OpenRCT2/src/platform/WindowsAPI.cpp

74 lines
2.0 KiB
C++

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <SDL_platform.h>
#ifdef __WINDOWS__
#include <windows.foundation.h>
#include <windows.gaming.ui.h>
#include <wrl/client.h>
#include <wrl/wrappers/corewrappers.h>
#pragma comment(lib, "runtimeobject.lib")
using namespace ABI::Windows::Gaming::UI;
using namespace ABI::Windows::Foundation;
using namespace Microsoft::WRL;
using namespace Microsoft::WRL::Details;
using namespace Microsoft::WRL::Wrappers;
static bool _wrlInitialised;
static ComPtr<IGameBarStatics> _gameBar;
extern "C"
{
void wrl_initialise()
{
if (SUCCEEDED(Initialize(RO_INIT_MULTITHREADED)))
{
_wrlInitialised = true;
// Get a GameBar instance
GetActivationFactory(HStringReference(RuntimeClass_Windows_Gaming_UI_GameBar).Get(), &_gameBar);
}
}
void wrl_dispose()
{
if (_wrlInitialised)
{
_gameBar = nullptr;
Uninitialize();
}
}
bool wrl_is_gamebar_visible()
{
if (_gameBar != nullptr)
{
boolean value;
if (SUCCEEDED(_gameBar->get_Visible(&value)))
{
return value != 0;
}
}
return false;
}
}
#endif