OpenRCT2/src/openrct2.c

668 lines
20 KiB
C

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "audio/audio.h"
#include "audio/mixer.h"
#include "config.h"
#include "editor.h"
#include "game.h"
#include "hook.h"
#include "interface/chat.h"
#include "interface/themes.h"
#include "interface/window.h"
#include "interface/viewport.h"
#include "intro.h"
#include "localisation/localisation.h"
#include "network/http.h"
#include "network/network.h"
#include "object_list.h"
#include "openrct2.h"
#include "platform/crash.h"
#include "platform/platform.h"
#include "ride/ride.h"
#include "title.h"
#include "util/sawyercoding.h"
#include "util/util.h"
#include "version.h"
#include "world/mapgen.h"
#if defined(__unix__) || defined(__MACOSX__)
#include <sys/mman.h>
#include <errno.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#endif // defined(__unix__) || defined(__MACOSX__)
int gExitCode;
#if defined(USE_MMAP) && (defined(__unix__) || defined(__MACOSX__)) && !defined(NO_RCT2)
static int fdData = -1;
#endif
#if defined(__unix__) && !defined(NO_RCT2)
static char * segments = (char *)(GOOD_PLACE_FOR_DATA_SEGMENT);
#endif
int gOpenRCT2StartupAction = STARTUP_ACTION_TITLE;
utf8 gOpenRCT2StartupActionPath[512] = { 0 };
utf8 gExePath[MAX_PATH];
utf8 gCustomUserDataPath[MAX_PATH] = { 0 };
utf8 gCustomOpenrctDataPath[MAX_PATH] = { 0 };
utf8 gCustomRCT2DataPath[MAX_PATH] = { 0 };
utf8 gCustomPassword[MAX_PATH] = { 0 };
// This should probably be changed later and allow a custom selection of things to initialise like SDL_INIT
bool gOpenRCT2Headless = false;
bool gOpenRCT2ShowChangelog;
bool gOpenRCT2SilentBreakpad;
#ifndef DISABLE_NETWORK
// OpenSSL's message digest context used for calculating sprite checksums
EVP_MD_CTX *gHashCTX = NULL;
#endif // DISABLE_NETWORK
/** If set, will end the OpenRCT2 game loop. Intentially private to this module so that the flag can not be set back to 0. */
int _finished;
// Used for object movement tweening
static rct_xyz16 _spritelocations1[MAX_SPRITES], _spritelocations2[MAX_SPRITES];
static void openrct2_loop();
static void openrct2_setup_rct2_hooks();
void openrct2_write_full_version_info(utf8 *buffer, size_t bufferSize)
{
utf8 *ch = buffer;
// Name and version
safe_strcpy(ch, OPENRCT2_NAME ", v" OPENRCT2_VERSION, bufferSize - (ch - buffer));
ch = strchr(ch, '\0');
// Build information
if (!str_is_null_or_empty(gGitBranch)) {
snprintf(ch, bufferSize - (ch - buffer), "-%s", gGitBranch);
ch = strchr(ch, '\0');
}
if (!str_is_null_or_empty(gCommitSha1Short)) {
snprintf(ch, bufferSize - (ch - buffer), " build %s", gCommitSha1Short);
ch = strchr(ch, '\0');
}
if (!str_is_null_or_empty(gBuildServer)) {
snprintf(ch, bufferSize - (ch - buffer), " provided by %s", gBuildServer);
ch = strchr(ch, '\0');
}
#if DEBUG
snprintf(ch, bufferSize - (ch - buffer), " (DEBUG)");
#endif
}
static void openrct2_copy_files_over(const utf8 *originalDirectory, const utf8 *newDirectory, const utf8 *extension)
{
utf8 *ch, filter[MAX_PATH], oldPath[MAX_PATH], newPath[MAX_PATH];
int fileEnumHandle;
file_info fileInfo;
if (!platform_ensure_directory_exists(newDirectory)) {
log_error("Could not create directory %s.", newDirectory);
return;
}
// Create filter path
safe_strcpy(filter, originalDirectory, sizeof(filter));
ch = strchr(filter, '*');
if (ch != NULL)
*ch = 0;
safe_strcat_path(filter, "*", sizeof(filter));
path_append_extension(filter, extension, sizeof(filter));
fileEnumHandle = platform_enumerate_files_begin(filter);
while (platform_enumerate_files_next(fileEnumHandle, &fileInfo)) {
safe_strcpy(newPath, newDirectory, sizeof(newPath));
safe_strcat_path(newPath, fileInfo.path, sizeof(newPath));
safe_strcpy(oldPath, originalDirectory, sizeof(oldPath));
ch = strchr(oldPath, '*');
if (ch != NULL)
*ch = 0;
safe_strcat_path(oldPath, fileInfo.path, sizeof(oldPath));
if (!platform_file_exists(newPath))
platform_file_copy(oldPath, newPath, false);
}
platform_enumerate_files_end(fileEnumHandle);
fileEnumHandle = platform_enumerate_directories_begin(originalDirectory);
while (platform_enumerate_directories_next(fileEnumHandle, filter)) {
safe_strcpy(newPath, newDirectory, sizeof(newPath));
safe_strcat_path(newPath, filter, sizeof(newPath));
safe_strcpy(oldPath, originalDirectory, MAX_PATH);
ch = strchr(oldPath, '*');
if (ch != NULL)
*ch = 0;
safe_strcat_path(oldPath, filter, sizeof(oldPath));
if (!platform_ensure_directory_exists(newPath)) {
log_error("Could not create directory %s.", newPath);
return;
}
openrct2_copy_files_over(oldPath, newPath, extension);
}
platform_enumerate_directories_end(fileEnumHandle);
}
static void openrct2_set_exe_path()
{
platform_get_exe_path(gExePath, sizeof(gExePath));
log_verbose("Setting exe path to %s", gExePath);
}
/**
* Copy saved games and landscapes to user directory
*/
static void openrct2_copy_original_user_files_over()
{
utf8 path[MAX_PATH];
platform_get_user_directory(path, "save", sizeof(path));
openrct2_copy_files_over((utf8*)gRCT2AddressSavedGamesPath, path, ".sv6");
platform_get_user_directory(path, "landscape", sizeof(path));
openrct2_copy_files_over((utf8*)gRCT2AddressLandscapesPath, path, ".sc6");
}
bool openrct2_initialise()
{
utf8 userPath[MAX_PATH];
#ifndef DISABLE_NETWORK
gHashCTX = EVP_MD_CTX_create();
assert(gHashCTX != NULL);
#endif // DISABLE_NETWORK
platform_resolve_openrct_data_path();
platform_resolve_user_data_path();
platform_get_user_directory(userPath, NULL, sizeof(userPath));
if (!platform_ensure_directory_exists(userPath)) {
log_fatal("Could not create user directory (do you have write access to your documents folder?)");
return false;
}
crash_init();
if (!openrct2_setup_rct2_segment()) {
log_fatal("Unable to load RCT2 data sector");
return false;
}
openrct2_set_exe_path();
config_set_defaults();
if (!config_open_default()) {
if (!config_find_or_browse_install_directory()) {
gConfigGeneral.last_run_version = strndup(OPENRCT2_VERSION, strlen(OPENRCT2_VERSION));
config_save_default();
utf8 path[MAX_PATH];
config_get_default_path(path, sizeof(path));
log_fatal("An RCT2 install directory must be specified! Please edit \"game_path\" in %s.", path);
return false;
}
}
gOpenRCT2ShowChangelog = true;
if (gConfigGeneral.last_run_version != NULL && (strcmp(gConfigGeneral.last_run_version, OPENRCT2_VERSION) == 0))
gOpenRCT2ShowChangelog = false;
gConfigGeneral.last_run_version = strndup(OPENRCT2_VERSION, strlen(OPENRCT2_VERSION));
config_save_default();
// TODO add configuration option to allow multiple instances
// if (!gOpenRCT2Headless && !platform_lock_single_instance()) {
// log_fatal("OpenRCT2 is already running.");
// return false;
// }
if (!rct2_init_directories()) {
return false;
}
if (!rct2_startup_checks()) {
return false;
}
if (!gOpenRCT2Headless) {
audio_init();
audio_populate_devices();
}
if (!language_open(gConfigGeneral.language)) {
log_error("Failed to open configured language...");
if (!language_open(LANGUAGE_ENGLISH_UK)) {
log_fatal("Failed to open fallback language...");
return false;
}
}
http_init();
theme_manager_initialise();
title_sequences_set_default();
title_sequences_load_presets();
openrct2_setup_rct2_hooks();
if (!rct2_init())
return false;
chat_init();
openrct2_copy_original_user_files_over();
return true;
}
/**
* Launches the game, after command line arguments have been parsed and processed.
*/
void openrct2_launch()
{
if (openrct2_initialise()) {
gIntroState = INTRO_STATE_NONE;
if((gOpenRCT2StartupAction == STARTUP_ACTION_TITLE) && gConfigGeneral.play_intro)
gOpenRCT2StartupAction = STARTUP_ACTION_INTRO;
switch (gOpenRCT2StartupAction) {
case STARTUP_ACTION_INTRO:
gIntroState = INTRO_STATE_PUBLISHER_BEGIN;
title_load();
break;
case STARTUP_ACTION_TITLE:
title_load();
break;
case STARTUP_ACTION_OPEN:
assert(gOpenRCT2StartupActionPath != NULL);
if (!rct2_open_file(gOpenRCT2StartupActionPath)) {
fprintf(stderr, "Failed to load '%s'", gOpenRCT2StartupActionPath);
title_load();
break;
}
gScreenFlags = SCREEN_FLAGS_PLAYING;
#ifndef DISABLE_NETWORK
if (gNetworkStart == NETWORK_MODE_SERVER) {
if (gNetworkStartPort == 0) {
gNetworkStartPort = gConfigNetwork.default_port;
}
if (str_is_null_or_empty(gCustomPassword)) {
network_set_password(gConfigNetwork.default_password);
}
else {
network_set_password(gCustomPassword);
}
network_begin_server(gNetworkStartPort);
}
#endif // DISABLE_NETWORK
break;
case STARTUP_ACTION_EDIT:
if (strlen(gOpenRCT2StartupActionPath) == 0) {
editor_load();
} else {
if (!editor_load_landscape(gOpenRCT2StartupActionPath)) {
title_load();
}
}
break;
}
#ifndef DISABLE_NETWORK
if (gNetworkStart == NETWORK_MODE_CLIENT) {
if (gNetworkStartPort == 0) {
gNetworkStartPort = gConfigNetwork.default_port;
}
network_begin_client(gNetworkStartHost, gNetworkStartPort);
}
#endif // DISABLE_NETWORK
openrct2_loop();
}
openrct2_dispose();
// HACK Some threads are still running which causes the game to not terminate. Investigation required!
exit(gExitCode);
}
void openrct2_dispose()
{
network_close();
http_dispose();
language_close_all();
rct2_dispose();
config_release();
#ifndef DISABLE_NETWORK
EVP_MD_CTX_destroy(gHashCTX);
#endif // DISABLE_NETWORK
#if defined(USE_MMAP) && (defined(__unix__) || defined(__MACOSX__)) && !defined(NO_RCT2)
munmap(segments, 12079104);
close(fdData);
#endif
platform_free();
}
/**
* Determines whether its worth tweening a sprite or not when frame smoothing is on.
*/
static bool sprite_should_tween(rct_sprite *sprite)
{
switch (sprite->unknown.linked_list_type_offset >> 1) {
case SPRITE_LIST_VEHICLE:
case SPRITE_LIST_PEEP:
case SPRITE_LIST_UNKNOWN:
return true;
}
return false;
}
/**
* Run the main game loop until the finished flag is set at 40fps (25ms interval).
*/
static void openrct2_loop()
{
uint32 currentTick, ticksElapsed, lastTick = 0;
static uint32 uncapTick = 0;
static int fps = 0;
static uint32 secondTick = 0;
log_verbose("begin openrct2 loop");
_finished = 0;
do {
bool is_minimised = (SDL_GetWindowFlags(gWindow) & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_HIDDEN)) != 0;
if (gConfigGeneral.uncap_fps && gGameSpeed <= 4 && !gOpenRCT2Headless && !is_minimised) {
currentTick = SDL_GetTicks();
if (uncapTick == 0) {
// Reset sprite locations
uncapTick = SDL_GetTicks();
openrct2_reset_object_tween_locations();
}
// Limit number of updates per loop (any long pauses or debugging can make this update for a very long time)
if (currentTick - uncapTick > 25 * 60) {
uncapTick = currentTick - 25 - 1;
}
platform_process_messages();
while (uncapTick <= currentTick && currentTick - uncapTick > 25) {
// Get the original position of each sprite
store_sprite_locations(_spritelocations1);
// Update the game so the sprite positions update
rct2_update();
// Get the next position of each sprite
store_sprite_locations(_spritelocations2);
uncapTick += 25;
}
// Tween the position of each sprite from the last position to the new position based on the time between the last
// tick and the next tick.
float nudge = 1 - ((float)(currentTick - uncapTick) / 25);
for (uint16 i = 0; i < MAX_SPRITES; i++) {
if (!sprite_should_tween(get_sprite(i)))
continue;
sprite_set_coordinates(
_spritelocations2[i].x + (sint16)((_spritelocations1[i].x - _spritelocations2[i].x) * nudge),
_spritelocations2[i].y + (sint16)((_spritelocations1[i].y - _spritelocations2[i].y) * nudge),
_spritelocations2[i].z + (sint16)((_spritelocations1[i].z - _spritelocations2[i].z) * nudge),
get_sprite(i)
);
invalidate_sprite_2(get_sprite(i));
}
platform_draw();
if (wrl_is_gamebar_visible()) {
printf("game bar is visible\n");
}
fps++;
if (SDL_GetTicks() - secondTick >= 1000) {
fps = 0;
secondTick = SDL_GetTicks();
}
// Restore the real positions of the sprites so they aren't left at the mid-tween positions
for (uint16 i = 0; i < MAX_SPRITES; i++) {
if (!sprite_should_tween(get_sprite(i)))
continue;
invalidate_sprite_2(get_sprite(i));
sprite_set_coordinates(_spritelocations2[i].x, _spritelocations2[i].y, _spritelocations2[i].z, get_sprite(i));
}
} else {
uncapTick = 0;
currentTick = SDL_GetTicks();
ticksElapsed = currentTick - lastTick;
if (ticksElapsed < 25) {
SDL_Delay(25 - ticksElapsed);
lastTick += 25;
} else {
lastTick = currentTick;
}
platform_process_messages();
rct2_update();
if (!is_minimised) {
platform_draw();
}
}
} while (!_finished);
}
/**
* Causes the OpenRCT2 game loop to finish.
*/
void openrct2_finish()
{
_finished = 1;
}
void openrct2_reset_object_tween_locations()
{
for (uint16 i = 0; i < MAX_SPRITES; i++) {
_spritelocations1[i].x = _spritelocations2[i].x = get_sprite(i)->unknown.x;
_spritelocations1[i].y = _spritelocations2[i].y = get_sprite(i)->unknown.y;
_spritelocations1[i].z = _spritelocations2[i].z = get_sprite(i)->unknown.z;
}
}
static void openrct2_get_segment_data_path(char * buffer, size_t bufferSize)
{
platform_get_exe_path(buffer, bufferSize);
safe_strcat_path(buffer, "openrct2_data", bufferSize);
}
/**
* Loads RCT2's data model and remaps the addresses.
* @returns true if the data integrity check succeeded, otherwise false.
*/
bool openrct2_setup_rct2_segment()
{
// OpenRCT2 on Linux and macOS is wired to have the original Windows PE sections loaded
// necessary. Windows does not need to do this as OpenRCT2 runs as a DLL loaded from the Windows PE.
int len = 0x01429000 - 0x8a4000; // 0xB85000, 12079104 bytes or around 11.5MB
int err = 0;
// in some configurations err and len may be unused
UNUSED(err);
UNUSED(len);
#if defined(USE_MMAP) && (defined(__unix__) || defined(__MACOSX__)) && !defined(NO_RCT2)
#define RDATA_OFFSET 0x004A4000
#define DATASEG_OFFSET 0x005E2000
// Using PE-bear I was able to figure out all the needed addresses to be filled.
// There are three sections to be loaded: .rdata, .data and .text, plus another
// one to be mapped: DATASEG.
// Out of the three, two can simply be mmapped into memory, while the third one,
// .data has a virtual size which is much completely different to its file size
// (even when taking page-alignment into consideration)
//
// The sections are as follows (dump from gdb)
// [0] 0x401000->0x6f7000 at 0x00001000: .text ALLOC LOAD READONLY CODE HAS_CONTENTS
// [1] 0x6f7000->0x8a325d at 0x002f7000: CODESEG ALLOC LOAD READONLY CODE HAS_CONTENTS
// [2] 0x8a4000->0x9a5894 at 0x004a4000: .rdata ALLOC LOAD DATA HAS_CONTENTS
// [3] 0x9a6000->0x9e2000 at 0x005a6000: .data ALLOC LOAD DATA HAS_CONTENTS
// [4] 0x1428000->0x14282bc at 0x005e2000: DATASEG ALLOC LOAD DATA HAS_CONTENTS
// [5] 0x1429000->0x1452000 at 0x005e3000: .cms_t ALLOC LOAD READONLY CODE HAS_CONTENTS
// [6] 0x1452000->0x14aaf3e at 0x0060c000: .cms_d ALLOC LOAD DATA HAS_CONTENTS
// [7] 0x14ab000->0x14ac58a at 0x00665000: .idata ALLOC LOAD READONLY DATA HAS_CONTENTS
// [8] 0x14ad000->0x14b512f at 0x00667000: .rsrc ALLOC LOAD DATA HAS_CONTENTS
//
// .data section, however, has virtual size of 0xA81C3C, and so
// 0x9a6000 + 0xA81C3C = 0x1427C3C, which after alignment to page size becomes
// 0x1428000, which can be seen as next section, DATASEG
//
// The data is now loaded into memory with a linker script, which proves to
// be more reliable, as mallocs that happen before we reach segment setup
// could have already taken the space we need.
// TODO: UGLY, UGLY HACK!
//off_t file_size = 6750208;
utf8 segmentDataPath[MAX_PATH];
openrct2_get_segment_data_path(segmentDataPath, sizeof(segmentDataPath));
fdData = open(segmentDataPath, O_RDONLY);
if (fdData < 0)
{
log_fatal("failed to load openrct2_data");
exit(1);
}
log_warning("%p", GOOD_PLACE_FOR_DATA_SEGMENT);
segments = mmap((void *)(GOOD_PLACE_FOR_DATA_SEGMENT), len, PROT_EXEC | PROT_READ | PROT_WRITE, MAP_PRIVATE, fdData, 0);
log_warning("%p", segments);
if ((uintptr_t)segments != GOOD_PLACE_FOR_DATA_SEGMENT) {
perror("mmap");
return false;
}
#endif // defined(USE_MMAP) && (defined(__unix__) || defined(__MACOSX__))
#if defined(__unix__) && !defined(NO_RCT2)
int pageSize = getpagesize();
int numPages = (len + pageSize - 1) / pageSize;
unsigned char *dummy = malloc(numPages);
err = mincore((void *)segments, len, dummy);
bool pagesMissing = false;
if (err != 0)
{
err = errno;
#ifdef __LINUX__
// On Linux ENOMEM means all requested range is unmapped
if (err != ENOMEM)
{
pagesMissing = true;
perror("mincore");
}
#else
pagesMissing = true;
perror("mincore");
#endif // __LINUX__
} else {
for (int i = 0; i < numPages; i++)
{
if (dummy[i] != 1)
{
pagesMissing = true;
void *start = (void *)segments + i * pageSize;
void *end = (void *)segments + (i + 1) * pageSize - 1;
log_warning("required page %p - %p is not in memory!", start, end);
}
}
}
free(dummy);
if (pagesMissing)
{
log_error("At least one of required pages was not found in memory. This can cause segfaults later on.");
}
#if !defined(USE_MMAP)
// section: text
err = mprotect((void *)0x401000, 0x8a4000 - 0x401000, PROT_READ | PROT_EXEC | PROT_WRITE);
if (err != 0)
{
perror("mprotect");
}
#endif // !defined(USE_MMAP)
// section: rw data
err = mprotect((void *)segments, 0x01429000 - 0x8a4000, PROT_READ | PROT_WRITE);
if (err != 0)
{
perror("mprotect");
}
#endif // defined(__unix__)
#if defined(USE_MMAP) && defined(__WINDOWS__)
segments = VirtualAlloc((void *)(GOOD_PLACE_FOR_DATA_SEGMENT), len, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
if ((uintptr_t)segments != GOOD_PLACE_FOR_DATA_SEGMENT) {
log_error("VirtualAlloc, segments = %p, GetLastError = 0x%x", segments, GetLastError());
return false;
}
utf8 segmentDataPath[MAX_PATH];
openrct2_get_segment_data_path(segmentDataPath, sizeof(segmentDataPath));
SDL_RWops * rw = SDL_RWFromFile(segmentDataPath, "rb");
if (rw == NULL)
{
log_error("failed to load file");
return false;
}
if (SDL_RWread(rw, segments, len, 1) != 1) {
log_error("Unable to read chunk header!");
return false;
}
SDL_RWclose(rw);
#endif // defined(USE_MMAP) && defined(__WINDOWS__)
#if !defined(NO_RCT2) && defined(USE_MMAP)
// Check that the expected data is at various addresses.
// Start at 0x9a6000, which is start of .data, to skip the region containing addresses to DLL
// calls, which can be changed by windows/wine loader.
const uint32 c1 = sawyercoding_calculate_checksum((const uint8*)(segments + (uintptr_t)(0x009A6000 - 0x8a4000)), 0x009E0000 - 0x009A6000);
const uint32 c2 = sawyercoding_calculate_checksum((const uint8*)(segments + (uintptr_t)(0x01428000 - 0x8a4000)), 0x014282BC - 0x01428000);
const uint32 exp_c1 = 10114815;
const uint32 exp_c2 = 23564;
if (c1 != exp_c1 || c2 != exp_c2) {
log_warning("c1 = %u, expected %u, match %d", c1, exp_c1, c1 == exp_c1);
log_warning("c2 = %u, expected %u, match %d", c2, exp_c2, c2 == exp_c2);
return false;
}
#endif
return true;
}
/**
* Setup hooks to allow RCT2 to call OpenRCT2 functions instead.
*/
static void openrct2_setup_rct2_hooks()
{
// None for now
}