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https://github.com/OpenRCT2/OpenRCT2.git
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142 lines
4.1 KiB
C++
142 lines
4.1 KiB
C++
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include <map>
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#include <algorithm>
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#include "SegmentSupportHeightCall.hpp"
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extern "C" {
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#include <openrct2/paint/map_element/map_element.h>
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}
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static bool SortSegmentSupportCalls(SegmentSupportCall lhs, SegmentSupportCall rhs)
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{
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if (lhs.height != rhs.height) {
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return lhs.height < rhs.height;
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}
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if (lhs.slope != rhs.slope) {
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return lhs.slope < rhs.slope;
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}
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return lhs.segments < rhs.segments;
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}
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std::vector<SegmentSupportCall> SegmentSupportHeightCall::getSegmentCalls(support_height *supports, uint8 rotation) {
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uint16 positionsRemaining = SEGMENTS_ALL;
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for (int i = 0; i < 9; i++) {
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if (supports[i].height == 0 && supports[i].slope == 0xFF) {
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positionsRemaining &= ~segment_offsets[i];
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}
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}
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std::vector<SegmentSupportCall> calls;
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while (positionsRemaining != 0) {
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SegmentSupportCall call = {0};
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call.height = -1;
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call.slope = -1;
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support_height referenceSupport = { 0 };
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for (int i = 0; i < 9; i++) {
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if (positionsRemaining & segment_offsets[i]) {
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referenceSupport = supports[i];
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if (supports[i].height != 0) {
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call.height = supports[i].height;
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}
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if (supports[i].slope != 0xFF) {
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call.slope = supports[i].slope;
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}
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break;
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}
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}
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uint16 positionsMatched = 0;
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for (int i = 0; i < 9; i++) {
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if (supports[i].height == referenceSupport.height && supports[i].slope == referenceSupport.slope) {
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positionsMatched |= segment_offsets[i];
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}
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}
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positionsRemaining &= ~positionsMatched;
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call.segments = paint_util_rotate_segments(positionsMatched, (4 - rotation) % 4);
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calls.push_back(call);
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}
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if (calls.size() > 1) {
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std::sort(calls.begin(), calls.end(), SortSegmentSupportCalls);
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}
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return calls;
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}
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bool SegmentSupportHeightCall::CallsMatch(std::vector<SegmentSupportCall> tileSegmentSupportCalls[4])
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{
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std::vector<SegmentSupportCall> baseCallList = tileSegmentSupportCalls[0];
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for (int i = 1; i < 4; i++) {
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if (!CallsEqual(baseCallList, tileSegmentSupportCalls[i])) {
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return false;
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}
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}
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return true;
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}
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bool SegmentSupportHeightCall::CallsEqual(std::vector<SegmentSupportCall> lhs, std::vector<SegmentSupportCall> rhs)
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{
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if (lhs.size() != rhs.size()) return false;
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for (size_t i = 0; i < lhs.size(); ++i) {
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if (lhs[i].segments != rhs[i].segments)
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return false;
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if (lhs[i].height != rhs[i].height)
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return false;
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if (lhs[i].slope != rhs[i].slope)
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return false;
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}
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return true;
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}
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bool SegmentSupportHeightCall::FindMostCommonSupportCall(std::vector<SegmentSupportCall> calls[4], std::vector<SegmentSupportCall> *out) {
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std::map<std::vector<SegmentSupportCall>, int> map;
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for (int i = 0; i < 4; ++i) {
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map[calls[i]] += 1;
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}
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if (map.size() == 1) {
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(*out) = calls[0];
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return true;
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}
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if (map.size() == 2) {
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for (auto &&item : map) {
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if (item.second == 3) {
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(*out) = item.first;
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return true;
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}
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}
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return false;
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}
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return false;
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}
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