mirror of https://github.com/OpenRCT2/OpenRCT2.git
594 lines
19 KiB
C
594 lines
19 KiB
C
/*****************************************************************************
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* Copyright (c) 2014 Ted John
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* This file is part of OpenRCT2.
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "../addresses.h"
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#include "../audio/audio.h"
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#include "../audio/mixer.h"
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#include "../config.h"
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#include "../interface/viewport.h"
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#include "../openrct2.h"
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#include "../world/sprite.h"
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#include "ride.h"
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#include "ride_data.h"
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#include "track.h"
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#include "vehicle.h"
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static void vehicle_update(rct_vehicle *vehicle);
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/**
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*
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* rct2: 0x006BB9FF
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*/
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void vehicle_update_sound_params(rct_vehicle* vehicle)
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{
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if (!(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) && (!(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_TRACK_DESIGNER) || RCT2_GLOBAL(0x0141F570, uint8) == 6)) {
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if (vehicle->sound1_id != (uint8)-1 || vehicle->sound2_id != (uint8)-1) {
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if (vehicle->sprite_left != (sint16)0x8000) {
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RCT2_GLOBAL(0x009AF5A0, sint16) = vehicle->sprite_left;
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RCT2_GLOBAL(0x009AF5A2, sint16) = vehicle->sprite_top;
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RCT2_GLOBAL(0x009AF5A4, sint16) = vehicle->sprite_right;
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RCT2_GLOBAL(0x009AF5A6, sint16) = vehicle->sprite_bottom;
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sint16 v4 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_x;
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sint16 v5 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_y;
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sint16 v6 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_width / 4;
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sint16 v7 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_height / 4;
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if (!RCT2_GLOBAL(0x00F438A8, rct_window*)->classification) {
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v4 -= v6;
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v5 -= v7;
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}
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if (v4 < RCT2_GLOBAL(0x009AF5A4, sint16) && v5 < RCT2_GLOBAL(0x009AF5A6, sint16)) {
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sint16 t8 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_width + v4;
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sint16 t9 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_height + v5;
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if (!RCT2_GLOBAL(0x00F438A8, rct_window*)->classification) {
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t8 += v6 + v6;
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t9 += v7 + v7;
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}
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if (t8 >= RCT2_GLOBAL(0x009AF5A0, sint16) && t9 >= RCT2_GLOBAL(0x009AF5A2, sint16)) {
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uint16 v9 = sub_6BC2F3(vehicle);
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rct_vehicle_sound_params* i;
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for (i = &gVehicleSoundParamsList[0]; i < gVehicleSoundParamsListEnd && v9 <= i->var_A; i++);
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if (i < &gVehicleSoundParamsList[countof(gVehicleSoundParamsList)]) {
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if (gVehicleSoundParamsListEnd < &gVehicleSoundParamsList[countof(gVehicleSoundParamsList)]) {
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gVehicleSoundParamsListEnd++;
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}
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rct_vehicle_sound_params* j = gVehicleSoundParamsListEnd - 1;
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while (j >= i) {
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j--;
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*(j + 1) = *j;
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}
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i->var_A = v9;
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int panx = (RCT2_GLOBAL(0x009AF5A0, sint16) / 2) + (RCT2_GLOBAL(0x009AF5A4, sint16) / 2) - RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_x;
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panx >>= RCT2_GLOBAL(0x00F438A4, rct_viewport*)->zoom;
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panx += RCT2_GLOBAL(0x00F438A4, rct_viewport*)->x;
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uint16 screenwidth = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, uint16);
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if (screenwidth < 64) {
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screenwidth = 64;
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}
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i->panx = ((((panx << 16) / screenwidth) - 0x8000) >> 4);
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int pany = (RCT2_GLOBAL(0x009AF5A2, sint16) / 2) + (RCT2_GLOBAL(0x009AF5A6, sint16) / 2) - RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_y;
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pany >>= RCT2_GLOBAL(0x00F438A4, rct_viewport*)->zoom;
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pany += RCT2_GLOBAL(0x00F438A4, rct_viewport*)->y;
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uint16 screenheight = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, uint16);
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if (screenheight < 64) {
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screenheight = 64;
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}
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i->pany = ((((pany << 16) / screenheight) - 0x8000) >> 4);
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sint32 v19 = vehicle->velocity;
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rct_ride_type* ride_type = GET_RIDE_ENTRY(vehicle->ride_subtype);
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uint8 test = ride_type->vehicles[vehicle->vehicle_type].var_5A;
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if (test & 1) {
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v19 *= 2;
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}
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if (v19 < 0) {
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v19 = -v19;
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}
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v19 >>= 5;
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v19 *= 5512;
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v19 >>= 14;
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v19 += 11025;
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v19 += 16 * vehicle->var_BF;
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i->frequency = (uint16)v19;
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i->id = vehicle->sprite_index;
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i->volume = 0;
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if (vehicle->x != (sint16)0x8000) {
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int tile_idx = (((vehicle->y & 0xFFE0) * 256) + (vehicle->x & 0xFFE0)) / 32;
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rct_map_element* map_element;
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for (map_element = RCT2_ADDRESS(RCT2_ADDRESS_TILE_MAP_ELEMENT_POINTERS, rct_map_element*)[tile_idx]; map_element->type & MAP_ELEMENT_TYPE_MASK; map_element++);
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if (map_element->base_height * 8 > vehicle->z) { // vehicle underground
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i->volume = 0x30;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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/**
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*
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* rct2: 0x006BC2F3
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*/
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int sub_6BC2F3(rct_vehicle* vehicle)
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{
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int result = 0;
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rct_vehicle* vehicle_temp = vehicle;
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do {
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result += vehicle_temp->var_46;
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} while (vehicle_temp->next_vehicle_on_train != (uint16)-1 && (vehicle_temp = GET_VEHICLE(vehicle_temp->next_vehicle_on_train)));
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sint32 v4 = vehicle->velocity;
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if (v4 < 0) {
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v4 = -v4;
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}
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result += ((uint16)v4) >> 13;
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rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[0];
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//rct_vehicle_sound* vehicle_sound = RCT2_ADDRESS(RCT2_ADDRESS_VEHICLE_SOUND_LIST, rct_vehicle_sound);
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while (vehicle_sound->id != vehicle->sprite_index) {
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vehicle_sound++;
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//if (vehicle_sound >= RCT2_GLOBAL(0x009AF42C, rct_vehicle_sound*)) {
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if (vehicle_sound >= &gVehicleSoundList[countof(gVehicleSoundList)]) {
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return result;
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}
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}
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return result + 300;
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}
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/**
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*
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* rct2: 0x006BBC6B
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*/
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void vehicle_sounds_update()
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{
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if (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, uint32) != -1 && !gGameSoundsOff && gConfigSound.sound && !gOpenRCT2Headless) {
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RCT2_GLOBAL(0x00F438A4, rct_viewport*) = (rct_viewport*)-1;
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rct_viewport* viewport = (rct_viewport*)-1;
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rct_window* window = RCT2_GLOBAL(RCT2_ADDRESS_NEW_WINDOW_PTR, rct_window*);
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while (1) {
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window--;
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if (window < RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_LIST, rct_window)) {
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break;
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}
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viewport = window->viewport;
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if (viewport && viewport->flags & VIEWPORT_FLAG_SOUND_ON) {
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break;
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}
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}
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RCT2_GLOBAL(0x00F438A4, rct_viewport*) = viewport;
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if (viewport != (rct_viewport*)-1) {
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if (window) {
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RCT2_GLOBAL(0x00F438A8, rct_window*) = window;
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RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 0;
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if (viewport->zoom) {
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RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 35;
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if (viewport->zoom != 1) {
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RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 70;
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}
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}
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}
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gVehicleSoundParamsListEnd = &gVehicleSoundParamsList[0];
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for (uint16 i = RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_START_VEHICLE, uint16); i != SPRITE_INDEX_NULL; i = g_sprite_list[i].vehicle.next) {
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vehicle_update_sound_params(&g_sprite_list[i].vehicle);
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}
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for(int i = 0; i < countof(gVehicleSoundList); i++){
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rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[i];
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if (vehicle_sound->id != (uint16)-1) {
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for (rct_vehicle_sound_params* vehicle_sound_params = &gVehicleSoundParamsList[0]; vehicle_sound_params != gVehicleSoundParamsListEnd; vehicle_sound_params++) {
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if (vehicle_sound->id == vehicle_sound_params->id) {
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goto label26;
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}
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}
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if (vehicle_sound->sound1_id != (uint16)-1) {
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Mixer_Stop_Channel(vehicle_sound->sound1_channel);
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}
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if (vehicle_sound->sound2_id != (uint16)-1) {
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Mixer_Stop_Channel(vehicle_sound->sound2_channel);
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}
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vehicle_sound->id = (uint16)-1;
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}
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label26:
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;
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}
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for (rct_vehicle_sound_params* vehicle_sound_params = &gVehicleSoundParamsList[0]; ; vehicle_sound_params++) {
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label28:
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if (vehicle_sound_params >= gVehicleSoundParamsListEnd) {
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return;
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}
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uint8 vol1 = 0xFF;
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uint8 vol2 = 0xFF;
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sint16 pany = vehicle_sound_params->pany;
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if (pany < 0) {
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pany = -pany;
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}
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if (pany > 0xFFF) {
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pany = 0xFFF;
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}
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pany -= 0x800;
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if (pany > 0) {
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pany -= 0x400;
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pany = -pany;
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pany = pany / 4;
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vol1 = LOBYTE(pany);
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if ((sint8)HIBYTE(pany) != 0) {
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vol1 = 0xFF;
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if ((sint8)HIBYTE(pany) < 0) {
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vol1 = 0;
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}
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}
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}
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sint16 panx = vehicle_sound_params->panx;
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if (panx < 0) {
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panx = -panx;
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}
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if (panx > 0xFFF) {
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panx = 0xFFF;
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}
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panx -= 0x800;
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if (panx > 0) {
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panx -= 0x400;
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panx = -panx;
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panx = panx / 4;
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vol2 = LOBYTE(panx);
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if ((sint8)HIBYTE(panx) != 0) {
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vol2 = 0xFF;
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if ((sint8)HIBYTE(panx) < 0) {
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vol2 = 0;
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}
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}
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}
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if (vol1 >= vol2) {
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vol1 = vol2;
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}
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if (vol1 < RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8)) {
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vol1 = 0;
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} else {
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vol1 = vol1 - RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8);
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}
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rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[0];
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while (vehicle_sound_params->id != vehicle_sound->id) {
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vehicle_sound++;
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if (vehicle_sound >= &gVehicleSoundList[countof(gVehicleSoundList)]) {
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vehicle_sound = &gVehicleSoundList[0];
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int i = 0;
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while (vehicle_sound->id != (uint16)-1) {
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vehicle_sound++;
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i++;
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if (i >= countof(gVehicleSoundList)) {
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vehicle_sound_params = (rct_vehicle_sound_params*)((int)vehicle_sound_params + 10);
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goto label28;
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}
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}
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vehicle_sound->id = vehicle_sound_params->id;
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vehicle_sound->sound1_id = (uint16)-1;
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vehicle_sound->sound2_id = (uint16)-1;
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vehicle_sound->volume = 0x30;
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break;
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}
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}
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int tempvolume = vehicle_sound->volume;
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if (tempvolume != vehicle_sound_params->volume) {
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if (tempvolume < vehicle_sound_params->volume) {
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tempvolume += 4;
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} else {
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tempvolume -= 4;
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}
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}
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vehicle_sound->volume = tempvolume;
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if (vol1 < tempvolume) {
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vol1 = 0;
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} else {
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vol1 = vol1 - tempvolume;
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}
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// do sound1 stuff, track noise
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rct_sprite* sprite = &g_sprite_list[vehicle_sound_params->id];
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int volume = sprite->vehicle.sound1_volume;
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volume *= vol1;
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volume = volume / 8;
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volume -= 0x1FFF;
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if (volume < -10000) {
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volume = -10000;
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}
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if (sprite->vehicle.sound1_id == (uint8)-1) {
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if (vehicle_sound->sound1_id != (uint16)-1) {
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vehicle_sound->sound1_id = -1;
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Mixer_Stop_Channel(vehicle_sound->sound1_channel);
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}
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} else {
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if (vehicle_sound->sound1_id == (uint16)-1) {
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goto label69;
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}
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if (sprite->vehicle.sound1_id != vehicle_sound->sound1_id) {
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Mixer_Stop_Channel(vehicle_sound->sound1_channel);
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label69:
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vehicle_sound->sound1_id = sprite->vehicle.sound1_id;
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vehicle_sound->sound1_pan = vehicle_sound_params->panx;
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vehicle_sound->sound1_volume = volume;
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vehicle_sound->sound1_freq = vehicle_sound_params->frequency;
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uint16 frequency = vehicle_sound_params->frequency;
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if (RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound1_id] & 2) {
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frequency = (frequency / 2) + 4000;
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}
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uint8 looping = RCT2_ADDRESS(0x009AF51E, uint8)[2 * sprite->vehicle.sound1_id];
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int pan = vehicle_sound_params->panx;
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vehicle_sound->sound1_channel = Mixer_Play_Effect(sprite->vehicle.sound1_id, looping ? MIXER_LOOP_INFINITE : MIXER_LOOP_NONE, DStoMixerVolume(volume), DStoMixerPan(pan), DStoMixerRate(frequency), 0);
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goto label87;
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}
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if (volume != vehicle_sound->sound1_volume) {
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vehicle_sound->sound1_volume = volume;
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Mixer_Channel_Volume(vehicle_sound->sound1_channel, DStoMixerVolume(volume));
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}
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if (vehicle_sound_params->panx != vehicle_sound->sound1_pan) {
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vehicle_sound->sound1_pan = vehicle_sound_params->panx;
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Mixer_Channel_Pan(vehicle_sound->sound1_channel, DStoMixerPan(vehicle_sound_params->panx));
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}
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if (!(RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TICKS, uint32) & 3) && vehicle_sound_params->frequency != vehicle_sound->sound1_freq) {
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vehicle_sound->sound1_freq = vehicle_sound_params->frequency;
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uint16 frequency = vehicle_sound_params->frequency;
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if (RCT2_GLOBAL(0x009AF51F, uint8*)[2 * sprite->vehicle.sound1_id] & 2) {
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frequency = (frequency / 2) + 4000;
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}
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Mixer_Channel_Rate(vehicle_sound->sound1_channel, DStoMixerRate(frequency));
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}
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}
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label87: // do sound2 stuff, screams
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sprite = &g_sprite_list[vehicle_sound_params->id];
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volume = sprite->vehicle.sound2_volume;
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volume *= vol1;
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volume = (uint16)volume / 8;
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volume -= 0x1FFF;
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if (volume < -10000) {
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volume = -10000;
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}
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if (sprite->vehicle.sound2_id == (uint8)-1) {
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if (vehicle_sound->sound2_id != (uint16)-1) {
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vehicle_sound->sound2_id = -1;
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Mixer_Stop_Channel(vehicle_sound->sound2_channel);
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}
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} else {
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if (vehicle_sound->sound2_id == (uint16)-1) {
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goto label93;
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}
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if (sprite->vehicle.sound2_id != vehicle_sound->sound2_id) {
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Mixer_Stop_Channel(vehicle_sound->sound2_channel);
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label93:
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vehicle_sound->sound2_id = sprite->vehicle.sound2_id;
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vehicle_sound->sound2_pan = vehicle_sound_params->panx;
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vehicle_sound->sound2_volume = volume;
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vehicle_sound->sound2_freq = vehicle_sound_params->frequency;
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uint16 frequency = vehicle_sound_params->frequency;
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if (RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound2_id] & 1) {
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frequency = 12649;
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}
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frequency = (frequency * 2) - 3248;
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if (frequency > 25700) {
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frequency = 25700;
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}
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uint8 looping = RCT2_ADDRESS(0x009AF51E, uint8)[2 * sprite->vehicle.sound2_id];
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int pan = vehicle_sound_params->panx;
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vehicle_sound->sound2_channel = Mixer_Play_Effect(sprite->vehicle.sound2_id, looping ? MIXER_LOOP_INFINITE : MIXER_LOOP_NONE, DStoMixerVolume(volume), DStoMixerPan(pan), DStoMixerRate(frequency), 0);
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goto label114;
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}
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if (volume != vehicle_sound->sound2_volume) {
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Mixer_Channel_Volume(vehicle_sound->sound2_channel, DStoMixerVolume(volume));
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vehicle_sound->sound2_volume = volume;
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}
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if (vehicle_sound_params->panx != vehicle_sound->sound2_pan) {
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vehicle_sound->sound2_pan = vehicle_sound_params->panx;
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Mixer_Channel_Pan(vehicle_sound->sound2_channel, DStoMixerPan(vehicle_sound_params->panx));
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}
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if (!(RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TICKS, uint32) & 3) && vehicle_sound_params->frequency != vehicle_sound->sound2_freq) {
|
|
vehicle_sound->sound2_freq = vehicle_sound_params->frequency;
|
|
if (!(RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound2_id] & 1)) {
|
|
uint16 frequency = (vehicle_sound_params->frequency * 2) - 3248;
|
|
if (frequency > 25700) {
|
|
frequency = 25700;
|
|
}
|
|
Mixer_Channel_Rate(vehicle_sound->sound2_channel, DStoMixerRate(frequency));
|
|
}
|
|
}
|
|
}
|
|
label114:
|
|
;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006D4204
|
|
*/
|
|
void vehicle_update_all()
|
|
{
|
|
uint16 sprite_index;
|
|
rct_vehicle *vehicle;
|
|
|
|
if (RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR)
|
|
return;
|
|
|
|
if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_TRACK_DESIGNER) && RCT2_GLOBAL(0x0141F570, uint8) != 6)
|
|
return;
|
|
|
|
|
|
sprite_index = RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_START_VEHICLE, uint16);
|
|
while (sprite_index != SPRITE_INDEX_NULL) {
|
|
vehicle = &(g_sprite_list[sprite_index].vehicle);
|
|
sprite_index = vehicle->next;
|
|
|
|
vehicle_update(vehicle);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006D77F2
|
|
*/
|
|
static void vehicle_update(rct_vehicle *vehicle)
|
|
{
|
|
RCT2_CALLPROC_X(0x006D77F2, 0, 0, 0, 0, (int)vehicle, 0, 0);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006D73D0
|
|
* ax: verticalG
|
|
* dx: lateralG
|
|
* esi: vehicle
|
|
*/
|
|
void vehicle_get_g_forces(rct_vehicle *vehicle, int *verticalG, int *lateralG)
|
|
{
|
|
int eax, ebx, ecx, edx, esi, edi, ebp;
|
|
|
|
esi = (int)vehicle;
|
|
RCT2_CALLFUNC_X(0x006D73D0, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
|
|
|
|
if (verticalG != NULL) *verticalG = (sint16)(eax & 0xFFFF);
|
|
if (lateralG != NULL) *lateralG = (sint16)(edx & 0xFFFF);
|
|
}
|
|
|
|
void vehicle_set_map_toolbar(rct_vehicle *vehicle)
|
|
{
|
|
rct_ride *ride;
|
|
int vehicleIndex;
|
|
|
|
ride = GET_RIDE(vehicle->ride);
|
|
|
|
while (vehicle->var_01 != 0)
|
|
vehicle = &(g_sprite_list[vehicle->prev_vehicle_on_train].vehicle);
|
|
|
|
for (vehicleIndex = 0; vehicleIndex < 32; vehicleIndex++)
|
|
if (ride->vehicles[vehicleIndex] == vehicle->sprite_index)
|
|
break;
|
|
|
|
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 0, uint16) = 2215;
|
|
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 2, uint16) = 1165;
|
|
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 4, uint16) = ride->name;
|
|
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 6, uint32) = ride->name_arguments;
|
|
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 10, uint16) = RideNameConvention[ride->type].vehicle_name + 2;
|
|
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 12, uint16) = vehicleIndex + 1;
|
|
|
|
int arg0, arg1;
|
|
ride_get_status(vehicle->ride, &arg0, &arg1);
|
|
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 14, uint16) = (uint16)arg0;
|
|
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 16, uint32) = (uint16)arg1;
|
|
}
|
|
|
|
rct_vehicle *vehicle_get_head(rct_vehicle *vehicle)
|
|
{
|
|
rct_vehicle *prevVehicle;
|
|
|
|
for (;;) {
|
|
prevVehicle = &(g_sprite_list[vehicle->prev_vehicle_on_train].vehicle);
|
|
if (prevVehicle->next_vehicle_on_train == SPRITE_INDEX_NULL)
|
|
break;
|
|
|
|
vehicle = prevVehicle;
|
|
}
|
|
|
|
return vehicle;
|
|
}
|
|
|
|
int vehicle_is_used_in_pairs(rct_vehicle *vehicle)
|
|
{
|
|
return vehicle->num_seats & VEHICLE_SEAT_PAIR_FLAG;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006DEF56
|
|
*/
|
|
void sub_6DEF56(rct_vehicle *cableLift)
|
|
{
|
|
RCT2_CALLPROC_X(0x006DEF56, 0, 0, 0, 0, (int)cableLift, 0, 0);
|
|
}
|
|
|
|
rct_vehicle *cable_lift_segment_create(int rideIndex, int x, int y, int z, int direction, uint16 var_44, uint32 var_24, bool head)
|
|
{
|
|
rct_ride *ride = GET_RIDE(rideIndex);
|
|
rct_vehicle *current = &(create_sprite(1)->vehicle);
|
|
current->sprite_identifier = SPRITE_IDENTIFIER_VEHICLE;
|
|
current->ride = rideIndex;
|
|
current->ride_subtype = 0xFF;
|
|
if (head) {
|
|
move_sprite_to_list((rct_sprite*)current, SPRITE_LINKEDLIST_OFFSET_VEHICLE);
|
|
ride->cable_lift = current->sprite_index;
|
|
}
|
|
current->var_01 = head ? 0 : 1;
|
|
current->var_44 = var_44;
|
|
current->var_24 = var_24;
|
|
current->sprite_width = 10;
|
|
current->sprite_height_negative = 10;
|
|
current->sprite_height_positive = 10;
|
|
current->var_46 = 100;
|
|
current->num_seats = 0;
|
|
current->speed = 20;
|
|
current->var_C3 = 80;
|
|
current->velocity = 0;
|
|
current->var_2C = 0;
|
|
current->var_4A = 0;
|
|
current->var_4C = 0;
|
|
current->var_4E = 0;
|
|
current->var_B5 = 0;
|
|
current->var_BA = 0;
|
|
current->var_B6 = 0;
|
|
current->var_B8 = 0;
|
|
current->sound1_id = 0xFF;
|
|
current->sound2_id = 0xFF;
|
|
current->var_C4 = 0;
|
|
current->var_C5 = 0;
|
|
current->var_C8 = 0;
|
|
current->var_CC = 0xFF;
|
|
current->var_1F = 0;
|
|
current->var_20 = 0;
|
|
for (int j = 0; j < 32; j++) {
|
|
current->peep[j] = SPRITE_INDEX_NULL;
|
|
}
|
|
current->var_CD = 0;
|
|
current->sprite_direction = direction << 3;
|
|
current->var_38 = x;
|
|
current->var_3A = y;
|
|
|
|
z = z * 8;
|
|
current->var_3C = z;
|
|
z += RCT2_GLOBAL(0x0097D21A + (ride->type * 8), uint8);
|
|
|
|
sprite_move(16, 16, z, (rct_sprite*)current);
|
|
current->var_36 = (TRACK_ELEM_CABLE_LIFT_HILL << 2) | (current->sprite_direction >> 3);
|
|
current->var_34 = 164;
|
|
current->var_48 = 2;
|
|
current->status = VEHICLE_STATUS_MOVING_TO_END_OF_STATION;
|
|
current->var_51 = 0;
|
|
current->num_peeps = 0;
|
|
current->next_free_seat = 0;
|
|
return current;
|
|
}
|