mirror of
https://github.com/OpenRCT2/OpenRCT2.git
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977 lines
38 KiB
Text
977 lines
38 KiB
Text
# STR_XXXX part is read and XXXX becomes the string id number.
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# Everything after the colon and before the new line will be saved as the string.
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# Use # at the beginning of a line to leave a comment.
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#
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# WARNING: Do not use this file as a template for your translation! Always use UK English (located here: https://github.com/OpenRCT2/OpenRCT2/blob/develop/data/language/en-GB.txt ).
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#
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# Vanilla strings. Only change strings that differ from UK English!
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STR_0007 :Miniature Railroad
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STR_0015 :Bobsled Coaster
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STR_0035 :Carousel
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STR_0038 :Restroom
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STR_0041 :3D Theater
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STR_0045 :Elevator
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STR_0047 :ATM
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STR_0052 :Tunnel Of Horror
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STR_0517 :Passengers ride in miniature trains along a narrow-gauge railroad track
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STR_0529 :Mine train themed roller coaster trains career along steel roller coaster track made to look like old railroad track
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STR_0537 :Guests bump into each other in self-driven electric bumper cars
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STR_0555 :Guests ride in an elevator up or down a vertical tower to get from one level to another
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STR_0574 :Riders are held in special harnesses in a lying-down position, traveling through twisted track and inversions either on their backs or facing the ground
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STR_0976 :Restrooms and Information Kiosks
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STR_1102 :Traveling at {VELOCITY}
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STR_1105 :Traveling at {VELOCITY}
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STR_1108 :Traveling at {VELOCITY}
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STR_1120 :Traveling at {VELOCITY}
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STR_1129 :All vehicles in same colors
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STR_1130 :Different colors per {STRINGID}
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STR_1131 :Different colors per vehicle
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STR_1136 :Select main color
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STR_1137 :Select additional color 1
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STR_1138 :Select additional color 2
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STR_1139 :Select support structure color
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STR_1140 :Select vehicle color scheme option
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STR_1396 :Color scheme options
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STR_1442 :Emptying trash can
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STR_1490 :“{STRINGID} is a really good value”
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STR_1502 :“I need to go to the bathroom”
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STR_1506 :“The trash here is really bad”
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STR_1518 :“This balloon from {STRINGID} is a really good value”
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STR_1519 :“This cuddly toy from {STRINGID} is a really good value”
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STR_1520 :“This park map from {STRINGID} is a really good value”
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STR_1521 :“This on-ride photo from {STRINGID} is a really good value”
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STR_1522 :“This umbrella from {STRINGID} is a really good value”
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STR_1523 :“This drink from {STRINGID} is a really good value”
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STR_1524 :“This burger from {STRINGID} is a really good value”
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STR_1525 :“These fries from {STRINGID} are a really good value”
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STR_1526 :“This ice cream from {STRINGID} is a really good value”
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STR_1527 :“This cotton candy from {STRINGID} is a really good value”
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STR_1531 :“This pizza from {STRINGID} is a really good value”
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STR_1533 :“This popcorn from {STRINGID} is a really good value”
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STR_1534 :“This hot dog from {STRINGID} is a really good value”
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STR_1535 :“This tentacle from {STRINGID} is a really good value”
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STR_1536 :“This hat from {STRINGID} is a really good value”
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STR_1537 :“This candy apple from {STRINGID} is a really good value”
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STR_1538 :“This T-shirt from {STRINGID} is a really good value”
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STR_1539 :“This donut from {STRINGID} is a really good value”
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STR_1540 :“This coffee from {STRINGID} is a really good value”
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STR_1542 :“This fried chicken from {STRINGID} is a really good value”
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STR_1543 :“This lemonade from {STRINGID} is a really good value”
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STR_1559 :“I’m not paying that much for fries from {STRINGID}”
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STR_1561 :“I’m not paying that much for cotton candy from {STRINGID}”
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STR_1571 :“I’m not paying that much for a candy apple from {STRINGID}”
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STR_1573 :“I’m not paying that much for a donut from {STRINGID}”
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STR_1584 :“This on-ride photo from {STRINGID} is a really good value”
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STR_1585 :“This on-ride photo from {STRINGID} is a really good value”
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STR_1586 :“This on-ride photo from {STRINGID} is a really good value”
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STR_1587 :“This pretzel from {STRINGID} is a really good value”
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STR_1588 :“This hot chocolate from {STRINGID} is a really good value”
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STR_1589 :“This iced tea from {STRINGID} is a really good value”
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STR_1590 :“This funnel cake from {STRINGID} is a really good value”
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STR_1591 :“These sunglasses from {STRINGID} are a really good value”
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STR_1592 :“These beef noodles from {STRINGID} are a really good value”
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STR_1593 :“These fried rice noodles from {STRINGID} are a really good value”
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STR_1594 :“This wonton soup from {STRINGID} is a really good value”
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STR_1595 :“This meatball soup from {STRINGID} is a really good value”
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STR_1596 :“This fruit juice from {STRINGID} is a really good value”
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STR_1597 :“This soybean milk from {STRINGID} is a really good value”
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STR_1598 :“This sujeonggwa from {STRINGID} is a really good value”
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STR_1599 :“This sub sandwich from {STRINGID} is a really good value”
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STR_1600 :“This cookie from {STRINGID} is a really good value”
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STR_1604 :“This roast sausage from {STRINGID} is a really good value”
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STR_1667 :{WINDOW_COLOUR_2}Bathroom:
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STR_1714 :{INLINE_SPRITE}{249}{19}{00}{00}{WINDOW_COLOUR_2}Empty trash cans
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STR_1753 :Show summarized list of guests in park
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STR_1790 :Select uniform color for this type of staff
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STR_1791 :{WINDOW_COLOUR_2}Uniform color:
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STR_1819 :{WINDOW_COLOUR_2}All guests (summarized)
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STR_1834 :Guests favorite
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STR_1842 :Favorite of: {COMMA16} guest
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STR_1843 :Favorite of: {COMMA16} guests
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STR_1929 :{RED}{STRINGID} still hasn’t been fixed{NEWLINE}Check where your mechanics are and consider organizing them better
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STR_1967 :{WINDOW_COLOUR_2}Fries price:
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STR_1969 :{WINDOW_COLOUR_2}Cotton Candy price:
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STR_1979 :{WINDOW_COLOUR_2}Candy Apple price:
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STR_1981 :{WINDOW_COLOUR_2}Donut price:
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STR_1995 :Fries
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STR_1997 :Cotton Candy
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STR_1999 :Trash
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STR_2007 :Candy Apple
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STR_2009 :Donut
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STR_2023 :Fries
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STR_2025 :Cotton Candy
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STR_2027 :Trash
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STR_2035 :Candy Apples
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STR_2037 :Donuts
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STR_2051 :some Fries
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STR_2053 :some Cotton Candy
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STR_2055 :some Trash
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STR_2063 :a Candy Apple
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STR_2065 :a Donut
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STR_2079 :Fries
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STR_2081 :Cotton Candy
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STR_2083 :Trash
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STR_2091 :Candy Apple
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STR_2093 :Donut
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STR_2353 :{WINDOW_COLOUR_2}Trash swept: {BLACK}{COMMA16}
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STR_2354 :{WINDOW_COLOUR_2}Trash cans emptied: {BLACK}{COMMA16}
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STR_2707 :Use system dialog window
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STR_2756 :Remove trash
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STR_2806 :{RED}Guests are complaining about the disgusting state of the paths in your park{NEWLINE}Check where your handymen are and consider organizing them better
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STR_2807 :{RED}Guests are complaining about the amount of trash in your park{NEWLINE}Check where your handymen are and consider organizing them better
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STR_2808 :{RED}Guests are complaining about the vandalism in your park{NEWLINE}Check where your security guards are and consider organizing them better
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STR_2811 :{RED}Guests are complaining because they can’t find the bathrooms in your park
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STR_2824 :{WINDOW_COLOUR_2}Best park bathrooms award
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STR_2828 :{WINDOW_COLOUR_2}Most dazzling ride color schemes award
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STR_2845 :{TOPAZ}Your park has received an award for being ‘The park with the most dazzling choice of color schemes’!
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STR_2971 :Main color scheme
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STR_2972 :Alternative color scheme 1
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STR_2973 :Alternative color scheme 2
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STR_2974 :Alternative color scheme 3
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STR_2975 :Select which color scheme to change, or paint ride with
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STR_2976 :Paint an individual area of this ride using the selected color scheme
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STR_2989 :Select main color
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STR_2990 :Select text color
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STR_3093 :{WINDOW_COLOUR_2}Favorite: {BLACK}{STRINGID}
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STR_3099 :Select color
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STR_3100 :Select second color
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STR_3101 :Select third color
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STR_3102 :Re-paint colored scenery on landscape
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STR_3122 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guest
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STR_3123 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guests
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STR_3372 :{BLACK}= A.T.M.
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STR_3373 :{BLACK}= Restroom
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STR_6274 :Can’t set color scheme…
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# Strings added by OpenRCT2. Only add strings that differ from UK English!
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STR_5306 :RollerCoaster Tycoon 1 (CF)
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STR_5307 :RollerCoaster Tycoon 1 (CF + LL)
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STR_5428 :Counterclockwise rotations:
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STR_5440 :Minimize fullscreen on focus loss
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STR_5441 :Identifies rides by track type{NEWLINE}so vehicles can be changed{NEWLINE}afterwards (RCT1 behavior)
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STR_5459 :Rotate counterclockwise
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STR_5460 :Rotate view counterclockwise
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STR_5515 :Stops guests from vandalizing your park when they’re angry
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STR_5517 :Gray
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STR_5557 :Stay connected after desynchronization (Multiplayer)
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STR_5572 :Add To Favorites
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STR_5573 :Remove From Favorites
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STR_5620 :Corkscrew Follies
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STR_5817 :Sets UI scaling type. Requires hardware display to be used.{NEWLINE}Linear scaling is smooth, but blurry. Smooth Nearest Neighbor scaling is sharp, but can cause a minor performance hit.
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STR_5820 :Minimize the game if focus is{NEWLINE}lost while in fullscreen mode
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STR_5823 :Display banners in uppercase (RCT1 behavior)
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STR_5827 :Sets the color scheme used for the GUI
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STR_5842 :Sort scenarios into tabs by their difficulty (RCT2 behavior) or their source game (RCT1 behavior)
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STR_5843 :Enables progressive unlocking of scenarios (RCT1 behavior)
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STR_5872 :Disable plant aging such that they don’t wilt.
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STR_5907 :When enabled, zooming in will center around the cursor, as opposed to the screen center.
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STR_5921 :If enabled, rain and gloomy colors will be rendered during storms.
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STR_6046 :Normalize height map
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STR_6053 :The heightmap cannot be normalized
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STR_6116 :Wide roller coaster trains glide along smooth steel track, traveling through a variety of inversions
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STR_6159 :Smooth Nearest Neighbor
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STR_6166 :Synchronizes each frame displayed to the monitor’s refresh rate, preventing screen tearing.
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STR_6274 :Can’t set color scheme…
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STR_6307 :Color scheme: {BLACK}{STRINGID}
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STR_6328 :With this option enabled, giant screenshots will have a transparent background instead of the default black color.
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#############
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# Scenarios #
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#############
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## RCT Original
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<Forest Frontiers>
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STR_SCNR :Forest Frontiers
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STR_PARK :Forest Frontiers
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STR_DTLS :Deep in the forest, build a thriving theme park in a large cleared area
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<Dynamite Dunes>
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STR_SCNR :Dynamite Dunes
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STR_PARK :Dynamite Dunes
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STR_DTLS :Built in the middle of the desert, this theme park contains just one roller coaster but has space for expansion
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<Leafy Lake>
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STR_SCNR :Leafy Lake
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STR_PARK :Leafy Lake
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STR_DTLS :Starting from scratch, build a theme park around a large lake
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<Diamond Heights>
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STR_SCNR :Diamond Heights
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STR_PARK :Diamond Heights
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STR_DTLS :Diamond Heights is already a successful theme park with great rides - develop it to double its value
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<Evergreen Gardens>
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STR_SCNR :Evergreen Gardens
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STR_PARK :Evergreen Gardens
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STR_DTLS :Convert the beautiful Evergreen Gardens into a thriving theme park
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<Bumbly Beach>
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STR_SCNR :Bumbly Beach
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STR_PARK :Bumbly Beach
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STR_DTLS :Develop Bumbly Beach’s small amusement park into a thriving theme park
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<Trinity Islands>
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STR_SCNR :Trinity Islands
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STR_PARK :Trinity Islands
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STR_DTLS :Several islands form the basis for this new park
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<Katie's Dreamland>
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STR_SCNR :Katie’s World
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STR_PARK :Katie’s World
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STR_DTLS :A small theme park with a few rides and room for expansion - Your aim is to double the park value
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<Pokey Park>
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STR_SCNR :Dinky Park
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STR_PARK :Dinky Park
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STR_DTLS :A small, cramped amusement park which requires major expansion
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<White Water Park>
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STR_SCNR :Aqua Park
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STR_PARK :Aqua Park
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STR_DTLS :A park with some excellent water-based rides requires expansion
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<Millennium Mines>
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STR_SCNR :Millennium Mines
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STR_PARK :Millennium Mines
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STR_DTLS :Convert a large abandoned mine from a tourist attraction into a theme park
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<Karts & Coasters>
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STR_SCNR :Karts & Coasters
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STR_PARK :Karts & Coasters
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STR_DTLS :A large park hidden in the forest, with only go-kart tracks and wooden roller coasters
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<Mel's World>
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STR_SCNR :Mel’s World
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STR_PARK :Mel’s World
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STR_DTLS :This theme park has some well-designed modern rides, but plenty of space for expansion
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<Mystic Mountain>
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STR_SCNR :Mothball Mountain
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STR_PARK :Mothball Mountain
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STR_DTLS :In the hilly forests of Mothball Mountain, build a theme park from scratch
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<Pacific Pyramids>
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STR_SCNR :Pacific Pyramids
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STR_PARK :Pacific Pyramids
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STR_DTLS :Convert the Egyptian Ruins tourist attraction into a thriving theme park
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<Crumbly Woods>
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STR_SCNR :Crumbly Woods
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STR_PARK :Crumbly Woods
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STR_DTLS :A large park with well-designed but rather old rides - Replace the old rides or add new rides to make the park more popular
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<Paradise Pier>
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STR_SCNR :Big Pier
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STR_PARK :Big Pier
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STR_DTLS :Convert this sleepy town’s pier into a thriving attraction
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<Lightning Peaks>
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STR_SCNR :Lightning Peaks
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STR_PARK :Lightning Peaks
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STR_DTLS :The beautiful mountains of Lightning Peaks are popular with walkers and sightseers - Use the available land to attract a new thrill-seeking clientele
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<Ivory Towers>
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STR_SCNR :Ivory Towers
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STR_PARK :Ivory Towers
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STR_DTLS :A well-established park, which has a few problems
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<Rainbow Valley>
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STR_SCNR :Rainbow Valley
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STR_PARK :Rainbow Valley
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STR_DTLS :Rainbow Valley’s local authority won’t allow any landscape changes or large tree removal, but you must develop the area into a large theme park
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<Thunder Rock>
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STR_SCNR :Thunder Rock
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STR_PARK :Thunder Rock
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STR_DTLS :Thunder Rock stands in the middle of a desert and attracts many tourists - Use the available space to build rides to attract more people
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<Mega Park>
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STR_SCNR :Mega Park
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STR_PARK :Mega Park
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STR_DTLS :Just for fun!
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## Corkscrew Follies
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<Whispering Cliffs>
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STR_SCNR :Whispering Cliffs
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STR_PARK :Whispering Cliffs
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STR_DTLS :Develop the seaside cliffs into a thriving amusement park
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<Three Monkeys Park>
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STR_SCNR :Three Monkeys Park
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STR_PARK :Three Monkeys Park
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STR_DTLS :Central to this large developing park is a giant triple-track racing/dueling steel coaster
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<Canary Mines>
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STR_SCNR :Canary Mines
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STR_PARK :Canary Mines
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STR_DTLS :This abandoned mine already has the makings of a tourist attraction with its minature railway and a pair of vertical drop roller coasters
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<Barony Bridge>
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STR_SCNR :Barony Bridge
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STR_PARK :Barony Bridge
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STR_DTLS :An old redundant bridge is yours to develop into an amusement park
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<Funtopia>
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STR_SCNR :Funtopia
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STR_PARK :Funtopia
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STR_DTLS :Covering land both sides of a highway, this park has several rides already operating
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<Haunted Harbour>
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STR_SCNR :Haunted Harbor
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STR_PARK :Haunted Harbor
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STR_DTLS :The local authority has agreed to sell nearby land cheaply to this small seaside park, on the condition that certain rides are preserved
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<Fun Fortress>
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STR_SCNR :Fun Fortress
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STR_PARK :Fun Fortress
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STR_DTLS :This castle is all yours to turn into a theme park
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<Future World>
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STR_SCNR :Future World
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STR_PARK :Future World
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STR_DTLS :This futuristic park has plenty of space for new rides on its alien landscape
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<Gentle Glen>
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STR_SCNR :Gentle Glen
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STR_PARK :Gentle Glen
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STR_DTLS :The local population prefer gentle and relaxing rides, so it is your job to expand this park to suit their tastes
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<Jolly Jungle>
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STR_SCNR :Jolly Jungle
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STR_PARK :Jolly Jungle
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STR_DTLS :Deep in the jungle lies a large area of land ready to be turned into a theme park
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<Hydro Hills>
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STR_SCNR :Hydro Hills
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STR_PARK :Hydro Hills
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STR_DTLS :A series of stepped lakes form the basis for this new park
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<Sprightly Park>
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STR_SCNR :Sprightly Park
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STR_PARK :Sprightly Park
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STR_DTLS :This elderly park has many historical rides but is badly in debt
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||
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<Magic Quarters>
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STR_SCNR :Magic Quarters
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STR_PARK :Magic Quarters
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STR_DTLS :A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park
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||
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<Fruit Farm>
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||
STR_SCNR :Fruit Farm
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STR_PARK :Fruit Farm
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||
STR_DTLS :A thriving fruit farm has built a railroad to boost its income, your job is to develop it into a full-blown amusement park
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||
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||
<Butterfly Dam>
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||
STR_SCNR :Butterfly Dam
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STR_PARK :Butterfly Dam
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||
STR_DTLS :The area around a dam is available for you to develop into an amusement park
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||
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||
<Coaster Canyon>
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||
STR_SCNR :Coaster Canyon
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||
STR_PARK :Coaster Canyon
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||
STR_DTLS :A vast canyon is yours to turn into a theme park
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||
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||
<Thunderstorm Park>
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||
STR_SCNR :Thunderstorm Park
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||
STR_PARK :Thunderstorm Park
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||
STR_DTLS :The weather is so wet here that a giant pyramid has been built to allow some rides to be built under cover
|
||
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||
<Harmonic Hills>
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||
STR_SCNR :Harmonic Hills
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||
STR_PARK :Harmonic Hills
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||
STR_DTLS :The local authority won’t allow you to build above tree height in this park
|
||
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||
<Roman Village>
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||
STR_SCNR :Roman Village
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||
STR_PARK :Roman Village
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||
STR_DTLS :Develop this Roman-themed park by adding rides and roller coasters
|
||
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||
<Swamp Cove>
|
||
STR_SCNR :Swamp Cove
|
||
STR_PARK :Swamp Cove
|
||
STR_DTLS :Built partly on a series of small islands, this park already has a pair of large roller coasters as its centerpiece
|
||
|
||
<Adrenaline Heights>
|
||
STR_SCNR :Adrenaline Heights
|
||
STR_PARK :Adrenaline Heights
|
||
STR_DTLS :Build a park to appeal to the high-intensity thrill-seeking local people
|
||
|
||
<Utopia Park>
|
||
STR_SCNR :Utopia Park
|
||
STR_PARK :Utopia
|
||
STR_DTLS :An oasis in the middle of the desert provides an unusual opportunity to build an amusement park
|
||
|
||
<Rotting Heights>
|
||
STR_SCNR :Rotting Heights
|
||
STR_PARK :Rotting Heights
|
||
STR_DTLS :Overgrown and dilapidated, can you resurrect this once-great amusement park?
|
||
|
||
<Fiasco Forest>
|
||
STR_SCNR :Fiasco Forest
|
||
STR_PARK :Fiasco Forest
|
||
STR_DTLS :Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around
|
||
|
||
<Pickle Park>
|
||
STR_SCNR :Pickle Park
|
||
STR_PARK :Pickle Park
|
||
STR_DTLS :The local authority will not allow any kind of advertising or promotion, so this park must succeed by reputation only
|
||
|
||
<Giggle Downs>
|
||
STR_SCNR :Giggle Downs
|
||
STR_PARK :Giggle Downs
|
||
STR_DTLS :A four lane steeplechase ride is the centerpiece of this expanding park
|
||
|
||
<Mineral Park>
|
||
STR_SCNR :Mineral Park
|
||
STR_PARK :Mineral Park
|
||
STR_DTLS :Turn this abandoned stone quarry into a place to attract thrill-seeking tourists
|
||
|
||
<Coaster Crazy>
|
||
STR_SCNR :Coaster Crazy
|
||
STR_PARK :Coaster Crazy
|
||
STR_DTLS :You have limited funds but unlimited time to turn this mountainside area into a vast roller coaster park
|
||
|
||
<Urban Park>
|
||
STR_SCNR :Urban Park
|
||
STR_PARK :Urban Park
|
||
STR_DTLS :A tiny park has done a deal with the nearby town to allow expansion through the town itself
|
||
|
||
<Geoffrey Gardens>
|
||
STR_SCNR :Geoffrey Gardens
|
||
STR_PARK :Geoffrey Gardens
|
||
STR_DTLS :A large garden park needs turning into a thriving theme park
|
||
|
||
## Loopy Landscapes
|
||
<Iceberg Islands>
|
||
STR_SCNR :Iceberg Islands
|
||
STR_PARK :Iceberg Islands
|
||
STR_DTLS :A collection of icebergs make a cold setting for this ambitious theme park
|
||
|
||
<Volcania>
|
||
STR_SCNR :Volcania
|
||
STR_PARK :Volcania
|
||
STR_DTLS :A dormant volcano is the setting of this coaster-building challenge
|
||
|
||
<Arid Heights>
|
||
STR_SCNR :Arid Heights
|
||
STR_PARK :Arid Heights
|
||
STR_DTLS :Free of any financial limits, your challenge is to develop this desert park while keeping the guests happy
|
||
|
||
<Razor Rocks>
|
||
STR_SCNR :Razor Rocks
|
||
STR_PARK :Razor Rocks
|
||
STR_DTLS :Your task is to build a massive coaster-filled park in amongst Razor Rocks
|
||
|
||
<Crater Lake>
|
||
STR_SCNR :Crater Lake
|
||
STR_PARK :Crater Lake
|
||
STR_DTLS :A large lake in an ancient crater is the setting for this park
|
||
|
||
<Vertigo Views>
|
||
STR_SCNR :Vertigo Views
|
||
STR_PARK :Vertigo Views
|
||
STR_DTLS :This large park already has an excellent hyper-coaster, but your task is to massively increase its profit
|
||
|
||
<Paradise Pier 2>
|
||
STR_SCNR :Big Pier 2
|
||
STR_PARK :Big Pier 2
|
||
STR_DTLS :Big Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space
|
||
|
||
<Dragon's Cove>
|
||
STR_SCNR :Dragon’s Cove
|
||
STR_PARK :Dragon’s Cove
|
||
STR_DTLS :This sea-side cove is the setting for this coaster-building challenge
|
||
|
||
<Good Knight Park>
|
||
STR_SCNR :Good Knight Park
|
||
STR_PARK :Good Knight Park
|
||
STR_DTLS :A castle with a pair of roller coasters needs developing into a larger theme park
|
||
|
||
<Wacky Warren>
|
||
STR_SCNR :Wacky Warren
|
||
STR_PARK :Wacky Warren
|
||
STR_DTLS :A park which has much of its footpaths and coasters underground
|
||
|
||
<Grand Glacier>
|
||
STR_SCNR :Grand Glacier
|
||
STR_PARK :Grand Glacier
|
||
STR_DTLS :A glacier-filled valley is yours to develop into a theme park
|
||
|
||
<Crazy Craters>
|
||
STR_SCNR :Crazy Craters
|
||
STR_PARK :Crazy Craters
|
||
STR_DTLS :In a far-off world where money is not needed, you must build an entertainment center to keep the people happy
|
||
|
||
<Dusty Desert>
|
||
STR_SCNR :Dusty Desert
|
||
STR_PARK :Dusty Desert
|
||
STR_DTLS :Five coasters require completion in this desert park
|
||
|
||
<Woodworm Park>
|
||
STR_SCNR :Woodworm Park
|
||
STR_PARK :Woodworm Park
|
||
STR_DTLS :This historical park is only allowed to build older-styled rides
|
||
|
||
<Icarus Park>
|
||
STR_SCNR :Icarus Park
|
||
STR_PARK :Icarus Park
|
||
STR_DTLS :Develop this alien park to maximize its profit
|
||
|
||
<Sunny Swamps>
|
||
STR_SCNR :Sunny Swamps
|
||
STR_PARK :Sunny Swamps
|
||
STR_DTLS :This well-themed amusement park already has several rides, but has plenty of space for expansion
|
||
|
||
<Frightmare Hills>
|
||
STR_SCNR :Frightmare Hills
|
||
STR_PARK :Frightmare Hills
|
||
STR_DTLS :A scary park with a giant centerpiece coaster
|
||
|
||
<Thunder Rocks>
|
||
STR_SCNR :Thunder Rocks
|
||
STR_PARK :Thunder Rocks
|
||
STR_DTLS :Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed
|
||
|
||
<Octagon Park>
|
||
STR_SCNR :Octagon Park
|
||
STR_PARK :Octagon Park
|
||
STR_DTLS :In this large park you must design and build ten large coasters
|
||
|
||
<Pleasure Island>
|
||
STR_SCNR :Pleasure Island
|
||
STR_PARK :Pleasure Island
|
||
STR_DTLS :A long thin island makes a challenging setting to build a selection of coasters
|
||
|
||
<Icicle Worlds>
|
||
STR_SCNR :Icicle Worlds
|
||
STR_PARK :Icicle Worlds
|
||
STR_DTLS :An icy landscape needs turning into a thriving theme park
|
||
|
||
<Southern Sands>
|
||
STR_SCNR :Southern Sands
|
||
STR_PARK :Southern Sands
|
||
STR_DTLS :A desert park with some cleverly designed coasters is yours to expand
|
||
|
||
<Tiny Towers>
|
||
STR_SCNR :Tiny Towers
|
||
STR_PARK :Tiny Towers
|
||
STR_DTLS :In this tiny park you must finish building the five existing coasters
|
||
|
||
<Nevermore Park>
|
||
STR_SCNR :Nevermore Park
|
||
STR_PARK :Nevermore Park
|
||
STR_DTLS :A large park with a novel transportation system around its edge
|
||
|
||
<Pacifica>
|
||
STR_SCNR :Pacifica
|
||
STR_PARK :Pacifica
|
||
STR_DTLS :This large island is all yours to develop as an amusement park
|
||
|
||
<Urban Jungle>
|
||
STR_SCNR :Urban Jungle
|
||
STR_PARK :Urban Jungle
|
||
STR_DTLS :A giant abandoned skyscraper is a unique opportunity for a theme park developer
|
||
|
||
<Terror Town>
|
||
STR_SCNR :Terror Town
|
||
STR_PARK :Terror Town
|
||
STR_DTLS :This urban area is all yours to develop into an amusement park
|
||
|
||
<Megaworld Park>
|
||
STR_SCNR :Megaworld Park
|
||
STR_PARK :Megaworld Park
|
||
STR_DTLS :A giant park already packed full of rides needs improving
|
||
|
||
<Venus Ponds>
|
||
STR_SCNR :Venus Ponds
|
||
STR_PARK :Venus Ponds
|
||
STR_DTLS :On a far-away planet this area of land needs turning into a theme park
|
||
|
||
<Micro Park>
|
||
STR_SCNR :Micro Park
|
||
STR_PARK :Micro Park
|
||
STR_DTLS :Try to create the world’s smallest profitable park
|
||
|
||
## Real Parks from RCT1
|
||
# None of them had details
|
||
<Alton Towers>
|
||
STR_SCNR :Alton Towers
|
||
STR_PARK :Alton Towers
|
||
STR_DTLS :
|
||
|
||
<Heide-Park>
|
||
STR_SCNR :Heide-Park
|
||
STR_PARK :Heide-Park
|
||
STR_DTLS :
|
||
|
||
<Blackpool Pleasure Beach>
|
||
STR_SCNR :Blackpool Pleasure Beach
|
||
STR_PARK :Blackpool Pleasure Beach
|
||
STR_DTLS :
|
||
|
||
## Misc parks from RCT1
|
||
# Had no details
|
||
<Fort Anachronism>
|
||
STR_SCNR :Fort Anachronism
|
||
STR_PARK :Fort Anachronism
|
||
STR_DTLS :
|
||
|
||
###############################################################################
|
||
## RCT2 Scenarios
|
||
###############################################################################
|
||
<Alpine Adventures>
|
||
STR_SCNR :Alpine Adventures
|
||
STR_PARK :Alpine Adventures
|
||
STR_DTLS :Convert a small mountain ski resort into a snow-themed amusement park
|
||
|
||
<Amity Airfield>
|
||
STR_SCNR :Amity Airfield
|
||
STR_PARK :Amity Airfield
|
||
STR_DTLS :Build a flying-themed amusement park in this abandoned airport
|
||
|
||
<Botany Breakers>
|
||
STR_SCNR :Botany Breakers
|
||
STR_PARK :Botany Breakers
|
||
STR_DTLS :Your challenge is to build a high-profit park on this paradise island
|
||
|
||
<Build your own Six Flags Belgium>
|
||
STR_SCNR :Build your own Six Flags Belgium
|
||
STR_PARK :Six Flags Belgium
|
||
STR_DTLS :Build your own version of this European Six Flags park
|
||
|
||
<Build your own Six Flags Great Adventure>
|
||
STR_SCNR :Build your own Six Flags Great Adventure
|
||
STR_PARK :Six Flags Great Adventure
|
||
STR_DTLS :Use your design skills to recreate this Six Flags park
|
||
|
||
<Build your own Six Flags Holland>
|
||
STR_SCNR :Build your own Six Flags Holland
|
||
STR_PARK :Six Flags Holland
|
||
STR_DTLS :Build this European Six Flags park the way you want to
|
||
|
||
<Build your own Six Flags Magic Mountain>
|
||
STR_SCNR :Build your own Six Flags Magic Mountain
|
||
STR_PARK :Six Flags Magic Mountain
|
||
STR_DTLS :Create your own version of this massive Six Flags park
|
||
|
||
<Build your own Six Flags over Texas>
|
||
STR_SCNR :Build your own Six Flags over Texas
|
||
STR_PARK :Six Flags over Texas
|
||
STR_DTLS :Starting from scratch, build the rides in this Six Flags park
|
||
|
||
<Build your own Six Flags Park>
|
||
STR_SCNR :Build your own Six Flags Park
|
||
STR_PARK :Six Flags
|
||
STR_DTLS :Build your own design of Six Flags park - Either build rides from other Six Flags parks or design and build your own rides
|
||
|
||
<Bumbly Bazaar>
|
||
STR_SCNR :Bumbly Bazaar
|
||
STR_PARK :Bumbly Bazaar
|
||
STR_DTLS :Starting with a small market bazaar, your challenge is to increase the profit from shops and stalls by building rides and roller coasters to attract more customers
|
||
|
||
<Crazy Castle>
|
||
STR_SCNR :Crazy Castle
|
||
STR_PARK :Crazy Castle
|
||
STR_DTLS :You have inherited a large castle - Your job is to convert it into a small theme park.
|
||
|
||
<Dusty Greens>
|
||
STR_SCNR :Dusty Greens
|
||
STR_PARK :Dusty Greens
|
||
STR_DTLS :Situated near a highway junction in the desert, Dusty Greens is an opportunity to develop a small golf resort into a thriving theme park
|
||
|
||
<Electric Fields>
|
||
STR_SCNR :Electric Fields
|
||
STR_PARK :Electric Fields
|
||
STR_DTLS :You have inherited a small farm, and your challenge is to build a small theme park amongst the fields and farm buildings
|
||
|
||
<Extreme Heights>
|
||
STR_SCNR :Extreme Heights
|
||
STR_PARK :Extreme Heights
|
||
STR_DTLS :Free of financial restrictions, your challenge is to expand this desert park to attract people seeking the ultimate thrills
|
||
|
||
<Factory Capers>
|
||
STR_SCNR :Factory Capers
|
||
STR_PARK :Factory Capers
|
||
STR_DTLS :An abandoned factory complex is an opportunity to build a mechanical-themed amusement park
|
||
|
||
<Fungus Woods>
|
||
STR_SCNR :Fungus Woods
|
||
STR_PARK :Fungus Woods
|
||
STR_DTLS :Restricted to only older-style wooden rides, your challenge is to build a thriving theme park in Fungus Woods
|
||
|
||
<Ghost Town>
|
||
STR_SCNR :Ghost Town
|
||
STR_PARK :Ghost Town
|
||
STR_DTLS :Hired by a large amusement park chain, your task is to build them a giant roller coaster park around an abandoned mining town
|
||
|
||
<Gravity Gardens>
|
||
STR_SCNR :Gravity Gardens
|
||
STR_PARK :Gravity Gardens
|
||
STR_DTLS :Your challenge is to build a roller coaster park in the beautiful Gravity Gardens - No other rides, just roller coasters!
|
||
|
||
<Infernal Views>
|
||
STR_SCNR :Infernal Views
|
||
STR_PARK :Infernal Views
|
||
STR_DTLS :A park nestled precariously on lava rock with streams of magma
|
||
|
||
<Lucky Lake>
|
||
STR_SCNR :Lucky Lake
|
||
STR_PARK :Lucky Lake
|
||
STR_DTLS :With unlimited funds but a challenging lake location, this park will be a challenge to expand and manage
|
||
|
||
<Rainbow Summit>
|
||
STR_SCNR :Rainbow Summit
|
||
STR_PARK :Rainbow Summit
|
||
STR_DTLS :Built on a hillside, this park is forbidden from building anything tall. Can you expand the park and make it successful?
|
||
|
||
<Six Flags Belgium>
|
||
STR_SCNR :Six Flags Belgium
|
||
STR_PARK :Six Flags Belgium
|
||
STR_DTLS :Try your hand at running and improving this Six Flags park
|
||
|
||
<Six Flags Great Adventure>
|
||
STR_SCNR :Six Flags Great Adventure
|
||
STR_PARK :Six Flags Great Adventure
|
||
STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don’t forget your ultimate aim - To attract more guests to the park!
|
||
|
||
<Six Flags Holland>
|
||
STR_SCNR :Six Flags Holland
|
||
STR_PARK :Six Flags Holland
|
||
STR_DTLS :Try your hand at running and improving this Six Flags park
|
||
|
||
<Six Flags Magic Mountain>
|
||
STR_SCNR :Six Flags Magic Mountain
|
||
STR_PARK :Six Flags Magic Mountain
|
||
STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don’t forget your ultimate aim - To repay your loan while keeping the park value up!
|
||
|
||
<Six Flags over Texas>
|
||
STR_SCNR :Six Flags over Texas
|
||
STR_PARK :Six Flags over Texas
|
||
STR_DTLS :Build the missing Six Flags rides, or create your own designs to improve the park! But don’t forget your ultimate aim - To attract more guests to the park!
|
||
|
||
###############################################################################
|
||
## Wacky Worlds Scenarios
|
||
###############################################################################
|
||
<Africa - African Diamond Mine>
|
||
STR_SCNR :Africa - African Diamond Mine
|
||
STR_PARK :Mines of Africa
|
||
STR_DTLS :You inherited a disused diamond mine, and find a valuable diamond. You decide to invest that money to build a world-famous theme park.
|
||
|
||
<Africa - Oasis>
|
||
STR_SCNR :Africa - Oasis
|
||
STR_PARK :Mirage Madness
|
||
STR_DTLS :A desert Oasis has been discovered and would provide a beautiful location for a park. Transport to the oasis has been provided.
|
||
|
||
<Africa - Victoria Falls>
|
||
STR_SCNR :Africa - Victoria Falls
|
||
STR_PARK :Over The Edge
|
||
STR_DTLS :A dam has been built offering abundant, cheap hydroelectric power with which to run a park. You need to reach a high park value to help repay the loan for the dam.
|
||
|
||
<Antarctic - Ecological Salvage>
|
||
STR_SCNR :Antarctic - Ecological Salvage
|
||
STR_PARK :Icy Adventures
|
||
STR_DTLS :The environment agency has turned to you to transform an old oil refinery ecological eyesore into a top tourist attraction. Land is cheap but loan interest is high. You can sell the old buildings for salvage.
|
||
|
||
<Asia - Great Wall of China Tourism Enhancement>
|
||
STR_SCNR :Asia - Great Wall of China Tourism Enhancement
|
||
STR_PARK :Great Wall of China
|
||
STR_DTLS :The authorities have decided to enhance tourism around the Great Wall by building a theme park on the adjacent land. Money is no object!
|
||
|
||
<Asia - Japanese Coastal Reclaim>
|
||
STR_SCNR :Asia - Japanese Coastal Reclaim
|
||
STR_PARK :Okinawa Coast
|
||
STR_DTLS :An existing park has run out of space. Your only option is to build out into the sea, and so you have taken out a loan. Height restrictions on your building are enforced due to foundations and earthquake risk.
|
||
|
||
<Asia - Maharaja Palace>
|
||
STR_SCNR :Asia - Maharaja Palace
|
||
STR_PARK :Park Maharaja
|
||
STR_DTLS :You have been commissioned by the Maharaja to bring entertainment to the large local population. Build a park inspired by the Maharaja’s palace.
|
||
|
||
<Australasia - Ayers Rock>
|
||
STR_SCNR :Australasia - Ayers Rock
|
||
STR_PARK :Ayers Adventure
|
||
STR_DTLS :You are helping Aboriginal people to build a park as part of a cultural awareness program. You need to get a large number of guests to educate them in the unique heritage of the Aboriginal people.
|
||
|
||
<Australasia - Fun at the Beach>
|
||
STR_SCNR :Australasia - Fun at the Beach
|
||
STR_PARK :Beach Barbecue Blast
|
||
STR_DTLS :A local entrepreneur’s sealife park has gone bust. You already operate a small park and buy the other park from the construction company. Develop a big combined park.
|
||
|
||
<Europe - European Cultural Festival>
|
||
STR_SCNR :Europe - European Cultural Festival
|
||
STR_PARK :European Extravaganza
|
||
STR_DTLS :You have been brought in to take over a European Cultural Visitor Attraction and must increase the number of guests in order to pay back the EU subsidy by the end of the current European parliament term.
|
||
|
||
<Europe - Renovation>
|
||
STR_SCNR :Europe - Renovation
|
||
STR_PARK :From The Ashes
|
||
STR_DTLS :An old park has fallen into disrepair. You gain a European Union grant to return this deprived area to its former glory! You need to renovate the park and repay the grant.
|
||
|
||
<N. America - Extreme Hawaiian Island>
|
||
STR_SCNR :N. America - Extreme Hawaiian Island
|
||
STR_PARK :Wacky Waikiki
|
||
STR_DTLS :The people of Hawaii are bored of surfing and are looking for something more intense. You need to build a park with this in mind to keep the area’s tourist attraction rating high.
|
||
|
||
<North America - Grand Canyon>
|
||
STR_SCNR :North America - Grand Canyon
|
||
STR_PARK :Canyon Calamities
|
||
STR_DTLS :You have to build a park on limited land either side of this natural treasure - you do have the opportunity to buy neighboring land from the Native American Indians. You need to complete the objective to sustain the local town’s population.
|
||
|
||
<North America - Rollercoaster Heaven>
|
||
STR_SCNR :North America - Rollercoaster Heaven
|
||
STR_PARK :Rollercoaster Heaven
|
||
STR_DTLS :You are a successful business tycoon on long sabbatical who desires to use this time transforming the city park into Rollercoaster Heaven. Money is no object!
|
||
|
||
<South America - Inca Lost City>
|
||
STR_SCNR :South America - Inca Lost City
|
||
STR_PARK :Lost City Founder
|
||
STR_DTLS :To further boost local tourism you must construct a park that is in tune with its surroundings, and has height restrictions.
|
||
|
||
<South America - Rain Forest Plateau>
|
||
STR_SCNR :South America - Rain Forest Plateau
|
||
STR_PARK :Rainforest Romp
|
||
STR_DTLS :Space is limited in the precious rainforest - you must cram as much as possible into the existing clearing, in order to provide a viable alternative to the local timber industry.
|
||
|
||
<South America - Rio Carnival>
|
||
STR_SCNR :South America - Rio Carnival
|
||
STR_PARK :Sugarloaf Shores
|
||
STR_DTLS :You run a small park near Rio but the bank has called in your loan. You need to quickly increase your earning capacity to repay this unexpected debt.
|
||
|
||
###############################################################################
|
||
## Time Twister Scenarios
|
||
###############################################################################
|
||
<Dark Age - Castle>
|
||
STR_SCNR :Dark Age - Castle
|
||
STR_PARK :Cliffside Castle
|
||
STR_DTLS :Local members of the battle re-enactment society are rather serious about their hobby. They’ve entrusted you with the job of constructing a Dark Age theme park on the grounds of Cliffside Castle.
|
||
|
||
<Dark Age - Robin Hood>
|
||
STR_SCNR :Dark Age - Robin Hood
|
||
STR_PARK :Sherwood Forest
|
||
STR_DTLS :To liberate wealth from the rich and distribute it to the needy, you and your Merry Men have decided to build a theme park in Sherwood Forest.
|
||
|
||
<Future - First Encounters>
|
||
STR_SCNR :Future - First Encounters
|
||
STR_PARK :Extraterrestrial Extravaganza
|
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STR_DTLS :Life has been discovered on a distant planet. Build an alien theme park to cash in on the unprecedented wave of interest.
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<Future - Future World>
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STR_SCNR :Future - Future World
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STR_PARK :Gemini City
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STR_DTLS :Show off your inventive, utopian vision of the future - come up with a futuristic park design that incorporates state-of-the-art attractions.
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<Mythological - Animatronic Film Set>
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STR_SCNR :Mythological - Animatronic Film Set
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STR_PARK :Animatronic Antics
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STR_DTLS :You have been given the task of running and improving an existing theme park, which has been built on an old film set. Build a tribute to the pioneering stop-motion animators who first brought mythical creatures to life on the silver screen.
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<Mythological - Cradle of Civilisation>
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STR_SCNR :Mythological - Cradle of Civilization
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STR_PARK :Mythological Madness
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STR_DTLS :You own an island of particular archaeological value. You’ve decided to fund its preservation by constructing a theme park based on the area’s rich Mythological heritage.
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<Prehistoric - After the Asteroid>
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STR_SCNR :Prehistoric - After the Asteroid
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STR_PARK :Crater Carnage
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STR_DTLS :You own a dusty old meteor crater. In the true entrepreneurial spirit, you’ve decided to construct an asteroid theme park and convert your seemingly worthless land into a sizeable fortune.
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<Prehistoric - Jurassic Safari>
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STR_SCNR :Prehistoric - Jurassic Safari
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STR_PARK :Coastersaurus
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STR_DTLS :You’ve been given the task of constructing a Jurassic era theme park. To optimize your visitors’ access to the exotic plant and animal exhibits, you will need to build rides going over and into the valley.
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<Prehistoric - Stone Age>
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STR_SCNR :Prehistoric - Stone Age
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STR_PARK :Rocky Rambles
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STR_DTLS :To thwart the highway developers and preserve the mysterious ancient stone circles, you will need to construct a Stone Age theme park and turn a profit. However, attracting visitors may pose a challenge, as the terrain is a tad inhospitable.
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<Roaring Twenties - Prison Island>
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STR_SCNR :Roaring Twenties - Prison Island
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STR_PARK :Alcatraz
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STR_DTLS :The infamous Prison Island - whose population once swelled with bootleggers and racketeers - is now up for sale. You’ve decided to convert it into a top tourist attraction, and money is no object.
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<Roaring Twenties - Schneider Cup>
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STR_SCNR :Roaring Twenties - Schneider Cup
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STR_PARK :Schneider Shores
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STR_DTLS :The 75th anniversary of your grandfather’s Schneider Cup victory is coming up in a few years. You’re going to honor his achievement by building a theme park based on the famous seaplane race.
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<Roaring Twenties - Skyscrapers>
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STR_SCNR :Roaring Twenties - Skyscrapers
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STR_PARK :Metropolis
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STR_DTLS :You own an empty lot near the low-rise part of town. To squeeze the most out of your urban property, build a skyscraper theme park inspired by the soaring art deco architecture of the twenties.
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<Rock 'n' Roll - Flower Power>
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STR_SCNR :Rock ‘n’ Roll - Flower Power
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STR_PARK :Woodstock
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STR_DTLS :A large annual music festival takes place on your land. Build a hip theme park to keep the free-spirited audience entertained.
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<Rock 'n' Roll - Rock 'n' Roll>
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STR_SCNR :Rock ‘n’ Roll - Rock ‘n’ Roll
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STR_PARK :Rock ‘n’ Roll Revival
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STR_DTLS :This aging theme park has seen better days. Help the owner give it a retro rock ‘n’ roll makeover and turn the place into a successful venue.
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