OpenRCT2/src/openrct2-ui/windows/TitleExit.cpp

107 lines
2.5 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/Intro.h>
#include <openrct2/config/Config.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/sprites.h>
// clang-format off
enum WINDOW_TITLE_EXIT_WIDGET_IDX {
WIDX_EXIT,
};
static rct_widget window_title_exit_widgets[] = {
{ WWT_IMGBTN, 2, 0, 39, 0, 63, SPR_MENU_EXIT, STR_EXIT },
{ WIDGETS_END },
};
static void window_title_exit_paint(rct_window *w, rct_drawpixelinfo *dpi);
static void window_title_exit_mouseup(rct_window *w, rct_widgetindex widgetIndex);
static rct_window_event_list window_title_exit_events = {
nullptr,
window_title_exit_mouseup,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
window_title_exit_paint,
nullptr
};
// clang-format on
/**
* Creates the window containing the exit button on the title screen.
* rct2: 0x0066B624 (part of 0x0066B3E8)
*/
rct_window* window_title_exit_open()
{
rct_window* window;
window = window_create(
context_get_width() - 40, context_get_height() - 64, 40, 64, &window_title_exit_events, WC_TITLE_EXIT,
WF_STICK_TO_BACK | WF_TRANSPARENT);
window->widgets = window_title_exit_widgets;
window->enabled_widgets |= (1ULL << WIDX_EXIT);
window_init_scroll_widgets(window);
return window;
}
/**
*
* rct2: 0x0066B83C
*/
static void window_title_exit_mouseup(rct_window* w, rct_widgetindex widgetIndex)
{
if (gIntroState != INTRO_STATE_NONE)
return;
switch (widgetIndex)
{
case WIDX_EXIT:
context_quit();
// game_do_command(0, 1, 0, 0, 5, 3, 0);
break;
};
}
/**
*
* rct2: 0x0066B836
*/
static void window_title_exit_paint(rct_window* w, rct_drawpixelinfo* dpi)
{
window_draw_widgets(w, dpi);
}