OpenRCT2/src/openrct2/drawing/Drawing.Sprite.cpp

892 lines
29 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2024 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Drawing.h"
#include "../Context.h"
#include "../OpenRCT2.h"
#include "../PlatformEnvironment.h"
#include "../config/Config.h"
#include "../core/FileStream.h"
#include "../core/MemoryStream.h"
#include "../core/Path.hpp"
#include "../platform/Platform.h"
#include "../sprites.h"
#include "../ui/UiContext.h"
#include "../util/Util.h"
#include "ScrollingText.h"
#include <memory>
#include <stdexcept>
#include <vector>
using namespace OpenRCT2;
using namespace OpenRCT2::Ui;
/**
* 12 elements from 0xF3 are the peep top colour, 12 elements from 0xCA are peep trouser colour
*
* rct2: 0x0009ABE0C
*/
// clang-format off
static thread_local uint8_t secondaryRemapPalette[256] = {
0x00, 0xF3, 0xF4, 0xF5, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,
0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF,
0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF,
0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF,
};
/** rct2: 0x009ABF0C */
static thread_local uint8_t tertiaryRemapPalette[256] = {
0x00, 0xF3, 0xF4, 0xF5, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,
0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF,
0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF,
0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF,
};
constexpr struct
{
int start;
int32_t x_offset;
int32_t y_offset;
}
sprite_peep_pickup_starts[15] =
{
{SPR_PEEP_PICKUP_GUEST_START, 0, 15},
{SPR_PEEP_PICKUP_HANDYMAN_START, 1, 18},
{SPR_PEEP_PICKUP_MECHANIC_START, 3, 22},
{SPR_PEEP_PICKUP_GUARD_START, 3, 15},
{SPR_PEEP_PICKUP_PANDA_START, -1, 19},
{SPR_PEEP_PICKUP_TIGER_START, -1, 17},
{SPR_PEEP_PICKUP_ELEPHANT_START, -1, 17},
{SPR_PEEP_PICKUP_GORILLA_START, 0, 17},
{SPR_PEEP_PICKUP_SNOWMAN_START, -1, 16},
{SPR_PEEP_PICKUP_KNIGHT_START, -2, 17},
{SPR_PEEP_PICKUP_BANDIT_START, 0, 16},
{SPR_PEEP_PICKUP_PIRATE_START, 0, 16},
{SPR_PEEP_PICKUP_SHERIFF_START, 0, 16},
{SPR_PEEP_PICKUP_ASTRONAUT_START, 0, 16},
{SPR_PEEP_PICKUP_ROMAN_START, -1, 17},
};
static inline uint32_t rctc_to_rct2_index(uint32_t image)
{
if ( image < 1542) return image;
if (image >= 1574 && image < 4983) return image - 32;
if (image >= 4986 && image < 17189) return image - 35;
if (image >= 17191 && image < 18121) return image - 37;
if (image >= 18123 && image < 23800) return image - 39;
if (image >= 23804 && image < 24670) return image - 43;
if (image >= 24674 && image < 28244) return image - 47;
if (image >= 28246 ) return image - 49;
throw std::runtime_error("Invalid RCTC g1.dat file");
}
// clang-format on
static void ReadAndConvertGxDat(IStream* stream, size_t count, bool is_rctc, G1Element* elements)
{
auto g1Elements32 = std::make_unique<RCTG1Element[]>(count);
stream->Read(g1Elements32.get(), count * sizeof(RCTG1Element));
if (is_rctc)
{
// Process RCTC's g1.dat file
uint32_t rctc = 0;
for (size_t i = 0; i < SPR_G1_END; ++i)
{
// RCTC's g1.dat has a number of additional elements
// added between the RCT2 elements. This switch
// statement skips over the elements we don't want.
switch (i)
{
case 1542:
rctc += 32;
break;
case 23761:
case 24627:
rctc += 4;
break;
case 4951:
rctc += 3;
break;
case 17154:
case 18084:
case 28197:
rctc += 2;
break;
}
const RCTG1Element& src = g1Elements32[rctc];
// Double cast to silence compiler warning about casting to
// pointer from integer of mismatched length.
elements[i].offset = reinterpret_cast<uint8_t*>(static_cast<uintptr_t>(src.offset));
elements[i].width = src.width;
elements[i].height = src.height;
elements[i].x_offset = src.x_offset;
elements[i].y_offset = src.y_offset;
elements[i].flags = src.flags;
if (src.flags & G1_FLAG_HAS_ZOOM_SPRITE)
{
elements[i].zoomed_offset = static_cast<int32_t>(i - rctc_to_rct2_index(rctc - src.zoomed_offset));
}
else
{
elements[i].zoomed_offset = src.zoomed_offset;
}
++rctc;
}
// The pincer graphic for picking up peeps is different in
// RCTC, and the sprites have different offsets to accommodate
// the change. This reverts the offsets to their RCT2 values.
for (const auto& animation : sprite_peep_pickup_starts)
{
for (int i = 0; i < SPR_PEEP_PICKUP_COUNT; ++i)
{
elements[animation.start + i].x_offset -= animation.x_offset;
elements[animation.start + i].y_offset -= animation.y_offset;
}
}
}
else
{
for (size_t i = 0; i < count; i++)
{
const RCTG1Element& src = g1Elements32[i];
// Double cast to silence compiler warning about casting to
// pointer from integer of mismatched length.
elements[i].offset = reinterpret_cast<uint8_t*>(static_cast<uintptr_t>(src.offset));
elements[i].width = src.width;
elements[i].height = src.height;
elements[i].x_offset = src.x_offset;
elements[i].y_offset = src.y_offset;
elements[i].flags = src.flags;
elements[i].zoomed_offset = src.zoomed_offset;
}
}
}
void MaskScalar(
int32_t width, int32_t height, const uint8_t* RESTRICT maskSrc, const uint8_t* RESTRICT colourSrc, uint8_t* RESTRICT dst,
int32_t maskWrap, int32_t colourWrap, int32_t dstWrap)
{
for (int32_t yy = 0; yy < height; yy++)
{
for (int32_t xx = 0; xx < width; xx++)
{
uint8_t colour = (*colourSrc) & (*maskSrc);
if (colour != 0)
{
*dst = colour;
}
maskSrc++;
colourSrc++;
dst++;
}
maskSrc += maskWrap;
colourSrc += colourWrap;
dst += dstWrap;
}
}
static Gx _g1 = {};
static Gx _g2 = {};
static Gx _csg = {};
static G1Element _scrollingText[MaxScrollingTextEntries]{};
static bool _csgLoaded = false;
static G1Element _g1Temp = {};
static std::vector<G1Element> _imageListElements;
bool gTinyFontAntiAliased = false;
/**
*
* rct2: 0x00678998
*/
bool GfxLoadG1(const IPlatformEnvironment& env)
{
LOG_VERBOSE("GfxLoadG1(...)");
try
{
auto path = env.FindFile(DIRBASE::RCT2, DIRID::DATA, u8"g1.dat");
auto fs = FileStream(path, FILE_MODE_OPEN);
_g1.header = fs.ReadValue<RCTG1Header>();
LOG_VERBOSE("g1.dat, number of entries: %u", _g1.header.num_entries);
if (_g1.header.num_entries < SPR_G1_END)
{
throw std::runtime_error("Not enough elements in g1.dat");
}
// Read element headers
bool is_rctc = _g1.header.num_entries == SPR_RCTC_G1_END;
_g1.elements.resize(_g1.header.num_entries);
ReadAndConvertGxDat(&fs, _g1.header.num_entries, is_rctc, _g1.elements.data());
gTinyFontAntiAliased = is_rctc;
// Read element data
_g1.data = fs.ReadArray<uint8_t>(_g1.header.total_size);
// Fix entry data offsets
for (uint32_t i = 0; i < _g1.header.num_entries; i++)
{
_g1.elements[i].offset += reinterpret_cast<uintptr_t>(_g1.data.get());
}
return true;
}
catch (const std::exception&)
{
_g1.elements.clear();
_g1.elements.shrink_to_fit();
LOG_FATAL("Unable to load g1 graphics");
if (!gOpenRCT2Headless)
{
auto uiContext = GetContext()->GetUiContext();
uiContext->ShowMessageBox("Unable to load g1.dat. Your RollerCoaster Tycoon 2 path may be incorrectly set.");
}
return false;
}
}
void GfxUnloadG1()
{
_g1.data.reset();
_g1.elements.clear();
_g1.elements.shrink_to_fit();
}
void GfxUnloadG2()
{
_g2.data.reset();
_g2.elements.clear();
_g2.elements.shrink_to_fit();
}
void GfxUnloadCsg()
{
_csg.data.reset();
_csg.elements.clear();
_csg.elements.shrink_to_fit();
}
bool GfxLoadG2()
{
LOG_VERBOSE("GfxLoadG2()");
auto env = GetContext()->GetPlatformEnvironment();
std::string path = Path::Combine(env->GetDirectoryPath(DIRBASE::OPENRCT2), u8"g2.dat");
try
{
auto fs = FileStream(path, FILE_MODE_OPEN);
_g2.header = fs.ReadValue<RCTG1Header>();
// Read element headers
_g2.elements.resize(_g2.header.num_entries);
ReadAndConvertGxDat(&fs, _g2.header.num_entries, false, _g2.elements.data());
// Read element data
_g2.data = fs.ReadArray<uint8_t>(_g2.header.total_size);
if (_g2.header.num_entries != G2_SPRITE_COUNT)
{
std::string errorMessage = "Mismatched g2.dat size.\nExpected: " + std::to_string(G2_SPRITE_COUNT) + "\nActual: "
+ std::to_string(_g2.header.num_entries) + "\ng2.dat may be installed improperly.\nPath to g2.dat: " + path;
LOG_ERROR(errorMessage.c_str());
if (!gOpenRCT2Headless)
{
auto uiContext = GetContext()->GetUiContext();
uiContext->ShowMessageBox(errorMessage);
uiContext->ShowMessageBox("Warning: You may experience graphical glitches if you continue. It's recommended "
"that you update g2.dat if you're seeing this message");
}
}
// Fix entry data offsets
for (uint32_t i = 0; i < _g2.header.num_entries; i++)
{
_g2.elements[i].offset += reinterpret_cast<uintptr_t>(_g2.data.get());
}
return true;
}
catch (const std::exception&)
{
_g2.elements.clear();
_g2.elements.shrink_to_fit();
LOG_FATAL("Unable to load g2 graphics");
if (!gOpenRCT2Headless)
{
auto uiContext = GetContext()->GetUiContext();
uiContext->ShowMessageBox("Unable to load g2.dat");
}
}
return false;
}
bool GfxLoadCsg()
{
LOG_VERBOSE("GfxLoadCsg()");
if (gConfigGeneral.RCT1Path.empty())
{
LOG_VERBOSE(" unable to load CSG, RCT1 path not set");
return false;
}
auto pathHeaderPath = FindCsg1idatAtLocation(gConfigGeneral.RCT1Path);
auto pathDataPath = FindCsg1datAtLocation(gConfigGeneral.RCT1Path);
try
{
auto fileHeader = FileStream(pathHeaderPath, FILE_MODE_OPEN);
auto fileData = FileStream(pathDataPath, FILE_MODE_OPEN);
size_t fileHeaderSize = fileHeader.GetLength();
size_t fileDataSize = fileData.GetLength();
_csg.header.num_entries = static_cast<uint32_t>(fileHeaderSize / sizeof(RCTG1Element));
_csg.header.total_size = static_cast<uint32_t>(fileDataSize);
if (!CsgIsUsable(_csg))
{
LOG_WARNING("Cannot load CSG1.DAT, it has too few entries. Only CSG1.DAT from Loopy Landscapes will work.");
return false;
}
// Read element headers
_csg.elements.resize(_csg.header.num_entries);
ReadAndConvertGxDat(&fileHeader, _csg.header.num_entries, false, _csg.elements.data());
// Read element data
_csg.data = fileData.ReadArray<uint8_t>(_csg.header.total_size);
// Fix entry data offsets
for (uint32_t i = 0; i < _csg.header.num_entries; i++)
{
_csg.elements[i].offset += reinterpret_cast<uintptr_t>(_csg.data.get());
// RCT1 used zoomed offsets that counted from the beginning of the file, rather than from the current sprite.
if (_csg.elements[i].flags & G1_FLAG_HAS_ZOOM_SPRITE)
{
_csg.elements[i].zoomed_offset = i - _csg.elements[i].zoomed_offset;
}
}
_csgLoaded = true;
return true;
}
catch (const std::exception&)
{
_csg.elements.clear();
_csg.elements.shrink_to_fit();
LOG_ERROR("Unable to load csg graphics");
return false;
}
}
std::optional<Gx> GfxLoadGx(const std::vector<uint8_t>& buffer)
{
try
{
OpenRCT2::MemoryStream istream(buffer.data(), buffer.size());
Gx gx;
gx.header = istream.ReadValue<RCTG1Header>();
// Read element headers
gx.elements.resize(gx.header.num_entries);
ReadAndConvertGxDat(&istream, gx.header.num_entries, false, gx.elements.data());
// Read element data
gx.data = istream.ReadArray<uint8_t>(gx.header.total_size);
return std::make_optional(std::move(gx));
}
catch (const std::exception&)
{
LOG_VERBOSE("Unable to load Gx graphics");
}
return std::nullopt;
}
static std::optional<PaletteMap> FASTCALL GfxDrawSpriteGetPalette(ImageId imageId)
{
if (!imageId.HasSecondary())
{
uint8_t paletteId = imageId.GetRemap();
if (!imageId.IsBlended())
{
paletteId &= 0x7F;
}
return GetPaletteMapForColour(paletteId);
}
auto paletteMap = PaletteMap(secondaryRemapPalette);
if (imageId.HasTertiary())
{
paletteMap = PaletteMap(tertiaryRemapPalette);
auto tertiaryPaletteMap = GetPaletteMapForColour(imageId.GetTertiary());
if (tertiaryPaletteMap.has_value())
{
paletteMap.Copy(
PALETTE_OFFSET_REMAP_TERTIARY, tertiaryPaletteMap.value(), PALETTE_OFFSET_REMAP_PRIMARY, PALETTE_LENGTH_REMAP);
}
}
auto primaryPaletteMap = GetPaletteMapForColour(imageId.GetPrimary());
if (primaryPaletteMap.has_value())
{
paletteMap.Copy(
PALETTE_OFFSET_REMAP_PRIMARY, primaryPaletteMap.value(), PALETTE_OFFSET_REMAP_PRIMARY, PALETTE_LENGTH_REMAP);
}
auto secondaryPaletteMap = GetPaletteMapForColour(imageId.GetSecondary());
if (secondaryPaletteMap.has_value())
{
paletteMap.Copy(
PALETTE_OFFSET_REMAP_SECONDARY, secondaryPaletteMap.value(), PALETTE_OFFSET_REMAP_PRIMARY, PALETTE_LENGTH_REMAP);
}
return paletteMap;
}
void FASTCALL GfxDrawSpriteSoftware(DrawPixelInfo& dpi, const ImageId imageId, const ScreenCoordsXY& spriteCoords)
{
if (imageId.HasValue())
{
auto palette = GfxDrawSpriteGetPalette(imageId);
if (!palette)
{
palette = PaletteMap::GetDefault();
}
GfxDrawSpritePaletteSetSoftware(dpi, imageId, spriteCoords, *palette);
}
}
/*
* rct: 0x0067A46E
* image_id (ebx) and also (0x00EDF81C)
* palette_pointer (0x9ABDA4)
* unknown_pointer (0x9E3CDC)
* dpi (edi)
* x (cx)
* y (dx)
*/
void FASTCALL GfxDrawSpritePaletteSetSoftware(
DrawPixelInfo& dpi, const ImageId imageId, const ScreenCoordsXY& coords, const PaletteMap& paletteMap)
{
int32_t x = coords.x;
int32_t y = coords.y;
const auto* g1 = GfxGetG1Element(imageId);
if (g1 == nullptr)
{
return;
}
if (dpi.zoom_level > ZoomLevel{ 0 } && (g1->flags & G1_FLAG_HAS_ZOOM_SPRITE))
{
DrawPixelInfo zoomed_dpi = dpi;
zoomed_dpi.bits = dpi.bits;
zoomed_dpi.x = dpi.x >> 1;
zoomed_dpi.y = dpi.y >> 1;
zoomed_dpi.height = dpi.height >> 1;
zoomed_dpi.width = dpi.width >> 1;
zoomed_dpi.pitch = dpi.pitch;
zoomed_dpi.zoom_level = dpi.zoom_level - 1;
const auto spriteCoords = ScreenCoordsXY{ x >> 1, y >> 1 };
GfxDrawSpritePaletteSetSoftware(
zoomed_dpi, imageId.WithIndex(imageId.GetIndex() - g1->zoomed_offset), spriteCoords, paletteMap);
return;
}
if (dpi.zoom_level > ZoomLevel{ 0 } && (g1->flags & G1_FLAG_NO_ZOOM_DRAW))
{
return;
}
// Its used super often so we will define it to a separate variable.
const auto zoom_level = dpi.zoom_level;
const int32_t zoom_mask = zoom_level > ZoomLevel{ 0 } ? zoom_level.ApplyTo(0xFFFFFFFF) : 0xFFFFFFFF;
if (zoom_level > ZoomLevel{ 0 } && g1->flags & G1_FLAG_RLE_COMPRESSION)
{
x -= ~zoom_mask;
y -= ~zoom_mask;
}
// This will be the height of the drawn image
int32_t height = g1->height;
// This is the start y coordinate on the destination
int16_t dest_start_y = y + g1->y_offset;
// For whatever reason the RLE version does not use
// the zoom mask on the y coordinate but does on x.
if (g1->flags & G1_FLAG_RLE_COMPRESSION)
{
dest_start_y -= dpi.y;
}
else
{
dest_start_y = (dest_start_y & zoom_mask) - dpi.y;
}
// This is the start y coordinate on the source
int32_t source_start_y = 0;
if (dest_start_y < 0)
{
// If the destination y is negative reduce the height of the
// image as we will cut off the bottom
height += dest_start_y;
// If the image is no longer visible nothing to draw
if (height <= 0)
{
return;
}
// The source image will start a further up the image
source_start_y -= dest_start_y;
// The destination start is now reset to 0
dest_start_y = 0;
}
else
{
if ((g1->flags & G1_FLAG_RLE_COMPRESSION) && zoom_level > ZoomLevel{ 0 })
{
source_start_y -= dest_start_y & ~zoom_mask;
height += dest_start_y & ~zoom_mask;
}
}
int32_t dest_end_y = dest_start_y + height;
if (dest_end_y > dpi.height)
{
// If the destination y is outside of the drawing
// image reduce the height of the image
height -= dest_end_y - dpi.height;
}
// If the image no longer has anything to draw
if (height <= 0)
return;
dest_start_y = zoom_level.ApplyInversedTo(dest_start_y);
// This will be the width of the drawn image
int32_t width = g1->width;
// This is the source start x coordinate
int32_t source_start_x = 0;
// This is the destination start x coordinate
int16_t dest_start_x = ((x + g1->x_offset + ~zoom_mask) & zoom_mask) - dpi.x;
if (dest_start_x < 0)
{
// If the destination is negative reduce the width
// image will cut off the side
width += dest_start_x;
// If there is no image to draw
if (width <= 0)
{
return;
}
// The source start will also need to cut off the side
source_start_x -= dest_start_x;
// Reset the destination to 0
dest_start_x = 0;
}
else
{
if ((g1->flags & G1_FLAG_RLE_COMPRESSION) && zoom_level > ZoomLevel{ 0 })
{
source_start_x -= dest_start_x & ~zoom_mask;
}
}
int32_t dest_end_x = dest_start_x + width;
if (dest_end_x > dpi.width)
{
// If the destination x is outside of the drawing area
// reduce the image width.
width -= dest_end_x - dpi.width;
// If there is no image to draw.
if (width <= 0)
return;
}
dest_start_x = zoom_level.ApplyInversedTo(dest_start_x);
uint8_t* dest_pointer = dpi.bits;
// Move the pointer to the start point of the destination
dest_pointer += (zoom_level.ApplyInversedTo(dpi.width) + dpi.pitch) * dest_start_y + dest_start_x;
DrawSpriteArgs args(imageId, paletteMap, *g1, source_start_x, source_start_y, width, height, dest_pointer);
GfxSpriteToBuffer(dpi, args);
}
void FASTCALL GfxSpriteToBuffer(DrawPixelInfo& dpi, const DrawSpriteArgs& args)
{
if (args.SourceImage.flags & G1_FLAG_RLE_COMPRESSION)
{
GfxRleSpriteToBuffer(dpi, args);
}
else if (!(args.SourceImage.flags & G1_FLAG_1))
{
GfxBmpSpriteToBuffer(dpi, args);
}
}
/**
* Draws the given colour image masked out by the given mask image. This can currently only cope with bitmap formatted mask and
* colour images. Presumably the original game never used RLE images for masking. Colour 0 represents transparent.
*
* rct2: 0x00681DE2
*/
void FASTCALL GfxDrawSpriteRawMaskedSoftware(
DrawPixelInfo& dpi, const ScreenCoordsXY& scrCoords, const ImageId maskImage, const ImageId colourImage)
{
int32_t left, top, right, bottom, width, height;
auto imgMask = GfxGetG1Element(maskImage);
auto imgColour = GfxGetG1Element(colourImage);
if (imgMask == nullptr || imgColour == nullptr)
{
return;
}
// Must have transparency in order to pass check
if (!(imgMask->flags & G1_FLAG_HAS_TRANSPARENCY) || !(imgColour->flags & G1_FLAG_HAS_TRANSPARENCY))
{
GfxDrawSpriteSoftware(dpi, colourImage, scrCoords);
return;
}
if (dpi.zoom_level != ZoomLevel{ 0 })
{
// TODO: Implement other zoom levels (probably not used though)
assert(false);
return;
}
width = std::min(imgMask->width, imgColour->width);
height = std::min(imgMask->height, imgColour->height);
auto offsetCoords = scrCoords + ScreenCoordsXY{ imgMask->x_offset, imgMask->y_offset };
left = std::max<int32_t>(dpi.x, offsetCoords.x);
top = std::max<int32_t>(dpi.y, offsetCoords.y);
right = std::min(dpi.x + dpi.width, offsetCoords.x + width);
bottom = std::min(dpi.y + dpi.height, offsetCoords.y + height);
width = right - left;
height = bottom - top;
if (width < 0 || height < 0)
return;
int32_t skipX = left - offsetCoords.x;
int32_t skipY = top - offsetCoords.y;
uint8_t const* maskSrc = imgMask->offset + (skipY * imgMask->width) + skipX;
uint8_t const* colourSrc = imgColour->offset + (skipY * imgColour->width) + skipX;
uint8_t* dst = dpi.bits + (left - dpi.x) + ((top - dpi.y) * (dpi.width + dpi.pitch));
int32_t maskWrap = imgMask->width - width;
int32_t colourWrap = imgColour->width - width;
int32_t dstWrap = ((dpi.width + dpi.pitch) - width);
MaskFn(width, height, maskSrc, colourSrc, dst, maskWrap, colourWrap, dstWrap);
}
const G1Element* GfxGetG1Element(const ImageId imageId)
{
return GfxGetG1Element(imageId.GetIndex());
}
const G1Element* GfxGetG1Element(ImageIndex image_id)
{
Guard::Assert(!gOpenRCT2NoGraphics, "GfxGetG1Element called on headless instance");
auto offset = static_cast<size_t>(image_id);
if (offset == 0x7FFFF || offset == ImageIndexUndefined)
{
return nullptr;
}
if (offset == SPR_TEMP)
{
return &_g1Temp;
}
if (offset < SPR_RCTC_G1_END)
{
if (offset < _g1.elements.size())
{
return &_g1.elements[offset];
}
}
else if (offset < SPR_G2_END)
{
size_t idx = offset - SPR_G2_BEGIN;
if (idx < _g2.header.num_entries)
{
return &_g2.elements[idx];
}
LOG_WARNING("Invalid entry in g2.dat requested, idx = %u. You may have to update your g2.dat.", idx);
}
else if (offset < SPR_CSG_END)
{
if (IsCsgLoaded())
{
size_t idx = offset - SPR_CSG_BEGIN;
if (idx < _csg.header.num_entries)
{
return &_csg.elements[idx];
}
LOG_WARNING("Invalid entry in csg.dat requested, idx = %u.", idx);
}
}
else if (offset < SPR_SCROLLING_TEXT_END)
{
size_t idx = offset - SPR_SCROLLING_TEXT_START;
if (idx < std::size(_scrollingText))
{
return &_scrollingText[idx];
}
}
else if (offset < SPR_IMAGE_LIST_END)
{
size_t idx = offset - SPR_IMAGE_LIST_BEGIN;
if (idx < _imageListElements.size())
{
return &_imageListElements[idx];
}
}
return nullptr;
}
void GfxSetG1Element(ImageIndex imageId, const G1Element* g1)
{
bool isTemp = imageId == SPR_TEMP;
bool isValid = (imageId >= SPR_IMAGE_LIST_BEGIN && imageId < SPR_IMAGE_LIST_END)
|| (imageId >= SPR_SCROLLING_TEXT_START && imageId < SPR_SCROLLING_TEXT_END);
#ifdef DEBUG
Guard::Assert(!gOpenRCT2NoGraphics, "GfxSetG1Element called on headless instance");
Guard::Assert(isValid || isTemp, "GfxSetG1Element called with unexpected image id");
Guard::Assert(g1 != nullptr, "g1 was nullptr");
#endif
if (g1 != nullptr)
{
if (isTemp)
{
_g1Temp = *g1;
}
else if (isValid)
{
if (imageId < SPR_RCTC_G1_END)
{
if (imageId < static_cast<ImageIndex>(_g1.elements.size()))
{
_g1.elements[imageId] = *g1;
}
}
else if (imageId < SPR_SCROLLING_TEXT_END)
{
size_t idx = static_cast<size_t>(imageId) - SPR_SCROLLING_TEXT_START;
if (idx < std::size(_scrollingText))
{
_scrollingText[idx] = *g1;
}
}
else
{
size_t idx = static_cast<size_t>(imageId) - SPR_IMAGE_LIST_BEGIN;
// Grow the element buffer if necessary
while (idx >= _imageListElements.size())
{
_imageListElements.resize(std::max<size_t>(256, _imageListElements.size() * 2));
}
_imageListElements[idx] = *g1;
}
}
}
}
bool IsCsgLoaded()
{
return _csgLoaded;
}
size_t G1CalculateDataSize(const G1Element* g1)
{
if (g1->flags & G1_FLAG_PALETTE)
{
return g1->width * 3;
}
if (g1->flags & G1_FLAG_RLE_COMPRESSION)
{
if (g1->offset == nullptr)
{
return 0;
}
auto idx = (g1->height - 1) * 2;
uint16_t offset = g1->offset[idx] | (g1->offset[idx + 1] << 8);
uint8_t* ptr = g1->offset + offset;
bool endOfLine = false;
do
{
uint8_t chunk0 = *ptr++;
ptr++; // offset
uint8_t chunkSize = chunk0 & 0x7F;
ptr += chunkSize;
endOfLine = (chunk0 & 0x80) != 0;
} while (!endOfLine);
return ptr - g1->offset;
}
return g1->width * g1->height;
}