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About.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
AssetPacks.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Banner.cpp
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Add Object Entry Manager (#19332)
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2023-02-12 20:43:11 +00:00 |
Changelog.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Cheats.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
ClearScenery.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
CustomCurrency.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
DebugPaint.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
DemolishRidePrompt.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Dropdown.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
EditorBottomToolbar.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
EditorInventionsList.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
EditorObjectSelection.cpp
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Rename some variables
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2023-02-05 17:52:47 +02:00 |
EditorObjectiveOptions.cpp
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Raise max objective guests to 50000
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2023-02-22 13:43:26 +01:00 |
EditorScenarioOptions.cpp
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Close #12466: Add flag to use RCT1 interest (#19377)
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2023-02-12 21:23:05 +00:00 |
Error.cpp
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Fix GfxWrapString potentially corrupting the in/out buffer
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2023-02-14 09:50:05 +01:00 |
Finances.cpp
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Close #12466: Add flag to use RCT1 interest (#19377)
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2023-02-12 21:23:05 +00:00 |
Footpath.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
GameBottomToolbar.cpp
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Fix GfxWrapString potentially corrupting the in/out buffer
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2023-02-14 09:50:05 +01:00 |
Guest.cpp
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Refactor sprite_index to Id
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2023-01-27 19:21:57 +02:00 |
GuestList.cpp
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Refactor sprite_index to Id
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2023-01-27 19:21:57 +02:00 |
InstallTrack.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Land.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
LandRights.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
LoadSave.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Main.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Map.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
MapGen.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
MapTooltip.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
MazeConstruction.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Multiplayer.cpp
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Fix GfxWrapString potentially corrupting the in/out buffer
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2023-02-14 09:50:05 +01:00 |
NetworkStatus.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
NewCampaign.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
NewRide.cpp
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Return const RideObjectEntry*, refactor uses and fix related access
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2023-02-05 17:36:37 +02:00 |
News.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
NewsOptions.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
ObjectLoadError.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Options.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Park.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
PatrolArea.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Player.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
RefurbishRidePrompt.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Research.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Ride.cpp
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Vehicle/rename update flags (#19363)
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2023-02-12 22:32:16 +00:00 |
RideConstruction.cpp
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RideConstruction: Create constant for group box width (#19461)
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2023-02-22 09:08:44 -03:00 |
RideList.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
SavePrompt.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
ScenarioSelect.cpp
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Desnake some stuff, small string passing cleanup (#19388)
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2023-02-13 20:30:16 +00:00 |
Scenery.cpp
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Add "All Scenery" tab to scenery window
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2023-02-22 23:31:21 +00:00 |
SceneryScatter.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
ServerList.cpp
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Fix #19112: Text boxes not updated with empty strings (#19207)
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2023-01-23 21:20:27 +00:00 |
ServerStart.cpp
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Fix #19112: Text boxes not updated with empty strings (#19207)
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2023-01-23 21:20:27 +00:00 |
ShortcutKeys.cpp
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custom order for default shortcut keys
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2023-01-26 00:02:20 +01:00 |
Sign.cpp
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ObjectEntry Cleanup. FootpathItem, SceneryGroup, Water, LargeScenery (#19385)
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2023-02-15 21:35:16 +00:00 |
Staff.cpp
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Refactor sprite_index to Id
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2023-01-27 19:21:57 +02:00 |
StaffFirePrompt.cpp
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Refactor sprite_index to Id
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2023-01-27 19:21:57 +02:00 |
StaffList.cpp
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Add missing null check
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2023-02-19 23:06:05 +01:00 |
TextInput.cpp
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Replace GfxDrawStringNoFormatting() (#19414)
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2023-02-15 22:44:22 +00:00 |
Themes.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
TileInspector.cpp
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ObjectEntry Cleanup. FootpathItem, SceneryGroup, Water, LargeScenery (#19385)
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2023-02-15 21:35:16 +00:00 |
TitleExit.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
TitleLogo.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
TitleMenu.cpp
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Drop unused variables (#19267)
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2023-01-24 09:24:47 +00:00 |
TitleOptions.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Tooltip.cpp
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Fix GfxWrapString potentially corrupting the in/out buffer
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2023-02-14 09:50:05 +01:00 |
TopToolbar.cpp
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ObjectEntry Cleanup. FootpathItem, SceneryGroup, Water, LargeScenery (#19385)
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2023-02-15 21:35:16 +00:00 |
TrackDesignManage.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
TrackDesignPlace.cpp
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Use a dedicated Ride instance for previews
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2023-02-21 23:44:03 +02:00 |
TrackList.cpp
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Return const RideObjectEntry*, refactor uses and fix related access
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2023-02-05 17:36:37 +02:00 |
Transparency.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
ViewClipping.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Viewport.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Water.cpp
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |
Window.h
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Rename snake_case Class names (Remaining Bits) (#19237)
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2023-01-21 19:57:17 +00:00 |