mirror of https://github.com/OpenRCT2/OpenRCT2.git
823 lines
22 KiB
C++
823 lines
22 KiB
C++
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include <openrct2/Context.h>
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#include <openrct2/Editor.h>
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#include <openrct2/OpenRCT2.h>
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#include <openrct2/audio/audio.h>
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#include <openrct2/config/Config.h>
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#include <openrct2/core/Util.hpp>
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#include <openrct2/Game.h>
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#include <openrct2/Input.h>
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#include <openrct2/interface/Screenshot.h>
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#include <openrct2/interface/chat.h>
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#include <openrct2/interface/viewport.h>
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#include <openrct2/interface/widget.h>
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#include <openrct2/interface/window.h>
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#include <openrct2/localisation/Localisation.h>
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#include <openrct2/network/network.h>
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#include <openrct2/platform/platform.h>
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#include <openrct2/ride/Track.h>
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#include <openrct2/ride/track_paint.h>
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#include <openrct2/title/TitleScreen.h>
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#include <openrct2/util/Util.h>
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#include <openrct2/windows/Intent.h>
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#include "KeyboardShortcuts.h"
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uint8 gKeyboardShortcutChangeId;
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typedef void (*shortcut_action)();
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namespace
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{
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extern const shortcut_action shortcut_table[SHORTCUT_COUNT];
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}
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/**
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*
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* rct2: 0x006E3E68
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*/
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void keyboard_shortcut_handle(sint32 key)
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{
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sint32 shortcut = keyboard_shortcuts_get_from_key(key);
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if (shortcut != -1)
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{
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keyboard_shortcut_handle_command(shortcut);
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}
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}
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void keyboard_shortcut_handle_command(sint32 shortcutIndex)
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{
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if (shortcutIndex >= 0 && static_cast<uint32>(shortcutIndex) < Util::CountOf(shortcut_table))
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{
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shortcut_action action = shortcut_table[shortcutIndex];
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if (action != nullptr)
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{
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action();
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}
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}
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}
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#pragma region Shortcut Commands
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static void toggle_view_flag(sint32 viewportFlag)
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{
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rct_window * window;
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window = window_get_main();
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if (window != nullptr)
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{
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window->viewport->flags ^= viewportFlag;
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window_invalidate(window);
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}
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}
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static void shortcut_close_top_most_window()
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{
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window_close_top();
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}
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static void shortcut_close_all_floating_windows()
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{
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if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR))
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window_close_all();
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else if (gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR)
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window_close_top();
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}
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static void shortcut_cancel_construction_mode()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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rct_window * window = window_find_by_class(WC_ERROR);
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if (window != nullptr)
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window_close(window);
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else if (input_test_flag(INPUT_FLAG_TOOL_ACTIVE))
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tool_cancel();
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}
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static void shortcut_pause_game()
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{
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if (!(gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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rct_window * window = window_find_by_class(WC_TOP_TOOLBAR);
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if (window != nullptr)
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{
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window_invalidate(window);
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window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_PAUSE);
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}
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}
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}
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static void shortcut_zoom_view_out()
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{
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main_window_zoom(false, false);
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}
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static void shortcut_zoom_view_in()
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{
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main_window_zoom(true, false);
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}
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static void shortcut_rotate_view_clockwise()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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rct_window * w = window_get_main();
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window_rotate_camera(w, 1);
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}
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static void shortcut_rotate_view_anticlockwise()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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rct_window * w = window_get_main();
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window_rotate_camera(w, -1);
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}
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static void shortcut_rotate_construction_object()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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// Rotate scenery
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rct_window * w = window_find_by_class(WC_SCENERY);
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if (w != nullptr && !widget_is_disabled(w, WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON) &&
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w->widgets[WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON].type != WWT_EMPTY)
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{
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window_event_mouse_up_call(w, WC_SCENERY__WIDX_SCENERY_ROTATE_OBJECTS_BUTTON);
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return;
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}
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// Rotate construction track piece
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w = window_find_by_class(WC_RIDE_CONSTRUCTION);
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if (w != nullptr && !widget_is_disabled(w, WC_RIDE_CONSTRUCTION__WIDX_ROTATE) &&
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w->widgets[WC_RIDE_CONSTRUCTION__WIDX_ROTATE].type != WWT_EMPTY)
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{
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// Check if building a maze...
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if (w->widgets[WC_RIDE_CONSTRUCTION__WIDX_ROTATE].tooltip != STR_RIDE_CONSTRUCTION_BUILD_MAZE_IN_THIS_DIRECTION_TIP)
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{
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window_event_mouse_up_call(w, WC_RIDE_CONSTRUCTION__WIDX_ROTATE);
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return;
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}
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}
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// Rotate track design preview
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w = window_find_by_class(WC_TRACK_DESIGN_LIST);
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if (w != nullptr && !widget_is_disabled(w, WC_TRACK_DESIGN_LIST__WIDX_ROTATE) &&
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w->widgets[WC_TRACK_DESIGN_LIST__WIDX_ROTATE].type != WWT_EMPTY)
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{
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window_event_mouse_up_call(w, WC_TRACK_DESIGN_LIST__WIDX_ROTATE);
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return;
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}
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// Rotate track design placement
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w = window_find_by_class(WC_TRACK_DESIGN_PLACE);
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if (w != nullptr && !widget_is_disabled(w, WC_TRACK_DESIGN_PLACE__WIDX_ROTATE) &&
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w->widgets[WC_TRACK_DESIGN_PLACE__WIDX_ROTATE].type != WWT_EMPTY)
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{
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window_event_mouse_up_call(w, WC_TRACK_DESIGN_PLACE__WIDX_ROTATE);
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return;
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}
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// Rotate park entrance
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w = window_find_by_class(WC_MAP);
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if (w != nullptr && !widget_is_disabled(w, WC_MAP__WIDX_ROTATE_90) && w->widgets[WC_MAP__WIDX_ROTATE_90].type != WWT_EMPTY)
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{
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window_event_mouse_up_call(w, WC_MAP__WIDX_ROTATE_90);
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return;
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}
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}
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static void shortcut_underground_view_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_UNDERGROUND_INSIDE);
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}
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static void shortcut_remove_base_land_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_HIDE_BASE);
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}
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static void shortcut_remove_vertical_land_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_HIDE_VERTICAL);
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}
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static void shortcut_remove_top_bottom_toolbar_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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{
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if (window_find_by_class(WC_TITLE_LOGO) != nullptr)
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{
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window_close(window_find_by_class(WC_TITLE_LOGO));
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window_close(window_find_by_class(WC_TITLE_OPTIONS));
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window_close(window_find_by_class(WC_TITLE_MENU));
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window_close(window_find_by_class(WC_TITLE_EXIT));
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title_set_hide_version_info(true);
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}
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else
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{
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title_create_windows();
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}
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}
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else
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{
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if (window_find_by_class(WC_TOP_TOOLBAR) != nullptr)
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{
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window_close(window_find_by_class(WC_DROPDOWN));
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window_close(window_find_by_class(WC_TOP_TOOLBAR));
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window_close(window_find_by_class(WC_BOTTOM_TOOLBAR));
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}
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else
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{
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if (gScreenFlags == 0)
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{
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context_open_window(WC_TOP_TOOLBAR);
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context_open_window(WC_BOTTOM_TOOLBAR);
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}
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else
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{
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context_open_window(WC_TOP_TOOLBAR);
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context_open_window_view(WV_EDITOR_BOTTOM_TOOLBAR);
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}
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}
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}
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gfx_invalidate_screen();
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}
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static void shortcut_see_through_rides_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_SEETHROUGH_RIDES);
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}
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static void shortcut_see_through_scenery_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_SEETHROUGH_SCENERY);
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}
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static void shortcut_see_through_paths_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_SEETHROUGH_PATHS);
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}
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static void shortcut_invisible_supports_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_INVISIBLE_SUPPORTS);
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}
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static void shortcut_invisible_people_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_INVISIBLE_PEEPS);
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}
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static void shortcut_gridlines_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_GRIDLINES);
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}
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static void shortcut_height_marks_on_land_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_LAND_HEIGHTS);
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}
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static void shortcut_height_marks_on_ride_tracks_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_TRACK_HEIGHTS);
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}
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static void shortcut_height_marks_on_paths_toggle()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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toggle_view_flag(VIEWPORT_FLAG_PATH_HEIGHTS);
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}
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static void shortcut_adjust_land()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR)
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{
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if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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rct_window * window = window_find_by_class(WC_TOP_TOOLBAR);
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if (window != nullptr)
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{
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window_invalidate(window);
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window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_LAND);
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}
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}
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}
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}
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static void shortcut_adjust_water()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR)
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{
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if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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rct_window * window = window_find_by_class(WC_TOP_TOOLBAR);
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if (window != nullptr)
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{
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window_invalidate(window);
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window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_WATER);
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}
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}
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}
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}
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static void shortcut_build_scenery()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR)
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{
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if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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rct_window * window = window_find_by_class(WC_TOP_TOOLBAR);
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if (window != nullptr)
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{
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window_invalidate(window);
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window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_SCENERY);
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}
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}
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}
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}
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static void shortcut_build_paths()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR)
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{
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if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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rct_window * window = window_find_by_class(WC_TOP_TOOLBAR);
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if (window != nullptr)
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{
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window_invalidate(window);
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window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_PATH);
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}
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}
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}
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}
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static void shortcut_build_new_ride()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR))
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{
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if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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context_open_window(WC_CONSTRUCT_RIDE);
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}
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}
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}
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static void shortcut_show_financial_information()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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if (!(gParkFlags & PARK_FLAGS_NO_MONEY))
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context_open_window(WC_FINANCES);
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}
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static void shortcut_show_research_information()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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context_open_window_view(WV_RIDE_RESEARCH);
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}
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}
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static void shortcut_show_rides_list()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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context_open_window(WC_RIDE_LIST);
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}
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}
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static void shortcut_show_park_information()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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context_open_window(WC_PARK_INFORMATION);
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}
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}
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static void shortcut_show_guest_list()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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context_open_window(WC_GUEST_LIST);
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}
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}
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static void shortcut_show_staff_list()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
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{
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context_open_window(WC_STAFF_LIST);
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}
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}
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static void shortcut_show_recent_messages()
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{
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if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
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return;
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|
|
if (!(gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
|
|
context_open_window(WC_RECENT_NEWS);
|
|
}
|
|
|
|
static void shortcut_show_map()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR)
|
|
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
|
|
context_open_window(WC_MAP);
|
|
}
|
|
|
|
static void shortcut_screenshot()
|
|
{
|
|
gScreenshotCountdown = 2;
|
|
}
|
|
|
|
static void shortcut_reduce_game_speed()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
if (network_get_mode() == NETWORK_MODE_NONE)
|
|
game_reduce_game_speed();
|
|
}
|
|
|
|
static void shortcut_increase_game_speed()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
if (network_get_mode() == NETWORK_MODE_NONE)
|
|
game_increase_game_speed();
|
|
}
|
|
|
|
static void shortcut_open_cheat_window()
|
|
{
|
|
if (gScreenFlags != SCREEN_FLAGS_PLAYING)
|
|
return;
|
|
|
|
// Check if window is already open
|
|
rct_window * window = window_find_by_class(WC_CHEATS);
|
|
if (window != nullptr)
|
|
{
|
|
window_close(window);
|
|
return;
|
|
}
|
|
context_open_window(WC_CHEATS);
|
|
}
|
|
|
|
static void shortcut_clear_scenery()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gS6Info.editor_step == EDITOR_STEP_LANDSCAPE_EDITOR)
|
|
{
|
|
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
|
|
{
|
|
rct_window * window = window_find_by_class(WC_TOP_TOOLBAR);
|
|
if (window != nullptr)
|
|
{
|
|
window_invalidate(window);
|
|
window_event_mouse_up_call(window, WC_TOP_TOOLBAR__WIDX_CLEAR_SCENERY);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void shortcut_open_chat_window()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
chat_toggle();
|
|
}
|
|
|
|
static void shortcut_quick_save_game()
|
|
{
|
|
// Do a quick save in playing mode and a regular save in Scenario Editor mode. In other cases, don't do anything.
|
|
if (gScreenFlags == SCREEN_FLAGS_PLAYING)
|
|
{
|
|
tool_cancel();
|
|
save_game();
|
|
}
|
|
else if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
|
|
{
|
|
Intent * intent = intent_create(WC_LOADSAVE);
|
|
intent_set_uint(intent, INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_SAVE | LOADSAVETYPE_LANDSCAPE);
|
|
intent_set_string(intent, INTENT_EXTRA_PATH, gS6Info.name);
|
|
context_open_intent(intent);
|
|
intent_release(intent);
|
|
}
|
|
}
|
|
|
|
static void shortcut_show_options()
|
|
{
|
|
context_open_window(WC_OPTIONS);
|
|
}
|
|
|
|
static void shortcut_mute_sound()
|
|
{
|
|
audio_toggle_all_sounds();
|
|
}
|
|
|
|
static void shortcut_windowed_mode_toggle()
|
|
{
|
|
platform_toggle_windowed_mode();
|
|
}
|
|
|
|
static void shortcut_show_multiplayer()
|
|
{
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
context_open_window(WC_MULTIPLAYER);
|
|
}
|
|
|
|
static void shortcut_orginal_painting_toggle()
|
|
{
|
|
gUseOriginalRidePaint = !gUseOriginalRidePaint;
|
|
window_invalidate_by_class(WC_DEBUG_PAINT);
|
|
gfx_invalidate_screen();
|
|
}
|
|
|
|
static void shortcut_debug_paint_toggle()
|
|
{
|
|
rct_window * window = window_find_by_class(WC_DEBUG_PAINT);
|
|
if (window != nullptr)
|
|
{
|
|
window_close(window);
|
|
}
|
|
else
|
|
{
|
|
context_open_window(WC_DEBUG_PAINT);
|
|
}
|
|
}
|
|
|
|
static void shortcut_ride_construction_turn_left()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_turn_left();
|
|
}
|
|
|
|
static void shortcut_ride_construction_turn_right()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_turn_right();
|
|
}
|
|
|
|
static void shortcut_ride_construction_use_track_default()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_use_track_default();
|
|
}
|
|
|
|
static void shortcut_ride_construction_slope_down()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_slope_down();
|
|
}
|
|
|
|
static void shortcut_ride_construction_slope_up()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_slope_up();
|
|
}
|
|
|
|
static void shortcut_ride_construction_chain_lift_toggle()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_chain_lift_toggle();
|
|
}
|
|
|
|
static void shortcut_ride_construction_bank_left()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_bank_left();
|
|
}
|
|
|
|
static void shortcut_ride_construction_bank_right()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_bank_right();
|
|
}
|
|
|
|
static void shortcut_ride_construction_previous_track()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_previous_track();
|
|
}
|
|
|
|
static void shortcut_ride_construction_next_track()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_next_track();
|
|
}
|
|
|
|
static void shortcut_ride_construction_build_current()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_build_current();
|
|
}
|
|
|
|
static void shortcut_ride_construction_demolish_current()
|
|
{
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
window_ride_construction_keyboard_shortcut_demolish_current();
|
|
}
|
|
|
|
static void shortcut_load_game()
|
|
{
|
|
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
|
|
{
|
|
game_do_command(0, 1, 0, 0, GAME_COMMAND_LOAD_OR_QUIT, 0, 0);
|
|
}
|
|
}
|
|
|
|
namespace
|
|
{
|
|
const shortcut_action shortcut_table[SHORTCUT_COUNT] =
|
|
{
|
|
shortcut_close_top_most_window,
|
|
shortcut_close_all_floating_windows,
|
|
shortcut_cancel_construction_mode,
|
|
shortcut_pause_game,
|
|
shortcut_zoom_view_out,
|
|
shortcut_zoom_view_in,
|
|
shortcut_rotate_view_clockwise,
|
|
shortcut_rotate_view_anticlockwise,
|
|
shortcut_rotate_construction_object,
|
|
shortcut_underground_view_toggle,
|
|
shortcut_remove_base_land_toggle,
|
|
shortcut_remove_vertical_land_toggle,
|
|
shortcut_see_through_rides_toggle,
|
|
shortcut_see_through_scenery_toggle,
|
|
shortcut_invisible_supports_toggle,
|
|
shortcut_invisible_people_toggle,
|
|
shortcut_height_marks_on_land_toggle,
|
|
shortcut_height_marks_on_ride_tracks_toggle,
|
|
shortcut_height_marks_on_paths_toggle,
|
|
shortcut_adjust_land,
|
|
shortcut_adjust_water,
|
|
shortcut_build_scenery,
|
|
shortcut_build_paths,
|
|
shortcut_build_new_ride,
|
|
shortcut_show_financial_information,
|
|
shortcut_show_research_information,
|
|
shortcut_show_rides_list,
|
|
shortcut_show_park_information,
|
|
shortcut_show_guest_list,
|
|
shortcut_show_staff_list,
|
|
shortcut_show_recent_messages,
|
|
shortcut_show_map,
|
|
shortcut_screenshot,
|
|
|
|
// new
|
|
shortcut_reduce_game_speed,
|
|
shortcut_increase_game_speed,
|
|
shortcut_open_cheat_window,
|
|
shortcut_remove_top_bottom_toolbar_toggle,
|
|
nullptr,
|
|
nullptr,
|
|
nullptr,
|
|
nullptr,
|
|
shortcut_open_chat_window,
|
|
shortcut_quick_save_game,
|
|
shortcut_show_options,
|
|
shortcut_mute_sound,
|
|
shortcut_windowed_mode_toggle,
|
|
shortcut_show_multiplayer,
|
|
shortcut_orginal_painting_toggle,
|
|
shortcut_debug_paint_toggle,
|
|
shortcut_see_through_paths_toggle,
|
|
shortcut_ride_construction_turn_left,
|
|
shortcut_ride_construction_turn_right,
|
|
shortcut_ride_construction_use_track_default,
|
|
shortcut_ride_construction_slope_down,
|
|
shortcut_ride_construction_slope_up,
|
|
shortcut_ride_construction_chain_lift_toggle,
|
|
shortcut_ride_construction_bank_left,
|
|
shortcut_ride_construction_bank_right,
|
|
shortcut_ride_construction_previous_track,
|
|
shortcut_ride_construction_next_track,
|
|
shortcut_ride_construction_build_current,
|
|
shortcut_ride_construction_demolish_current,
|
|
shortcut_load_game,
|
|
shortcut_clear_scenery,
|
|
shortcut_gridlines_toggle,
|
|
};
|
|
}
|
|
|
|
#pragma endregion
|