OpenRCT2/src/ride/vehicle.c

594 lines
19 KiB
C

/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "../addresses.h"
#include "../audio/audio.h"
#include "../audio/mixer.h"
#include "../config.h"
#include "../interface/viewport.h"
#include "../openrct2.h"
#include "../world/sprite.h"
#include "ride.h"
#include "ride_data.h"
#include "track.h"
#include "vehicle.h"
static void vehicle_update(rct_vehicle *vehicle);
/**
*
* rct2: 0x006BB9FF
*/
void vehicle_update_sound_params(rct_vehicle* vehicle)
{
if (!(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) && (!(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_TRACK_DESIGNER) || RCT2_GLOBAL(0x0141F570, uint8) == 6)) {
if (vehicle->sound1_id != (uint8)-1 || vehicle->sound2_id != (uint8)-1) {
if (vehicle->sprite_left != (sint16)0x8000) {
RCT2_GLOBAL(0x009AF5A0, sint16) = vehicle->sprite_left;
RCT2_GLOBAL(0x009AF5A2, sint16) = vehicle->sprite_top;
RCT2_GLOBAL(0x009AF5A4, sint16) = vehicle->sprite_right;
RCT2_GLOBAL(0x009AF5A6, sint16) = vehicle->sprite_bottom;
sint16 v4 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_x;
sint16 v5 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_y;
sint16 v6 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_width / 4;
sint16 v7 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_height / 4;
if (!RCT2_GLOBAL(0x00F438A8, rct_window*)->classification) {
v4 -= v6;
v5 -= v7;
}
if (v4 < RCT2_GLOBAL(0x009AF5A4, sint16) && v5 < RCT2_GLOBAL(0x009AF5A6, sint16)) {
sint16 t8 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_width + v4;
sint16 t9 = RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_height + v5;
if (!RCT2_GLOBAL(0x00F438A8, rct_window*)->classification) {
t8 += v6 + v6;
t9 += v7 + v7;
}
if (t8 >= RCT2_GLOBAL(0x009AF5A0, sint16) && t9 >= RCT2_GLOBAL(0x009AF5A2, sint16)) {
uint16 v9 = sub_6BC2F3(vehicle);
rct_vehicle_sound_params* i;
for (i = &gVehicleSoundParamsList[0]; i < gVehicleSoundParamsListEnd && v9 <= i->var_A; i++);
if (i < &gVehicleSoundParamsList[countof(gVehicleSoundParamsList)]) {
if (gVehicleSoundParamsListEnd < &gVehicleSoundParamsList[countof(gVehicleSoundParamsList)]) {
gVehicleSoundParamsListEnd++;
}
rct_vehicle_sound_params* j = gVehicleSoundParamsListEnd - 1;
while (j >= i) {
j--;
*(j + 1) = *j;
}
i->var_A = v9;
int panx = (RCT2_GLOBAL(0x009AF5A0, sint16) / 2) + (RCT2_GLOBAL(0x009AF5A4, sint16) / 2) - RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_x;
panx >>= RCT2_GLOBAL(0x00F438A4, rct_viewport*)->zoom;
panx += RCT2_GLOBAL(0x00F438A4, rct_viewport*)->x;
uint16 screenwidth = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, uint16);
if (screenwidth < 64) {
screenwidth = 64;
}
i->panx = ((((panx << 16) / screenwidth) - 0x8000) >> 4);
int pany = (RCT2_GLOBAL(0x009AF5A2, sint16) / 2) + (RCT2_GLOBAL(0x009AF5A6, sint16) / 2) - RCT2_GLOBAL(0x00F438A4, rct_viewport*)->view_y;
pany >>= RCT2_GLOBAL(0x00F438A4, rct_viewport*)->zoom;
pany += RCT2_GLOBAL(0x00F438A4, rct_viewport*)->y;
uint16 screenheight = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, uint16);
if (screenheight < 64) {
screenheight = 64;
}
i->pany = ((((pany << 16) / screenheight) - 0x8000) >> 4);
sint32 v19 = vehicle->velocity;
rct_ride_type* ride_type = GET_RIDE_ENTRY(vehicle->ride_subtype);
uint8 test = ride_type->vehicles[vehicle->vehicle_type].var_5A;
if (test & 1) {
v19 *= 2;
}
if (v19 < 0) {
v19 = -v19;
}
v19 >>= 5;
v19 *= 5512;
v19 >>= 14;
v19 += 11025;
v19 += 16 * vehicle->var_BF;
i->frequency = (uint16)v19;
i->id = vehicle->sprite_index;
i->volume = 0;
if (vehicle->x != (sint16)0x8000) {
int tile_idx = (((vehicle->y & 0xFFE0) * 256) + (vehicle->x & 0xFFE0)) / 32;
rct_map_element* map_element;
for (map_element = RCT2_ADDRESS(RCT2_ADDRESS_TILE_MAP_ELEMENT_POINTERS, rct_map_element*)[tile_idx]; map_element->type & MAP_ELEMENT_TYPE_MASK; map_element++);
if (map_element->base_height * 8 > vehicle->z) { // vehicle underground
i->volume = 0x30;
}
}
}
}
}
}
}
}
}
/**
*
* rct2: 0x006BC2F3
*/
int sub_6BC2F3(rct_vehicle* vehicle)
{
int result = 0;
rct_vehicle* vehicle_temp = vehicle;
do {
result += vehicle_temp->var_46;
} while (vehicle_temp->next_vehicle_on_train != (uint16)-1 && (vehicle_temp = GET_VEHICLE(vehicle_temp->next_vehicle_on_train)));
sint32 v4 = vehicle->velocity;
if (v4 < 0) {
v4 = -v4;
}
result += ((uint16)v4) >> 13;
rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[0];
//rct_vehicle_sound* vehicle_sound = RCT2_ADDRESS(RCT2_ADDRESS_VEHICLE_SOUND_LIST, rct_vehicle_sound);
while (vehicle_sound->id != vehicle->sprite_index) {
vehicle_sound++;
//if (vehicle_sound >= RCT2_GLOBAL(0x009AF42C, rct_vehicle_sound*)) {
if (vehicle_sound >= &gVehicleSoundList[countof(gVehicleSoundList)]) {
return result;
}
}
return result + 300;
}
/**
*
* rct2: 0x006BBC6B
*/
void vehicle_sounds_update()
{
if (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, uint32) != -1 && !gGameSoundsOff && gConfigSound.sound && !gOpenRCT2Headless) {
RCT2_GLOBAL(0x00F438A4, rct_viewport*) = (rct_viewport*)-1;
rct_viewport* viewport = (rct_viewport*)-1;
rct_window* window = RCT2_GLOBAL(RCT2_ADDRESS_NEW_WINDOW_PTR, rct_window*);
while (1) {
window--;
if (window < RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_LIST, rct_window)) {
break;
}
viewport = window->viewport;
if (viewport && viewport->flags & VIEWPORT_FLAG_SOUND_ON) {
break;
}
}
RCT2_GLOBAL(0x00F438A4, rct_viewport*) = viewport;
if (viewport != (rct_viewport*)-1) {
if (window) {
RCT2_GLOBAL(0x00F438A8, rct_window*) = window;
RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 0;
if (viewport->zoom) {
RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 35;
if (viewport->zoom != 1) {
RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8) = 70;
}
}
}
gVehicleSoundParamsListEnd = &gVehicleSoundParamsList[0];
for (uint16 i = RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_START_VEHICLE, uint16); i != SPRITE_INDEX_NULL; i = g_sprite_list[i].vehicle.next) {
vehicle_update_sound_params(&g_sprite_list[i].vehicle);
}
for(int i = 0; i < countof(gVehicleSoundList); i++){
rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[i];
if (vehicle_sound->id != (uint16)-1) {
for (rct_vehicle_sound_params* vehicle_sound_params = &gVehicleSoundParamsList[0]; vehicle_sound_params != gVehicleSoundParamsListEnd; vehicle_sound_params++) {
if (vehicle_sound->id == vehicle_sound_params->id) {
goto label26;
}
}
if (vehicle_sound->sound1_id != (uint16)-1) {
Mixer_Stop_Channel(vehicle_sound->sound1_channel);
}
if (vehicle_sound->sound2_id != (uint16)-1) {
Mixer_Stop_Channel(vehicle_sound->sound2_channel);
}
vehicle_sound->id = (uint16)-1;
}
label26:
;
}
for (rct_vehicle_sound_params* vehicle_sound_params = &gVehicleSoundParamsList[0]; ; vehicle_sound_params++) {
label28:
if (vehicle_sound_params >= gVehicleSoundParamsListEnd) {
return;
}
uint8 vol1 = 0xFF;
uint8 vol2 = 0xFF;
sint16 pany = vehicle_sound_params->pany;
if (pany < 0) {
pany = -pany;
}
if (pany > 0xFFF) {
pany = 0xFFF;
}
pany -= 0x800;
if (pany > 0) {
pany -= 0x400;
pany = -pany;
pany = pany / 4;
vol1 = LOBYTE(pany);
if ((sint8)HIBYTE(pany) != 0) {
vol1 = 0xFF;
if ((sint8)HIBYTE(pany) < 0) {
vol1 = 0;
}
}
}
sint16 panx = vehicle_sound_params->panx;
if (panx < 0) {
panx = -panx;
}
if (panx > 0xFFF) {
panx = 0xFFF;
}
panx -= 0x800;
if (panx > 0) {
panx -= 0x400;
panx = -panx;
panx = panx / 4;
vol2 = LOBYTE(panx);
if ((sint8)HIBYTE(panx) != 0) {
vol2 = 0xFF;
if ((sint8)HIBYTE(panx) < 0) {
vol2 = 0;
}
}
}
if (vol1 >= vol2) {
vol1 = vol2;
}
if (vol1 < RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8)) {
vol1 = 0;
} else {
vol1 = vol1 - RCT2_GLOBAL(RCT2_ADDRESS_VOLUME_ADJUST_ZOOM, uint8);
}
rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[0];
while (vehicle_sound_params->id != vehicle_sound->id) {
vehicle_sound++;
if (vehicle_sound >= &gVehicleSoundList[countof(gVehicleSoundList)]) {
vehicle_sound = &gVehicleSoundList[0];
int i = 0;
while (vehicle_sound->id != (uint16)-1) {
vehicle_sound++;
i++;
if (i >= countof(gVehicleSoundList)) {
vehicle_sound_params = (rct_vehicle_sound_params*)((int)vehicle_sound_params + 10);
goto label28;
}
}
vehicle_sound->id = vehicle_sound_params->id;
vehicle_sound->sound1_id = (uint16)-1;
vehicle_sound->sound2_id = (uint16)-1;
vehicle_sound->volume = 0x30;
break;
}
}
int tempvolume = vehicle_sound->volume;
if (tempvolume != vehicle_sound_params->volume) {
if (tempvolume < vehicle_sound_params->volume) {
tempvolume += 4;
} else {
tempvolume -= 4;
}
}
vehicle_sound->volume = tempvolume;
if (vol1 < tempvolume) {
vol1 = 0;
} else {
vol1 = vol1 - tempvolume;
}
// do sound1 stuff, track noise
rct_sprite* sprite = &g_sprite_list[vehicle_sound_params->id];
int volume = sprite->vehicle.sound1_volume;
volume *= vol1;
volume = volume / 8;
volume -= 0x1FFF;
if (volume < -10000) {
volume = -10000;
}
if (sprite->vehicle.sound1_id == (uint8)-1) {
if (vehicle_sound->sound1_id != (uint16)-1) {
vehicle_sound->sound1_id = -1;
Mixer_Stop_Channel(vehicle_sound->sound1_channel);
}
} else {
if (vehicle_sound->sound1_id == (uint16)-1) {
goto label69;
}
if (sprite->vehicle.sound1_id != vehicle_sound->sound1_id) {
Mixer_Stop_Channel(vehicle_sound->sound1_channel);
label69:
vehicle_sound->sound1_id = sprite->vehicle.sound1_id;
vehicle_sound->sound1_pan = vehicle_sound_params->panx;
vehicle_sound->sound1_volume = volume;
vehicle_sound->sound1_freq = vehicle_sound_params->frequency;
uint16 frequency = vehicle_sound_params->frequency;
if (RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound1_id] & 2) {
frequency = (frequency / 2) + 4000;
}
uint8 looping = RCT2_ADDRESS(0x009AF51E, uint8)[2 * sprite->vehicle.sound1_id];
int pan = vehicle_sound_params->panx;
vehicle_sound->sound1_channel = Mixer_Play_Effect(sprite->vehicle.sound1_id, looping ? MIXER_LOOP_INFINITE : MIXER_LOOP_NONE, DStoMixerVolume(volume), DStoMixerPan(pan), DStoMixerRate(frequency), 0);
goto label87;
}
if (volume != vehicle_sound->sound1_volume) {
vehicle_sound->sound1_volume = volume;
Mixer_Channel_Volume(vehicle_sound->sound1_channel, DStoMixerVolume(volume));
}
if (vehicle_sound_params->panx != vehicle_sound->sound1_pan) {
vehicle_sound->sound1_pan = vehicle_sound_params->panx;
Mixer_Channel_Pan(vehicle_sound->sound1_channel, DStoMixerPan(vehicle_sound_params->panx));
}
if (!(RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TICKS, uint32) & 3) && vehicle_sound_params->frequency != vehicle_sound->sound1_freq) {
vehicle_sound->sound1_freq = vehicle_sound_params->frequency;
uint16 frequency = vehicle_sound_params->frequency;
if (RCT2_GLOBAL(0x009AF51F, uint8*)[2 * sprite->vehicle.sound1_id] & 2) {
frequency = (frequency / 2) + 4000;
}
Mixer_Channel_Rate(vehicle_sound->sound1_channel, DStoMixerRate(frequency));
}
}
label87: // do sound2 stuff, screams
sprite = &g_sprite_list[vehicle_sound_params->id];
volume = sprite->vehicle.sound2_volume;
volume *= vol1;
volume = (uint16)volume / 8;
volume -= 0x1FFF;
if (volume < -10000) {
volume = -10000;
}
if (sprite->vehicle.sound2_id == (uint8)-1) {
if (vehicle_sound->sound2_id != (uint16)-1) {
vehicle_sound->sound2_id = -1;
Mixer_Stop_Channel(vehicle_sound->sound2_channel);
}
} else {
if (vehicle_sound->sound2_id == (uint16)-1) {
goto label93;
}
if (sprite->vehicle.sound2_id != vehicle_sound->sound2_id) {
Mixer_Stop_Channel(vehicle_sound->sound2_channel);
label93:
vehicle_sound->sound2_id = sprite->vehicle.sound2_id;
vehicle_sound->sound2_pan = vehicle_sound_params->panx;
vehicle_sound->sound2_volume = volume;
vehicle_sound->sound2_freq = vehicle_sound_params->frequency;
uint16 frequency = vehicle_sound_params->frequency;
if (RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound2_id] & 1) {
frequency = 12649;
}
frequency = (frequency * 2) - 3248;
if (frequency > 25700) {
frequency = 25700;
}
uint8 looping = RCT2_ADDRESS(0x009AF51E, uint8)[2 * sprite->vehicle.sound2_id];
int pan = vehicle_sound_params->panx;
vehicle_sound->sound2_channel = Mixer_Play_Effect(sprite->vehicle.sound2_id, looping ? MIXER_LOOP_INFINITE : MIXER_LOOP_NONE, DStoMixerVolume(volume), DStoMixerPan(pan), DStoMixerRate(frequency), 0);
goto label114;
}
if (volume != vehicle_sound->sound2_volume) {
Mixer_Channel_Volume(vehicle_sound->sound2_channel, DStoMixerVolume(volume));
vehicle_sound->sound2_volume = volume;
}
if (vehicle_sound_params->panx != vehicle_sound->sound2_pan) {
vehicle_sound->sound2_pan = vehicle_sound_params->panx;
Mixer_Channel_Pan(vehicle_sound->sound2_channel, DStoMixerPan(vehicle_sound_params->panx));
}
if (!(RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TICKS, uint32) & 3) && vehicle_sound_params->frequency != vehicle_sound->sound2_freq) {
vehicle_sound->sound2_freq = vehicle_sound_params->frequency;
if (!(RCT2_ADDRESS(0x009AF51F, uint8)[2 * sprite->vehicle.sound2_id] & 1)) {
uint16 frequency = (vehicle_sound_params->frequency * 2) - 3248;
if (frequency > 25700) {
frequency = 25700;
}
Mixer_Channel_Rate(vehicle_sound->sound2_channel, DStoMixerRate(frequency));
}
}
}
label114:
;
}
}
}
}
/**
*
* rct2: 0x006D4204
*/
void vehicle_update_all()
{
uint16 sprite_index;
rct_vehicle *vehicle;
if (RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR)
return;
if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_TRACK_DESIGNER) && RCT2_GLOBAL(0x0141F570, uint8) != 6)
return;
sprite_index = RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_START_VEHICLE, uint16);
while (sprite_index != SPRITE_INDEX_NULL) {
vehicle = &(g_sprite_list[sprite_index].vehicle);
sprite_index = vehicle->next;
vehicle_update(vehicle);
}
}
/**
*
* rct2: 0x006D77F2
*/
static void vehicle_update(rct_vehicle *vehicle)
{
RCT2_CALLPROC_X(0x006D77F2, 0, 0, 0, 0, (int)vehicle, 0, 0);
}
/**
*
* rct2: 0x006D73D0
* ax: verticalG
* dx: lateralG
* esi: vehicle
*/
void vehicle_get_g_forces(rct_vehicle *vehicle, int *verticalG, int *lateralG)
{
int eax, ebx, ecx, edx, esi, edi, ebp;
esi = (int)vehicle;
RCT2_CALLFUNC_X(0x006D73D0, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
if (verticalG != NULL) *verticalG = (sint16)(eax & 0xFFFF);
if (lateralG != NULL) *lateralG = (sint16)(edx & 0xFFFF);
}
void vehicle_set_map_toolbar(rct_vehicle *vehicle)
{
rct_ride *ride;
int vehicleIndex;
ride = GET_RIDE(vehicle->ride);
while (vehicle->var_01 != 0)
vehicle = &(g_sprite_list[vehicle->prev_vehicle_on_train].vehicle);
for (vehicleIndex = 0; vehicleIndex < 32; vehicleIndex++)
if (ride->vehicles[vehicleIndex] == vehicle->sprite_index)
break;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 0, uint16) = 2215;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 2, uint16) = 1165;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 4, uint16) = ride->name;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 6, uint32) = ride->name_arguments;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 10, uint16) = RideNameConvention[ride->type].vehicle_name + 2;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 12, uint16) = vehicleIndex + 1;
int arg0, arg1;
ride_get_status(vehicle->ride, &arg0, &arg1);
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 14, uint16) = (uint16)arg0;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_TOOLTIP_ARGS + 16, uint32) = (uint16)arg1;
}
rct_vehicle *vehicle_get_head(rct_vehicle *vehicle)
{
rct_vehicle *prevVehicle;
for (;;) {
prevVehicle = &(g_sprite_list[vehicle->prev_vehicle_on_train].vehicle);
if (prevVehicle->next_vehicle_on_train == SPRITE_INDEX_NULL)
break;
vehicle = prevVehicle;
}
return vehicle;
}
int vehicle_is_used_in_pairs(rct_vehicle *vehicle)
{
return vehicle->num_seats & VEHICLE_SEAT_PAIR_FLAG;
}
/**
*
* rct2: 0x006DEF56
*/
void sub_6DEF56(rct_vehicle *cableLift)
{
RCT2_CALLPROC_X(0x006DEF56, 0, 0, 0, 0, (int)cableLift, 0, 0);
}
rct_vehicle *cable_lift_segment_create(int rideIndex, int x, int y, int z, int direction, uint16 var_44, uint32 var_24, bool head)
{
rct_ride *ride = GET_RIDE(rideIndex);
rct_vehicle *current = &(create_sprite(1)->vehicle);
current->sprite_identifier = SPRITE_IDENTIFIER_VEHICLE;
current->ride = rideIndex;
current->ride_subtype = 0xFF;
if (head) {
move_sprite_to_list((rct_sprite*)current, SPRITE_LINKEDLIST_OFFSET_VEHICLE);
ride->cable_lift = current->sprite_index;
}
current->var_01 = head ? 0 : 1;
current->var_44 = var_44;
current->var_24 = var_24;
current->sprite_width = 10;
current->sprite_height_negative = 10;
current->sprite_height_positive = 10;
current->var_46 = 100;
current->num_seats = 0;
current->speed = 20;
current->var_C3 = 80;
current->velocity = 0;
current->var_2C = 0;
current->var_4A = 0;
current->var_4C = 0;
current->var_4E = 0;
current->var_B5 = 0;
current->var_BA = 0;
current->var_B6 = 0;
current->var_B8 = 0;
current->sound1_id = 0xFF;
current->sound2_id = 0xFF;
current->var_C4 = 0;
current->var_C5 = 0;
current->var_C8 = 0;
current->var_CC = 0xFF;
current->var_1F = 0;
current->var_20 = 0;
for (int j = 0; j < 32; j++) {
current->peep[j] = SPRITE_INDEX_NULL;
}
current->var_CD = 0;
current->sprite_direction = direction << 3;
current->var_38 = x;
current->var_3A = y;
z = z * 8;
current->var_3C = z;
z += RCT2_GLOBAL(0x0097D21A + (ride->type * 8), uint8);
sprite_move(16, 16, z, (rct_sprite*)current);
current->var_36 = (TRACK_ELEM_CABLE_LIFT_HILL << 2) | (current->sprite_direction >> 3);
current->var_34 = 164;
current->var_48 = 2;
current->status = VEHICLE_STATUS_MOVING_TO_END_OF_STATION;
current->var_51 = 0;
current->num_peeps = 0;
current->next_free_seat = 0;
return current;
}