.. |
Balloon.cpp
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Move extern "C" {} blocks to headers (#6282)
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2017-09-18 17:05:28 +02:00 |
Banner.cpp
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Apply some refactoring
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2017-11-02 12:22:28 +01:00 |
Climate.cpp
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Move extern "C" {} blocks to headers (#6282)
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2017-09-18 17:05:28 +02:00 |
Climate.h
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Move extern "C" {} blocks to headers (#6282)
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2017-09-18 17:05:28 +02:00 |
Duck.cpp
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
Entrance.cpp
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Apply some refactoring
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2017-11-02 12:22:28 +01:00 |
Fountain.cpp
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
Fountain.h
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
Location.h
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Use constant for LOCATION_NULL, split off location stuff to Location.h
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2017-10-13 22:23:07 +02:00 |
SmallScenery.cpp
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Apply some refactoring
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2017-11-02 12:22:28 +01:00 |
Wall.cpp
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Apply some refactoring
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2017-11-02 12:22:28 +01:00 |
banner.h
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Rename map_element to tile_element
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2017-10-31 19:59:06 +01:00 |
entrance.h
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
footpath.c
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
footpath.h
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
map.c
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
map.h
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
map_animation.c
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
map_animation.h
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Move extern "C" {} blocks to headers (#6282)
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2017-09-18 17:05:28 +02:00 |
map_helpers.c
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
map_helpers.h
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Move extern "C" {} blocks to headers (#6282)
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2017-09-18 17:05:28 +02:00 |
mapgen.c
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Apply some refactoring
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2017-11-02 12:22:28 +01:00 |
mapgen.h
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Move extern "C" {} blocks to headers (#6282)
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2017-09-18 17:05:28 +02:00 |
money_effect.c
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Rename map_element to tile_element
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2017-10-31 19:59:06 +01:00 |
park.c
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
park.h
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Turn 'unlock all prices' into a regular option
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2017-10-11 08:33:17 +02:00 |
particle.c
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Rename map_element to tile_element
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2017-10-31 19:59:06 +01:00 |
scenery.c
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
scenery.h
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
sprite.c
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Apply some refactoring
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2017-11-02 12:22:28 +01:00 |
sprite.h
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Compile vehicle.c as C++
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2017-10-15 22:07:47 +02:00 |
tile_inspector.c
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Replace mapElement with tileElement
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2017-10-31 19:59:06 +01:00 |
tile_inspector.h
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Rename map_element to tile_element
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2017-10-31 19:59:06 +01:00 |
water.h
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Expand tabs to spaces
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2017-06-06 23:46:14 +02:00 |