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About.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Banner.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
Changelog.cpp
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Refactor format tokens
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2020-11-27 18:54:57 +00:00 |
Cheats.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
ClearScenery.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
CustomCurrency.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
DebugPaint.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
DemolishRidePrompt.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Dropdown.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
EditorBottomToolbar.cpp
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Close #12453: Refactor RCT2_EDITOR_STEP to strong enum
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2020-12-23 20:07:53 -03:00 |
EditorInventionsList.cpp
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Refactor object_entry_get_entry() to return Object
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2021-01-03 23:01:52 +01:00 |
EditorMain.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
EditorObjectSelection.cpp
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Close #12453: Refactor RCT2_EDITOR_STEP to strong enum
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2020-12-23 20:07:53 -03:00 |
EditorObjectiveOptions.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
EditorScenarioOptions.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
Error.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
Finances.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
Footpath.cpp
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Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
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2020-12-29 15:09:15 -03:00 |
GameBottomToolbar.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
Guest.cpp
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Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
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2020-12-29 15:09:15 -03:00 |
GuestList.cpp
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Close #12387: Refactored PeepThoughtType to use strong enum. (#13541)
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2020-12-07 19:48:36 +00:00 |
InstallTrack.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Land.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
LandRights.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
LoadSave.cpp
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Close #12453: Refactor RCT2_EDITOR_STEP to strong enum
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2020-12-23 20:07:53 -03:00 |
Main.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Map.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
MapGen.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
MapTooltip.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
MazeConstruction.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
Multiplayer.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
MusicCredits.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Network.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
NetworkStatus.cpp
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Remove more instances of format codes
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2020-11-27 18:54:56 +00:00 |
NewCampaign.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
NewRide.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
News.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
NewsOptions.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
ObjectLoadError.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Options.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Park.cpp
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Fix #13466: 'Build 5 roller coasters' excitement corrupted
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2020-12-23 21:34:04 +01:00 |
Player.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
Research.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
Ride.cpp
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Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
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2020-12-29 15:09:15 -03:00 |
RideConstruction.cpp
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Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
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2020-12-29 15:09:15 -03:00 |
RideList.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
SavePrompt.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
ScenarioSelect.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
Scenery.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
SceneryScatter.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
ServerList.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
ServerStart.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
ShortcutKeyChange.cpp
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Refactor UI/Interface Window to Title Case (#13367)
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2020-11-04 04:52:23 +00:00 |
ShortcutKeys.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
Sign.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
Staff.cpp
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Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
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2020-12-29 15:09:15 -03:00 |
StaffFirePrompt.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
StaffList.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
TextInput.cpp
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Do not format characters in text input
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2020-11-27 18:54:57 +00:00 |
Themes.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
TileInspector.cpp
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Close #12444: Refactor TILE_INSPECTOR_PAGE to use strong enum (#13134)
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2021-01-03 10:30:59 -03:00 |
TitleCommandEditor.cpp
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Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
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2020-12-29 15:09:15 -03:00 |
TitleEditor.cpp
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Close #12443: Refactor TITLE_SCRIPT to use strong enum (#13540)
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2020-12-10 08:01:54 -03:00 |
TitleExit.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
TitleLogo.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
TitleMenu.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
TitleOptions.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Tooltip.cpp
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Close #12993: Remove hardcoded {SMALLFONT}{BLACK} from tooltips
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2020-12-19 20:53:57 +01:00 |
TopToolbar.cpp
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Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
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2020-12-29 15:09:15 -03:00 |
TrackDesignManage.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
TrackDesignPlace.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
TrackList.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
ViewClipping.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
Viewport.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Water.cpp
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |
Window.h
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
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2020-11-27 00:14:20 -03:00 |