mirror of https://github.com/OpenRCT2/OpenRCT2.git
49 lines
2.7 KiB
C
49 lines
2.7 KiB
C
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#ifndef _VEHICLE_PAINT_H
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#define _VEHICLE_PAINT_H
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#include "vehicle.h"
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typedef struct vehicle_boundbox {
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sint8 offset_x;
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sint8 offset_y;
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sint8 offset_z;
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uint8 length_x;
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uint8 length_y;
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uint8 length_z;
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} vehicle_boundbox;
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extern const vehicle_boundbox VehicleBoundboxes[16][224];
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void vehicle_paint(rct_vehicle *vehicle, int imageDirection);
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void vehicle_visual_default(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_roto_drop(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_observation_tower(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_river_rapids(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_reverser(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_splash_boats_or_water_coaster(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_launched_freefall(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_splash_effect(int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_virginia_reel(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_submarine(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, const rct_ride_entry_vehicle *vehicleEntry);
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void vehicle_visual_mini_golf_player(int x, int imageDirection, int y, int z, rct_vehicle *vehicle);
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void vehicle_visual_mini_golf_ball(int x, int imageDirection, int y, int z, rct_vehicle *vehicle);
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#endif
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