OpenRCT2/src
zsilencer 73211b4215 fix chat window for new window code 2015-08-14 09:13:30 -06:00
..
audio Make all game sounds respect gGameSoundsOff 2015-08-11 06:29:21 -04:00
drawing map loading over network 2015-08-14 09:13:29 -06:00
interface move chat window to separate file 2015-08-14 09:13:30 -06:00
localisation convert network to c++ 2015-08-14 09:13:30 -06:00
management add chat feature 2015-08-14 09:13:29 -06:00
network fix cmake compile errors 2015-08-14 09:13:30 -06:00
peep map loading over network 2015-08-14 09:13:29 -06:00
platform Added toggle for audio disable on focus lost 2015-08-11 07:06:00 -04:00
ride convert network to c++ 2015-08-14 09:13:30 -06:00
util improve #1703 2015-08-04 15:21:12 +01:00
windows fix chat window for new window code 2015-08-14 09:13:30 -06:00
world map loading over network 2015-08-14 09:13:29 -06:00
addresses.h improve #1703 2015-08-04 15:21:12 +01:00
cheats.c add better disable clearance cheat 2015-07-10 21:32:11 +01:00
cheats.h add better disable clearance cheat 2015-07-10 21:32:11 +01:00
cmdline.c get basic network game working 2015-08-14 09:13:17 -06:00
cmdline.h Added dithering and closest pixel conversion for sprite tool 2015-05-31 20:35:40 +02:00
cmdline_sprite.c Portability fixes 2015-08-04 19:31:21 +02:00
common.h improve reading and saving of configuration 2015-02-16 22:47:11 +00:00
config.c add chat feature 2015-08-14 09:13:29 -06:00
config.h add chat feature 2015-08-14 09:13:29 -06:00
cursors.c move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
cursors.h move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
diagnostic.c closes #1204, add log_info 2015-06-09 20:10:37 +01:00
diagnostic.h add missing log_info deffintion for the non ms build systems 2015-06-09 22:41:00 +01:00
editor.c Rename finance_mark_loan_settings_as_legitimate() to finance_update_loan_hash() 2015-08-13 09:00:49 +02:00
editor.h refactor various things such as scenario begin and staff mode reset, add rct1 ride struct 2015-07-14 18:18:28 +01:00
game.c get game commands working a bit better 2015-08-14 09:13:30 -06:00
game.h map loading over network 2015-08-14 09:13:29 -06:00
hook.c implement utf8, part 15 2015-08-01 10:20:57 +01:00
hook.h implement utf8, part 15 2015-08-01 10:20:57 +01:00
input.c Fix scrollbar integer overflow 2015-08-10 18:15:31 -04:00
input.h Named 2 input flags, and dropdown fix 2015-05-07 14:31:11 -04:00
intro.c Remove Infogrames disclaimer from intro and fix config option 2015-07-26 16:07:58 +02:00
intro.h Add newlines to the end of every file (sed/unix do this) 2014-04-21 14:57:48 +05:30
object.c use SDL_RWops for save games 2015-07-11 12:27:46 +01:00
object.h use SDL_RWops for save games 2015-07-11 12:27:46 +01:00
object_list.c enable debug configuration and add optimisations to release configuration 2015-07-24 23:48:23 +01:00
openrct2.c get game commands working a bit better 2015-08-14 09:13:30 -06:00
openrct2.h refactor tween reset 2015-07-11 12:30:39 +01:00
rct1.c Rename finance_mark_loan_settings_as_legitimate() to finance_update_loan_hash() 2015-08-13 09:00:49 +02:00
rct1.h fix and refactor rct1_process_scenario_flags 2015-07-14 23:37:22 +01:00
rct2.c map loading over network 2015-08-14 09:13:29 -06:00
rct2.h upgrade to VS2015 compiler 2015-08-03 23:16:30 +01:00
readme.md update src/readme.md 2014-11-16 15:37:41 +00:00
scenario.c Rename finance_mark_loan_settings_as_legitimate() to finance_update_loan_hash() 2015-08-13 09:00:49 +02:00
scenario.h refactor various things such as scenario begin and staff mode reset, add rct1 ride struct 2015-07-14 18:18:28 +01:00
scenario_list.c use log functions instead of printf and RCT2_ERROR (now removed) 2015-06-14 12:03:32 +01:00
sprites.h Remove rest of Six Flags branding. 2015-07-28 10:13:16 +02:00
title.c implement utf8, part 1 2015-08-01 10:20:48 +01:00
title.h add option to uncap fps, and fix #1470 2015-07-04 13:14:14 -06:00
tutorial.c remove commented out CALLPROCs and CALLFUNCs 2015-06-09 15:09:45 +01:00
tutorial.h implement keyboard shortcuts 2014-04-26 01:16:32 +01:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.