OpenRCT2/src/openrct2
ζeh Matt ea0b8840ac
Merge pull request #15610 from ZehMatt/refactor/stringvariant
Replace StringVariant with std::variant
2021-10-20 10:46:42 -07:00
..
actions Merge pull request #15610 from ZehMatt/refactor/stringvariant 2021-10-20 10:46:42 -07:00
audio Check for nullptr explicitly (#15458) 2021-09-24 20:05:50 +02:00
cmdline Remove unnecessary else blocks 2021-09-16 18:31:12 +02:00
config Remove unnecessary else blocks 2021-09-16 18:31:12 +02:00
core Backport track design changes 2021-10-11 20:28:13 +03:00
drawing Backport ImageTable changes 2021-10-20 16:50:38 +03:00
interface Improve array formatting 2021-10-17 18:21:45 +02:00
localisation Specify underlying type for rct_string_id 2021-10-20 16:35:58 +03:00
management Improve array formatting 2021-10-17 18:21:45 +02:00
network Improve array formatting 2021-10-17 18:21:45 +02:00
object Backport ImageTable changes 2021-10-20 16:50:38 +03:00
paint Improve array formatting 2021-10-17 18:21:45 +02:00
peep Merge pull request #15610 from ZehMatt/refactor/stringvariant 2021-10-20 10:46:42 -07:00
platform Improve array formatting 2021-10-17 18:21:45 +02:00
rct1 Reduce inclusion of NewsItem.h 2021-10-09 22:12:18 +02:00
rct2 Backport track design changes 2021-10-11 20:28:13 +03:00
rct12 Improve array formatting 2021-10-17 18:21:45 +02:00
ride Turn some guest functions into methods 2021-10-20 18:33:14 +02:00
scenario Remove scenario ticks and adjust export/import 2021-09-23 21:49:09 +03:00
scripting Fix unable to read litter information in plugin api 2021-10-16 15:38:52 +02:00
title Remove unnecessary else blocks 2021-09-16 18:31:12 +02:00
ui Pass rct_drawpixelinfo explicit to avoid races 2021-10-06 23:48:07 +03:00
util Extract math-related functions from common.h to Math.hpp 2021-10-09 21:43:06 +02:00
windows Refactor result passing of TrackPlaceAction 2021-10-20 14:15:24 +02:00
world Improve array formatting 2021-10-17 18:21:45 +02:00
CMakeLists.txt fix static library name for PkgConfig 2021-02-28 15:48:30 -07:00
Cheats.cpp Merge pull request #14780 from duncanspumpkin/sprite2 2021-06-01 20:10:17 +01:00
Cheats.h Update include guards 2021-08-21 09:43:26 +02:00
CmdlineSprite.cpp Remove unnecessary else blocks 2021-09-16 18:31:12 +02:00
CmdlineSprite.h Update include guards 2021-08-21 09:43:26 +02:00
Context.cpp Remove scenario ticks and adjust export/import 2021-09-23 21:49:09 +03:00
Context.h Merge pull request #15232 from ZehMatt/refactor/gNetwork 2021-08-30 14:17:15 -07:00
Date.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Date.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Diagnostic.cpp Improve array formatting 2021-10-17 18:21:45 +02:00
Diagnostic.h Update more include guards (#15254) 2021-08-21 12:55:28 +02:00
Editor.cpp Check for nullptr explicitly (#15458) 2021-09-24 20:05:50 +02:00
Editor.h Update more include guards (#15254) 2021-08-21 12:55:28 +02:00
EditorObjectSelectionSession.cpp Rename research_remove() to ResearchRemove() 2021-10-15 17:01:04 +02:00
EditorObjectSelectionSession.h Modify object loading for JSON-only objects 2021-09-15 11:28:39 +02:00
FileClassifier.cpp Allow loading images from .pob files (#15122) 2021-07-28 21:25:51 +02:00
FileClassifier.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Game.cpp Reduce inclusion of NewsItem.h 2021-10-09 22:12:18 +02:00
Game.h Fix #14474: Map size can be synced in multiplayer (#15312) 2021-09-29 16:46:03 +01:00
GameState.cpp Remove scenario ticks and adjust export/import 2021-09-23 21:49:09 +03:00
GameState.h Address review comments for benchsimulate 2021-01-10 13:34:14 +01:00
GameStateSnapshots.cpp Check for nullptr explicitly (#15458) 2021-09-24 20:05:50 +02:00
GameStateSnapshots.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
Input.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Input.h Update include guards 2021-08-21 09:43:26 +02:00
Intro.cpp Allow passing ImageId into gfx_draw_sprite() 2021-03-23 11:58:09 +01:00
Intro.h Update include guards 2021-08-21 09:43:26 +02:00
OpenRCT2.cpp Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
OpenRCT2.h Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
ParkImporter.cpp Add .sea support to New Scenario list and extension handling 2020-09-28 21:17:28 +02:00
ParkImporter.h Modify object loading for JSON-only objects 2021-09-15 11:28:39 +02:00
PlatformEnvironment.cpp Save crash dumps into a separate directory 2021-07-27 18:39:13 +03:00
PlatformEnvironment.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
ReplayManager.cpp Check for nullptr explicitly (#15458) 2021-09-24 20:05:50 +02:00
ReplayManager.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
System.hpp Introduce a base class for system models 2021-08-17 06:58:42 +03:00
TrackImporter.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
TrackImporter.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
Version.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Version.h Release v0.3.4.1 2021-07-25 20:16:08 +01:00
common.h Extract math-related functions from common.h to Math.hpp 2021-10-09 21:43:06 +02:00
libopenrct2.vcxproj Move GameActionResult into its own unit (#15588) 2021-10-19 17:50:24 -03:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Add icon for path railings tab 2021-09-13 09:29:46 +02:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.