mirror of https://github.com/OpenRCT2/OpenRCT2.git
159 lines
4.3 KiB
C
159 lines
4.3 KiB
C
/*****************************************************************************
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* Copyright (c) 2014 Ted John, Duncan Frost
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* This file is part of OpenRCT2.
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "../addresses.h"
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#include "../game.h"
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#include "../interface/widget.h"
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#include "../interface/window.h"
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#include "../localisation/localisation.h"
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#include "../peep/peep.h"
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#include "../peep/staff.h"
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#include "../sprites.h"
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#include "../world/sprite.h"
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#include "../interface/themes.h"
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#define WW 200
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#define WH 100
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enum WINDOW_STAFF_FIRE_WIDGET_IDX {
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WIDX_BACKGROUND,
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WIDX_TITLE,
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WIDX_CLOSE,
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WIDX_YES,
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WIDX_CANCEL
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};
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// 0x9AFB4C
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static rct_widget window_staff_fire_widgets[] = {
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{ WWT_FRAME, 0, 0, WW - 1, 0, WH - 1, STR_NONE, STR_NONE },
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{ WWT_CAPTION, 0, 1, WW - 2, 1, 14, STR_SACK_STAFF, STR_WINDOW_TITLE_TIP },
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{ WWT_CLOSEBOX, 0, WW-13, WW - 3, 2, 13, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP },
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{ WWT_DROPDOWN_BUTTON, 0, 10, 94, WH - 20, WH - 9, STR_YES, STR_NONE },
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{ WWT_DROPDOWN_BUTTON, 0, WW - 95, WW - 11, WH - 20, WH - 9, STR_SAVE_PROMPT_CANCEL, STR_NONE },
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{ WIDGETS_END }
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};
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static void window_staff_fire_emptysub(){}
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static void window_staff_fire_mouseup();
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static void window_staff_fire_invalidate();
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static void window_staff_fire_paint();
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//0x9A3F7C
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static void* window_staff_fire_events[] = {
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window_staff_fire_emptysub,
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window_staff_fire_mouseup,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_emptysub,
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window_staff_fire_invalidate,
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window_staff_fire_paint,
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window_staff_fire_emptysub
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};
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/** Based off of rct2: 0x6C0A77 */
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void window_staff_fire_prompt_open(rct_peep* peep){
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// Check if the confirm window already exists.
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if (window_bring_to_front_by_number(WC_FIRE_PROMPT, peep->sprite_index)) {
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return;
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}
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rct_window* w = window_create_centred(WW, WH, (uint32*)0x992C3C, 0x1A, 0);
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w->widgets = window_staff_fire_widgets;
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w->enabled_widgets |= (1 << WIDX_CLOSE) | (1 << WIDX_YES) | (1 << WIDX_CANCEL);
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window_init_scroll_widgets(w);
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w->flags |= WF_TRANSPARENT;
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w->number = peep->sprite_index;
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}
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/**
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*
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* rct2: 0x006C0B40
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*/
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static void window_staff_fire_mouseup(){
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short widgetIndex;
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rct_window *w;
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window_widget_get_registers(w, widgetIndex);
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rct_peep* peep = &g_sprite_list[w->number].peep;
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switch (widgetIndex){
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case WIDX_YES:
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game_do_command(peep->x, 1, peep->y, w->number, GAME_COMMAND_FIRE_STAFF_MEMBER, 0, 0);
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break;
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case WIDX_CANCEL:
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case WIDX_CLOSE:
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window_close(w);
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}
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}
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static void window_staff_fire_invalidate()
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{
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rct_window *w;
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window_get_register(w);
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colour_scheme_update(w);
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}
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/**
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*
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* rct2: 0x006C0AF2
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*/
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static void window_staff_fire_paint(){
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rct_window *w;
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rct_drawpixelinfo *dpi;
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window_paint_get_registers(w, dpi);
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window_draw_widgets(w, dpi);
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rct_peep* peep = &g_sprite_list[w->number].peep;
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RCT2_GLOBAL(0x13CE952, uint16) = peep->name_string_idx;
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RCT2_GLOBAL(0x13CE954, uint32) = peep->id;
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int x = w->x + WW / 2;
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int y = w->y + (WH / 2) - 3;
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gfx_draw_string_centred_wrapped(dpi, (void*)0x13CE952, x, y, WW - 4, STR_FIRE_STAFF_ID, 0);
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}
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