = Lerp(r, SoftLight(r, 8), night);
g = Lerp(g, SoftLight(g, 8), night);
b = Lerp(b, SoftLight(b, 128), night);
}
}
gPalette[i].Red = r;
gPalette[i].Green = g;
gPalette[i].Blue = b;
gPalette[i].Alpha = 0;
colours += 4;
}
// Fix #1749 and #6535: rainbow path, donut shop and pause button contain black spots that should be white.
gPalette[255].Alpha = 0;
gPalette[255].Red = 255;
gPalette[255].Green = 255;
gPalette[255].Blue = 255;
if (!gOpenRCT2Headless)
{
DrawingEngineSetPalette(gPalette);
}
}
enum
{
SPR_GAME_PALETTE_DEFAULT = 1532,
SPR_GAME_PALETTE_WATER = 1533,
SPR_GAME_PALETTE_WATER_DARKER_1 = 1534,
SPR_GAME_PALETTE_WATER_DARKER_2 = 1535,
SPR_GAME_PALETTE_3 = 1536,
SPR_GAME_PALETTE_3_DARKER_1 = 1537,
SPR_GAME_PALETTE_3_DARKER_2 = 1538,
SPR_GAME_PALETTE_4 = 1539,
SPR_GAME_PALETTE_4_DARKER_1 = 1540,
SPR_GAME_PALETTE_4_DARKER_2 = 1541,
};
/**
*
* rct2: 0x006838BD
*/
void UpdatePaletteEffects()
{
auto water_type = OpenRCT2::ObjectManager::GetObjectEntry<WaterObjectEntry>(0);
if (gClimateLightningFlash == 1)
{
// Change palette to lighter colour during lightning
int32_t palette = SPR_GAME_PALETTE_DEFAULT;
if (water_type != nullptr)
{
palette = water_type->image_id;
}
const G1Element* g1 = GfxGetG1Element(palette);
if (g1 != nullptr)
{
int32_t xoffset = g1->x_offset;
xoffset = xoffset * 4;
uint8_t* paletteOffset = gGamePalette + xoffset;
for (int32_t i = 0; i < g1->width; i++)
{
paletteOffset[(i * 4) + 0] = -((0xFF - g1->offset[(i * 3) + 0]) / 2) - 1;
paletteOffset[(i * 4) + 1] = -((0xFF - g1->offset[(i * 3) + 1]) / 2) - 1;
paletteOffset[(i * 4) + 2] = -((0xFF - g1->offset[(i * 3) + 2]) / 2) - 1;
}
UpdatePalette(gGamePalette, PALETTE_OFFSET_DYNAMIC, PALETTE_LENGTH_DYNAMIC);
}
gClimateLightningFlash++;
}
else
{
if (gClimateLightningFlash == 2)
{
// Change palette back to normal after lightning
int32_t palette = SPR_GAME_PALETTE_DEFAULT;
if (water_type != nullptr)
{
palette = water_type->image_id;
}
const G1Element* g1 = GfxGetG1Element(palette);
if (g1 != nullptr)
{
int32_t xoffset = g1->x_offset;
xoffset = xoffset * 4;
uint8_t* paletteOffset = gGamePalette + xoffset;
for (int32_t i = 0; i < g1->width; i++)
{
paletteOffset[(i * 4) + 0] = g1->offset[(i * 3) + 0];
paletteOffset[(i * 4) + 1] = g1->offset[(i * 3) + 1];
paletteOffset[(i * 4) + 2] = g1->offset[(i * 3) + 2];
}
}
}
// Animate the water/lava/chain movement palette
uint32_t shade = 0;
if (gConfigGeneral.RenderWeatherGloom)
{
auto paletteId = ClimateGetWeatherGloomPaletteId(GetGameState().ClimateCurrent);
if (paletteId != FilterPaletteID::PaletteNull)
{
shade = 1;
if (paletteId != FilterPaletteID::PaletteDarken1)
{
shade = 2;
}
}
}
uint32_t j = gPaletteEffectFrame;
j = ((static_cast<uint16_t>((~j / 2) * 128) * 15) >> 16);
uint32_t waterId = SPR_GAME_PALETTE_WATER;
if (water_type != nullptr)
{
waterId = water_type->palette_index_1;
}
const G1Element* g1 = GfxGetG1Element(shade + waterId);
if (g1 != nullptr)
{
uint8_t* vs = &g1->offset[j * 3];
uint8_t* vd = &gGamePalette[PALETTE_OFFSET_WATER_WAVES * 4];
int32_t n = PALETTE_LENGTH_WATER_WAVES;
for (int32_t i = 0; i < n; i++)
{
vd[0] = vs[0];
vd[1] = vs[1];
vd[2] = vs[2];
vs += 9;
if (vs >= &g1->offset[9 * n])
{
vs -= 9 * n;
}
vd += 4;
}
}
waterId = SPR_GAME_PALETTE_3;
if (water_type != nullptr)
{
waterId = water_type->palette_index_2;
}
g1 = GfxGetG1Element(shade + waterId);
if (g1 != nullptr)
{
uint8_t* vs = &g1->offset[j * 3];
uint8_t* vd = &gGamePalette[PALETTE_OFFSET_WATER_SPARKLES * 4];
int32_t n = PALETTE_LENGTH_WATER_SPARKLES;
for (int32_t i = 0; i < n; i++)
{
vd[0] = vs[0];
vd[1] = vs[1];
vd[2] = vs[2];
vs += 9;
if (vs >= &g1->offset[9 * n])
{
vs -= 9 * n;
}
vd += 4;
}
}
j = (static_cast<uint16_t>(gPaletteEffectFrame * -960) * 3) >> 16;
waterId = SPR_GAME_PALETTE_4;
g1 = GfxGetG1Element(shade + waterId);
if (g1 != nullptr)
{
uint8_t* vs = &g1->offset[j * 3];
uint8_t* vd = &gGamePalette[PALETTE_INDEX_243 * 4];
int32_t n = 3;
for (int32_t i = 0; i < n; i++)
{
vd[0] = vs[0];
vd[1] = vs[1];
vd[2] = vs[2];
vs += 3;
if (vs >= &g1->offset[3 * n])
{
vs -= 3 * n;
}
vd += 4;
}
}
UpdatePalette(gGamePalette, PALETTE_OFFSET_ANIMATED, PALETTE_LENGTH_ANIMATED);
if (gClimateLightningFlash == 2)
{
UpdatePalette(gGamePalette, PALETTE_OFFSET_DYNAMIC, PALETTE_LENGTH_DYNAMIC);
gClimateLightningFlash = 0;
}
}
}
void RefreshVideo(bool recreateWindow)
{
if (recreateWindow)
{
ContextRecreateWindow();
}
else
{
DrawingEngineDispose();
DrawingEngineInit();
DrawingEngineResize();
}
DrawingEngineSetPalette(gPalette);
GfxInvalidateScreen();
}
void ToggleWindowedMode()
{
int32_t targetMode = gConfigGeneral.FullscreenMode == 0 ? 2 : 0;
ContextSetFullscreenMode(targetMode);
gConfigGeneral.FullscreenMode = targetMode;
ConfigSaveDefault();
}