OpenRCT2/src/openrct2/ride/Ride.h

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43 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#ifndef _RIDE_H_
#define _RIDE_H_
#include "../common.h"
#include "../peep/Peep.h"
#include "../rct12/RCT12.h"
#include "../rct2/RCT2.h"
#include "../world/Map.h"
#include "RideRatings.h"
#include "Vehicle.h"
#define MAX_RIDE_TYPES_PER_RIDE_ENTRY 3
// The max number of different types of vehicle.
// Examples of vehicles here are the locomotive, tender and carriage of the Miniature Railway.
#define MAX_VEHICLES_PER_RIDE_ENTRY 4
#define MAX_VEHICLES_PER_RIDE 32
#define RIDE_ENTRY_INDEX_NULL 255
#define NUM_COLOUR_SCHEMES 4
#define MAX_CATEGORIES_PER_RIDE 2
#define DOWNTIME_HISTORY_SIZE 8
#define CUSTOMER_HISTORY_SIZE 10
#define MAX_CARS_PER_TRAIN 255
#define MAX_STATIONS 4
#define RIDE_MEASUREMENT_MAX_ITEMS 4800
#define MAX_RIDES 255
#define RIDE_ID_NULL 255
#define RIDE_ADJACENCY_CHECK_DISTANCE 5
#pragma pack(push, 1)
/**
* Couples a ride type and subtype together.
*/
struct ride_list_item {
union {
struct {
uint8 type;
uint8 entry_index;
};
uint16 ride_type_and_entry;
};
};
assert_struct_size(ride_list_item, 2);
struct track_colour {
uint8 main;
uint8 additional;
uint8 supports;
};
assert_struct_size(track_colour, 3);
struct vehicle_colour {
uint8 main;
uint8 additional_1;
uint8 additional_2;
};
assert_struct_size(vehicle_colour, 3);
struct track_colour_preset_list {
uint8 count;
track_colour list[256];
};
assert_struct_size(track_colour_preset_list, (1 + 256 * 3));
struct vehicle_colour_preset_list {
uint8 count;
vehicle_colour list[256];
};
assert_struct_size(vehicle_colour_preset_list, (1 + 256 * 3));
struct rct_ride_name {
rct_string_id name;
rct_string_id description;
};
assert_struct_size(rct_ride_name, 4);
/**
* Ride type structure.
* size: unknown
*/
struct rct_ride_entry {
rct_ride_name naming;
uint32 images_offset; // 0x004. The first three images are previews. They correspond to the ride_type[] array.
uint32 flags; // 0x008
uint8 ride_type[RCT2_MAX_RIDE_TYPES_PER_RIDE_ENTRY];// 0x00C
uint8 min_cars_in_train; // 0x00F
uint8 max_cars_in_train; // 0x010
uint8 cars_per_flat_ride; // 0x011
// Number of cars that can't hold passengers
uint8 zero_cars; // 0x012
// The index to the vehicle type displayed in
// the vehicle tab.
uint8 tab_vehicle; // 0x013
uint8 default_vehicle; // 0x014
// Convert from first - fourth vehicle to
// vehicle structure
uint8 front_vehicle; // 0x015
uint8 second_vehicle; // 0x016
uint8 rear_vehicle; // 0x017
uint8 third_vehicle; // 0x018
uint8 pad_019; // 0x019
rct_ride_entry_vehicle vehicles[RCT2_MAX_VEHICLES_PER_RIDE_ENTRY]; // 0x01A
vehicle_colour_preset_list *vehicle_preset_list; // 0x1AE
sint8 excitement_multiplier; // 0x1B2
sint8 intensity_multiplier; // 0x1B3
sint8 nausea_multiplier; // 0x1B4
uint8 max_height; // 0x1B5
uint64 enabledTrackPieces; // 0x1B6
uint8 category[RCT2_MAX_CATEGORIES_PER_RIDE]; // 0x1BE
uint8 shop_item; // 0x1C0
uint8 shop_item_secondary; // 0x1C1
rct_string_id capacity;
void * obj;
};
#pragma pack(pop)
/**
* Ride structure.
*
* This is based on RCT2's ride structure.
* Padding and no longer used fields have been removed.
*/
struct Ride
{
uint8 type;
// pointer to static info. for example, wild mouse type is 0x36, subtype is
// 0x4c.
uint8 subtype;
uint8 mode;
uint8 colour_scheme_type;
rct_vehicle_colour vehicle_colours[MAX_CARS_PER_TRAIN];
// 0 = closed, 1 = open, 2 = test
uint8 status;
rct_string_id name;
union {
uint32 name_arguments;
struct {
rct_string_id name_arguments_type_name;
uint16 name_arguments_number;
};
};
LocationXY8 overall_view;
LocationXY8 station_starts[MAX_STATIONS];
uint8 station_heights[MAX_STATIONS];
uint8 station_length[MAX_STATIONS];
uint8 station_depart[MAX_STATIONS];
// ride->vehicle index for current train waiting for passengers
// at station
uint8 train_at_station[MAX_STATIONS];
TileCoordsXYZD entrances[MAX_STATIONS];
TileCoordsXYZD exits[MAX_STATIONS];
uint16 last_peep_in_queue[MAX_STATIONS];
uint16 vehicles[MAX_VEHICLES_PER_RIDE]; // Points to the first car in the train
uint8 depart_flags;
uint8 num_stations;
uint8 num_vehicles;
uint8 num_cars_per_train;
uint8 proposed_num_vehicles;
uint8 proposed_num_cars_per_train;
uint8 max_trains;
uint8 min_max_cars_per_train;
uint8 min_waiting_time;
uint8 max_waiting_time;
union {
uint8 operation_option;
uint8 time_limit;
uint8 num_laps;
uint8 launch_speed;
uint8 speed;
uint8 rotations;
};
uint8 boat_hire_return_direction;
LocationXY8 boat_hire_return_position;
uint8 measurement_index;
// bits 0 through 4 are the number of helix sections
// bit 5: spinning tunnel, water splash, or rapids
// bit 6: log reverser, waterfall
// bit 7: whirlpool
uint8 special_track_elements;
// Divide this value by 29127 to get the human-readable max speed
// (in RCT2, display_speed = (max_speed * 9) >> 18)
sint32 max_speed;
sint32 average_speed;
uint8 current_test_segment;
uint8 average_speed_test_timeout;
sint32 length[MAX_STATIONS];
uint16 time[MAX_STATIONS];
fixed16_2dp max_positive_vertical_g;
fixed16_2dp max_negative_vertical_g;
fixed16_2dp max_lateral_g;
fixed16_2dp previous_vertical_g;
fixed16_2dp previous_lateral_g;
uint32 testing_flags;
// x y map location of the current track piece during a test
// this is to prevent counting special tracks multiple times
LocationXY8 cur_test_track_location;
// Next 3 variables are related (XXXX XYYY ZZZa aaaa)
uint16 turn_count_default; // X = current turn count
uint16 turn_count_banked;
uint16 turn_count_sloped; // X = number turns > 3 elements
union {
uint8 inversions; // (???X XXXX)
uint8 holes; // (???X XXXX)
// This is a very rough approximation of how much of the ride is undercover.
// It reaches the maximum value of 7 at about 50% undercover and doesn't increase beyond that.
uint8 sheltered_eighths; // (XXX?-????)
};
// Y is number of powered lifts, X is drops
uint8 drops; // (YYXX XXXX)
uint8 start_drop_height;
uint8 highest_drop_height;
sint32 sheltered_length;
// Unused always 0? Should affect nausea
uint16 var_11C;
uint8 num_sheltered_sections; // (?abY YYYY)
// see cur_test_track_location
uint8 cur_test_track_z;
// Customer counter in the current 960 game tick (about 30 seconds) interval
uint16 cur_num_customers;
// Counts ticks to update customer intervals, resets each 960 game ticks.
uint16 num_customers_timeout;
// Customer count in the last 10 * 960 game ticks (sliding window)
uint16 num_customers[CUSTOMER_HISTORY_SIZE];
money16 price;
LocationXY8 chairlift_bullwheel_location[2];
uint8 chairlift_bullwheel_z[2];
union {
rating_tuple ratings;
struct {
ride_rating excitement;
ride_rating intensity;
ride_rating nausea;
};
};
uint16 value;
uint16 chairlift_bullwheel_rotation;
uint8 satisfaction;
uint8 satisfaction_time_out;
uint8 satisfaction_next;
// Various flags stating whether a window needs to be refreshed
uint8 window_invalidate_flags;
uint32 total_customers;
money32 total_profit;
uint8 popularity;
uint8 popularity_time_out; // Updated every purchase and ?possibly by time?
uint8 popularity_next; // When timeout reached this will be the next popularity
uint16 num_riders;
uint8 music_tune_id;
uint8 slide_in_use;
union {
uint16 slide_peep;
uint16 maze_tiles;
};
uint8 slide_peep_t_shirt_colour;
uint8 spiral_slide_progress;
sint16 build_date;
money16 upkeep_cost;
uint16 race_winner;
uint32 music_position;
uint8 breakdown_reason_pending;
uint8 mechanic_status;
uint16 mechanic;
uint8 inspection_station;
uint8 broken_vehicle;
uint8 broken_car;
uint8 breakdown_reason;
money16 price_secondary;
union
{
struct
{
uint8 reliability_subvalue; // 0 - 255, acts like the decimals for reliability_percentage
uint8 reliability_percentage; // Starts at 100 and decreases from there.
};
uint16 reliability;
};
// Small constant used to increase the unreliability as the game continues,
// making breakdowns more and more likely.
uint8 unreliability_factor;
// Range from [0, 100]
uint8 downtime;
uint8 inspection_interval;
uint8 last_inspection;
uint8 downtime_history[DOWNTIME_HISTORY_SIZE];
uint32 no_primary_items_sold;
uint32 no_secondary_items_sold;
uint8 breakdown_sound_modifier;
// Used to oscillate the sound when ride breaks down.
// 0 = no change, 255 = max change
uint8 not_fixed_timeout;
uint8 last_crash_type;
uint8 connected_message_throttle;
money32 income_per_hour;
money32 profit;
uint8 queue_time[MAX_STATIONS];
uint8 track_colour_main[NUM_COLOUR_SCHEMES];
uint8 track_colour_additional[NUM_COLOUR_SCHEMES];
uint8 track_colour_supports[NUM_COLOUR_SCHEMES];
uint8 music;
uint8 entrance_style;
uint16 vehicle_change_timeout;
uint8 num_block_brakes;
uint8 lift_hill_speed;
uint16 guests_favourite;
uint32 lifecycle_flags;
uint8 vehicle_colours_extended[MAX_CARS_PER_TRAIN];
uint16 total_air_time;
uint8 current_test_station;
uint8 num_circuits;
sint16 cable_lift_x;
sint16 cable_lift_y;
uint8 cable_lift_z;
uint16 cable_lift;
uint16 queue_length[MAX_STATIONS];
};
#pragma pack(push, 1)
/**
* Ride measurement structure.
* size: 0x04B0C
*/
struct rct_ride_measurement {
uint8 ride_index; // 0x0000
uint8 flags; // 0x0001
uint32 last_use_tick; // 0x0002
uint16 num_items; // 0x0006
uint16 current_item; // 0x0008
uint8 vehicle_index; // 0x000A
uint8 current_station; // 0x000B
sint8 vertical[RIDE_MEASUREMENT_MAX_ITEMS]; // 0x000C
sint8 lateral[RIDE_MEASUREMENT_MAX_ITEMS]; // 0x12CC
uint8 velocity[RIDE_MEASUREMENT_MAX_ITEMS]; // 0x258C
uint8 altitude[RIDE_MEASUREMENT_MAX_ITEMS]; // 0x384C
};
assert_struct_size(rct_ride_measurement, 0x4b0c);
struct track_begin_end {
sint32 begin_x;
sint32 begin_y;
sint32 begin_z;
sint32 begin_direction;
rct_tile_element *begin_element;
sint32 end_x;
sint32 end_y;
sint32 end_direction;
rct_tile_element *end_element;
};
#ifdef PLATFORM_32BIT
assert_struct_size(track_begin_end, 36);
#endif
struct ride_name_args {
uint16 type_name;
uint16 number;
};
assert_struct_size(ride_name_args, 4);
#pragma pack(pop)
/*
* This array should probably be only 91 + 128 * 3 = 475 bytes long.
* It was originally stored at address 0x009E32F8 and continued until 0x009E34E3
* (inclusive). 0x009E34E4 is the address of s6 header, so it's likely it had
* some padding at the end as well.
*/
#define TYPE_TO_RIDE_ENTRY_SLOTS 492
extern uint8 gTypeToRideEntryIndexMap[TYPE_TO_RIDE_ENTRY_SLOTS];
enum {
RIDE_CLASS_RIDE,
RIDE_CLASS_SHOP_OR_STALL,
RIDE_CLASS_KIOSK_OR_FACILITY
};
// Constants used by the lifecycle_flags property at 0x1D0
enum {
RIDE_LIFECYCLE_ON_TRACK = 1 << 0,
RIDE_LIFECYCLE_TESTED = 1 << 1,
RIDE_LIFECYCLE_TEST_IN_PROGRESS = 1 << 2,
RIDE_LIFECYCLE_NO_RAW_STATS = 1 << 3,
RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING = 1 << 4,
RIDE_LIFECYCLE_ON_RIDE_PHOTO = 1 << 5,
RIDE_LIFECYCLE_BREAKDOWN_PENDING = 1 << 6,
RIDE_LIFECYCLE_BROKEN_DOWN = 1 << 7,
RIDE_LIFECYCLE_DUE_INSPECTION = 1 << 8,
RIDE_LIFECYCLE_QUEUE_FULL = 1 << 9,
RIDE_LIFECYCLE_CRASHED = 1 << 10,
RIDE_LIFECYCLE_HAS_STALLED_VEHICLE = 1 << 11,
RIDE_LIFECYCLE_EVER_BEEN_OPENED = 1 << 12,
RIDE_LIFECYCLE_MUSIC = 1 << 13,
RIDE_LIFECYCLE_INDESTRUCTIBLE = 1 << 14,
RIDE_LIFECYCLE_INDESTRUCTIBLE_TRACK = 1 << 15,
RIDE_LIFECYCLE_CABLE_LIFT_HILL_COMPONENT_USED = 1 << 16,
RIDE_LIFECYCLE_CABLE_LIFT = 1 << 17,
RIDE_LIFECYCLE_NOT_CUSTOM_DESIGN = 1 << 18, // Used for the Award for Best Custom-designed Rides
RIDE_LIFECYCLE_SIX_FLAGS_DEPRECATED = 1 << 19 // Not used anymore
};
// Constants used by the ride_type->flags property at 0x008
enum {
RIDE_ENTRY_FLAG_VEHICLE_TAB_SCALE_HALF = 1 << 0,
RIDE_ENTRY_FLAG_NO_INVERSIONS = 1 << 1,
RIDE_ENTRY_FLAG_NO_BANKED_TRACK = 1 << 2,
RIDE_ENTRY_FLAG_PLAY_DEPART_SOUND = 1 << 3,
RIDE_ENTRY_FLAG_ALTERNATIVE_SWING_MODE_1 = 1 << 4,
// Twist type rotation ride
RIDE_ENTRY_FLAG_ALTERNATIVE_ROTATION_MODE_1 = 1 << 5,
// Lifting arm rotation ride (enterprise)
RIDE_ENTRY_FLAG_ALTERNATIVE_ROTATION_MODE_2 = 1 << 6,
RIDE_ENTRY_FLAG_7 = 1 << 7,
RIDE_ENTRY_FLAG_PLAY_SPLASH_SOUND = 1 << 8,
RIDE_ENTRY_FLAG_PLAY_SPLASH_SOUND_SLIDE = 1 << 9,
RIDE_ENTRY_FLAG_COVERED_RIDE = 1 << 10,
RIDE_ENTRY_FLAG_LIMIT_AIRTIME_BONUS = 1 << 11,
RIDE_ENTRY_FLAG_SEPARATE_RIDE_NAME_DEPRECATED = 1 << 12, // Always set with SEPARATE_RIDE, and deprecated in favour of it.
RIDE_ENTRY_FLAG_SEPARATE_RIDE_DEPRECATED = 1 << 13, // Made redundant by ride groups
RIDE_ENTRY_FLAG_CANNOT_BREAK_DOWN = 1 << 14,
RIDE_ENTRY_DISABLE_LAST_OPERATING_MODE = 1 << 15,
RIDE_ENTRY_FLAG_16 = 1 << 16,
RIDE_ENTRY_DISABLE_FIRST_TWO_OPERATING_MODES = 1 << 17,
RIDE_ENTRY_FLAG_18 = 1 << 18,
RIDE_ENTRY_FLAG_DISABLE_COLOUR_TAB = 1 << 19,
// Must be set with swing mode 1 as well.
RIDE_ENTRY_FLAG_ALTERNATIVE_SWING_MODE_2 = 1 << 20,
};
enum {
RIDE_TESTING_SHELTERED = (1 << 0),
RIDE_TESTING_TURN_LEFT = (1 << 1),
RIDE_TESTING_TURN_RIGHT = (1 << 2),
RIDE_TESTING_TURN_BANKED = (1 << 3),
RIDE_TESTING_TURN_SLOPED = (1 << 4),
RIDE_TESTING_DROP_DOWN = (1 << 5),
RIDE_TESTING_POWERED_LIFT = (1 << 6),
RIDE_TESTING_DROP_UP = (1 << 7),
};
enum {
RIDE_TYPE_NULL = 255,
RIDE_TYPE_SPIRAL_ROLLER_COASTER = 0,
RIDE_TYPE_STAND_UP_ROLLER_COASTER,
RIDE_TYPE_SUSPENDED_SWINGING_COASTER,
RIDE_TYPE_INVERTED_ROLLER_COASTER,
RIDE_TYPE_JUNIOR_ROLLER_COASTER,
RIDE_TYPE_MINIATURE_RAILWAY,
RIDE_TYPE_MONORAIL,
RIDE_TYPE_MINI_SUSPENDED_COASTER,
RIDE_TYPE_BOAT_HIRE,
RIDE_TYPE_WOODEN_WILD_MOUSE,
RIDE_TYPE_STEEPLECHASE = 10,
RIDE_TYPE_CAR_RIDE,
RIDE_TYPE_LAUNCHED_FREEFALL,
RIDE_TYPE_BOBSLEIGH_COASTER,
RIDE_TYPE_OBSERVATION_TOWER,
RIDE_TYPE_LOOPING_ROLLER_COASTER,
RIDE_TYPE_DINGHY_SLIDE,
RIDE_TYPE_MINE_TRAIN_COASTER,
RIDE_TYPE_CHAIRLIFT,
RIDE_TYPE_CORKSCREW_ROLLER_COASTER,
RIDE_TYPE_MAZE = 20,
RIDE_TYPE_SPIRAL_SLIDE,
RIDE_TYPE_GO_KARTS,
RIDE_TYPE_LOG_FLUME,
RIDE_TYPE_RIVER_RAPIDS,
RIDE_TYPE_DODGEMS,
RIDE_TYPE_SWINGING_SHIP,
RIDE_TYPE_SWINGING_INVERTER_SHIP,
RIDE_TYPE_FOOD_STALL,
RIDE_TYPE_1D,
RIDE_TYPE_DRINK_STALL = 30,
RIDE_TYPE_1F,
RIDE_TYPE_SHOP,
RIDE_TYPE_MERRY_GO_ROUND,
RIDE_TYPE_22,
RIDE_TYPE_INFORMATION_KIOSK,
RIDE_TYPE_TOILETS,
RIDE_TYPE_FERRIS_WHEEL,
RIDE_TYPE_MOTION_SIMULATOR,
RIDE_TYPE_3D_CINEMA,
RIDE_TYPE_TOP_SPIN = 40,
RIDE_TYPE_SPACE_RINGS,
RIDE_TYPE_REVERSE_FREEFALL_COASTER,
RIDE_TYPE_LIFT,
RIDE_TYPE_VERTICAL_DROP_ROLLER_COASTER,
RIDE_TYPE_CASH_MACHINE,
RIDE_TYPE_TWIST,
RIDE_TYPE_HAUNTED_HOUSE,
RIDE_TYPE_FIRST_AID,
RIDE_TYPE_CIRCUS,
RIDE_TYPE_GHOST_TRAIN = 50,
RIDE_TYPE_TWISTER_ROLLER_COASTER,
RIDE_TYPE_WOODEN_ROLLER_COASTER,
RIDE_TYPE_SIDE_FRICTION_ROLLER_COASTER,
RIDE_TYPE_STEEL_WILD_MOUSE,
RIDE_TYPE_MULTI_DIMENSION_ROLLER_COASTER,
RIDE_TYPE_MULTI_DIMENSION_ROLLER_COASTER_ALT,
RIDE_TYPE_FLYING_ROLLER_COASTER,
RIDE_TYPE_FLYING_ROLLER_COASTER_ALT,
RIDE_TYPE_VIRGINIA_REEL,
RIDE_TYPE_SPLASH_BOATS = 60,
RIDE_TYPE_MINI_HELICOPTERS,
RIDE_TYPE_LAY_DOWN_ROLLER_COASTER,
RIDE_TYPE_SUSPENDED_MONORAIL,
RIDE_TYPE_LAY_DOWN_ROLLER_COASTER_ALT,
RIDE_TYPE_REVERSER_ROLLER_COASTER,
RIDE_TYPE_HEARTLINE_TWISTER_COASTER,
RIDE_TYPE_MINI_GOLF,
RIDE_TYPE_GIGA_COASTER,
RIDE_TYPE_ROTO_DROP,
RIDE_TYPE_FLYING_SAUCERS = 70,
RIDE_TYPE_CROOKED_HOUSE,
RIDE_TYPE_MONORAIL_CYCLES,
RIDE_TYPE_COMPACT_INVERTED_COASTER,
RIDE_TYPE_WATER_COASTER,
RIDE_TYPE_AIR_POWERED_VERTICAL_COASTER,
RIDE_TYPE_INVERTED_HAIRPIN_COASTER,
RIDE_TYPE_MAGIC_CARPET,
RIDE_TYPE_SUBMARINE_RIDE,
RIDE_TYPE_RIVER_RAFTS,
RIDE_TYPE_50 = 80,
RIDE_TYPE_ENTERPRISE,
RIDE_TYPE_52,
RIDE_TYPE_53,
RIDE_TYPE_54,
RIDE_TYPE_55,
RIDE_TYPE_INVERTED_IMPULSE_COASTER,
RIDE_TYPE_MINI_ROLLER_COASTER,
RIDE_TYPE_MINE_RIDE,
RIDE_TYPE_59,
RIDE_TYPE_LIM_LAUNCHED_ROLLER_COASTER = 90,
RIDE_TYPE_COUNT
};
enum {
RIDE_STATUS_CLOSED,
RIDE_STATUS_OPEN,
RIDE_STATUS_TESTING
};
enum {
RIDE_MODE_NORMAL,
RIDE_MODE_CONTINUOUS_CIRCUIT,
RIDE_MODE_REVERSE_INCLINE_LAUNCHED_SHUTTLE,
RIDE_MODE_POWERED_LAUNCH_PASSTROUGH, // RCT2 style, pass through station
RIDE_MODE_SHUTTLE,
RIDE_MODE_BOAT_HIRE,
RIDE_MODE_UPWARD_LAUNCH,
RIDE_MODE_ROTATING_LIFT,
RIDE_MODE_STATION_TO_STATION,
RIDE_MODE_SINGLE_RIDE_PER_ADMISSION,
RIDE_MODE_UNLIMITED_RIDES_PER_ADMISSION = 10,
RIDE_MODE_MAZE,
RIDE_MODE_RACE,
RIDE_MODE_BUMPERCAR,
RIDE_MODE_SWING,
RIDE_MODE_SHOP_STALL,
RIDE_MODE_ROTATION,
RIDE_MODE_FORWARD_ROTATION,
RIDE_MODE_BACKWARD_ROTATION,
RIDE_MODE_FILM_AVENGING_AVIATORS,
RIDE_MODE_3D_FILM_MOUSE_TAILS = 20,
RIDE_MODE_SPACE_RINGS,
RIDE_MODE_BEGINNERS,
RIDE_MODE_LIM_POWERED_LAUNCH,
RIDE_MODE_FILM_THRILL_RIDERS,
RIDE_MODE_3D_FILM_STORM_CHASERS,
RIDE_MODE_3D_FILM_SPACE_RAIDERS,
RIDE_MODE_INTENSE,
RIDE_MODE_BERSERK,
RIDE_MODE_HAUNTED_HOUSE,
RIDE_MODE_CIRCUS_SHOW = 30,
RIDE_MODE_DOWNWARD_LAUNCH,
RIDE_MODE_CROOKED_HOUSE,
RIDE_MODE_FREEFALL_DROP,
RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED,
RIDE_MODE_POWERED_LAUNCH, // RCT1 style, don't pass through station
RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED
};
enum {
RIDE_COLOUR_SCHEME_ALL_SAME,
RIDE_COLOUR_SCHEME_DIFFERENT_PER_TRAIN,
RIDE_COLOUR_SCHEME_DIFFERENT_PER_CAR
};
enum {
RIDE_CATEGORY_TRANSPORT,
RIDE_CATEGORY_GENTLE,
RIDE_CATEGORY_ROLLERCOASTER,
RIDE_CATEGORY_THRILL,
RIDE_CATEGORY_WATER,
RIDE_CATEGORY_SHOP
};
enum {
MUSIC_STYLE_DODGEMS_BEAT,
MUSIC_STYLE_FAIRGROUND_ORGAN,
MUSIC_STYLE_ROMAN_FANFARE,
MUSIC_STYLE_ORIENTAL,
MUSIC_STYLE_MARTIAN,
MUSIC_STYLE_JUNGLE_DRUMS,
MUSIC_STYLE_EGYPTIAN,
MUSIC_STYLE_TOYLAND,
MUSIC_STYLE_CIRCUS_SHOW,
MUSIC_STYLE_SPACE,
MUSIC_STYLE_HORROR,
MUSIC_STYLE_TECHNO,
MUSIC_STYLE_GENTLE,
MUSIC_STYLE_SUMMER,
MUSIC_STYLE_WATER,
MUSIC_STYLE_WILD_WEST,
MUSIC_STYLE_JURASSIC,
MUSIC_STYLE_ROCK,
MUSIC_STYLE_RAGTIME,
MUSIC_STYLE_FANTASY,
MUSIC_STYLE_ROCK_STYLE_2,
MUSIC_STYLE_ICE,
MUSIC_STYLE_SNOW,
MUSIC_STYLE_CUSTOM_MUSIC_1,
MUSIC_STYLE_CUSTOM_MUSIC_2,
MUSIC_STYLE_MEDIEVAL,
MUSIC_STYLE_URBAN,
MUSIC_STYLE_ORGAN,
MUSIC_STYLE_MECHANICAL,
MUSIC_STYLE_MODERN,
MUSIC_STYLE_PIRATES,
MUSIC_STYLE_ROCK_STYLE_3,
MUSIC_STYLE_CANDY_STYLE,
MUSIC_STYLE_COUNT
};
enum {
BREAKDOWN_NONE = 255,
BREAKDOWN_SAFETY_CUT_OUT = 0,
BREAKDOWN_RESTRAINTS_STUCK_CLOSED,
BREAKDOWN_RESTRAINTS_STUCK_OPEN,
BREAKDOWN_DOORS_STUCK_CLOSED,
BREAKDOWN_DOORS_STUCK_OPEN,
BREAKDOWN_VEHICLE_MALFUNCTION,
BREAKDOWN_BRAKES_FAILURE,
BREAKDOWN_CONTROL_FAILURE,
BREAKDOWN_COUNT
};
enum {
RIDE_MECHANIC_STATUS_UNDEFINED,
RIDE_MECHANIC_STATUS_CALLING,
RIDE_MECHANIC_STATUS_HEADING,
RIDE_MECHANIC_STATUS_FIXING,
RIDE_MECHANIC_STATUS_HAS_FIXED_STATION_BRAKES
};
enum {
RIDE_DEPART_WAIT_FOR_LOAD_MASK = 7,
RIDE_DEPART_WAIT_FOR_LOAD = 1 << 3,
RIDE_DEPART_LEAVE_WHEN_ANOTHER_ARRIVES = 1 << 4,
RIDE_DEPART_SYNCHRONISE_WITH_ADJACENT_STATIONS = 1 << 5,
RIDE_DEPART_WAIT_FOR_MINIMUM_LENGTH = 1 << 6,
RIDE_DEPART_WAIT_FOR_MAXIMUM_LENGTH = 1 << 7
};
enum {
WAIT_FOR_LOAD_QUARTER,
WAIT_FOR_LOAD_HALF,
WAIT_FOR_LOAD_THREE_QUARTER,
WAIT_FOR_LOAD_FULL,
WAIT_FOR_LOAD_ANY,
};
enum {
RIDE_COLOUR_SCHEME_MAIN,
RIDE_COLOUR_SCHEME_ADDITIONAL_1,
RIDE_COLOUR_SCHEME_ADDITIONAL_2,
RIDE_COLOUR_SCHEME_ADDITIONAL_3
};
enum {
VEHICLE_COLOUR_SCHEME_SAME,
VEHICLE_COLOUR_SCHEME_PER_TRAIN,
VEHICLE_COLOUR_SCHEME_PER_VEHICLE
};
enum {
RIDE_ENTRANCE_STYLE_PLAIN,
RIDE_ENTRANCE_STYLE_WOODEN,
RIDE_ENTRANCE_STYLE_CANVAS_TENT,
RIDE_ENTRANCE_STYLE_CASTLE_GREY,
RIDE_ENTRANCE_STYLE_CASTLE_BROWN,
RIDE_ENTRANCE_STYLE_JUNGLE,
RIDE_ENTRANCE_STYLE_LOG_CABIN,
RIDE_ENTRANCE_STYLE_CLASSICAL_ROMAN,
RIDE_ENTRANCE_STYLE_ABSTRACT,
RIDE_ENTRANCE_STYLE_SNOW_ICE,
RIDE_ENTRANCE_STYLE_PAGODA,
RIDE_ENTRANCE_STYLE_SPACE,
RIDE_ENTRANCE_STYLE_NONE,
RIDE_ENTRANCE_STYLE_COUNT
};
enum {
RIDE_INSPECTION_EVERY_10_MINUTES,
RIDE_INSPECTION_EVERY_20_MINUTES,
RIDE_INSPECTION_EVERY_30_MINUTES,
RIDE_INSPECTION_EVERY_45_MINUTES,
RIDE_INSPECTION_EVERY_HOUR,
RIDE_INSPECTION_EVERY_2_HOURS,
RIDE_INSPECTION_NEVER
};
// Flags used by ride->window_invalidate_flags
enum {
RIDE_INVALIDATE_RIDE_CUSTOMER = 1,
RIDE_INVALIDATE_RIDE_INCOME = 1 << 1,
RIDE_INVALIDATE_RIDE_MAIN = 1 << 2,
RIDE_INVALIDATE_RIDE_LIST = 1 << 3,
RIDE_INVALIDATE_RIDE_OPERATING = 1 << 4,
RIDE_INVALIDATE_RIDE_MAINTENANCE = 1 << 5,
};
enum {
RIDE_MEASUREMENT_FLAG_RUNNING = 1 << 0,
RIDE_MEASUREMENT_FLAG_UNLOADING = 1 << 1,
RIDE_MEASUREMENT_FLAG_G_FORCES = 1 << 2
};
// Constants for ride->special_track_elements
enum {
RIDE_ELEMENT_TUNNEL_SPLASH_OR_RAPIDS = 1 << 5,
RIDE_ELEMENT_REVERSER_OR_WATERFALL = 1 << 6,
RIDE_ELEMENT_WHIRLPOOL = 1 << 7
};
enum ride_type_flags : uint32
{
RIDE_TYPE_FLAG_HAS_TRACK_COLOUR_MAIN = 1 << 0,
RIDE_TYPE_FLAG_HAS_TRACK_COLOUR_ADDITIONAL = 1 << 1,
RIDE_TYPE_FLAG_HAS_TRACK_COLOUR_SUPPORTS = 1 << 2,
RIDE_TYPE_FLAG_3 = 1 << 3,
RIDE_TYPE_FLAG_HAS_LEAVE_WHEN_ANOTHER_VEHICLE_ARRIVES_AT_STATION = 1 << 4,
RIDE_TYPE_FLAG_CAN_SYNCHRONISE_ADJACENT_STATIONS = 1 << 5,
RIDE_TYPE_FLAG_TRACK_MUST_BE_ON_WATER = 1 << 6, // used only by boat Hire and submarine ride
RIDE_TYPE_FLAG_HAS_G_FORCES = 1 << 7,
RIDE_TYPE_FLAG_CANNOT_HAVE_GAPS = 1 << 8, // used by rides that can't have gaps, like those with a vertical tower, such as the observation tower
RIDE_TYPE_FLAG_HAS_DATA_LOGGING = 1 << 9,
RIDE_TYPE_FLAG_HAS_DROPS = 1 << 10,
RIDE_TYPE_FLAG_NO_TEST_MODE = 1 << 11,
RIDE_TYPE_FLAG_TRACK_ELEMENTS_HAVE_TWO_VARIETIES = 1 << 12, // used by rides with two varieties, like the u and o shapes of the dinghy slide and the dry and submerged track of the water coaster
RIDE_TYPE_FLAG_NO_VEHICLES = 1 << 13, // used only by maze, spiral slide and shops
RIDE_TYPE_FLAG_HAS_LOAD_OPTIONS = 1 << 14,
RIDE_TYPE_FLAG_HAS_NO_TRACK = 1 << 15,
RIDE_TYPE_FLAG_16 = 1 << 16, // something to do with vehicle colour scheme
RIDE_TYPE_FLAG_IS_SHOP = 1 << 17,
RIDE_TYPE_FLAG_TRACK_NO_WALLS = 1 << 18, // if set, wall scenery can not share a tile with the ride's track
RIDE_TYPE_FLAG_FLAT_RIDE = 1 << 19,
RIDE_TYPE_FLAG_PEEP_WILL_RIDE_AGAIN = 1 << 20, // whether or not guests will go on the ride again if they liked it (this is usually applied to everything apart from transport rides)
RIDE_TYPE_FLAG_PEEP_SHOULD_GO_INSIDE_FACILITY = 1 << 21, // used by toilets and first aid to mark that peep should go inside the building (rather than 'buying' at the counter)
RIDE_TYPE_FLAG_IN_RIDE = 1 << 22, // peeps are "IN" (ride) rather than "ON" (ride)
RIDE_TYPE_FLAG_SELLS_FOOD = 1 << 23,
RIDE_TYPE_FLAG_SELLS_DRINKS = 1 << 24,
RIDE_TYPE_FLAG_IS_BATHROOM = 1 << 25,
RIDE_TYPE_FLAG_HAS_VEHICLE_COLOURS = 1 << 26, // whether or not vehicle colours can be set
RIDE_TYPE_FLAG_CHECK_FOR_STALLING = 1 << 27,
RIDE_TYPE_FLAG_HAS_TRACK = 1 << 28,
RIDE_TYPE_FLAG_29 = 1 << 29, // used only by lift
RIDE_TYPE_FLAG_HAS_LARGE_CURVES = 1 << 30, // whether the ride supports large (45 degree turn) curves
RIDE_TYPE_FLAG_SUPPORTS_MULTIPLE_TRACK_COLOUR = 1u << 31,
};
// Hack for MSVC which thinks RIDE_TYPE_FLAG_SUPPORTS_MULTIPLE_TRACK_COLOUR = 1u << 31 is signed and generates narrowing conversion warnings
constexpr inline uint32 operator | (ride_type_flags a, ride_type_flags b) { return static_cast<ride_type_flags>(static_cast<uint32>(a) | static_cast<uint32>(b)); }
enum {
RIDE_CRASH_TYPE_NONE = 0,
RIDE_CRASH_TYPE_NO_FATALITIES = 2,
RIDE_CRASH_TYPE_FATALITIES = 8
};
enum {
RIDE_CONSTRUCTION_STATE_0,
RIDE_CONSTRUCTION_STATE_FRONT,
RIDE_CONSTRUCTION_STATE_BACK,
RIDE_CONSTRUCTION_STATE_SELECTED,
RIDE_CONSTRUCTION_STATE_PLACE,
RIDE_CONSTRUCTION_STATE_ENTRANCE_EXIT,
RIDE_CONSTRUCTION_STATE_MAZE_BUILD,
RIDE_CONSTRUCTION_STATE_MAZE_MOVE,
RIDE_CONSTRUCTION_STATE_MAZE_FILL
};
enum {
RIDE_SET_VEHICLES_COMMAND_TYPE_NUM_TRAINS,
RIDE_SET_VEHICLES_COMMAND_TYPE_NUM_CARS_PER_TRAIN,
RIDE_SET_VEHICLES_COMMAND_TYPE_RIDE_ENTRY
};
enum {
SHOP_ITEM_BALLOON,
SHOP_ITEM_TOY,
SHOP_ITEM_MAP,
SHOP_ITEM_PHOTO,
SHOP_ITEM_UMBRELLA,
SHOP_ITEM_DRINK,
SHOP_ITEM_BURGER,
SHOP_ITEM_CHIPS,
SHOP_ITEM_ICE_CREAM,
SHOP_ITEM_CANDYFLOSS,
SHOP_ITEM_EMPTY_CAN,
SHOP_ITEM_RUBBISH,
SHOP_ITEM_EMPTY_BURGER_BOX,
SHOP_ITEM_PIZZA,
SHOP_ITEM_VOUCHER,
SHOP_ITEM_POPCORN,
SHOP_ITEM_HOT_DOG,
SHOP_ITEM_TENTACLE,
SHOP_ITEM_HAT,
SHOP_ITEM_TOFFEE_APPLE,
SHOP_ITEM_TSHIRT,
SHOP_ITEM_DOUGHNUT,
SHOP_ITEM_COFFEE,
SHOP_ITEM_EMPTY_CUP,
SHOP_ITEM_CHICKEN,
SHOP_ITEM_LEMONADE,
SHOP_ITEM_EMPTY_BOX,
SHOP_ITEM_EMPTY_BOTTLE = 27,
SHOP_ITEM_ADMISSION = 31,
SHOP_ITEM_PHOTO2 = 32,
SHOP_ITEM_PHOTO3,
SHOP_ITEM_PHOTO4,
SHOP_ITEM_PRETZEL,
SHOP_ITEM_CHOCOLATE,
SHOP_ITEM_ICED_TEA,
SHOP_ITEM_FUNNEL_CAKE,
SHOP_ITEM_SUNGLASSES,
SHOP_ITEM_BEEF_NOODLES,
SHOP_ITEM_FRIED_RICE_NOODLES,
SHOP_ITEM_WONTON_SOUP,
SHOP_ITEM_MEATBALL_SOUP,
SHOP_ITEM_FRUIT_JUICE,
SHOP_ITEM_SOYBEAN_MILK,
SHOP_ITEM_SUJEONGGWA,
SHOP_ITEM_SUB_SANDWICH,
SHOP_ITEM_COOKIE,
SHOP_ITEM_EMPTY_BOWL_RED,
SHOP_ITEM_EMPTY_DRINK_CARTON,
SHOP_ITEM_EMPTY_JUICE_CUP,
SHOP_ITEM_ROAST_SAUSAGE,
SHOP_ITEM_EMPTY_BOWL_BLUE,
SHOP_ITEM_COUNT = 56,
SHOP_ITEM_NONE = 255
};
enum {
RIDE_SETTING_MODE,
RIDE_SETTING_DEPARTURE,
RIDE_SETTING_MIN_WAITING_TIME,
RIDE_SETTING_MAX_WAITING_TIME,
RIDE_SETTING_OPERATION_OPTION,
RIDE_SETTING_INSPECTION_INTERVAL,
RIDE_SETTING_MUSIC,
RIDE_SETTING_MUSIC_TYPE,
RIDE_SETTING_LIFT_HILL_SPEED,
RIDE_SETTING_NUM_CIRCUITS,
RIDE_SETTING_RIDE_TYPE,
};
enum {
MAZE_WALL_TYPE_BRICK,
MAZE_WALL_TYPE_HEDGE,
MAZE_WALL_TYPE_ICE,
MAZE_WALL_TYPE_WOOD,
};
enum {
TRACK_SELECTION_FLAG_ARROW = 1 << 0,
TRACK_SELECTION_FLAG_TRACK = 1 << 1,
TRACK_SELECTION_FLAG_ENTRANCE_OR_EXIT = 1 << 2,
TRACK_SELECTION_FLAG_RECHECK = 1 << 3,
};
struct rct_ride_properties {
uint32 flags;
uint8 min_value;
uint8 max_value;
uint8 max_brakes_speed;
uint8 powered_lift_acceleration;
uint8 booster_acceleration;
sint8 booster_speed_factor; // The factor to shift the raw booster speed with
};
#define RIDE_MODE_COUNT 37
#define MAX_RIDE_MEASUREMENTS 8
#define RIDE_VALUE_UNDEFINED 0xFFFF
#define RIDE_INITIAL_RELIABILITY ((100 << 8) | 0xFF) // Upper byte is percentage, lower byte is "decimal".
#define STATION_DEPART_FLAG (1 << 7)
#define STATION_DEPART_MASK (~STATION_DEPART_FLAG)
#define CURRENT_TURN_COUNT_MASK 0xF800
#define TURN_MASK_1_ELEMENT 0x001F
#define TURN_MASK_2_ELEMENTS 0x00E0
#define TURN_MASK_3_ELEMENTS 0x0700
#define TURN_MASK_4_PLUS_ELEMENTS 0xF800
#define CONSTRUCTION_LIFT_HILL_SELECTED 1
extern const rct_ride_properties RideProperties[RIDE_TYPE_COUNT];
/** Helper macros until rides are stored in this module. */
Ride * get_ride(sint32 index);
rct_ride_entry * get_ride_entry(sint32 index);
void get_ride_entry_name(char * name, sint32 index);
rct_ride_measurement * get_ride_measurement(sint32 index);
/**
* Helper macro loop for enumerating through all the non null rides.
*/
#define FOR_ALL_RIDES(i, ride) \
for (i = 0; i < MAX_RIDES; i++) \
if ((ride = get_ride(i))->type != RIDE_TYPE_NULL)
extern money16 gTotalRideValueForMoney;
extern uint32 gSamePriceThroughoutParkA;
extern uint32 gSamePriceThroughoutParkB;
extern const uint8 gRideClassifications[MAX_RIDES];
extern Ride gRideList[MAX_RIDES];
extern rct_ride_measurement gRideMeasurements[MAX_RIDE_MEASUREMENTS];
extern uint16 gRideCount;
extern money32 _currentTrackPrice;
extern uint16 _numCurrentPossibleRideConfigurations;
extern uint16 _numCurrentPossibleSpecialTrackPieces;
extern uint16 _currentTrackCurve;
extern uint16 _currentTrackEndX;
extern uint16 _currentTrackEndY;
extern uint8 _rideConstructionState;
extern uint8 _currentRideIndex;
extern uint16 _currentTrackBeginX;
extern uint16 _currentTrackBeginY;
extern uint16 _currentTrackBeginZ;
extern uint8 _currentTrackPieceDirection;
extern uint8 _currentTrackPieceType;
extern uint8 _currentTrackSelectionFlags;
extern sint8 _rideConstructionArrowPulseTime;
extern uint8 _currentTrackSlopeEnd;
extern uint8 _currentTrackBankEnd;
extern uint8 _currentTrackLiftHill;
extern uint8 _currentTrackAlternative;
extern uint8 _selectedTrackType;
extern uint8 _previousTrackBankEnd;
extern uint8 _previousTrackSlopeEnd;
extern uint16 _previousTrackPieceX;
extern uint16 _previousTrackPieceY;
extern uint16 _previousTrackPieceZ;
extern uint8 _currentBrakeSpeed2;
extern uint8 _currentSeatRotationAngle;
extern LocationXYZ16 _unkF44188;
extern CoordsXYZD _unkF440C5;
extern uint8 gRideEntranceExitPlaceType;
extern uint8 gRideEntranceExitPlaceRideIndex;
extern uint8 gRideEntranceExitPlaceStationIndex;
extern uint8 gRideEntranceExitPlacePreviousRideConstructionState;
extern uint8 gRideEntranceExitPlaceDirection;
extern bool gGotoStartPlacementMode;
extern sint32 gRideRemoveTrackPieceCallbackX;
extern sint32 gRideRemoveTrackPieceCallbackY;
extern sint32 gRideRemoveTrackPieceCallbackZ;
extern sint32 gRideRemoveTrackPieceCallbackDirection;
extern sint32 gRideRemoveTrackPieceCallbackType;
extern uint8 gLastEntranceStyle;
sint32 ride_get_empty_slot();
sint32 ride_get_default_mode(Ride *ride);
sint32 ride_get_count();
sint32 ride_get_total_queue_length(Ride *ride);
sint32 ride_get_max_queue_time(Ride *ride);
rct_peep * ride_get_queue_head_guest(Ride * ride, sint32 stationIndex);
void ride_queue_insert_guest_at_front(Ride * ride, sint32 stationIndex, rct_peep * peep);
void ride_init_all();
void reset_all_ride_build_dates();
void ride_update_favourited_stat();
void ride_update_all();
void ride_check_all_reachable();
void ride_update_satisfaction(Ride* ride, uint8 happiness);
void ride_update_popularity(Ride* ride, uint8 pop_amount);
money32 get_shop_item_cost(sint32 shopItem);
money16 get_shop_base_value(sint32 shopItem);
money16 get_shop_hot_value(sint32 shopItem);
money16 get_shop_cold_value(sint32 shopItem);
bool ride_try_get_origin_element(sint32 rideIndex, CoordsXYE *output);
sint32 ride_find_track_gap(CoordsXYE *input, CoordsXYE *output);
void ride_construct_new(ride_list_item listItem);
void ride_construct(sint32 rideIndex);
sint32 ride_modify(CoordsXYE *input);
void ride_remove_peeps(sint32 rideIndex);
void ride_get_status(sint32 rideIndex, rct_string_id *formatSecondary, sint32 *argument);
rct_peep *ride_get_assigned_mechanic(Ride *ride);
sint32 ride_get_total_length(Ride *ride);
sint32 ride_get_total_time(Ride *ride);
sint32 ride_can_have_multiple_circuits(Ride *ride);
track_colour ride_get_track_colour(Ride *ride, sint32 colourScheme);
vehicle_colour ride_get_vehicle_colour(Ride *ride, sint32 vehicleIndex);
sint32 ride_get_unused_preset_vehicle_colour(uint8 ride_sub_type);
void ride_set_vehicle_colours_to_random_preset(Ride *ride, uint8 preset_index);
rct_ride_entry *get_ride_entry_by_ride(Ride *ride);
uint8 *get_ride_entry_indices_for_ride_type(uint8 rideType);
void reset_type_to_ride_entry_index_map();
void ride_measurement_clear(Ride *ride);
void ride_measurements_update();
rct_ride_measurement *ride_get_measurement(sint32 rideIndex, rct_string_id *message);
void ride_breakdown_add_news_item(sint32 rideIndex);
rct_peep *ride_find_closest_mechanic(Ride *ride, sint32 forInspection);
sint32 ride_is_valid_for_open(sint32 rideIndex, sint32 goingToBeOpen, sint32 isApplying);
sint32 ride_is_valid_for_test(sint32 rideIndex, sint32 goingToBeOpen, sint32 isApplying);
sint32 ride_initialise_construction_window(sint32 rideIndex);
void ride_construction_invalidate_current_track();
sint32 sub_6C683D(sint32* x, sint32* y, sint32* z, sint32 direction, sint32 type, uint16 extra_params, rct_tile_element** output_element, uint16 flags);
void ride_set_map_tooltip(rct_tile_element *tileElement);
sint32 ride_music_params_update(sint16 x, sint16 y, sint16 z, uint8 rideIndex, uint16 sampleRate, uint32 position, uint8 *tuneId);
void ride_music_update_final();
void ride_prepare_breakdown(sint32 rideIndex, sint32 breakdownReason);
rct_tile_element *ride_get_station_start_track_element(Ride *ride, sint32 stationIndex);
rct_tile_element *ride_get_station_exit_element(sint32 x, sint32 y, sint32 z);
void ride_set_status(sint32 rideIndex, sint32 status);
void game_command_set_ride_status(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void ride_set_name(sint32 rideIndex, const char *name);
void game_command_set_ride_name(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_set_ride_setting(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
sint32 ride_get_refund_price(sint32 ride_id);
sint32 ride_get_random_colour_preset_index(uint8 ride_type);
void ride_set_colour_preset(Ride *ride, uint8 index);
money32 ride_get_common_price(Ride *forRide);
money32 shop_item_get_common_price(Ride *forRide, sint32 shopItem);
bool shop_item_is_photo(sint32 shopItem);
bool shop_item_has_common_price(sint32 shopItem);
rct_ride_name get_ride_naming(const uint8 rideType, rct_ride_entry * rideEntry);
void game_command_create_ride(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_callback_ride_construct_new(sint32 eax, sint32 ebx, sint32 ecx, sint32 edx, sint32 esi, sint32 edi, sint32 ebp);
void game_command_callback_ride_construct_placed_front(sint32 eax, sint32 ebx, sint32 ecx, sint32 edx, sint32 esi, sint32 edi, sint32 ebp);
void game_command_callback_ride_construct_placed_back(sint32 eax, sint32 ebx, sint32 ecx, sint32 edx, sint32 esi, sint32 edi, sint32 ebp);
void game_command_callback_ride_remove_track_piece(sint32 eax, sint32 ebx, sint32 ecx, sint32 edx, sint32 esi, sint32 edi, sint32 ebp);
void game_command_demolish_ride(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_set_ride_appearance(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_set_ride_price(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
money32 ride_create_command(sint32 type, sint32 subType, sint32 flags, uint8 *outRideIndex, uint8 *outRideColour);
void ride_set_name_to_default(Ride * ride, rct_ride_entry * rideEntry);
void ride_set_name_to_track_default(Ride *ride, rct_ride_entry * rideEntry);
void ride_clear_for_construction(sint32 rideIndex);
void ride_entrance_exit_place_provisional_ghost();
void ride_entrance_exit_remove_ghost();
void ride_restore_provisional_track_piece();
void ride_remove_provisional_track_piece();
void set_vehicle_type_image_max_sizes(rct_ride_entry_vehicle* vehicle_type, sint32 num_images);
void invalidate_test_results(sint32 rideIndex);
void ride_select_next_section();
void ride_select_previous_section();
void increment_turn_count_1_element(Ride* ride, uint8 type);
void increment_turn_count_2_elements(Ride* ride, uint8 type);
void increment_turn_count_3_elements(Ride* ride, uint8 type);
void increment_turn_count_4_plus_elements(Ride* ride, uint8 type);
sint32 get_turn_count_1_element(Ride* ride, uint8 type);
sint32 get_turn_count_2_elements(Ride* ride, uint8 type);
sint32 get_turn_count_3_elements(Ride* ride, uint8 type);
sint32 get_turn_count_4_plus_elements(Ride* ride, uint8 type);
uint8 ride_get_helix_sections(Ride *ride);
bool ride_has_spinning_tunnel(Ride *ride);
bool ride_has_water_splash(Ride *ride);
bool ride_has_rapids(Ride *ride);
bool ride_has_log_reverser(Ride *ride);
bool ride_has_waterfall(Ride *ride);
bool ride_has_whirlpool(Ride *ride);
bool ride_type_has_flag(sint32 rideType, sint32 flag);
bool ride_is_powered_launched(Ride *ride);
bool ride_is_block_sectioned(Ride *ride);
bool ride_has_any_track_elements(sint32 rideIndex);
void ride_all_has_any_track_elements(bool *rideIndexArray);
void ride_construction_set_default_next_piece();
bool track_block_get_next(CoordsXYE *input, CoordsXYE *output, sint32 *z, sint32 *direction);
bool track_block_get_next_from_zero(sint16 x, sint16 y, sint16 z_start, uint8 rideIndex, uint8 direction_start, CoordsXYE *output, sint32 *z, sint32 *direction);
bool track_block_get_previous(sint32 x, sint32 y, rct_tile_element *tileElement, track_begin_end *outTrackBeginEnd);
bool track_block_get_previous_from_zero(sint16 x, sint16 y, sint16 z, uint8 rideIndex, uint8 direction, track_begin_end *outTrackBeginEnd);
void window_ride_construction_update_active_elements();
void ride_construction_remove_ghosts();
money32 ride_entrance_exit_place_ghost(sint32 rideIndex, sint32 x, sint32 y, sint32 direction, sint32 placeType, sint32 stationNum);
void ride_get_entrance_or_exit_position_from_screen_position(sint32 x, sint32 y, sint32 *outX, sint32 *outY, sint32 *outDirection);
bool ride_select_backwards_from_front();
bool ride_select_forwards_from_back();
money32 ride_remove_track_piece(sint32 x, sint32 y, sint32 z, sint32 direction, sint32 type, uint8 flags);
bool ride_are_all_possible_entrances_and_exits_built(Ride *ride);
void ride_fix_breakdown(sint32 rideIndex, sint32 reliabilityIncreaseFactor);
void ride_entry_get_train_layout(sint32 rideEntryIndex, sint32 numCarsPerTrain, uint8 *trainLayout);
uint8 ride_entry_get_vehicle_at_position(sint32 rideEntryIndex, sint32 numCarsPerTrain, sint32 position);
void ride_update_max_vehicles(sint32 rideIndex);
uint64 ride_entry_get_supported_track_pieces(const rct_ride_entry * rideEntry);
void ride_set_ride_entry(sint32 rideIndex, sint32 rideEntry);
void ride_set_num_vehicles(sint32 rideIndex, sint32 numVehicles);
void ride_set_num_cars_per_vehicle(sint32 rideIndex, sint32 numCarsPerVehicle);
void game_command_set_ride_vehicles(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_place_ride_entrance_or_exit(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_remove_ride_entrance_or_exit(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void ride_set_to_default_inspection_interval(sint32 rideIndex);
void sub_6CB945(sint32 rideIndex);
void ride_crash(uint8 rideIndex, uint8 vehicleIndex);
void sub_6C94D8();
bool shop_item_is_food_or_drink(sint32 shopItem);
bool shop_item_is_food(sint32 shopItem);
bool shop_item_is_drink(sint32 shopItem);
bool shop_item_is_souvenir(sint32 shopItem);
void ride_reset_all_names();
const uint8* ride_seek_available_modes(Ride *ride);
void window_ride_construction_mouseup_demolish_next_piece(sint32 x, sint32 y, sint32 z, sint32 direction, sint32 type);
uint32 ride_customers_per_hour(const Ride *ride);
uint32 ride_customers_in_last_5_minutes(const Ride *ride);
rct_vehicle * ride_get_broken_vehicle(Ride *ride);
void window_ride_construction_do_station_check();
void window_ride_construction_do_entrance_exit_check();
void game_command_callback_place_ride_entrance_or_exit(sint32 eax, sint32 ebx, sint32 ecx, sint32 edx, sint32 esi, sint32 edi, sint32 ebp);
void ride_delete(uint8 rideIndex);
void ride_renew(Ride * ride);
money16 ride_get_price(Ride * ride);
rct_tile_element *get_station_platform(sint32 x, sint32 y, sint32 z, sint32 z_tolerance);
bool ride_has_adjacent_station(Ride *ride);
bool ride_has_ratings(const Ride * ride);
const char * ride_type_get_enum_name(sint32 rideType);
uint8 ride_entry_get_first_non_null_ride_type(const rct_ride_entry * rideEntry);
bool ride_type_supports_boosters(uint8 rideType);
sint32 get_booster_speed(uint8 rideType, sint32 rawSpeed);
void fix_invalid_vehicle_sprite_sizes();
bool ride_entry_has_category(const rct_ride_entry * rideEntry, uint8 category);
sint32 ride_get_entry_index(sint32 rideType, sint32 rideSubType);
void ride_demolish(sint32 rideIndex, sint32 flags);
void ride_stop_peeps_queuing(sint32 rideIndex);
LocationXY16 ride_get_rotated_coords(sint16 x, sint16 y, sint16 z);
void determine_ride_entrance_and_exit_locations();
#endif