mirror of https://github.com/OpenRCT2/OpenRCT2.git
74 lines
2.0 KiB
C++
74 lines
2.0 KiB
C++
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include <SDL_platform.h>
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#ifdef __WINDOWS__
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#include <windows.foundation.h>
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#include <windows.gaming.ui.h>
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#include <wrl/client.h>
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#include <wrl/wrappers/corewrappers.h>
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#pragma comment(lib, "runtimeobject.lib")
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using namespace ABI::Windows::Gaming::UI;
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using namespace ABI::Windows::Foundation;
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using namespace Microsoft::WRL;
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using namespace Microsoft::WRL::Details;
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using namespace Microsoft::WRL::Wrappers;
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static bool _wrlInitialised;
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static ComPtr<IGameBarStatics> _gameBar;
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extern "C"
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{
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void wrl_initialise()
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{
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if (SUCCEEDED(Initialize(RO_INIT_MULTITHREADED)))
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{
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_wrlInitialised = true;
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// Get a GameBar instance
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GetActivationFactory(HStringReference(RuntimeClass_Windows_Gaming_UI_GameBar).Get(), &_gameBar);
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}
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}
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void wrl_dispose()
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{
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if (_wrlInitialised)
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{
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_gameBar = nullptr;
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Uninitialize();
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}
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}
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bool wrl_is_gamebar_visible()
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{
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if (_gameBar != nullptr)
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{
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boolean value;
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if (SUCCEEDED(_gameBar->get_Visible(&value)))
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{
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return value != 0;
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}
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}
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return false;
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}
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}
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#endif
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