OpenRCT2/src
Ted John 6df1b9ac98 stop resetting the selected footpath
Fixes #2931 - in multiplayer when client joins
Fixes #3606 - on autosave
2016-05-15 19:08:02 +01:00
..
audio Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
cmdline declaring local variables where needed instead of at the top (#3599) 2016-05-15 10:25:24 +01:00
core Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
drawing declaring local variables where needed instead of at the top (#3599) 2016-05-15 10:25:24 +01:00
interface write get entry methods for scenery and path 2016-05-15 16:09:26 +01:00
localisation Fix font config loaded without proper configuration (#3602) 2016-05-15 10:29:26 +01:00
management write get entry methods for scenery and path 2016-05-15 16:09:26 +01:00
network Drop unused variables (#3586) 2016-05-13 18:21:58 +01:00
paint rename rct_path_type to rct_footpath_entry 2016-05-15 16:11:34 +01:00
peep write get entry methods for scenery and path 2016-05-15 16:09:26 +01:00
platform Removed space from dump filename, and clearer output. 2016-05-15 01:00:06 +02:00
rct1 Drop unused variables (#3586) 2016-05-13 18:21:58 +01:00
rct2 Revert part of last commit unsuitable for older compilers (#3584) 2016-05-13 10:36:24 +01:00
ride Fix #3598: Validate vehicle track movement (#3612) 2016-05-15 17:20:46 +01:00
util Fixed warning in sawyerencoding.c 2016-05-15 01:10:37 +02:00
windows stop resetting the selected footpath 2016-05-15 19:08:02 +01:00
world integrate window scenery variables 2016-05-15 17:16:21 +01:00
addresses.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
addresses.h integrate scenery place variables 2016-05-15 17:10:25 +01:00
cheats.c write get entry methods for scenery and path 2016-05-15 16:09:26 +01:00
cheats.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
cmdline_sprite.c Drop unused variables (#3586) 2016-05-13 18:21:58 +01:00
common.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
config.c Add more font config to config.ini (#3582) 2016-05-13 18:23:11 +01:00
config.h Add more font config to config.ini (#3582) 2016-05-13 18:23:11 +01:00
cursors.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
cursors.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
diagnostic.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
diagnostic.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
editor.c fix track design mirror and ride name 2016-05-08 14:03:53 +01:00
editor.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
game.c integrate variable: gWindowMapFlashingFlags 2016-05-13 22:51:16 +01:00
game.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
hook.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
hook.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
image_io.c Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
image_io.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
input.c Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
input.h Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
intro.c clean up the logo and make it scalable 2016-05-13 21:36:07 +01:00
intro.h clean up the logo and make it scalable 2016-05-13 21:36:07 +01:00
object.c stop resetting the selected footpath 2016-05-15 19:08:02 +01:00
object.h Optimise object_get_length to use entryCache (#3592) 2016-05-14 01:15:17 +01:00
object_list.c rename rct_path_type to rct_footpath_entry 2016-05-15 16:11:34 +01:00
openrct2.c clean up the logo and make it scalable 2016-05-13 21:36:07 +01:00
openrct2.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
rct1.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
rct1.h Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
rct2.c clean up the logo and make it scalable 2016-05-13 21:36:07 +01:00
rct2.h Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
readme.md update src/readme.md 2014-11-16 15:37:41 +00:00
scenario.c Drop unused variables (#3586) 2016-05-13 18:21:58 +01:00
scenario.h Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
scenario_list.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
scenario_sources.c Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
sprites.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
title.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
title.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
version.h Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.