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audio
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
cmdline
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declaring local variables where needed instead of at the top (#3599)
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2016-05-15 10:25:24 +01:00 |
core
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Name all the typdef-ed structs (#3581)
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2016-05-12 22:57:40 +01:00 |
drawing
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Decompile scenery_multiple_paint
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2016-05-22 08:23:03 -06:00 |
interface
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Add console command for painting segment heights (#3708)
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2016-05-23 10:29:11 +01:00 |
localisation
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fix #3683: Clock Scenery Not Showing Correct Time
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2016-05-20 20:23:45 +01:00 |
management
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integrate common format args
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2016-05-15 22:03:53 +01:00 |
network
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Fix crash on malformed permission name
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2016-05-21 17:33:57 +02:00 |
paint
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Add console command for painting segment heights (#3708)
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2016-05-23 10:29:11 +01:00 |
peep
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integrate some staff variables
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2016-05-18 23:46:46 +01:00 |
platform
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integrate tick variables
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2016-05-20 22:56:45 +01:00 |
rct1
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add variable for gS6Info
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2016-05-20 23:26:19 +01:00 |
rct2
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add variable for gS6Info
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2016-05-20 23:26:19 +01:00 |
ride
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add original addresses back to track paint table
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2016-05-22 18:01:21 +01:00 |
util
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remove unread RCT2_GLOBALs
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2016-05-17 23:39:37 +01:00 |
windows
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add variable for gS6Info
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2016-05-20 23:26:19 +01:00 |
world
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Decompile scenery_multiple_paint
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2016-05-22 08:23:03 -06:00 |
addresses.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
addresses.h
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integrate tick variables
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2016-05-20 22:56:45 +01:00 |
cheats.c
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write get entry methods for scenery and path
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2016-05-15 16:09:26 +01:00 |
cheats.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
cmdline_sprite.c
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Drop unused variables (#3586)
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2016-05-13 18:21:58 +01:00 |
common.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
config.c
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Add more font config to config.ini (#3582)
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2016-05-13 18:23:11 +01:00 |
config.h
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Add more font config to config.ini (#3582)
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2016-05-13 18:23:11 +01:00 |
cursors.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
cursors.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
diagnostic.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
diagnostic.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
editor.c
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add variable for gS6Info
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2016-05-20 23:26:19 +01:00 |
editor.h
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add variable for gS6Info
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2016-05-20 23:26:19 +01:00 |
game.c
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integrate tick variables
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2016-05-20 22:56:45 +01:00 |
game.h
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integrate tick variables
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2016-05-20 22:56:45 +01:00 |
hook.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
hook.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
image_io.c
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Name all the typdef-ed structs (#3581)
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2016-05-12 22:57:40 +01:00 |
image_io.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
input.c
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integrate tick variables
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2016-05-20 22:56:45 +01:00 |
input.h
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Name all the typdef-ed structs (#3581)
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2016-05-12 22:57:40 +01:00 |
intro.c
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clean up the logo and make it scalable
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2016-05-13 21:36:07 +01:00 |
intro.h
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clean up the logo and make it scalable
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2016-05-13 21:36:07 +01:00 |
object.c
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Decompile scenery_multiple_paint
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2016-05-22 08:23:03 -06:00 |
object.h
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Optimise object_get_length to use entryCache (#3592)
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2016-05-14 01:15:17 +01:00 |
object_list.c
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Refactor hard-coded strings to use string_ids.h constants (and couple sprites too) (#3658)
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2016-05-18 21:51:37 +01:00 |
openrct2.c
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clean up the logo and make it scalable
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2016-05-13 21:36:07 +01:00 |
openrct2.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
rct1.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
rct1.h
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Create RCT1_PARK_FLAGS and use them when importing
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2016-05-16 20:38:55 +02:00 |
rct2.c
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integrate tick variables
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2016-05-20 22:56:45 +01:00 |
rct2.h
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Name all the typdef-ed structs (#3581)
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2016-05-12 22:57:40 +01:00 |
readme.md
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update src/readme.md
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2014-11-16 15:37:41 +00:00 |
scenario.c
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add variable for gS6Info
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2016-05-20 23:26:19 +01:00 |
scenario.h
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add variable for gS6Info
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2016-05-20 23:26:19 +01:00 |
scenario_list.c
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fix #3587: convert CP1252 to UTF8 when importing highscores
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2016-05-15 23:15:40 +01:00 |
scenario_sources.c
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Name all the typdef-ed structs (#3581)
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2016-05-12 22:57:40 +01:00 |
sprites.h
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Refactor hard-coded strings to use string_ids.h constants (and couple sprites too) (#3658)
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2016-05-18 21:51:37 +01:00 |
title.c
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
title.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |
version.h
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Add and correct licence headers to all sources (#3108)
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2016-05-04 18:24:41 +01:00 |